Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- RetroArch [INFO] :: This is RetroArch version 1.4.0 (Git c50b133)
- RetroArch [INFO] :: Redirecting save file to "G:\neocdz\wjammers.srm".
- RetroArch [INFO] :: === Build =======================================
- Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2
- Built: Feb 2 2017
- RetroArch [INFO] :: Version: 1.4.0
- RetroArch [INFO] :: Git: c50b133
- RetroArch [INFO] :: =================================================
- RetroArch [INFO] :: Loading default config.
- RetroArch [INFO] :: Loading dynamic libretro core from: "G:\EMULATORS\Multi\RetroArch\cores\ume2014_libretro.dll"
- RetroArch [INFO] :: [overrides] no core-specific overrides found at G:\EMULATORS\Multi\RetroArch\config\UME 2014\UME 2014.cfg.
- RetroArch [INFO] :: [overrides] no game-specific overrides found at G:\EMULATORS\Multi\RetroArch\config\UME 2014\wjammers.cfg.
- RetroArch [INFO] :: Shaders: preset directory: G:\EMULATORS\Multi\RetroArch\shaders\presets
- RetroArch [INFO] :: Shaders: no game-specific preset found at G:\EMULATORS\Multi\RetroArch\shaders\presets\UME 2014\wjammers.cgp.
- RetroArch [INFO] :: Shaders: no game-specific preset found at G:\EMULATORS\Multi\RetroArch\shaders\presets\UME 2014\wjammers.glslp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at G:\EMULATORS\Multi\RetroArch\shaders\presets\UME 2014\UME 2014.cgp.
- RetroArch [INFO] :: Shaders: no core-specific preset found at G:\EMULATORS\Multi\RetroArch\shaders\presets\UME 2014\UME 2014.glslp.
- RetroArch [INFO] :: Environ SET_VARIABLES.
- RetroArch [INFO] :: Remaps: remap directory: G:\EMULATORS\Multi\RetroArch\config\remaps
- RetroArch [INFO] :: Remaps: no game-specific remap found at G:\EMULATORS\Multi\RetroArch\config\remaps\UME 2014\wjammers.rmp.
- RetroArch [INFO] :: Remaps: no core-specific remap found at G:\EMULATORS\Multi\RetroArch\config\remaps\UME 2014\UME 2014.rmp.
- RetroArch [INFO] :: Redirecting save file to "G:\EMULATORS\Multi\RetroArch\saves\wjammers.srm".
- RetroArch [INFO] :: Redirecting savestate to "G:\EMULATORS\Multi\RetroArch\states\wjammers.state".
- RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
- RetroArch [INFO] :: Environ SYSTEM_DIRECTORY: "G:\EMULATORS\Multi\RetroArch\system".
- RetroArch [libretro INFO] :: SYSTEM_DIRECTORY: G:\EMULATORS\Multi\RetroArch\systemRetroArch [INFO] :: Environ CORE_ASSETS_DIRECTORY: "G:\EMULATORS\Multi\RetroArch\downloads".
- RetroArch [libretro INFO] :: CONTENT_DIRECTORY: G:\EMULATORS\Multi\RetroArch\downloadsRetroArch [libretro INFO] :: SAVE_DIRECTORY: G:\EMULATORS\Multi\RetroArch\savesRetroArch [INFO] :: Content loading skipped. Implementation will load it on its own.
- RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_boot_from_cli:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_mouse_enable:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_throttle:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_nobuffer:
- RetroArch [INFO] :: N/A
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_cheats_enable:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_hide_nagscreen:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_hide_infoscreen:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_hide_warnings:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_alternate_renderer:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_boot_to_osd:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_read_config:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_auto_save:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_saves:
- RetroArch [INFO] :: game
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_media_type:
- RetroArch [INFO] :: cdrm
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_softlists_enable:
- RetroArch [INFO] :: enabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_softlists_auto_media:
- RetroArch [INFO] :: enabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_boot_to_bios:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_write_config:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: CHEEVOS system RAM: 0000000000000000 0
- RetroArch [INFO] :: CHEEVOS save RAM: 0000000000000000 0
- RetroArch [INFO] :: CHEEVOS video RAM: 0000000000000000 0
- RetroArch [INFO] :: CHEEVOS RTC: 0000000000000000 0
- RetroArch [INFO] :: Skipping SRAM load..
