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- Updating server using Steam.
- Checking bootstrapper version ...
- Updating Installation
- Checking/Installing 'Base Source Shared Materials' version 8
- Checking/Installing 'Base Source Shared Models' version 4
- Checking/Installing 'Base Source Shared Sounds' version 4
- Checking/Installing 'GarrysMod Content' version 96
- Checking/Installing 'OB Linux Dedicated Server' version 57
- HLDS installation up to date
- CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
- CAsyncIOManager: 102 single object sleeps, 0 multi object sleeps
- CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
- Using breakpad minidump system
- Using breakpad crash handler
- Console initialized.
- ConVarRef mat_dxlevel doesn't point to an existing ConVar
- Game.dll loaded for "Garry's Mod"
- Setting breakpad minidump AppID = 4000
- Forcing breakpad minidump interfaces to load
- Looking up breakpad interfaces from steamclient
- Calling BreakpadMiniDumpSystemInit
- Installing breakpad exception handler for appid(4000)/version(4307)
- Mounting hl2.. OK
- Mounting ep2.. Failed
- Mounting tf.. OK
- Mounting cstrike.. OK
- Mounting dod.. OK
- Mounting episodic.. Failed
- Mounting hl2mp.. OK
- Mounting portal.. Failed
- Mounting lostcoast.. Failed
- Mounting hl1.. Failed
- Mounting hl1mp.. Failed
- Mounting zeno_clash.. Failed
- Garry's Mod server.dll Build #096 - Linux
- [Aug 24 2010 13:42:51]
- maxplayers set to 10
- Unknown command "sv_allow_wait_command"
- Unknown command "cl_cmdrate"
- Unknown command "cl_updaterate"
- Unknown command "rate"
- maxplayers set to 10
- Network: IP 188.165.17.46, mode MP, dedicated Yes, ports 27016 SV / 27005 CL
- Lua initialized (Lua 5.1)
- ================================
- === Wire 2137 (exported) Installed ===
- ================================
- ///////////////////////////////
- // Ulysses Library //
- ///////////////////////////////
- // Loading... //
- // shared/defines.lua //
- // shared/datastream.lua //
- // shared/misc.lua //
- // shared/util.lua //
- // server/upgrade.lua //
- // shared/hook.lua //
- // shared/table.lua //
- // shared/player.lua //
- // server/player.lua //
- // shared/messages.lua //
- // shared/commands.lua //
- // server/concommand.lua //
- // server/util.lua //
- // shared/sh_ucl.lua //
- // server/ucl.lua //
- // server/phys.lua //
- // server/player_ext.lua //
- // server/entity_ext.lua //
- // Load Complete! //
- ///////////////////////////////
- [ULIB] Loading SHARED module: ulx_init.lua
- ///////////////////////////////
- // ULX Admin Mod //
- ///////////////////////////////
- // Loading... //
- // sh_defines.lua //
- // lib.lua //
- // base.lua //
- // sh_base.lua //
- // log.lua //
- // MODULE: votemap.lua //
- // MODULE: uteam.lua //
- // MODULE: slots.lua //
- // MODULE: vote.lua //
- // MODULE: util.lua //
- // MODULE: userhelp.lua //
- // MODULE: user.lua //
- // MODULE: teleport.lua //
- // MODULE: rcon.lua //
- // MODULE: menus.lua //
- // MODULE: fun.lua //
- // MODULE: chat.lua //
- // end.lua //
- // Load Complete! //
- ///////////////////////////////
- ==========================================================
- Simple Prop Protection Version 1.51 by Spacetech has loaded
- ==========================================================
- ERROR! Module 'zlib_b64' not found!
- Registering gamemode 'sandbox' derived from 'base'
- ScriptEnforce is disabled
- Compressing lua files into data pack..
- Skipped. Datapack exists.
- ConVarRef room_type doesn't point to an existing ConVar
- Executing dedicated server config file
- Couldn't find scene 'scenes/player/heavy/low/specialcompleted11.vcd'
- Couldn't find scene 'scenes/player/heavy/low/laughShort03.vcd'
- Couldn't find scene 'scenes/player/heavy/low/specialcompleted07.vcd'
- Couldn't find scene 'scenes/player/spy/low/taunt02.vcd'
- Couldn't find scene 'scenes/Player/Scout/low/2540.vcd'
- Couldn't find scene 'scenes/Player/Scout/low/2539.vcd'
- Couldn't find scene 'scenes/Player/Scout/low/2550.vcd'
- Couldn't find scene 'scenes/Player/Scout/low/2553.vcd'
- Couldn't find scene 'scenes/Player/Scout/low/2552.vcd'
- Couldn't find scene 'scenes/Player/Medic/low/1596.vcd'
- [S_API FAIL] SteamAPI_Init() failed; unable to update local steamclient.dll. Continuing with current version anyway.
- threadtools.cpp (2695) : Assertion Failed: Failed to create thread (error 0x1)
- /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/tier0/threadtools.cpp 2695 Assertion Failed: Failed to create thread (error 0x1)
- baseuser.cpp (431) : Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
- /home/VALVE/rackadmin/buildslave/steam_rel_client_linux/build/src/clientdll/baseuser.cpp 431 Assertion Failed: couldn't find entrypoint 'GetBaseUserDir'
- CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals.
- CAsyncIOManager: 0 single object sleeps, 0 multi object sleeps
- CAsyncIOManager: 0 single object alertable sleeps, 0 multi object alertable sleeps
- ./srcds_run: line 348: 14345 Unicestwiony $HL_CMD
- Add "-debug" to the ./srcds_run command line to generate a debug.log to help with solving this problem
- Εro, 25 sie 2010, 14:16:08 CEST: Server restart in 10 seconds
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