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  1. local p = game.Players.localPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local cam = game.Workspace.CurrentCamera
  11. local root = char.HumanoidRootPart
  12. local deb = false
  13. local shot = 0
  14. local l = game.Lighting
  15. local stanceToggle = "Assertive"
  16. local CanAttack = true
  17. local Daytime = true
  18. local animpose = "Idle"
  19. local lastanimpose = "Idle"
  20. local nosword=false
  21. RootPart=char.HumanoidRootPart
  22. local Effects={}
  23. local attack=false
  24. idle=0
  25. Anim='Idle'
  26. equipped=true
  27. char.Humanoid.WalkSpeed=16
  28. colorscheme=BrickColor.new('Black')
  29. it=Instance.new
  30. attacktype=1
  31. vt=Vector3.new
  32. cf=CFrame.new
  33. euler=CFrame.fromEulerAnglesXYZ
  34. angles=CFrame.Angles
  35. m=Instance.new('Model',char)
  36. stance='god'
  37.  
  38. it=Instance.new
  39. vt=Vector3.new
  40. cf=CFrame.new
  41. euler=CFrame.fromEulerAnglesXYZ
  42. angles=CFrame.Angles
  43.  
  44.  
  45. function swait(num)
  46. if num==0 or num==nil then
  47. game:service'RunService'.Stepped:wait(0)
  48. else
  49. for i=0,num do
  50. game:service'RunService'.Stepped:wait(0)
  51. end
  52. end
  53. end
  54.  
  55. function clerp(a,b,t)
  56. local qa = {QuaternionFromCFrame(a)}
  57. local qb = {QuaternionFromCFrame(b)}
  58. local ax, ay, az = a.x, a.y, a.z
  59. local bx, by, bz = b.x, b.y, b.z
  60. local _t = 1-t
  61. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  62. end
  63.  
  64. function QuaternionFromCFrame(cf)
  65. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  66. local trace = m00 + m11 + m22
  67. if trace > 0 then
  68. local s = math.sqrt(1 + trace)
  69. local recip = 0.5/s
  70. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  71. else
  72. local i = 0
  73. if m11 > m00 then
  74. i = 1
  75. end
  76. if m22 > (i == 0 and m00 or m11) then
  77. i = 2
  78. end
  79. if i == 0 then
  80. local s = math.sqrt(m00-m11-m22+1)
  81. local recip = 0.5/s
  82. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  83. elseif i == 1 then
  84. local s = math.sqrt(m11-m22-m00+1)
  85. local recip = 0.5/s
  86. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  87. elseif i == 2 then
  88. local s = math.sqrt(m22-m00-m11+1)
  89. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  90. end
  91. end
  92. end
  93.  
  94. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  95. local xs, ys, zs = x + x, y + y, z + z
  96. local wx, wy, wz = w*xs, w*ys, w*zs
  97. local xx = x*xs
  98. local xy = x*ys
  99. local xz = x*zs
  100. local yy = y*ys
  101. local yz = y*zs
  102. local zz = z*zs
  103. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  104. end
  105.  
  106. function QuaternionSlerp(a, b, t)
  107. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  108. local startInterp, finishInterp;
  109. if cosTheta >= 0.0001 then
  110. if (1 - cosTheta) > 0.0001 then
  111. local theta = math.acos(cosTheta)
  112. local invSinTheta = 1/math.sin(theta)
  113. startInterp = math.sin((1-t)*theta)*invSinTheta
  114. finishInterp = math.sin(t*theta)*invSinTheta
  115. else
  116. startInterp = 1-t
  117. finishInterp = t
  118. end
  119. else
  120. if (1+cosTheta) > 0.0001 then
  121. local theta = math.acos(-cosTheta)
  122. local invSinTheta = 1/math.sin(theta)
  123. startInterp = math.sin((t-1)*theta)*invSinTheta
  124. finishInterp = math.sin(t*theta)*invSinTheta
  125. else
  126. startInterp = t-1
  127. finishInterp = t
  128. end
  129. end
  130. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  131. end
  132. -----------
  133. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  134. local wld = Instance.new("Weld", wp1)
  135. wld.Part0 = wp0
  136. wld.Part1 = wp1
  137. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  138. return wld
  139. end
  140.  
  141. larm.Size = larm.Size * 2
  142. rarm.Size = rarm.Size * 2
  143. lleg.Size = lleg.Size * 2
  144. rleg.Size = rleg.Size * 2
  145. torso.Size = torso.Size * 2
  146. hed.Size = hed.Size * 2
  147. root.Size = root.Size * 2
  148. ----------------------------------------------------
  149. newWeld(torso, larm, -3, 0.5, 0)
  150. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  151. newWeld(torso, rarm, 3, 0.5, 0)
  152. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  153. newWeld(torso, hed, 0, 1.5, 0)
  154. hed.Weld.C1 = CFrame.new(0, -1.5, 0)
  155. newWeld(torso, lleg, -0.5, -1, 0)
  156. lleg.Weld.C1 = CFrame.new(.5, 3, 0)
  157. newWeld(torso, rleg, 0.5, -1, 0)
  158. rleg.Weld.C1 = CFrame.new(-.5, 3, 0)
  159. newWeld(root, torso, 0, -1, 0)
  160. torso.Weld.C1 = CFrame.new(0, -1, 0)
  161.  
  162. Player=game:GetService('Players').LocalPlayer
  163. Character=Player.Character
  164. Mouse=Player:GetMouse()
  165. m=Instance.new('Model',Character)
  166.  
  167. local function weldBetween(a, b)
  168. local weldd = Instance.new("ManualWeld")
  169. weldd.Part0 = a
  170. weldd.Part1 = b
  171. weldd.C0 = CFrame.new()
  172. weldd.C1 = b.CFrame:inverse() * a.CFrame
  173. weldd.Parent = a
  174. return weldd
  175. end
  176.  
  177. it=Instance.new
  178.  
  179. function nooutline(part)
  180. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  181. end
  182.  
  183. function paart(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  184. local fp=it("Part")
  185. fp.formFactor=formfactor
  186. fp.Parent=parent
  187. fp.Reflectance=reflectance
  188. fp.Transparency=transparency
  189. fp.CanCollide=false
  190. fp.Locked=true
  191. fp.BrickColor=brickcolor
  192. fp.Name=name
  193. fp.Size=size
  194. fp.Position=torso.Position
  195. nooutline(fp)
  196. fp.Material="SmoothPlastic"
  197. fp:BreakJoints()
  198. return fp
  199. end
  200.  
