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- # The pricelist is what you pay the player for breaking or placing certain blocks
- # default is what the player is paid if you don't specify how much a certain block is
- # For example if you only have Stone and default setup in your price list then your players
- # will get your set break price everytime they break stone and if they break any other block they will get your default price
- # default is mandatory and must be in the config, if you do not want to use it then set it to zero but
- # if you remove it you will crash the plugin.
- # The format is:
- # <item_name>:
- # break: 0.0
- # place: 0.0
- # the item names can be found in the items WurkItItems.txt in the plugin folder but generally
- # it is just the grammatically correct item name so stone is "Stone"
- # all spaces are replaced with _'s and word after also starts with a capital so cobbelstone stairs is Cobblestone_Stairs
- # if you are unsure check the WurkItItems.txt but to use an item it must be written in the config exactly as it is
- # in the WurkItItems.txt and it is case-sensitive so if in your config you do this
- # sToNe:
- # break: 3.0
- # place: 1.0
- # it's not going to work and your stone will just get the default value. It must be "Stone"
- PriceList:
- default:
- break: 1.0
- place: 1.0
- # Set your message in the message field. Use the text $$ where you want to put your amount
- # your currency units are automatically picked up. Coloured messages are currently not supported
- # set enabled to false if you do not want to get the payday messages sent to your players.
- PaydayMessage:
- message: "It's payday! You earned $$"
- enabled: true
- # The PaydayInterval is how often your players get paid and it is in second. Only put integers (whole numbers) in here
- # the buffer size dictates how many blocks are recorded as being placed or broken and thus have no value if broken or palced at any one time
- # now this buffer lives in memory on your server so if you don't want to pwn your server I suggest you keep this modest
- # at a guess I'd say 1000 is reasonable for most servers without causing too much trouble but if you find you are getting
- # performance issues after installing this plugin then I'd say reduce the buffer size
- # by default the buffer runs a moving window so when it hits the max size the first entry is deleted to make room for the last one
- # the buffer is cleared by default whenever there is a payday but if you want to keep your rolling window constant then change
- # your clearBufferOnPayday value to false. Its true by default to give your poor server memory a break from time to time
- # rather than being at max capacity all the time but if you think your server can hack it then you can set it there
- # debugType takes three different values and is just used to make sure that your payday is firing correctly
- # you can use none, simple or verbose. Simple will tell only when the payday task fires and verbose
- # will show you when it fires and also how much each player is paid
- PaydayInterval:
- interval: 10
- clearBufferOnPayday: true
- debugType: none
- bufferSize: 1000
- # This section sets out the wurkplace variables. The first variable wurkPlaceTool is the id of the tool that is to be
- # used to mark out the wurkplaces when creating a wurkplace. The next for default variables set out what a wurkplace
- # information will be set to when a new wurk place is first created on your server. It is important
- # that the break and place type variables are set to either flat or percent in lower case and not mispelled.
- # WurkPlaceGreeting and Farewell are what is displayed to the player when they walk into or out of a wurkplace
- # wurkPlaceSaveInterval is how often (in seconds) wurk it should save the changes made to the wurkplaces that are in
- # memory at the moment down to your server for safe keeping.
- # entryExitRefreshRate is how often in server ticks wurk it should be checking if a player has entered or exited if you
- # are experiencing any lag after installing wurkit you might try increasing this so you check players postions less often
- # Finally debugType takes two options either none or simple. If this is set to simple then a message will be logged in your
- # server log every time a save event is fired.
- WurkPlaceSettings:
- wurkPlaceTool: 268
- defaultBreakType: percent
- defaultBreakAmount: 10
- defaultPlaceType: percent
- defaultPlaceAmount: 10
- wurkPlaceGreeting: "You just entered a Wurk Place."
- wurkPlaceFarewell: "You just left a Wurk Place."
- wurkPlaceSaveInterval: 360
- entryExitRefreshRate: 10
- debugType: none
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