- RetroArch [INFO] :: Version of libretro API: 1
- RetroArch [INFO] :: Compiled against API: 1
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_boot_from_cli:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_mouse_enable:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_throttle:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_nobuffer:
- RetroArch [INFO] :: N/A
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_cheats_enable:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_hide_nagscreen:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_hide_infoscreen:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_hide_warnings:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_alternate_renderer:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_boot_to_osd:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_read_config:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_auto_save:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_saves:
- RetroArch [INFO] :: game
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_media_type:
- RetroArch [INFO] :: cdrm
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_softlists_enable:
- RetroArch [INFO] :: enabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_softlists_auto_media:
- RetroArch [INFO] :: enabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_boot_to_bios:
- RetroArch [INFO] :: disabled
- RetroArch [INFO] :: Environ GET_VARIABLE ume2014_write_config:
- RetroArch [INFO] :: disabled
- RetroArch [libretro INFO] :: AV_INFO: width=320 height=240
- RetroArch [libretro INFO] :: AV_INFO: max_width=1600 max_height=1200
- RetroArch [libretro INFO] :: AV_INFO: aspect_ratio = 0.000000
- RetroArch [libretro INFO] :: AV_INFO: fps = 60.000000 sample_rate = 48000.000000
- RetroArch [INFO] :: Set audio input rate to: 47952.05 Hz.
- RetroArch [INFO] :: Found shader "G:\EMULATORS\Multi\RetroArch\shaders\retroarch.cgp"
- RetroArch [INFO] :: Video @ 640x480
- RetroArch [INFO] :: Found GL context: wgl
- RetroArch [INFO] :: Detecting screen resolution 1600x900.
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [INFO] :: [GL]: Vendor: Intel, Renderer: Intel(R) HD Graphics.
- RetroArch [INFO] :: [GL]: Version: 4.0.0 - Build 10.18.10.4425.
- RetroArch [INFO] :: [GL]: Supported extensions:
- RetroArch [INFO] :: GL_EXT_blend_minmax
- RetroArch [INFO] :: GL_EXT_blend_subtract
- RetroArch [INFO] :: GL_EXT_blend_color
- RetroArch [INFO] :: GL_EXT_abgr
- RetroArch [INFO] :: GL_EXT_texture3D
- RetroArch [INFO] :: GL_EXT_clip_volume_hint
- RetroArch [INFO] :: GL_EXT_compiled_vertex_array
- RetroArch [INFO] :: GL_SGIS_texture_edge_clamp
- RetroArch [INFO] :: GL_SGIS_generate_mipmap
- RetroArch [INFO] :: GL_EXT_draw_range_elements
- RetroArch [INFO] :: GL_SGIS_texture_lod
- RetroArch [INFO] :: GL_EXT_rescale_normal
- RetroArch [INFO] :: GL_EXT_packed_pixels
- RetroArch [INFO] :: GL_EXT_texture_edge_clamp
- RetroArch [INFO] :: GL_EXT_separate_specular_color