  201. function decal(part,face,texture,transparency,shiny,specular,name)
  202. local d=it("Decal",part)
  203. d.Shiny=shiny
  204. d.Face=face
  205. d.Specular=specular
  206. d.Transparency=transparency
  207. d.Texture=texture
  208. d.Name=name
  209. return d
  210. end
  211.  
  212.  
  213. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  214. local fp=it("Part")
  215. fp.formFactor=formfactor
  216. fp.Parent=parent
  217. fp.Reflectance=reflectance
  218. fp.Transparency=transparency
  219. fp.CanCollide=false
  220. fp.Locked=true
  221. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  222. fp.Name=name
  223. fp.Size=size
  224. fp.Position=Character.Torso.Position
  225. nooutline(fp)
  226. fp.Material=material
  227. fp:BreakJoints()
  228. return fp
  229. end
  230.  
  231. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  232. local mesh=it(Mesh)
  233. mesh.Parent=part
  234. if Mesh=="SpecialMesh" then
  235. mesh.MeshType=meshtype
  236. mesh.MeshId=meshid
  237. end
  238. mesh.Offset=offset
  239. mesh.Scale=scale
  240. return mesh
  241. end
  242.  
  243. function weld(parent,part0,part1,c0,c1)
  244. local weld=it("Weld")
  245. weld.Parent=parent
  246. weld.Part0=part0
  247. weld.Part1=part1
  248. weld.C0=c0
  249. weld.C1=c1
  250. return weld
  251. end
  252.  
  253. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  254. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  255. end
  256.  
  257. so = function(id,par,vol,pit)
  258. coroutine.resume(coroutine.create(function()
  259. local sou = Instance.new("Sound",par or workspace)
  260. sou.Volume=vol
  261. sou.Pitch=pit or 1
  262. sou.SoundId=id
  263. swait()
  264. sou:play()
  265. game:GetService("Debris"):AddItem(sou,6)
  266. end))
  267. end
  268.  
  269. Face=hed.face
  270.  
  271. function Cloak()
  272. so("http://roblox.com/asset/?id=2767090",torso,1,1.1)
  273. Face.Parent=nil
  274. cloaked=true
  275. for _,v in pairs(torso.Parent:children()) do
  276. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  277. coroutine.resume(coroutine.create(function()
  278. for i=0,1,0.2 do
  279. wait()
  280. v.Transparency=i
  281. end
  282. v.Transparency=1
  283. end))
  284. end
  285. if v.className=="Hat" then
  286. hatp=v.Handle
  287. coroutine.resume(coroutine.create(function(derp)
  288. for i=0,1,0.2 do
  289. wait()
  290. derp.Transparency=i
  291. end
  292. derp.Transparency=1
  293. end),hatp)
  294. end
  295. end
  296. for _,v in pairs(m:children()) do
  297. if v.className=="Part" then
  298. coroutine.resume(coroutine.create(function()
  299. for i=0,1,0.2 do
  300. wait()
  301. v.Transparency=i
  302. end
  303. v.Transparency=1
  304. end))
  305. end
  306. end
  307. end
  308.  
  309. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  310. if hit.Parent==nil then
  311. return
  312. end
  313. h=hit.Parent:FindFirstChild("Humanoid")
  314. for _,v in pairs(hit.Parent:children()) do
  315. if v:IsA("Humanoid") then
  316. h=v
  317. end
  318. end
  319. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  320. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  321. end
  322. if hit.Parent.className=="Hat" then
  323. hit=hit.Parent.Parent:findFirstChild("Head")
  324. end
  325. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  326. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  327. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  328. return
  329. end]]
  330. -- hs(hit,1.2)
  331. c=Instance.new("ObjectValue")
  332. c.Name="creator"
  333. c.Value=game:service("Players").LocalPlayer
  334. c.Parent=h
  335. game:GetService("Debris"):AddItem(c,.5)
  336. Damage=math.random(minim,maxim)
  337. -- h:TakeDamage(Damage)
  338. blocked=false
  339. block=hit.Parent:findFirstChild("Block")
  340. if block~=nil then
  341. print(block.className)
  342. if block.className=="NumberValue" then
  343. if block.Value>0 then
  344. blocked=true
  345. if decreaseblock==nil then
  346. block.Value=block.Value-1
  347. end
  348. end
  349. end
  350. if block.className=="IntValue" then
  351. if block.Value>0 then
  352. blocked=true
  353. if decreaseblock~=nil then
  354. block.Value=block.Value-1
  355. end
  356. end
  357. end
  358. end
  359. if blocked==false then
  360. -- h:TakeDamage(Damage)
  361. h.Health=h.Health-Damage
  362. showDamage(hit.Parent,Damage,.5,BrickColor.new("Dark stone grey"))
  363. else
  364. h.Health=h.Health-(Damage/2)
  365. showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
  366. end
  367. if Type=="Knockdown" then
  368. hum=hit.Parent.Humanoid
  369. hum.PlatformStand=true
  370. coroutine.resume(coroutine.create(function(HHumanoid)
  371. swait(1)
  372. HHumanoid.PlatformStand=false
  373. end),hum)
  374. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  375. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  376. local bodvol=Instance.new("BodyVelocity")
  377. bodvol.velocity=angle*knockback
  378. bodvol.P=5000
  379. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  380. bodvol.Parent=hit
  381. rl=Instance.new("BodyAngularVelocity")
  382. rl.P=3000
  383. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  384. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  385. rl.Parent=hit
  386. game:GetService("Debris"):AddItem(bodvol,.5)
  387. game:GetService("Debris"):AddItem(rl,.5)
  388. elseif Type=="Normal" then
  389. vp=Instance.new("BodyVelocity")
  390. vp.P=500
  391. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  392. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  393. if KnockbackType==1 then
  394. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  395. elseif KnockbackType==2 then
  396. vp.velocity=Property.CFrame.lookVector*knockback
  397. end
  398. if knockback>0 then
  399. vp.Parent=hit.Parent.Torso
  400. end
  401. game:GetService("Debris"):AddItem(vp,.5)
  402. elseif Type=="Up" then
  403. local bodyVelocity=Instance.new("BodyVelocity")
  404. bodyVelocity.velocity=vt(0,60,0)
  405. bodyVelocity.P=5000
  406. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  407. bodyVelocity.Parent=hit
  408. game:GetService("Debris"):AddItem(bodyVelocity,1)
  409. rl=Instance.new("BodyAngularVelocity")
  410. rl.P=3000
  411. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  412. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  413. rl.Parent=hit
  414. game:GetService("Debris"):AddItem(rl,.5)
  415. elseif Type=="Snare" then
  416. bp=Instance.new("BodyPosition")
  417. bp.P=2000
  418. bp.D=100
  419. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  420. bp.position=hit.Parent.Torso.Position
  421. bp.Parent=hit.Parent.Torso
  422. game:GetService("Debris"):AddItem(bp,1)
  423. elseif Type=="Target" then
  424. if Targetting==false then
  425. ZTarget=hit.Parent.Torso
  426. coroutine.resume(coroutine.create(function(Part)
  427. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  428. swait(5)
  429. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  430. end),ZTarget)
  431. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  432. targetgui=Instance.new("BillboardGui")
  433. targetgui.Parent=ZTarget
  434. targetgui.Size=UDim2.new(10,100,10,100)
  435. targ=Instance.new("ImageLabel")
  436. targ.Parent=targetgui
  437. targ.BackgroundTransparency=1
  438. targ.Image="rbxassetid://4834067"
  439. targ.Size=UDim2.new(1,0,1,0)
  440. cam.CameraType="Scriptable"
  441. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  442. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  443. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  444. Targetting=true
