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[MAP]Chiliad Com Neve 3e [TS]

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Jun 17th, 2012
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  1. /* Bom!! Aproveito NΓ£o Retire os CrΓ©ditos Ass: Equipe TOTAL-SAMP
  2. VISITE NOSSO SITE: http://total-samp.blogspot.com.com/
  3. */
  4.  
  5. #include <a_samp>
  6.  
  7. new chilliad[52];
  8.  
  9. public OnPlayerConnect(playerid)
  10. {
  11.     RemoveBuildingForPlayer(playerid, 18399, -2426.9375, -1530.4531, 440.9688, 0.25);
  12.     RemoveBuildingForPlayer(playerid, 18570, -2249.3594, -1572.8672, 418.7656, 0.25);
  13.     RemoveBuildingForPlayer(playerid, 18571, -2431.6797, -1759.6641, 403.8672, 0.25);
  14.     RemoveBuildingForPlayer(playerid, 18572, -2438.4375, -1949.0547, 310.9141, 0.25);
  15.     RemoveBuildingForPlayer(playerid, 18573, -2237.0000, -1951.5234, 297.5625, 0.25);
  16.     RemoveBuildingForPlayer(playerid, 18574, -2181.4688, -1774.8125, 217.3984, 0.25);
  17.     RemoveBuildingForPlayer(playerid, 18575, -2145.1953, -1576.7188, 259.6484, 0.25);
  18.     RemoveBuildingForPlayer(playerid, 18576, -2221.8359, -1367.7969, 300.4609, 0.25);
  19.     RemoveBuildingForPlayer(playerid, 18577, -2182.2266, -1358.7109, 135.2422, 0.25);
  20.     RemoveBuildingForPlayer(playerid, 18578, -2426.5000, -1347.3125, 300.8047, 0.25);
  21.     RemoveBuildingForPlayer(playerid, 18579, -2583.4297, -1343.4531, 270.8438, 0.25);
  22.     RemoveBuildingForPlayer(playerid, 18580, -2624.3047, -1562.8828, 353.4531, 0.25);
  23.     RemoveBuildingForPlayer(playerid, 18581, -2655.2813, -1781.0078, 265.1406, 0.25);
  24.     RemoveBuildingForPlayer(playerid, 18582, -2724.3203, -1555.9609, 222.8906, 0.25);
  25.     RemoveBuildingForPlayer(playerid, 18583, -2700.2813, -1345.7969, 213.4609, 0.25);
  26.     RemoveBuildingForPlayer(playerid, 18584, -2421.1563, -1134.0938, 168.7813, 0.25);
  27.     RemoveBuildingForPlayer(playerid, 18585, -2239.6406, -1762.7266, 381.9531, 0.25);
  28.     RemoveBuildingForPlayer(playerid, 18586, -1980.3750, -1330.4922, 74.8516, 0.25);
  29.     RemoveBuildingForPlayer(playerid, 18587, -2186.7500, -1147.7344, 108.1563, 0.25);
  30.     RemoveBuildingForPlayer(playerid, 18588, -2291.7813, -993.4063, 63.5781, 0.25);
  31.     RemoveBuildingForPlayer(playerid, 18590, -2646.3516, -1116.9297, 111.7578, 0.25);
  32.     RemoveBuildingForPlayer(playerid, 18596, -2444.5000, -1991.6719, 198.6953, 0.25);
  33.     RemoveBuildingForPlayer(playerid, 18597, -2656.6797, -1992.9531, 80.1719, 0.25);
  34.     RemoveBuildingForPlayer(playerid, 18598, -1985.5078, -1562.5078, 84.4688, 0.25);
  35.     RemoveBuildingForPlayer(playerid, 18599, -1970.7109, -1785.9844, 107.9844, 0.25);
  36.     RemoveBuildingForPlayer(playerid, 18600, -2233.2031, -1980.7813, 153.6797, 0.25);
  37.     RemoveBuildingForPlayer(playerid, 18325, -2656.6797, -1992.9531, 80.1719, 0.25);
  38.     RemoveBuildingForPlayer(playerid, 18316, -2655.2813, -1781.0078, 265.1406, 0.25);
  39.     RemoveBuildingForPlayer(playerid, 18308, -2724.3203, -1555.9609, 222.8906, 0.25);
  40.     RemoveBuildingForPlayer(playerid, 18469, -2700.2813, -1345.7969, 213.4609, 0.25);
  41.     RemoveBuildingForPlayer(playerid, 18307, -2624.3047, -1562.8828, 353.4531, 0.25);
  42.     RemoveBuildingForPlayer(playerid, 18301, -2583.4297, -1343.4531, 270.8438, 0.25);
  43.     RemoveBuildingForPlayer(playerid, 18297, -2646.3516, -1116.9297, 111.7578, 0.25);