- RetroArch [INFO] :: GL_ARB_multitexture
- RetroArch [INFO] :: GL_ARB_map_buffer_alignment
- RetroArch [INFO] :: GL_ARB_conservative_depth
- RetroArch [INFO] :: GL_EXT_texture_env_combine
- RetroArch [INFO] :: GL_EXT_bgra
- RetroArch [INFO] :: GL_EXT_blend_func_separate
- RetroArch [INFO] :: GL_EXT_secondary_color
- RetroArch [INFO] :: GL_EXT_fog_coord
- RetroArch [INFO] :: GL_EXT_texture_env_add
- RetroArch [INFO] :: GL_ARB_texture_cube_map
- RetroArch [INFO] :: GL_ARB_transpose_matrix
- RetroArch [INFO] :: GL_ARB_internalformat_query
- RetroArch [INFO] :: GL_ARB_internalformat_query2
- RetroArch [INFO] :: GL_ARB_texture_env_add
- RetroArch [INFO] :: GL_IBM_texture_mirrored_repeat
- RetroArch [INFO] :: GL_EXT_multi_draw_arrays
- RetroArch [INFO] :: GL_SUN_multi_draw_arrays
- RetroArch [INFO] :: GL_NV_blend_square
- RetroArch [INFO] :: GL_ARB_texture_compression
- RetroArch [INFO] :: GL_3DFX_texture_compression_FXT1
- RetroArch [INFO] :: GL_EXT_texture_filter_anisotropic
- RetroArch [INFO] :: GL_ARB_texture_border_clamp
- RetroArch [INFO] :: GL_ARB_point_parameters
- RetroArch [INFO] :: GL_ARB_texture_env_combine
- RetroArch [INFO] :: GL_ARB_texture_env_dot3
- RetroArch [INFO] :: GL_ARB_texture_env_crossbar
- RetroArch [INFO] :: GL_EXT_texture_compression_s3tc
- RetroArch [INFO] :: GL_ARB_shadow
- RetroArch [INFO] :: GL_ARB_window_pos
- RetroArch [INFO] :: GL_EXT_shadow_funcs
- RetroArch [INFO] :: GL_EXT_stencil_wrap
- RetroArch [INFO] :: GL_ARB_vertex_program
- RetroArch [INFO] :: GL_EXT_texture_rectangle
- RetroArch [INFO] :: GL_ARB_fragment_program
- RetroArch [INFO] :: GL_EXT_stencil_two_side
- RetroArch [INFO] :: GL_ATI_separate_stencil
- RetroArch [INFO] :: GL_ARB_vertex_buffer_object
- RetroArch [INFO] :: GL_EXT_texture_lod_bias
- RetroArch [INFO] :: GL_ARB_occlusion_query
- RetroArch [INFO] :: GL_ARB_fragment_shader
- RetroArch [INFO] :: GL_ARB_shader_objects
- RetroArch [INFO] :: GL_ARB_shading_language_100
- RetroArch [INFO] :: GL_ARB_texture_non_power_of_two
- RetroArch [INFO] :: GL_ARB_vertex_shader
- RetroArch [INFO] :: GL_NV_texgen_reflection
- RetroArch [INFO] :: GL_ARB_point_sprite
- RetroArch [INFO] :: GL_ARB_fragment_program_shadow
- RetroArch [INFO] :: GL_EXT_blend_equation_separate
- RetroArch [INFO] :: GL_ARB_depth_texture
- RetroArch [INFO] :: GL_ARB_texture_rectangle
- RetroArch [INFO] :: GL_ARB_draw_buffers
- RetroArch [INFO] :: GL_ARB_color_buffer_float
- RetroArch [INFO] :: GL_ARB_half_float_pixel
- RetroArch [INFO] :: GL_ARB_texture_float
- RetroArch [INFO] :: GL_ARB_pixel_buffer_object
- RetroArch [INFO] :: GL_EXT_framebuffer_object
- RetroArch [INFO] :: GL_ARB_draw_instanced
- RetroArch [INFO] :: GL_ARB_half_float_vertex
- RetroArch [INFO] :: GL_ARB_occlusion_query2
- RetroArch [INFO] :: GL_EXT_draw_buffers2
- RetroArch [INFO] :: GL_WIN_swap_hint
- RetroArch [INFO] :: GL_EXT_texture_sRGB
- RetroArch [INFO] :: GL_ARB_multisample
- RetroArch [INFO] :: GL_EXT_packed_float