  445. RocketTarget=ZTarget
  446. for i=1,Property do
  447. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  448. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  449. swait()
  450. end
  451. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  452. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  453. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  454. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  455. end
  456. Targetting=false
  457. RocketTarget=nil
  458. targetgui.Parent=nil
  459. cam.CameraType="Custom"
  460. end
  461. end
  462. debounce=Instance.new("BoolValue")
  463. debounce.Name="DebounceHit"
  464. debounce.Parent=hit.Parent
  465. debounce.Value=true
  466. game:GetService("Debris"):AddItem(debounce,Delay)
  467. c=Instance.new("ObjectValue")
  468. c.Name="creator"
  469. c.Value=Player
  470. c.Parent=h
  471. game:GetService("Debris"):AddItem(c,.5)
  472. CRIT=false
  473. hitDeb=true
  474. AttackPos=6
  475. end
  476. end
  477.  
  478. showDamage=function(Char,Dealt,du,Color)
  479. m=Instance.new("Model")
  480. m.Name=tostring(Dealt)
  481. h=Instance.new("Humanoid")
  482. h.Health=0
  483. h.MaxHealth=0
  484. h.Parent=m
  485. c=Instance.new("Part")
  486. c.Transparency=0
  487. c.BrickColor=Color
  488. c.Name="Head"
  489. c.TopSurface=0
  490. c.BottomSurface=0
  491. c.formFactor="Plate"
  492. c.Size=Vector3.new(1,.4,1)
  493. ms=Instance.new("CylinderMesh")
  494. ms.Scale=Vector3.new(.8,.8,.8)
  495. if CRIT==true then
  496. ms.Scale=Vector3.new(1,1.25,1)
  497. end
  498. ms.Parent=c
  499. c.Reflectance=0
  500. Instance.new("BodyGyro").Parent=c
  501. c.Parent=m
  502. if Char:findFirstChild("Head")~=nil then
  503. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  504. elseif Char.Parent:findFirstChild("Head")~=nil then
  505. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  506. end
  507. f=Instance.new("BodyPosition")
  508. f.P=2000
  509. f.D=100
  510. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  511. f.position=c.Position+Vector3.new(0,3,0)
  512. f.Parent=c
  513. game:GetService("Debris"):AddItem(m,.5+du)
  514. c.CanCollide=false
  515. m.Parent=workspace
  516. c.CanCollide=false
  517. end
  518.  
  519. handle=part(Enum.FormFactor.Custom,m,Enum.Material.Sand,0,0,"Reddish brown","Handle",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  520. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.262786597, -0.000291705132, 1.00944579, -4.4897929e-006, 1.49011594e-008, -0.999999404, -1, -6.62945396e-008, 4.48979108e-006, -6.62941488e-008, 0.999999285, 1.49011612e-008))
  521. Pivot=part(Enum.FormFactor.Custom,m,Enum.Material.Sand,0,0,"Reddish brown","Pivot",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  522. Pivotweld=weld(m,handle,Pivot,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.999998808, 4.54747351e-012, 2.98427949e-013, 4.54747351e-012, 1, -2.8836826e-013, 2.98427949e-013, -2.8836826e-013, 0.999998808))
  523. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.987911165, 0.200000003, 2.01421666))
  524. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.55410624, -11.4330435, 6.3322897, -0.423548341, 0.865095854, -0.268729895, 0.737349629, 0.156905651, -0.657034874, -0.5262326, -0.476434439, -0.704335034))
  525. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  526. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.987911165, 0.200000003, 2.05265212))
  527. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.40788698, -11.4254398, 6.46562099, 0.425678134, 0.705166221, 0.567042768, 0.73616755, 0.0945069194, -0.67016685, -0.526168466, 0.702715576, -0.478891134))
  528. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  529. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.987911165, 0.200000003, 2.05265212))
  530. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.45088053, -10.8236151, 6.46560907, -0.424828231, 0.27062276, 0.863876522, 0.736659408, 0.657990754, 0.156141087, -0.526167691, 0.702717364, -0.478889704))
  531. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  532. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.987911165, 0.200000003, 2.02474046))
  533. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.24531841, -10.8744583, 7.36814117, 0.424711138, -0.569828153, 0.703502178, 0.737042546, 0.668874621, 0.096819669, -0.525725067, 0.477391452, 0.704066038))
  534. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  535. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.987911165, 0.200000003, 2.02474046))
  536. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.04274416, -10.4139071, 7.36815834, -0.425273418, -0.864323795, 0.268489629, 0.736714184, -0.158267632, 0.657420576, -0.525731266, 0.477384448, 0.704066753))
  537. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  538. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.987911165, 0.200000003, 1.98438489))
  539. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.19954967, -10.4103765, 7.24577045, 0.423754692, -0.705868065, -0.567610741, 0.736982465, -0.0956208929, 0.669112623, -0.526580453, -0.701859772, 0.47969237))
  540. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  541. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.987911165, 0.200000003, 1.98438489))
  542. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.16851997, -11.005702, 7.24589968, -0.42598778, -0.270461857, -0.863355875, 0.735694528, -0.658969104, -0.156564534, -0.526579976, -0.701861858, 0.479690015))
  543. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  544. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.17529941, 0.200000003, 1.9997741))
  545. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.23054123, -10.9534731, 5.7656312, 0.425426304, 0.845773935, 0.321991742, 0.736562848, -0.116868116, -0.666194856, -0.5258196, 0.520584583, -0.672684073))
  546. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  547. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.17529941, 0.200000003, 1.9997741))
  548. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.97457123, -10.5256004, 5.76550388, -0.424252242, 0.524937451, 0.737868011, 0.737246275, 0.673368216, -0.0551549718, -0.525810003, 0.520591855, -0.672686279))
  549. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  550. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.17529941, 0.200000003, 2.05356145))
  551. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.7917738, -10.5609264, 6.67400217, 0.425352871, -0.32387054, 0.845092475, 0.736401141, 0.666672289, -0.11515367, -0.526104808, 0.671309292, 0.522069454))
  552. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  553. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.17529941, 0.200000003, 2.05356145))
  554. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.8714118, -9.93624973, 6.67414093, -0.425392032, -0.739327013, 0.521954179, 0.736369431, 0.0525233448, 0.674537063, -0.526118279, 0.671294868, 0.52207458))
  555. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  556. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.17529941, 0.200000003, 2.28755999))
  557. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.64006996, -9.96015549, 6.82638216, 0.423358291, -0.846679628, -0.322336733, 0.737588346, 0.115528807, 0.665293157, -0.526051044, -0.519410014, 0.67341125))
  558. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  559. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.17529941, 0.200000003, 2.28755999))