  44.     RemoveBuildingForPlayer(playerid, 18326, -2444.5000, -1991.6719, 198.6953, 0.25);
  45.     RemoveBuildingForPlayer(playerid, 18327, -2438.4375, -1949.0547, 310.9141, 0.25);
  46.     RemoveBuildingForPlayer(playerid, 18317, -2431.6797, -1759.6641, 403.8672, 0.25);
  47.     RemoveBuildingForPlayer(playerid, 18309, -2426.9375, -1530.4531, 440.9688, 0.25);
  48.     RemoveBuildingForPlayer(playerid, 18302, -2426.5000, -1347.3125, 300.8047, 0.25);
  49.     RemoveBuildingForPlayer(playerid, 18298, -2421.1563, -1134.0938, 168.7813, 0.25);
  50.     RemoveBuildingForPlayer(playerid, 18295, -2291.7813, -993.4063, 63.5781, 0.25);
  51.     RemoveBuildingForPlayer(playerid, 18328, -2237.0000, -1951.5234, 297.5625, 0.25);
  52.     RemoveBuildingForPlayer(playerid, 18329, -2233.2031, -1980.7813, 153.6797, 0.25);
  53.     RemoveBuildingForPlayer(playerid, 18310, -2249.3594, -1572.8672, 418.7656, 0.25);
  54.     RemoveBuildingForPlayer(playerid, 18319, -2239.6406, -1762.7266, 381.9531, 0.25);
  55.     RemoveBuildingForPlayer(playerid, 18303, -2221.8359, -1367.7969, 300.4609, 0.25);
  56.     RemoveBuildingForPlayer(playerid, 18304, -2182.2266, -1358.7109, 135.2422, 0.25);
  57.     RemoveBuildingForPlayer(playerid, 18299, -2186.7500, -1147.7344, 108.1563, 0.25);
  58.     RemoveBuildingForPlayer(playerid, 18318, -2181.4688, -1774.8125, 217.3984, 0.25);
  59.     RemoveBuildingForPlayer(playerid, 18311, -2145.1953, -1576.7188, 259.6484, 0.25);
  60.     RemoveBuildingForPlayer(playerid, 18312, -1985.5078, -1562.5078, 84.4688, 0.25);
  61.     RemoveBuildingForPlayer(playerid, 18305, -1980.3750, -1330.4922, 74.8516, 0.25);
  62.     RemoveBuildingForPlayer(playerid, 18320, -1970.7109, -1785.9844, 107.9844, 0.25);
  63. }
  64.  
  65. public OnFilterScriptInit()
  66. {
  67.     chilliad[3] = CreateObject(18572, -2438.4375, -1949.0547, 310.9141, 0.0, 0.0, 0.0);
  68.     chilliad[4] = CreateObject(18573, -2237.0000, -1951.5234, 297.5625, 0.0, 0.0, 0.0);
  69.     chilliad[5] = CreateObject(18574, -2181.4688, -1774.8125, 217.3984, 0.0, 0.0, 0.0);
  70.     chilliad[6] = CreateObject(18575, -2145.1953, -1576.7188, 259.6484, 0.0, 0.0, 0.0);
  71.     chilliad[8] = CreateObject(18577, -2182.2266, -1358.7109, 135.2422, 0.0, 0.0, 0.0);
  72.     chilliad[10] = CreateObject(18579, -2583.4297, -1343.4531, 270.8438, 0.0, 0.0, 0.0);
  73.     chilliad[11] = CreateObject(18580, -2624.3047, -1562.8828, 353.4531, 0.0, 0.0, 0.0);
  74.     chilliad[12] = CreateObject(18581, -2655.2813, -1781.0078, 265.1406, 0.0, 0.0, 0.0);
  75.     chilliad[13] = CreateObject(18582, -2724.3203, -1555.9609, 222.8906, 0.0, 0.0, 0.0);
  76.     chilliad[14] = CreateObject(18583, -2700.2813, -1345.7969, 213.4609, 0.0, 0.0, 0.0);
  77.     chilliad[15] = CreateObject(18584, -2421.1563, -1134.0938, 168.7813, 0.0, 0.0, 0.0);
  78.     chilliad[17] = CreateObject(18586, -1980.3750, -1330.4922, 74.8516, 0.0, 0.0, 0.0);
  79.     chilliad[18] = CreateObject(18587, -2186.7500, -1147.7344, 108.1563, 0.0, 0.0, 0.0);
  80.     chilliad[19] = CreateObject(18588, -2291.7813, -993.4063, 63.5781, 0.0, 0.0, 0.0);
  81.     chilliad[20] = CreateObject(18590, -2646.3516, -1116.9297, 111.7578, 0.0, 0.0, 0.0);
  82.     chilliad[21] = CreateObject(18596, -2444.5000, -1991.6719, 198.6953, 0.0, 0.0, 0.0);
  83.     chilliad[22] = CreateObject(18597, -2656.6797, -1992.9531, 80.1719, 0.0, 0.0, 0.0);
  84.     chilliad[23] = CreateObject(18598, -1985.5078, -1562.5078, 84.4688, 0.0, 0.0, 0.0);
  85.     chilliad[24] = CreateObject(18599, -1970.7109, -1785.9844, 107.9844, 0.0, 0.0, 0.0);