- RetroArch [INFO] :: GL_EXT_texture_shared_exponent
- RetroArch [INFO] :: GL_ARB_texture_rg
- RetroArch [INFO] :: GL_ARB_texture_compression_rgtc
- RetroArch [INFO] :: GL_NV_conditional_render
- RetroArch [INFO] :: GL_ARB_texture_swizzle
- RetroArch [INFO] :: GL_EXT_texture_swizzle
- RetroArch [INFO] :: GL_ARB_texture_gather
- RetroArch [INFO] :: GL_ARB_sync
- RetroArch [INFO] :: GL_ARB_framebuffer_sRGB
- RetroArch [INFO] :: GL_EXT_packed_depth_stencil
- RetroArch [INFO] :: GL_ARB_depth_buffer_float
- RetroArch [INFO] :: GL_EXT_transform_feedback
- RetroArch [INFO] :: GL_ARB_transform_feedback2
- RetroArch [INFO] :: GL_ARB_draw_indirect
- RetroArch [INFO] :: GL_EXT_framebuffer_blit
- RetroArch [INFO] :: GL_EXT_framebuffer_multisample
- RetroArch [INFO] :: GL_ARB_framebuffer_object
- RetroArch [INFO] :: GL_ARB_framebuffer_no_attachments
- RetroArch [INFO] :: GL_EXT_texture_array
- RetroArch [INFO] :: GL_EXT_texture_integer
- RetroArch [INFO] :: GL_ARB_map_buffer_range
- RetroArch [INFO] :: GL_ARB_texture_buffer_range
- RetroArch [INFO] :: GL_EXT_texture_buffer
- RetroArch [INFO] :: GL_EXT_texture_snorm
- RetroArch [INFO] :: GL_ARB_blend_func_extended
- RetroArch [INFO] :: GL_INTEL_performance_queries
- RetroArch [INFO] :: GL_INTEL_performance_query
- RetroArch [INFO] :: GL_ARB_copy_buffer
- RetroArch [INFO] :: GL_ARB_sampler_objects
- RetroArch [INFO] :: GL_NV_primitive_restart
- RetroArch [INFO] :: GL_ARB_seamless_cube_map
- RetroArch [INFO] :: GL_ARB_uniform_buffer_object
- RetroArch [INFO] :: GL_ARB_depth_clamp
- RetroArch [INFO] :: GL_ARB_vertex_array_bgra
- RetroArch [INFO] :: GL_ARB_shader_bit_encoding
- RetroArch [INFO] :: GL_ARB_draw_buffers_blend
- RetroArch [INFO] :: GL_ARB_geometry_shader4
- RetroArch [INFO] :: GL_EXT_geometry_shader4
- RetroArch [INFO] :: GL_ARB_texture_query_lod
- RetroArch [INFO] :: GL_ARB_explicit_attrib_location
- RetroArch [INFO] :: GL_ARB_draw_elements_base_vertex
- RetroArch [INFO] :: GL_ARB_instanced_arrays
- RetroArch [INFO] :: GL_ARB_base_instance
- RetroArch [INFO] :: GL_ARB_fragment_coord_conventions
- RetroArch [INFO] :: GL_EXT_gpu_program_parameters
- RetroArch [INFO] :: GL_ARB_texture_buffer_object_rgb32
- RetroArch [INFO] :: GL_ARB_compatibility
- RetroArch [INFO] :: GL_ARB_texture_rgb10_a2ui
- RetroArch [INFO] :: GL_ARB_texture_multisample
- RetroArch [INFO] :: GL_ARB_vertex_type_2_10_10_10_rev
- RetroArch [INFO] :: GL_ARB_timer_query
- RetroArch [INFO] :: GL_ARB_tessellation_shader
- RetroArch [INFO] :: GL_ARB_vertex_array_object
- RetroArch [INFO] :: GL_ARB_provoking_vertex
- RetroArch [INFO] :: GL_ARB_sample_shading
- RetroArch [INFO] :: GL_ARB_texture_cube_map_array
- RetroArch [INFO] :: GL_EXT_gpu_shader4
- RetroArch [INFO] :: GL_ARB_gpu_shader5
- RetroArch [INFO] :: GL_ARB_gpu_shader_fp64
- RetroArch [INFO] :: GL_ARB_shader_subroutine
- RetroArch [INFO] :: GL_ARB_transform_feedback3
- RetroArch [INFO] :: GL_ARB_get_program_binary