  560. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.90542555, -10.3838015, 6.82645607, -0.425883234, -0.524496078, -0.737242103, 0.736129999, -0.67462492, 0.0547064841, -0.526055336, -0.519408464, 0.673408449))
  561. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  562. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.17529941, 0.200000003, 2.4978652))
  563. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.10034227, -10.335165, 5.92858171, 0.425513536, 0.323843867, -0.845021665, 0.735865653, -0.66732347, 0.114804916, -0.526723623, -0.670674562, -0.522260845))
  564. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  565. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.17529941, 0.200000003, 2.4978652))
  566. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.01153612, -10.9629078, 5.92864609, -0.424110591, 0.739818573, -0.52230078, 0.736673653, -0.0536098816, -0.674118578, -0.526725948, -0.670667171, -0.522268414))
  567. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  568. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.40989685, 0.200000003, 2.83079767))
  569. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.21401596, -10.1998596, 4.95014286, 0.425273001, 0.866311133, -0.262006223, 0.736828864, -0.499504298, -0.45560655, -0.525570512, 0.000703489291, -0.850749016))
  570. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  571. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.40989685, 0.200000003, 2.83079767))
  572. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.13593388, -10.2454586, 4.95025063, -0.423301786, 0.867210746, 0.262222022, 0.737966001, 0.49794063, -0.455477953, -0.525566161, 0.000706216611, -0.850751221))
  573. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  574. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.40989685, 0.200000003, 2.9069643))
  575. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.35208035, -10.2543488, 5.581707, 0.425984472, 0.263948143, 0.865370929, 0.735703409, 0.455639929, -0.501130283, -0.526569843, 0.850131512, -9.1935508e-005))
  576. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  577. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.40989685, 0.200000003, 2.9069643))
  578. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.6638422, -9.49564362, 5.58167458, -0.42548883, -0.26345405, 0.865765512, 0.735991538, 0.455923975, 0.500448585, -0.526568115, 0.850132465, -9.06391142e-005))
  579. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  580. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.40989685, 0.200000003, 3.06456065))
  581. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.73906708, -9.55274296, 6.24403429, 0.42354241, -0.867087245, 0.262242347, 0.737960219, 0.498155832, 0.455251455, -0.525380552, 0.000706118764, 0.850865841))
  582. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  583. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.40989685, 0.200000003, 3.06456065))
  584. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.81707573, -9.50731087, 6.24402761, -0.425376475, -0.866280377, -0.2619403, 0.736904025, -0.499557644, 0.455426335, -0.525381207, 0.000702810765, 0.850865424))
  585. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  586. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.40989685, 0.200000003, 2.53141832))
  587. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.63831186, -9.46338177, 5.64295959, 0.424845338, -0.264101356, -0.865884066, 0.735906601, -0.45628652, 0.500242829, -0.527206004, -0.849737227, 0.000502626994))
  588. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  589. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.40989685, 0.200000003, 2.53141832))
  590. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.32684517, -10.2214708, 5.64300728, -0.425478369, 0.263452917, -0.865770698, 0.735542297, -0.456658304, -0.500438988, -0.52720356, -0.849738777, 0.00051758776))
  591. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  592. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.77175903, 0.200000003, 4.24556208))
  593. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.85163736, -8.99906254, 4.02604771, 0.425508946, 0.547194183, -0.720776856, 0.736178994, -0.672510982, -0.0759495124, -0.526289463, -0.498304576, -0.688992381))
  594. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  595. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.77175903, 0.200000003, 4.24556208))
  596. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.02027512, -9.47742558, 4.02615833, -0.423595876, 0.856232405, -0.295689225, 0.737282455, 0.136237904, -0.661703765, -0.52628845, -0.498302519, -0.688994765))
  597. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  598. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.77175903, 0.200000003, 3.29316568))
  599. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.90561175, -9.47441864, 4.13026953, 0.425653517, 0.722615123, 0.544651806, 0.736212194, 0.0734093934, -0.672756255, -0.526126206, 0.68734169, -0.500751078))
  600. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  601. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.77175903, 0.200000003, 3.29316568))
  602. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.9221735, -8.88867283, 4.13042927, -0.42477259, 0.297710717, 0.854946971, 0.736712813, 0.66252619, 0.135323912, -0.526137829, 0.687333643, -0.500750482))
  603. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  604. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.77175903, 0.200000003, 3.79418373))
  605. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.71282625, -8.93641758, 5.03899622, 0.424782991, -0.547399819, 0.721048951, 0.736976683, 0.671660662, 0.0757386312, -0.525759637, 0.499224633, 0.688731074))
  606. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  607. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.77175903, 0.200000003, 3.79418373))
  608. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.5442996, -8.45573997, 5.03899527, -0.425285935, -0.855483472, 0.295430928, 0.736683607, -0.137581572, 0.662092507, -0.525763214, 0.499218911, 0.688731968))
  609. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  610. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.77175903, 0.200000003, 3.44163847))
  611. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.66843319, -8.45367241, 4.94013309, 0.423701853, -0.723346412, -0.54520309, 0.737047255, -0.0745597854, 0.671714723, -0.526532829, -0.686448216, 0.501549363))
  612. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  613. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.77175903, 0.200000003, 3.44163847))
  614. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.65101004, -9.04062748, 4.9407568, -0.425987601, -0.297524899, -0.854407251, 0.735729396, -0.663527966, -0.135761708, -0.5265311, -0.686446965, 0.501552463))
  615. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  616. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 4.35031891))
  617. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.66206169, -8.34271336, 2.64943171, 0.425264776, 0.904898703, 0.0175509434, 0.736840367, -0.334894389, -0.587290347, -0.525560617, 0.26268661, -0.809184909))
  618. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  619. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 4.35031891))
  620. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.99715519, -8.15073299, 2.64952779, -0.42364192, 0.744014144, 0.516691446, 0.737771273, 0.614359021, -0.279742241, -0.525566161, 0.262689888, -0.809180379))