  86.     chilliad[25] = CreateObject(18600, -2233.2031, -1980.7813, 153.6797, 0.0, 0.0, 0.0);
  87.     chilliad[26] = CreateObject(18325, -2656.6797, -1992.9531, 80.1719, 0.0, 0.0, 0.0);
  88.     chilliad[27] = CreateObject(18316, -2655.2813, -1781.0078, 265.1406, 0.0, 0.0, 0.0);
  89.     chilliad[28] = CreateObject(18308, -2724.3203, -1555.9609, 222.8906, 0.0, 0.0, 0.0);
  90.     chilliad[29] = CreateObject(18469, -2700.2813, -1345.7969, 213.4609, 0.0, 0.0, 0.0);
  91.     chilliad[30] = CreateObject(18307, -2624.3047, -1562.8828, 353.4531, 0.0, 0.0, 0.0);
  92.     chilliad[31] = CreateObject(18301, -2583.4297, -1343.4531, 270.8438, 0.0, 0.0, 0.0);
  93.     chilliad[32] = CreateObject(18297, -2646.3516, -1116.9297, 111.7578, 0.0, 0.0, 0.0);
  94.     chilliad[33] = CreateObject(18326, -2444.5000, -1991.6719, 198.6953, 0.0, 0.0, 0.0);
  95.     chilliad[34] = CreateObject(18327, -2438.4375, -1949.0547, 310.9141, 0.0, 0.0, 0.0);
  96.     chilliad[35] = CreateObject(18317, -2431.6797, -1759.6641, 403.8672, 0.0, 0.0, 0.0);
  97.     chilliad[36] = CreateObject(18309, -2426.9375, -1530.4531, 440.9688, 0.0, 0.0, 0.0);
  98.     chilliad[37] = CreateObject(18302, -2426.5000, -1347.3125, 300.8047, 0.0, 0.0, 0.0);
  99.     chilliad[38] = CreateObject(18298, -2421.1563, -1134.0938, 168.7813, 0.0, 0.0, 0.0);
  100.     chilliad[39] = CreateObject(18295, -2291.7813, -993.4063, 63.5781, 0.0, 0.0, 0.0);
  101.     chilliad[40] = CreateObject(18328, -2237.0000, -1951.5234, 297.5625, 0.0, 0.0, 0.0);
  102.     chilliad[41] = CreateObject(18329, -2233.2031, -1980.7813, 153.6797, 0.0, 0.0, 0.0);
  103.     chilliad[42] = CreateObject(18310, -2249.3594, -1572.8672, 418.7656, 0.0, 0.0, 0.0);
  104.     chilliad[43] = CreateObject(18319, -2239.6406, -1762.7266, 381.9531, 0.0, 0.0, 0.0);
  105.     chilliad[44] = CreateObject(18303, -2221.8359, -1367.7969, 300.4609, 0.0, 0.0, 0.0);
  106.     chilliad[45] = CreateObject(18304, -2182.2266, -1358.7109, 135.2422, 0.0, 0.0, 0.0);
  107.     chilliad[46] = CreateObject(18299, -2186.7500, -1147.7344, 108.1563, 0.0, 0.0, 0.0);
  108.     chilliad[47] = CreateObject(18318, -2181.4688, -1774.8125, 217.3984, 0.0, 0.0, 0.0);
  109.     chilliad[48] = CreateObject(18311, -2145.1953, -1576.7188, 259.6484, 0.0, 0.0, 0.0);
  110.     chilliad[49] = CreateObject(18312, -1985.5078, -1562.5078, 84.4688, 0.0, 0.0, 0.0);
  111.     chilliad[50] = CreateObject(18305, -1980.3750, -1330.4922, 74.8516, 0.0, 0.0, 0.0);
  112.     chilliad[51] = CreateObject(18320, -1970.7109, -1785.9844, 107.9844, 0.0, 0.0, 0.0);
  113.  
  114.     for(new x; x < sizeof(chilliad); x++)
  115.     {
  116.         SetObjectMaterial(chilliad[x], 0, 3915, "libertyhi3", "mp_snow");
  117.         SetObjectMaterial(chilliad[x], 1, 3915, "libertyhi3", "mp_snow");
  118.         SetObjectMaterial(chilliad[x], 2, 3915, "libertyhi3", "mp_snow");
  119.         SetObjectMaterial(chilliad[x], 3, 3915, "libertyhi3", "mp_snow");
  120.         SetObjectMaterial(chilliad[x], 4, 3915, "libertyhi3", "mp_snow");
  121.         SetObjectMaterial(chilliad[x], 5, 3915, "libertyhi3", "mp_snow");
  122.     }
  123. }
  124.  
  125. public OnFilterScriptExit()
  126. {
  127.     for(new x; x < sizeof(chilliad); x++)
  128.     {
  129.         if(IsValidObject(chilliad[x]))
  130.         {
  131.             DestroyObject(chilliad[x]);
  132.         }
  133.     }
  134.     return 1;
  135. }
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