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- AddCSLuaFile()
- VAULT = {}
- VAULT.Pins = 5 -- How many pins the player must break before they get the money
- VAULT.PinBreakTime = 15 -- How long each pin takes to break in seconds
- VAULT.Show3DText = true -- If there should be 3D text on the front of the vault
- VAULT.Show3DTextBackground = true -- If there should be 3D text on the front of the vault
- VAULT.PaymentTime = 10 -- How frequency in miutes players get payied
- VAULT.MaxDeposit = 100000 -- The max amount of money a player can have in the bank
- VAULT.RobberyPercent = 50 -- How much percent of the money in the vault the robber gets
- VAULT.RobberyWarrent = 500 -- The range around the vault that players are auto warranted, when robbed( Ignores Police and Bankers )
- VAULT.RobberyCooldown = 20 -- How long players cant rob the bank for after a robbery
- VAULT.CustomerPaymentPercent = 10 -- How much percent of money the player gets from their deposit each payment
- VAULT.CustomerAFKPaymentPercent = 2.5 -- How much percent of money the player gets from their deposit each payment when AFK
- VAULT.BankerJobName = 'Banker' -- What the job name of your banker is in TAB/F4
- VAULT.BankerPaymentPercent = 2.5 -- How much percent of money the banker gets from each players deposit
- VAULT.BankerAFKPaymentPercent = 2.5 -- How much percent of money the banker gets from each players deposit when AFK
- VAULT.UseAFKSystem = true -- If the payments should be less, if the player is afk
- VAULT.DoSpawn = true -- If the vault should spawn on map spawn
- VAULT.SpawnPos = Vector( -1598.60498, -525.315308, -16.031250) -- Where the vault should be spawned in the map
- VAULT.SpawnAng = Angle( -67.979973, -0.679943, -0.000000 ) -- What angle should the vault face on spawn
- VAULT.DrillVolume = 30 -- What volume should the drilling sound be on
- VAULT.DrillDistance = 100 -- How close the player must be to start drilling
- VAULT.DrillShake = true -- Should the drill visual shake when drilling
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