  621. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  622. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 4.82495308))
  623. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.00911808, -8.29858971, 3.25324821, 0.425984472, 0.263948143, 0.865370929, 0.735703409, 0.455639929, -0.501130283, -0.526569843, 0.850131512, -9.1935508e-005))
  624. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  625. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 4.82495308))
  626. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.32206726, -7.53904343, 3.25322771, -0.42548883, -0.26345405, 0.865765512, 0.735991538, 0.455923975, 0.500448585, -0.526568115, 0.850132465, -9.06391142e-005))
  627. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  628. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 4.7174511))
  629. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.21452904, -7.72474527, 3.88143587, 0.42409569, -0.743720472, 0.516741753, 0.737581372, 0.614735425, 0.279414982, -0.525466204, 0.262641042, 0.809260964))
  630. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  631. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 4.7174511))
  632. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.69022131, -7.44955635, 3.88137388, -0.425256163, -0.904902756, 0.0175524969, 0.736917078, -0.33492288, 0.58717829, -0.525460184, 0.262636453, 0.80926609))
  633. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  634. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 5.08556461))
  635. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.03110409, -7.39410019, 3.68399096, 0.423701853, -0.723346412, -0.54520309, 0.737047255, -0.0745597854, 0.671714723, -0.526532829, -0.686448216, 0.501549363))
  636. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  637. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 5.08556461))
  638. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.00795126, -7.98467445, 3.68382168, -0.425987601, -0.297524899, -0.854407251, 0.735729396, -0.663527966, -0.135761708, -0.5265311, -0.686446965, 0.501552463))
  639. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  640. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 4.28931665))
  641. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.3059721, -7.77882767, 2.92185092, 0.425507337, 0.297059178, -0.854808867, 0.735836744, -0.663414121, 0.135739014, -0.526769519, -0.686758637, -0.500874758))
  642. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  643. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(1.830845, 0.200000003, 4.28931665))
  644. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.20510197, -8.41345215, 2.92184114, -0.424177885, 0.723029137, -0.545253515, 0.736601889, -0.0747662783, -0.672179878, -0.526772082, -0.686759651, -0.500870347))
  645. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  646. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 5.74112892))
  647. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.13754272, -6.84064579, 0.970812261, 0.425589591, 0.755371153, 0.498284042, 0.73629415, 0.0310505666, -0.675947249, -0.526063323, 0.654561162, -0.542960584))
  648. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  649. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 5.74112892))
  650. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.09863949, -6.28785992, 0.970687568, -0.4246656, 0.350959688, 0.834556937, 0.736831427, 0.669600368, 0.0933485255, -0.526058197, 0.654570639, -0.542954445))
  651. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  652. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 6.86145401))
  653. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.81157076, -6.49087954, 1.73031771, 0.425515324, -0.242618427, 0.871820807, 0.736218691, 0.653022408, -0.177602217, -0.526228726, 0.717424631, 0.456491262))
  654. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  655. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 6.86145401))
  656. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.96456909, -5.82326603, 1.73050845, -0.425438285, -0.686937153, 0.589167893, 0.736269116, 0.115821987, 0.666701555, -0.526220739, 0.717427671, 0.456495672))
  657. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  658. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 6.83075428))
  659. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.41057849, -5.91681671, 2.03816128, 0.423287958, -0.905149579, 0.0391321853, 0.738009334, 0.369536042, 0.564609408, -0.52551651, -0.21011281, 0.824429035))
  660. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  661. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 6.83075428))
  662. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.14510155, -6.06926203, 2.03816319, -0.425563425, -0.77416575, -0.468574971, 0.736699939, -0.597091079, 0.317418009, -0.525515974, -0.21011813, 0.82442838))
  663. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  664. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 6.30489588))
  665. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.12070704, -5.91094112, 1.47596657, 0.424731612, -0.318115413, -0.847587287, 0.735992372, -0.423848361, 0.527888536, -0.527177989, -0.848030388, 0.0541087613))
  666. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  667. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 6.30489588))
  668. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.81017327, -6.66804409, 1.47627819, -0.425573438, 0.208380252, -0.880604088, 0.735503435, -0.487263024, -0.470752597, -0.527181149, -0.848028719, 0.0541018471))
  669. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  670. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 6.22481298))
  671. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.9249475, -6.49275875, 0.811884403, 0.425419331, 0.709350705, -0.561995685, 0.736497581, -0.632241845, -0.24050048, -0.525916219, -0.311595321, -0.791402817))
  672. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  673. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(2.33716893, 0.200000003, 6.22481298))
  674. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.38664722, -6.80263853, 0.811946511, -0.423315823, 0.902937949, -0.0742047876, 0.737709641, 0.295988262, -0.606773198, -0.525915086, -0.311598837, -0.791402698))
  675. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  676. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.829370201, 0.200000003, 1.30253923))
  677. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.86168909, -11.8210173, 6.81379032, 0.42547366, 0.823933244, 0.374306977, 0.736488819, -0.0749019533, -0.672288954, -0.525884628, 0.561714947, -0.63868624))
  678. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  679. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.829370201, 0.200000003, 1.30253923))
  680. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.67242002, -11.354105, 6.81384897, -0.424370348, 0.477486938, 0.769359887, 0.737123013, 0.675637603, -0.0127303489, -0.525887191, 0.561711669, -0.638687253))
  681. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  682. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.829370201, 0.200000003, 1.49641132))
  683. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-5.47646427, -11.3916903, 7.72864103, 0.425235629, -0.376459509, 0.823074341, 0.736521006, 0.672469854, -0.0729432181, -0.526032388, 0.637230396, 0.563228428))
  684. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  685. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.829370201, 0.200000003, 1.49641132))
