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Nov 26th, 2014
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  1. AddCSLuaFile()
  2.  
  3. VAULT = {}
  4. VAULT.Pins = 5 -- How many pins the player must break before they get the money
  5. VAULT.PinBreakTime = 15 -- How long each pin takes to break in seconds
  6. VAULT.Show3DText = true -- If there should be 3D text on the front of the vault
  7. VAULT.Show3DTextBackground = true -- If there should be 3D text on the front of the vault
  8.  
  9. VAULT.PaymentTime = 10 -- How frequency in miutes players get payied
  10. VAULT.MaxDeposit = 100000 -- The max amount of money a player can have in the bank
  11. VAULT.RobberyPercent = 50 -- How much percent of the money in the vault the robber gets
  12. VAULT.RobberyWarrent = 500 -- The range around the vault that players are auto warranted, when robbed( Ignores Police and Bankers )
  13. VAULT.RobberyCooldown = 20 -- How long players cant rob the bank for after a robbery
  14.  
  15. VAULT.CustomerPaymentPercent = 10 -- How much percent of money the player gets from their deposit each payment
  16. VAULT.CustomerAFKPaymentPercent = 2.5 -- How much percent of money the player gets from their deposit each payment when AFK
  17. VAULT.BankerJobName = 'Banker' -- What the job name of your banker is in TAB/F4
  18. VAULT.BankerPaymentPercent = 2.5 -- How much percent of money the banker gets from each players deposit
  19. VAULT.BankerAFKPaymentPercent = 2.5 -- How much percent of money the banker gets from each players deposit when AFK
  20. VAULT.UseAFKSystem = true -- If the payments should be less, if the player is afk
  21.  
  22. VAULT.DoSpawn = true -- If the vault should spawn on map spawn
  23. VAULT.SpawnPos = Vector( -1598.60498, -525.315308, -16.031250) -- Where the vault should be spawned in the map
  24. VAULT.SpawnAng = Angle( -67.979973, -0.679943, -0.000000 ) -- What angle should the vault face on spawn
  25.  
  26. VAULT.DrillVolume = 30 -- What volume should the drilling sound be on
  27. VAULT.DrillDistance = 100 -- How close the player must be to start drilling
  28. VAULT.DrillShake = true -- Should the drill visual shake when drilling
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