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- new GoChase[MAX_PLAYERS];
- OnPlayerConnect
- GoChase[playerid] = 999;
- OnPlayerDisconnect
- if(GotHit[playerid] > 0)
- {
- if(GetChased[playerid] < 999)
- {
- if(IsPlayerConnected(GetChased[playerid]))
- {
- SendClientMessage(GetChased[playerid], COLOR_YELLOW, "Er WoS verlassen.");
- GoChase[GetChased[playerid]] = 999;
- }
- }
- }
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