  686. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.5060401, -10.7964706, 7.7287426, -0.425365269, -0.770620108, 0.474560827, 0.736438513, 0.0100580314, 0.676428139, -0.526042521, 0.637215436, 0.563236296))
  687. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  688. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.829370201, 0.200000003, 1.56720364))
  689. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.34957933, -10.8169756, 7.82649422, 0.42341724, -0.824811101, -0.374705076, 0.737479389, 0.0735981613, 0.671346605, -0.526156366, -0.560597837, 0.639443696))
  690. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  691. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.829370201, 0.200000003, 1.56720364))
  692. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.55374479, -11.2756987, 7.8266325, -0.425918639, -0.477106333, -0.768740177, 0.736028552, -0.676838934, 0.0122738443, -0.52616924, -0.560587764, 0.639442086))
  693. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  694. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.829370201, 0.200000003, 1.29596961))
  695. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.75748587, -11.2280674, 6.91955471, 0.42552954, 0.376403213, -0.822948098, 0.735920012, -0.673159957, 0.0726373717, -0.526634872, -0.636534512, -0.563452244))
  696. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  697. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.829370201, 0.200000003, 1.29596961))
  698. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.71282816, -11.8304825, 6.91952181, -0.423979908, 0.771173239, -0.47490254, 0.736815572, -0.0112025449, -0.675999701, -0.526633143, -0.636526883, -0.563462675))
  699. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  700. Leaves=part(Enum.FormFactor.Custom,m,Enum.Material.Grass,0,0,"Dark green","Leaves",Vector3.new(0.987911165, 0.200000003, 2.01421666))
  701. Leavesweld=weld(m,handle,Leaves,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.36309147, -10.9666414, 6.33268166, 0.425502539, 0.569596112, -0.703211665, 0.73621577, -0.66975522, -0.0970231369, -0.526243508, -0.476432651, -0.70432812))
  702. mesh("BlockMesh",Leaves,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.737217963, 1))
  703. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Sand,0,0,"Reddish brown","Part",Vector3.new(1.99048853, 0.368608981, 0.368608892))
  704. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-13.2261753, -0.0318390131, 0.761522651, 0.999998808, 4.54747351e-012, 2.98427949e-013, 4.54747351e-012, 1, -2.8836826e-013, 2.98427949e-013, -2.8836826e-013, 0.999998808))
  705. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Sand,0,0,"Reddish brown","Part",Vector3.new(1.99048853, 0.737217963, 0.737217784))
  706. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-11.234004, -0.0318479538, 0.761527538, 0.999998808, 4.54747351e-012, 2.98427949e-013, 4.54747351e-012, 1, -2.8836826e-013, 2.98427949e-013, -2.8836826e-013, 0.999998808))
  707. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Sand,0,0,"Reddish brown","Part",Vector3.new(1.99048853, 1.10582709, 1.10582674))
  708. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.24206352, -0.0318568945, 0.761522532, 0.999998808, 4.54747351e-012, 2.98427949e-013, 4.54747351e-012, 1, -2.8836826e-013, 2.98427949e-013, -2.8836826e-013, 0.999998808))
  709. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Sand,0,0,"Reddish brown","Part",Vector3.new(1.99048853, 1.47443593, 1.47443557))
  710. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.25010967, -0.0318658352, 0.761507511, 0.999998808, 4.54747351e-012, 2.98427949e-013, 4.54747351e-012, 1, -2.8836826e-013, 2.98427949e-013, -2.8836826e-013, 0.999998808))
  711. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Sand,0,0,"Reddish brown","Part",Vector3.new(8.71314907, 0.843045115, 1.44304454))
  712. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.09657168, -0.131527424, 0.561521411, 0.999998808, 4.54747351e-012, 2.98427949e-013, 4.54747351e-012, 1, -2.8836826e-013, 2.98427949e-013, -2.8836826e-013, 0.999998808))
  713. Part=part(Enum.FormFactor.Custom,m,Enum.Material.Sand,0,0,"Reddish brown","Part",Vector3.new(1.11314917, 1.843045, 2.04304457))
  714. Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.49645185, -0.031869173, 0.661521792, 0.999998808, 4.54747351e-012, 2.98427949e-013, 4.54747351e-012, 1, -2.8836826e-013, 2.98427949e-013, -2.8836826e-013, 0.999998808))
  715. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","Hitbox",Vector3.new(4.44999981, 12.3899994, 4.10999966))
  716. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.052778244, -8.76218605, 0.795551896, -4.4897929e-006, -1, -6.62941488e-008, 0.999999404, -4.48979108e-006, -1.49011612e-008, 1.49011612e-008, -6.62945467e-008, 0.999999404))
  717. mesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  718. HatHandle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","HatHandle",Vector3.new(0.800000012, 1.39999998, 2.4000001))
  719. HatHandleweld=weld(m,Character.Head,HatHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.012629658, -1.04243553, -0.0357118249, 0.999999285, -4.48979063e-006, -1.49011594e-008, 4.48979245e-006, 0.99999994, 6.62941417e-008, 1.49011603e-008, -6.62945396e-008, 0.999999344))
  720. meh=mesh("SpecialMesh",HatHandle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=19325986",Vector3.new(0, 0, 0),Vector3.new(2.0999999, 2.0999999, 2.0999999))
  721. meh.TextureId="http://www.roblox.com/asset/?id=19325954"
  722.  
  723. function attackone()
  724. attack = true
  725. local bounce=false
  726. local hitsounds={"152900561","175076569","152900579"}
  727. local con=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(20,40),"Knockdown",RootPart,.2,1) end)
  728. local fx=Hitbox.Touched:connect(function(part)
  729. local human=part.Parent:findFirstChild("Humanoid")
  730. if human~=nil and bounce==false then
  731. local rndm=math.random(1,#hitsounds)
  732. local r=rndm
  733. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.5)
  734. bounce=true
  735. end
  736. end)
  737. for i = 0,1,0.05 do
  738. swait()
  739. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  740. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.2)
  741. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -1)*CFrame.Angles(math.rad(0),math.rad(-120),math.rad(-120)), 0.2)
  742. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.2)
  743. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  744. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
  745. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  746. end
  747. so("http://roblox.com/asset/?id=234365549",Hitbox,1,.8)
  748. for i = 0,1,0.05 do
  749. swait()
  750. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-20), math.rad(90), math.rad(0)), 0.2)
  751. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(-80), math.rad(20)), 0.2)
  752. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, -0.5)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-70)), 0.2)
  753. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-40)), 0.2)
  754. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  755. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -.2, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(0)), 0.2)
  756. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  757. torso.Velocity=hed.CFrame.lookVector*50
  758. end
  759. bounce = false
  760. attack = false
  761. con:disconnect()
  762. fx:disconnect()
  763. end
  764.  
