Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // particles with trail
- alpha 0.75
- color 1 0.5 0.25
- shader lglsPrt
- repeat 2 {
- random velocity
- scale velocity velocity 250 + rand * 50
- size 0.1
- emitter 0.5 + rand*1 { // PARTICLE
- moveBounce 100 0.75
- colorFade 0
- Sprite
- sink 0.9 50
- moveBounce 800 0.4
- // wolfcam include size when adding models
- size 1
- shader lglsFlare
- sprite
- distance 0.5 {
- // Slowly sink downwards
- clear velocity
- velocity2 -15
- rotate rand*360
- color 1 0.5 0.25
- alpha 0.75
- shader lglsPrt
- repeat 3 {
- normalize dir v0
- inverse v0
- wobble v0 velocity rand*10
- //scale velocity velocity 75 + rand*50
- emitter 0.075 + rand*0.10 { // IT'S TRAIL
- size 0.7
- colorFade 0.1
- moveGravity 0
- Sprite
- }
- }
- }
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement