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[TGC] DayZ Changelog

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Nov 23rd, 2014
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  1. 17/11/2014
  2. Server now online, development has officially begun!
  3. + Added Action Menu
  4. - Removed GTX branding
  5. + Added custom TGC MOTD
  6. + Added InfiStar Anti-Hax
  7. ~ Changed Server Rules to fit the needs of Origins
  8. - Removed Dynamic Weather
  9. + Enabled Build on Roads
  10. ~ Changed Max Vehicle Limit from 700 to 100
  11. ~ Changed Max Dynamic Debris from 300 to 100
  12. - Removed EpochEvents
  13. + Added DZMS
  14. + Added Plots For Life
  15. + Added Gold Coin Currency
  16. - Removed 'Bank ATM' markers
  17. - Removed Gold Coin Currency Debug menu (Showed up behind infiniStar debug menu)
  18. + Added trader city safezones
  19. + Added Dynamic Weather because YOLO
  20.  
  21. 18/11/2014
  22. + Added Recovery Skin
  23. + Added Vectory Building
  24. + Fixed P4L
  25. + Added Snap Building
  26. + Added Precision Building
  27. + Added Coin counter to Debug Menu
  28. + Added ability to give and take up to 1,000,000 coins (Admin Only)
  29. + Added Military Base Markers
  30. + Added CPCnameTags
  31. + Applied Tow Lift Random Teleport Fix
  32.  
  33. 19/11/2014
  34. ~ Fixed Precision Building
  35. ~ Fixed Plot boundries
  36. + Added Origins Design, Origins Weapons, and Origins Building to Admin boxes (Admin Only)
  37.  
  38. 20.11.2014
  39. + Added Refuel Rearm and Repair
  40. + Added Tow/lift script
  41. + Added DZAI
  42.  
  43. 21.11.2014
  44. + Added DayZ Group Management
  45. - Removed Gold Coin Debug Monitor
  46. + Added Gold Coin Wallet and Bank to InfiStar Debug Monitor
  47. - Removed ATMs
  48. ~ Changed currency name to Caps
  49.  
  50. 22.11.2014
  51. ~ Updated Loot Table with new values
  52. ~ Updated Traders with Weapons and such
  53. ~ Increased amount of Zombie Spawns. Deal with it
  54. + Added controlable street/house/tower lights
  55. ~ Disabled Streetlights from lighting
  56.  
  57. 23/11/2014
  58. ~ Applied fix to GUI for not updating
  59. + Added Walk Amongst The Dead
  60. + Added Base Jumping
  61. + Added Force Gold Coin Sync
  62. ~ Increased amount of Roaming AI land Vehicles to 10
  63. ~ Changed Roaming AI land vehicles to Origin Surivor vehicles
  64. ~ Changed Roaming AI air vehicles to Mi17s
  65. ~ Changed Roaming AI clothing to surivor and surivor bandit
  66. + Added DZMS Hotspots
  67. ~ Changed Hotspot vehicles to be origin surivor vehicles
  68. ~ Changed Hotspot AI clothing to surivor and surivor bandit
  69. - Removed Misc and Wholesaler Traders
  70. ~ Applied a fix to steet lighting so they don't turn on at night
  71. ~ Applied a fix to Traders so they actually display Sniper Rifle Ammo
  72. ~ Applied a fix to Spawn Selection so it will display when spawning in
  73. - Removed Bank, Wholesaler, and Misc Trader Markers
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