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- #--------------------------------
- #-------Backend Settings:--------
- #--------------------------------
- backend = "glx"; # Use GLX backend for rendering
- vsync = "opengl"; # Use OpenGL to implement vsync
- glx-swap-method = 3; # Use a triple-buffer
- paint-on-overlay = true; # Improves performance (usually) and reduces flickering
- glx-no-stencil = true; # Improves performance
- glx-no-rebind-pixmap = true; # Improves performance with rapid window changes, might not work with some drivers
- # Shadow
- shadow = true; # Enabled client-side shadows on windows.
- no-dock-shadow = true; # Avoid drawing shadows on dock/panel windows.
- no-dnd-shadow = true; # Don't draw shadows on DND windows.
- clear-shadow = true; # Zero the part of the shadow's mask behind the window (experimental).
- shadow-radius = 7; # The blur radius for shadows. (default 12)
- shadow-offset-x = -7; # The left offset for shadows. (default -15)
- shadow-offset-y = -7; # The top offset for shadows. (default -15)
- # shadow-opacity = 0.7; # The translucency for shadows. (default .75)
- # shadow-red = 0.0; # Red color value of shadow. (0.0 - 1.0, defaults to 0)
- # shadow-green = 0.0; # Green color value of shadow. (0.0 - 1.0, defaults to 0)
- # shadow-blue = 0.0; # Blue color value of shadow. (0.0 - 1.0, defaults to 0)
- shadow-exclude = [ "n:e:Notification" ]; # Exclude conditions for shadows.
- # shadow-exclude = "n:e:Notification";
- shadow-exclude = "n:a:Conky";
- shadow-exclude = "synapse";
- shadow-ignore-shaped = true;
- # Opacity
- menu-opacity = 0.9; # The opacity for menus. (default 1.0)
- inactive-opacity = 0.9; # Opacity of inactive windows. (0.1 - 1.0)
- #frame-opacity = 0.8; # Opacity of window titlebars and borders. (0.1 - 1.0)
- inactive-opacity-override = true; # Inactive opacity set by 'inactive-opacity' overrides value of _NET_WM_OPACITY.
- # Fading
- fading = true; # Fade windows during opacity changes.
- # fade-delta = 30; # The time between steps in a fade in milliseconds. (default 10).
- fade-in-step = 0.03; # Opacity change between steps while fading in. (default 0.028).
- fade-out-step = 0.03; # Opacity change between steps while fading out. (default 0.03).
- # no-fading-openclose = true; # Fade windows in/out when opening/closing.
- # Other
- #inactive-dim = 0.5; # Dim inactive windows. (0.0 - 1.0, defaults to 0).
- mark-wmwin-focused = true; # Try to detect WM windows and mark them as active.
- mark-ovredir-focused = true;
- detect-rounded-corners = true;
- # Window type settings
- wintypes:
- {
- tooltip = { fade = true; shadow = false; opacity = 0.75; };
- };
- ##excluded apps
- #shadow-exclude = [ "g:si:Conky" ];
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