  765. function attacktwo()
  766. attack = true
  767. local bounce=false
  768. local hitsounds={"152900561","175076569","152900579"}
  769. local con=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(20,40),"Knockdown",RootPart,.2,1) end)
  770. local fx=Hitbox.Touched:connect(function(part)
  771. local human=part.Parent:findFirstChild("Humanoid")
  772. if human~=nil and bounce==false then
  773. local rndm=math.random(1,#hitsounds)
  774. local r=rndm
  775. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.6)
  776. bounce=true
  777. end
  778. end)
  779. for i = 0,1,0.05 do
  780. swait()
  781. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  782. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
  783. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 2, -0.5)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)
  784. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-50)), 0.2)
  785. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-5)), 0.2)
  786. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  787. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  788. end
  789. so("http://roblox.com/asset/?id=234365573",Hitbox,1,.8)
  790. for i = 0,1,0.05 do
  791. swait()
  792. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  793. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(-60), math.rad(0)), 0.2)
  794. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 0, 0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  795. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.2)
  796. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(-5)), 0.2)
  797. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
  798. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  799. end
  800. bounce = false
  801. attack = false
  802. con:disconnect()
  803. fx:disconnect()
  804. end
  805.  
  806. function attackthree()
  807. attack = true
  808. local bounce=false
  809. local hitsounds={"152900561","175076569","152900579"}
  810. local con=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(20,40),"Knockdown",RootPart,.2,1) end)
  811. local fx=Hitbox.Touched:connect(function(part)
  812. local human=part.Parent:findFirstChild("Humanoid")
  813. if human~=nil and bounce==false then
  814. local rndm=math.random(1,#hitsounds)
  815. local r=rndm
  816. so("http://www.roblox.com/asset/?id="..hitsounds[r],part.Parent,1,.7)
  817. bounce=true
  818. end
  819. end)
  820. for i = 0,1,0.05 do
  821. swait()
  822. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.2)
  823. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.2)
  824. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .5, 0)*CFrame.Angles(math.rad(0),math.rad(110),math.rad(50)), 0.2)
  825. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2, 0.5, -.5)*CFrame.Angles(math.rad(0),math.rad(-120),math.rad(-50)), 0.2)
  826. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-10)), 0.2)
  827. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(10)), 0.2)
  828. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-50),math.rad(0),math.rad(0)),.2)
  829. end
  830. so("http://roblox.com/asset/?id=234365549",Hitbox,1,.7)
  831. for i = 0,1,0.07 do
  832. swait()
  833. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  834. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(0)), 0.2)
  835. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(120)), 0.2)
  836. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-50)), 0.2)
  837. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(-10)), 0.2)
  838. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(10)), 0.2)
  839. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-50),math.rad(0),math.rad(0)),.2)
  840. end
  841. bounce = false
  842. attack = false
  843. con:disconnect()
  844. fx:disconnect()
  845. end
  846.  
  847. function WaveEffect2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  848. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  849. prt.Anchored=true
  850. prt.CFrame=cframe
  851. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://20329976",vt(0,0,0),vt(x1,y1,z1))
  852. game:GetService("Debris"):AddItem(prt,2)
  853. coroutine.resume(coroutine.create(function(Part,Mesh)
  854. for i=0,1,delay do
  855. swait()
  856. Part.CFrame=Part.CFrame
  857. Part.Transparency=i
  858. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  859. end
  860. Part.Parent=nil
  861. end),prt,msh)
  862. end
  863. --example: WaveEffect2(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.02)
  864.  
  865. function Kick()
  866. attack = true
  867. local bounce=false
  868. local hitsounds={"199149269","199149297","199149235","199149221"}
  869. local con=lleg.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(50,100),"Normal",RootPart,.2,1) end)
  870. local fx=lleg.Touched:connect(function(part)
  871. local human=part.Parent:findFirstChild("Humanoid")
  872. if human~=nil and bounce==false then
  873. local rndm=math.random(1,#hitsounds)
  874. local r=rndm
  875. so("http://www.roblox.com/asset/?id="..hitsounds[r],Hitbox,1,.3)
  876. bounce=true
  877. end
  878. end)
  879. for i = 0,1,0.05 do
  880. swait()
  881. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  882. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  883. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  884. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  885. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.2)
  886. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  887. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  888. end
  889. so("http://roblox.com/asset/?id=200632136",lleg,1,.8)
  890. WaveEffect2(BrickColor.new("Really red"),lleg.CFrame*CFrame.fromEulerAnglesXYZ(1,-5,1)*CFrame.new(0,0,0),.5,.5,.5,.5,.5,.5,0.05)
  891. for i = 0,1,0.05 do
  892. swait()
  893. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  894. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  895. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2)
  896. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  897. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)), 0.2)
  898. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(0)), 0.2)
  899. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  900. end
  901. bounce = false
  902. attack = false
  903. con:disconnect()
  904. fx:disconnect()
  905. end
  906.  
  907. mouse.Button1Down:connect(function()
  908. if attack==false then
  909. if attacktype==1 then
  910. attacktype = 2
  911. attackone()
  912. elseif attacktype==2 then
  913. attacktype = 3
  914. attacktwo()
  915. elseif attacktype==3 then
  916. attacktype = 1
  917. attackthree()
  918. end
  919. end
  920. end)
  921.  
  922. mouse.KeyDown:connect(function(k)
  923. k=k:lower()
  924. if k=='q' then
  925. if attack==false then
  926. Kick()
  927. end
  928. end
  929. end)
  930.  
  931. bc=char['Body Colors']
  932. coloras=BrickColor.new('Nougat')
  933. bc.LeftLegColor,bc.LeftArmColor,bc.TorsoColor,bc.HeadColor,bc.RightArmColor,bc.RightLegColor=coloras,coloras,coloras,coloras,coloras,coloras
  934.  
  935. pcall(function()
  936. Character.Shirt:remove()
  937. Character.Pants:remove()
  938. Character.Sound:remove()
  939. char.Humanoid.MaxHealth = 10000
  940. char.Humanoid.Health = 10000
  941. end)
  942.  
  943. game:service'InsertService':LoadAsset(190883801):children()[1].Parent = Character
  944. game:service'InsertService':LoadAsset(190883824):children()[1].Parent = Character
  945.  
  946. local prevState = "None"
  947. local fallSpeed = 0
  948.  
  949. local sRunning = Instance.new("Sound",torso) sRunning.SoundId = "http://roblox.com/asset/?id=138136934"
  950. local sLanding = Instance.new("Sound",torso) sLanding.SoundId = "http://roblox.com/asset/?id=180683823"
  951.  
  952. function onRunning(speed)
  953. if (prevState == "FreeFall" and fallSpeed > 0.1) then
  954. local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
  955. sLanding.Volume = vol
  956. sLanding:Play()
  957. fallSpeed = 0
  958. end
  959. if speed>0.5 then
  960. sRunning:Play()
  961. sRunning.Looped = true
  962. sRunning.Pitch = 0.9
  963. else
  964. sRunning:Stop()
  965. end
  966. prevState = "Run"
  967. end
  968.  
  969. Character.Humanoid.Running:connect(onRunning)
  970.  
  971. local sine = 0
  972. local change = 1
  973. local val = 0
  974.  
  975. while true do
  976. swait()
  977. sine = sine + change
  978. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  979. local velderp=RootPart.Velocity.y
  980. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,10,0))).lookVector,10,char)
  981. if equipped==true or equipped==false then
  982. if RootPart.Velocity.y > 1 and hitfloor==nil then
  983. Anim="Jump"
  984. if attack==false then
  985. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  986. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  987. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  988. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)
  989. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -.5, -.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  990. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  991. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  992. end
  993. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  994. Anim="Fall"
  995. if attack==false then
  996. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  997. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  998. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(20)), 0.2)
  999. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-50)), 0.2)
  1000. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  1001. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1002. end
  1003. elseif torvel<1 and hitfloor~=nil then
  1004. Anim="Idle"
  1005. if attack==false then
  1006. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.2)
  1007. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  1008. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2)
  1009. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  1010. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-5)), 0.2)
  1011. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  1012. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  1013. end
  1014. elseif torvel>2 and hitfloor~=nil then
  1015. Anim="Walk"
  1016. if attack==false then
  1017. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  1018. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  1019. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2)
  1020. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-30*math.cos(sine/8)),math.rad(0),math.rad(-20)), 0.2)
  1021. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(50*math.cos(sine/6)), math.rad(0), math.rad(0)), 0.2)
  1022. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-50*math.cos(sine/6)), math.rad(0), math.rad(0)), 0.2)
  1023. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  1024. end
  1025. end
  1026. end
  1027. if #Effects>0 then
  1028. --table.insert(Effects,{prt,"Block1",delay})
  1029. for e=1,#Effects do
  1030. if Effects[e]~=nil then
  1031. --for j=1,#Effects[e] do
  1032. local Thing=Effects[e]
  1033. if Thing~=nil then
  1034. local Part=Thing[1]
  1035. local Mode=Thing[2]
  1036. local Delay=Thing[3]
  1037. local IncX=Thing[4]
  1038. local IncY=Thing[5]
  1039. local IncZ=Thing[6]
  1040. if Thing[2]=="DecreaseStat" then
  1041. Thing[5]=Thing[5]-1
  1042. if Thing[5]<=0 then
  1043. if Thing[1]:findFirstChild("Stats")~=nil then
  1044. Thing[1].Stats[Thing[3]].Value=Thing[1].Stats[Thing[3]].Value+Thing[4]
  1045. end
  1046. table.remove(Effects,e)
  1047. end
  1048. end
  1049. if Thing[2]=="Shoot" then
  1050. local Look=Thing[1]
  1051. local hit,pos = rayCast(Thing[4],Look,20,m)
  1052. local mag=(Thing[4]-pos).magnitude
  1053. MagicHead(BrickColor.new("Really red"),CFrame.new((Thing[4]+pos)/2,pos)*angles(1.57,0,0),1,mag*5,1,.5,0,.5,0.1)
  1054. Thing[4]=Thing[4]+(Look*20)
  1055. Thing[3]=Thing[3]-1
  1056. if hit~=nil then
  1057. Thing[3]=0
  1058. if Thing[8]==1 then
  1059. Damagefunc(hit,Thing[5],Thing[6],Thing[7],"Normal",RootPart,0,2,math.random(1,5),nil,nil,true)
  1060. elseif Thing[8]==2 then
  1061. Damagefunc(hit,Thing[5],Thing[6],Thing[7],"NormalDecreaseMvmt1",RootPart,0,2,math.random(1,5),nil,nil,true)
  1062. end
  1063. ref=part(3,workspace,0,1,BrickColor.new("Really red"),"Reference",vt())
  1064. ref.Anchored=true
  1065. ref.CFrame=cf(pos)
  1066. MagicCircle(BrickColor.new("Really red"),cf(pos),5,5,5,1,1,1,0.03)
  1067. game:GetService("Debris"):AddItem(ref,1)
  1068. end
  1069. if Thing[3]<=0 then
  1070. table.remove(Effects,e)
  1071. end
  1072. end
  1073. if Thing[2]=="CylinderClang" then
  1074. if Thing[3]<=1 then
  1075. Thing[1].CFrame=Thing[1].CFrame*CFrame.new(0,2.5*Thing[5],0)*CFrame.fromEulerAnglesXYZ(Thing[6],0,0)
  1076. Thing[7]=Thing[1].CFrame
  1077. effect("New Yeller",0,Thing[8],Thing[7])
  1078. Thing[8]=Thing[7]
  1079. Thing[3]=Thing[3]+Thing[4]
  1080. else
  1081. Part.Parent=nil
  1082. table.remove(Effects,e)
  1083. end
  1084. --[[Mesh=Thing[7]
  1085. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1086. Thing[1].Transparency=Thing[1].Transparency+Thing[3]]
  1087. end
  1088. if Thing[2]~="Shoot" and Thing[2]~="DecreaseStat" then
  1089. if Thing[1].Transparency<=1 then
  1090. if Thing[2]=="Block1" then
  1091. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1092. Mesh=Thing[7]
  1093. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1094. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1095. elseif Thing[2]=="Block2" then
  1096. Thing[1].CFrame=Thing[1].CFrame
  1097. Mesh=Thing[7]
  1098. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1099. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1100. elseif Thing[2]=="Cylinder" then
  1101. Mesh=Thing[7]
  1102. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1103. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1104. elseif Thing[2]=="Blood" then
  1105. Mesh=Thing[7]
  1106. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1107. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1108. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1109. elseif Thing[2]=="Elec" then
  1110. Mesh=Thing[7]
  1111. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1112. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1113. elseif Thing[2]=="Disappear" then
  1114. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1115. end
  1116. else
  1117. Part.Parent=nil
  1118. table.remove(Effects,e)
  1119. end
  1120. end
  1121. end
  1122. end
  1123. end
  1124. end
  1125. end
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