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Jul 19th, 2016
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  1. new GoChase[MAX_PLAYERS];
  2.  
  3. OnPlayerConnect
  4.  
  5. GoChase[playerid] = 999;
  6.  
  7.  
  8.  
  9. OnPlayerDisconnect
  10.  
  11. if(GotHit[playerid] > 0)
  12. {
  13. if(GetChased[playerid] < 999)
  14. {
  15. if(IsPlayerConnected(GetChased[playerid]))
  16. {
  17. SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Er WoS verlassen.");
  18. GoChase[GetChased[playerid]] = 999;
  19. }
  20. }
  21. }
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