- RetroArch [INFO] :: GL_ARB_separate_shader_objects
- RetroArch [INFO] :: GL_ARB_shader_precision
- RetroArch [INFO] :: GL_ARB_vertex_attrib_64bit
- RetroArch [INFO] :: GL_ARB_viewport_array
- RetroArch [INFO] :: GL_ARB_transform_feedback_instanced
- RetroArch [INFO] :: GL_ARB_compressed_texture_pixel_storage
- RetroArch [INFO] :: GL_ARB_shader_atomic_counters
- RetroArch [INFO] :: GL_ARB_shading_language_packing
- RetroArch [INFO] :: GL_ARB_shading_language_420pack
- RetroArch [INFO] :: GL_ARB_texture_storage
- RetroArch [INFO] :: GL_EXT_texture_storage
- RetroArch [INFO] :: GL_ARB_vertex_attrib_binding
- RetroArch [INFO] :: GL_ARB_multi_draw_indirect
- RetroArch [INFO] :: GL_ARB_program_interface_query
- RetroArch [INFO] :: GL_ARB_texture_storage_multisample
- RetroArch [INFO] :: GL_ARB_buffer_storage
- RetroArch [INFO] :: GL_ARB_debug_output
- RetroArch [INFO] :: GL_KHR_debug
- RetroArch [INFO] :: GL_ARB_arrays_of_arrays
- RetroArch [INFO] :: GL_INTEL_map_texture
- RetroArch [INFO] :: GL_ARB_texture_compression_bptc
- RetroArch [INFO] :: GL_ARB_ES2_compatibility
- RetroArch [INFO] :: GL_ARB_ES3_compatibility
- RetroArch [INFO] :: GL_ARB_robustness
- RetroArch [INFO] :: GL_EXT_texture_sRGB_decode
- RetroArch [INFO] :: GL_KHR_blend_equation_advanced
- RetroArch [INFO] :: GL_EXT_shader_integer_mix
- RetroArch [INFO] :: GL_ARB_stencil_texturing
- RetroArch [INFO] :: GL: Using resolution 640x480
- RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
- RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
- RetroArch [INFO] :: Checking GLSL shader support ...
- RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: Found GLSL vertex shader.
- RetroArch [INFO] :: Found GLSL fragment shader.
- RetroArch [INFO] :: Linking GLSL program.
- RetroArch [INFO] :: [GL]: Using 4 textures.
- RetroArch [INFO] :: [GL]: Loaded 1 program(s).
- RetroArch [INFO] :: [GL]: Using GL_RGB565 for texture uploads.
- RetroArch [INFO] :: Found XInput v1.3.
- RetroArch [INFO] :: Found XInput controller, user #0
- RetroArch [INFO] :: Enumerating DInput joypads ...
- RetroArch [INFO] :: Device #0 PID: {028E} VID:{045E}
- RetroArch [INFO] :: Done enumerating DInput joypads ...
- RetroArch [INFO] :: Found joypad driver: "xinput".
- RetroArch [INFO] :: Autodetect: 37 profiles found.
- RetroArch [INFO] :: Using font rendering backend: freetype.
- RetroArch [INFO] :: Autodetect: selected configuration: G:\EMULATORS\Multi\RetroArch\autoconfig\xinput\XInput_Controller_User_1.cfg
- RetroArch [INFO] :: XAudio2: Requesting 64 ms latency, using 64 ms latency.
- RetroArch [INFO] :: Loading history file: [G:\EMULATORS\Multi\RetroArch\content_history.lpl].
- RetroArch [INFO] :: Loading history file: [G:\EMULATORS\Multi\RetroArch\content_music_history.lpl].
- RetroArch [INFO] :: Loading history file: [G:\EMULATORS\Multi\RetroArch\content_video_history.lpl].
- RetroArch [INFO] :: Loading history file: [G:\EMULATORS\Multi\RetroArch\content_image_history.lpl].
- RetroArch [INFO] :: [GL]: VSync => on
- RetroArch [INFO] :: [WGL]: wglSwapInterval(1)
- RetroArch [libretro INFO] :: Starting game:G:\neocdz\wjammers.zip
- RetroArch [libretro DEBUG] :: Path extraction result: File name=G:\neocdz\wjammers.zip
- RetroArch [libretro DEBUG] :: Path extraction result: Game name=wjammers
- RetroArch [libretro DEBUG] :: Path extraction result: System name=neocdz
- RetroArch [libretro DEBUG] :: Path extraction result: Game path=G:\neocdz
- RetroArch [libretro DEBUG] :: Path extraction result: Parent path=G:
- RetroArch [libretro DEBUG] :: Searching for driver wjammers
- RetroArch [libretro DEBUG] :: System type: ARCADE
- RetroArch [libretro INFO] :: Game name: wjammers, Game description: Windjammers / Flying Power Disc
- RetroArch [libretro ERROR] :: System not found: neocdz
- RetroArch [libretro DEBUG] :: Searching for driver neocdz
- RetroArch [libretro DEBUG] :: System type: CONSOLE
- RetroArch [libretro INFO] :: Game name: neocdz, Game description: Neo-Geo CDZ (US)
- RetroArch [libretro INFO] :: Creating frontend for game: wjammers
- RetroArch [libretro INFO] :: Softlists: 1
- RetroArch [libretro DEBUG] :: Parameters:
- RetroArch [libretro DEBUG] :: ume2014
- RetroArch [libretro DEBUG] :: -nothrottle
- RetroArch [libretro DEBUG] :: -joystick
- RetroArch [libretro DEBUG] :: -samplerate
- RetroArch [libretro DEBUG] :: 48000
- RetroArch [libretro DEBUG] :: -nocheat
- RetroArch [libretro DEBUG] :: -nomouse
- RetroArch [libretro DEBUG] :: -noreadconfig
- RetroArch [libretro DEBUG] :: -statename
- RetroArch [libretro DEBUG] :: %g/wjammers
- RetroArch [libretro DEBUG] :: -cfg_directory
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\saves\ume2014\cfg
- RetroArch [libretro DEBUG] :: -nvram_directory
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\saves\ume2014\nvram
- RetroArch [libretro DEBUG] :: -hiscore_directory
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\saves\ume2014\hi
- RetroArch [libretro DEBUG] :: -input_directory
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\saves\ume2014\input
- RetroArch [libretro DEBUG] :: -state_directory
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\saves\ume2014\states
- RetroArch [libretro DEBUG] :: -snapshot_directory
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\saves\ume2014\snaps
- RetroArch [libretro DEBUG] :: -diff_directory
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\saves\ume2014\diff
- RetroArch [libretro DEBUG] :: -samplepath
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\system\ume2014\samples
- RetroArch [libretro DEBUG] :: -artpath
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\system\ume2014\artwork
- RetroArch [libretro DEBUG] :: -cheatpath
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\system\ume2014\cheat
- RetroArch [libretro DEBUG] :: -inipath
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\system\ume2014\ini
- RetroArch [libretro DEBUG] :: -hashpath
- RetroArch [libretro DEBUG] :: G:\EMULATORS\Multi\RetroArch\system\ume2014\hash
- RetroArch [libretro DEBUG] :: -rompath
- RetroArch [libretro DEBUG] :: G:\neocdz
- RetroArch [libretro DEBUG] :: neocdz
- RetroArch [libretro DEBUG] :: wjammers
- SOURCE FILE: src/mess/drivers/ng_aes.c
- PARENT: 0
- NAME: neocdz
- DESCRIPTION: Neo-Geo CDZ (US)
- YEAR: 1996
- MANUFACTURER: SNK
- RetroArch [libretro INFO] :: Screen orientation: HORIZONTAL
- Value not supported for option netdevprovider - falling back to auto
- RetroArch [libretro DEBUG] :: Screen width=320 height=224, aspect=1000/750=1.333333
- RetroArch [libretro INFO] :: OSD initialization complete
- *** log stops here and retroarch closes ***
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement