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calamarTrader.sqf

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Aug 16th, 2014
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  1. /* Calamar Trader City - By JakeHekesFists[DMD] */
  2.  
  3. if (isServer) then {
  4.  
  5. _vehicle_2 = objNull;
  6. if (true) then
  7. {
  8. _this = createVehicle ["flag_ven", [3633.949, 1367.3799, 5.9127808e-005], [], 0, "CAN_COLLIDE"];
  9. _vehicle_2 = _this;
  10. _this setPos [3633.949, 1367.3799, 5.9127808e-005];
  11. };
  12.  
  13. _vehicle_4 = objNull;
  14. if (true) then
  15. {
  16. _this = createVehicle ["flag_ven", [3633.9768, 1376.2201], [], 0, "CAN_COLLIDE"];
  17. _vehicle_4 = _this;
  18. _this setPos [3633.9768, 1376.2201];
  19. };
  20.  
  21. _vehicle_7 = objNull;
  22. if (true) then
  23. {
  24. _this = createVehicle ["MAP_asf2_1_1000", [3676.3984, 1371.9982, 0.22685733], [], 0, "CAN_COLLIDE"];
  25. _vehicle_7 = _this;
  26. _this setDir -89.603081;
  27. _this setPos [3676.3984, 1371.9982, 0.22685733];
  28. };
  29.  
  30. _vehicle_8 = objNull;
  31. if (true) then
  32. {
  33. _this = createVehicle ["MAP_asf2_1_1000", [3663.1001, 1372.2274, 0.25047955], [], 0, "CAN_COLLIDE"];
  34. _vehicle_8 = _this;
  35. _this setDir -92.27095;
  36. _this setPos [3663.1001, 1372.2274, 0.25047955];
  37. };
  38.  
  39. _vehicle_9 = objNull;
  40. if (true) then
  41. {
  42. _this = createVehicle ["MAP_asf2_1_1000", [3650.1208, 1371.8098, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  43. _vehicle_9 = _this;
  44. _this setDir -91.602905;
  45. _this setPos [3650.1208, 1371.8098, 9.5367432e-007];
  46. };
  47.  
  48. _vehicle_28 = objNull;
  49. if (true) then
  50. {
  51. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3636.0522, 1345.7441, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  52. _vehicle_28 = _this;
  53. _this setDir 91.22084;
  54. _this setPos [3636.0522, 1345.7441, 9.5367432e-006];
  55. };
  56.  
  57. _vehicle_29 = objNull;
  58. if (true) then
  59. {
  60. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3628.5828, 1337.8108], [], 0, "CAN_COLLIDE"];
  61. _vehicle_29 = _this;
  62. _this setPos [3628.5828, 1337.8108];
  63. };
  64.  
  65. _vehicle_30 = objNull;
  66. if (true) then
  67. {
  68. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3597.3623, 1337.5302, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
  69. _vehicle_30 = _this;
  70. _this setPos [3597.3623, 1337.5302, 3.4332275e-005];
  71. };
  72.  
  73. _vehicle_31 = objNull;
  74. if (true) then
  75. {
  76. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3590.5662, 1345.8687, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  77. _vehicle_31 = _this;
  78. _this setDir -89.664963;
  79. _this setPos [3590.5662, 1345.8687, 1.1444092e-005];
  80. };
  81.  
  82. _vehicle_32 = objNull;
  83. if (true) then
  84. {
  85. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3590.3428, 1398.5519, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  86. _vehicle_32 = _this;
  87. _this setDir 88.960358;
  88. _this setPos [3590.3428, 1398.5519, 7.6293945e-006];
  89. };
  90.  
  91. _vehicle_33 = objNull;
  92. if (true) then
  93. {
  94. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3598.1289, 1405.7579, 4.9591064e-005], [], 0, "CAN_COLLIDE"];
  95. _vehicle_33 = _this;
  96. _this setDir -0.34846312;
  97. _this setPos [3598.1289, 1405.7579, 4.9591064e-005];
  98. };
  99.  
  100. _vehicle_34 = objNull;
  101. if (true) then
  102. {
  103. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3627.6636, 1405.605, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  104. _vehicle_34 = _this;
  105. _this setPos [3627.6636, 1405.605, 2.2888184e-005];
  106. };
  107.  
  108. _vehicle_35 = objNull;
  109. if (true) then
  110. {
  111. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3634.8271, 1398.4283, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
  112. _vehicle_35 = _this;
  113. _this setDir 89.618507;
  114. _this setPos [3634.8271, 1398.4283, 7.6293945e-006];
  115. };
  116.  
  117. _vehicle_37 = objNull;
  118. if (true) then
  119. {
  120. _this = createVehicle ["Base_WarfareBBarrier10x", [3612.9963, 1338.5049, 0.20039397], [], 0, "CAN_COLLIDE"];
  121. _vehicle_37 = _this;
  122. _this setPos [3612.9963, 1338.5049, 0.20039397];
  123. };
  124.  
  125. _vehicle_38 = objNull;
  126. if (true) then
  127. {
  128. _this = createVehicle ["Base_WarfareBBarrier10x", [3613.1438, 1406.5221, 0.15042616], [], 0, "CAN_COLLIDE"];
  129. _vehicle_38 = _this;
  130. _this setPos [3613.1438, 1406.5221, 0.15042616];
  131. };
  132.  
  133. _vehicle_39 = objNull;
  134. if (true) then
  135. {
  136. _this = createVehicle ["Base_WarfareBBarrier5x", [3635.6252, 1356.6752, 0.016178707], [], 0, "CAN_COLLIDE"];
  137. _vehicle_39 = _this;
  138. _this setDir 81.233368;
  139. _this setPos [3635.6252, 1356.6752, 0.016178707];
  140. };
  141.  
  142. _vehicle_40 = objNull;
  143. if (true) then
  144. {
  145. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3589.8738, 1361.1296, -6.6757202e-006], [], 0, "CAN_COLLIDE"];
  146. _vehicle_40 = _this;
  147. _this setDir -95.378227;
  148. _this setPos [3589.8738, 1361.1296, -6.6757202e-006];
  149. };
  150.  
  151. _vehicle_41 = objNull;
  152. if (true) then
  153. {
  154. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3590.3708, 1383.1959, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  155. _vehicle_41 = _this;
  156. _this setDir -79.352432;
  157. _this setPos [3590.3708, 1383.1959, 6.6757202e-006];
  158. };
  159.  
  160. _vehicle_49 = objNull;
  161. if (true) then
  162. {
  163. _this = createVehicle ["PowGen_Big_EP1", [3604.5796, 1403.4652, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  164. _vehicle_49 = _this;
  165. _this setDir 89.124207;
  166. _this setPos [3604.5796, 1403.4652, 2.2888184e-005];
  167. };
  168.  
  169. _vehicle_53 = objNull;
  170. if (true) then
  171. {
  172. _this = createVehicle ["Land_radar_EP1", [3593.0054, 1340.8342, 8.9645386e-005], [], 0, "CAN_COLLIDE"];
  173. _vehicle_53 = _this;
  174. _this setDir -134.45027;
  175. _this setPos [3593.0054, 1340.8342, 8.9645386e-005];
  176. };
  177.  
  178. _vehicle_57 = objNull;
  179. if (true) then
  180. {
  181. _this = createVehicle ["Land_transport_crates_EP1", [3596.3096, 1396.5955, 3.2424927e-005], [], 0, "CAN_COLLIDE"];
  182. _vehicle_57 = _this;
  183. _this setDir -88.45472;
  184. _this setPos [3596.3096, 1396.5955, 3.2424927e-005];
  185. };
  186.  
  187. _vehicle_58 = objNull;
  188. if (true) then
  189. {
  190. _this = createVehicle ["Fort_Crate_wood", [3602.1211, 1401.3397, 0.00010299683], [], 0, "CAN_COLLIDE"];
  191. _vehicle_58 = _this;
  192. _this setDir -21.17132;
  193. _this setPos [3602.1211, 1401.3397, 0.00010299683];
  194. };
  195.  
  196. _vehicle_67 = objNull;
  197. if (true) then
  198. {
  199. _this = createVehicle ["Land_Market_stalls_01_EP1", [3631.479, 1351.8518, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  200. _vehicle_67 = _this;
  201. _this setDir 90.649734;
  202. _this setPos [3631.479, 1351.8518, 5.3405762e-005];
  203. };
  204.  
  205. _vehicle_68 = objNull;
  206. if (true) then
  207. {
  208. _this = createVehicle ["Land_Misc_Cargo2D", [3596.5911, 1402.9678, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  209. _vehicle_68 = _this;
  210. _this setDir 85.857803;
  211. _this setPos [3596.5911, 1402.9678, 2.8610229e-006];
  212. };
  213.  
  214. _vehicle_69 = objNull;
  215. if (true) then
  216. {
  217. _this = createVehicle ["Land_Misc_Cargo1C", [3594.1484, 1398.4465, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  218. _vehicle_69 = _this;
  219. _this setPos [3594.1484, 1398.4465, -3.8146973e-006];
  220. };
  221.  
  222. _vehicle_118 = objNull;
  223. if (true) then
  224. {
  225. _this = createVehicle ["MAP_dragonTeethBig", [3635.8503, 1371.7561], [], 0, "CAN_COLLIDE"];
  226. _vehicle_118 = _this;
  227. _this setDir -88.86927;
  228. _this setPos [3635.8503, 1371.7561];
  229. };
  230.  
  231. _vehicle_121 = objNull;
  232. if (true) then
  233. {
  234. _this = createVehicle ["MAP_dragonTeethBig", [3588.7827, 1372.1373, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  235. _vehicle_121 = _this;
  236. _this setDir -88.55146;
  237. _this setPos [3588.7827, 1372.1373, 2.8610229e-006];
  238. };
  239.  
  240. _vehicle_129 = objNull;
  241. if (true) then
  242. {
  243. _this = createVehicle ["MAP_Barel8", [3596.4756, 1399.1201, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  244. _vehicle_129 = _this;
  245. _this setPos [3596.4756, 1399.1201, 3.8146973e-006];
  246. };
  247.  
  248. _vehicle_130 = objNull;
  249. if (true) then
  250. {
  251. _this = createVehicle ["MAP_Barels2", [3596.1384, 1400.1058, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  252. _vehicle_130 = _this;
  253. _this setPos [3596.1384, 1400.1058, 3.8146973e-006];
  254. };
  255.  
  256. _vehicle_132 = objNull;
  257. if (true) then
  258. {
  259. _this = createVehicle ["MAP_Barel1", [3597.821, 1400.6382], [], 0, "CAN_COLLIDE"];
  260. _vehicle_132 = _this;
  261. _this setPos [3597.821, 1400.6382];
  262. };
  263.  
  264. _vehicle_133 = objNull;
  265. if (true) then
  266. {
  267. _this = createVehicle ["MAP_Barel3", [3597.7056, 1399.6018, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  268. _vehicle_133 = _this;
  269. _this setPos [3597.7056, 1399.6018, 1.1444092e-005];
  270. };
  271.  
  272. _vehicle_146 = objNull;
  273. if (true) then
  274. {
  275. _this = createVehicle ["MAP_barrel_sand", [3598.9192, 1400.7854, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  276. _vehicle_146 = _this;
  277. _this setPos [3598.9192, 1400.7854, 1.9073486e-005];
  278. };
  279.  
  280. _vehicle_147 = objNull;
  281. if (true) then
  282. {
  283. _this = createVehicle ["MAP_P_bedna", [3601.3772, 1399.7247, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
  284. _vehicle_147 = _this;
  285. _this setDir -33.430965;
  286. _this setPos [3601.3772, 1399.7247, 6.6757202e-006];
  287. };
  288.  
  289. _vehicle_150 = objNull;
  290. if (true) then
  291. {
  292. _this = createVehicle ["MAP_P_cihly1", [3596.7947, 1394.6508, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  293. _vehicle_150 = _this;
  294. _this setPos [3596.7947, 1394.6508, 1.5258789e-005];
  295. };
  296.  
  297. _vehicle_151 = objNull;
  298. if (true) then
  299. {
  300. _this = createVehicle ["MAP_P_cihly2", [3596.76, 1393.4667, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
  301. _vehicle_151 = _this;
  302. _this setPos [3596.76, 1393.4667, 1.7166138e-005];
  303. };
  304.  
  305. _vehicle_152 = objNull;
  306. if (true) then
  307. {
  308. _this = createVehicle ["MAP_P_cihly3", [3596.7583, 1394.6134, 1.016645], [], 0, "CAN_COLLIDE"];
  309. _vehicle_152 = _this;
  310. _this setDir 26.014341;
  311. _this setPos [3596.7583, 1394.6134, 1.016645];
  312. };
  313.  
  314. _vehicle_153 = objNull;
  315. if (true) then
  316. {
  317. _this = createVehicle ["MAP_drevena_bedna", [3600.7253, 1401.7197, 3.1471252e-005], [], 0, "CAN_COLLIDE"];
  318. _vehicle_153 = _this;
  319. _this setDir -26.733191;
  320. _this setPos [3600.7253, 1401.7197, 3.1471252e-005];
  321. };
  322.  
  323. _vehicle_155 = objNull;
  324. if (true) then
  325. {
  326. _this = createVehicle ["MAP_P_bedna", [3600.8818, 1399.6688, 0.7012701], [], 0, "CAN_COLLIDE"];
  327. _vehicle_155 = _this;
  328. _this setDir -30.284077;
  329. _this setPos [3600.8818, 1399.6688, 0.7012701];
  330. };
  331.  
  332. _vehicle_157 = objNull;
  333. if (true) then
  334. {
  335. _this = createVehicle ["MAP_P_bedna", [3600.9404, 1399.7036, 0.32533556], [], 0, "CAN_COLLIDE"];
  336. _vehicle_157 = _this;
  337. _this setDir -40.286663;
  338. _this setPos [3600.9404, 1399.7036, 0.32533556];
  339. };
  340.  
  341. _vehicle_159 = objNull;
  342. if (true) then
  343. {
  344. _this = createVehicle ["MAP_P_bedna", [3600.7285, 1399.9365, 5.0544739e-005], [], 0, "CAN_COLLIDE"];
  345. _vehicle_159 = _this;
  346. _this setDir -40.286663;
  347. _this setPos [3600.7285, 1399.9365, 5.0544739e-005];
  348. };
  349.  
  350. _vehicle_162 = objNull;
  351. if (true) then
  352. {
  353. _this = createVehicle ["MAP_barrel_sand", [3599.6709, 1401.0507], [], 0, "CAN_COLLIDE"];
  354. _vehicle_162 = _this;
  355. _this setPos [3599.6709, 1401.0507];
  356. };
  357.  
  358. _vehicle_164 = objNull;
  359. if (true) then
  360. {
  361. _this = createVehicle ["MAP_barrel_sand", [3599.5845, 1400.423, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  362. _vehicle_164 = _this;
  363. _this setPos [3599.5845, 1400.423, -1.9073486e-006];
  364. };
  365.  
  366. _vehicle_167 = objNull;
  367. if (true) then
  368. {
  369. _this = createVehicle ["MAP_Misc_cargo_cont_small2", [3594.1545, 1398.051, 2.5576761], [], 0, "CAN_COLLIDE"];
  370. _vehicle_167 = _this;
  371. _this setPos [3594.1545, 1398.051, 2.5576761];
  372. };
  373.  
  374. _vehicle_169 = objNull;
  375. if (true) then
  376. {
  377. _this = createVehicle ["Misc_concrete", [3604.8918, 1400.5281], [], 0, "CAN_COLLIDE"];
  378. _vehicle_169 = _this;
  379. _this setDir 99.635315;
  380. _this setPos [3604.8918, 1400.5281];
  381. };
  382.  
  383. _vehicle_172 = objNull;
  384. if (true) then
  385. {
  386. _this = createVehicle ["US_WarfareBVehicleServicePoint_Base_EP1", [3593.6135, 1389.5768, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
  387. _vehicle_172 = _this;
  388. _this setDir -174.86368;
  389. _this setPos [3593.6135, 1389.5768, 9.5367432e-006];
  390. };
  391.  
  392. _vehicle_173 = objNull;
  393. if (true) then
  394. {
  395. _this = createVehicle ["US_WarfareBLightFactory_base_EP1", [3613.0405, 1392.6273, -0.23504332], [], 0, "CAN_COLLIDE"];
  396. _vehicle_173 = _this;
  397. _this setDir 1.7768561;
  398. _this setPos [3613.0405, 1392.6273, -0.23504332];
  399. };
  400.  
  401. _vehicle_178 = objNull;
  402. if (true) then
  403. {
  404. _this = createVehicle ["US_WarfareBArtilleryRadar_Base_EP1", [3629.9028, 1391.4027, -0.23352402], [], 0, "CAN_COLLIDE"];
  405. _vehicle_178 = _this;
  406. _this setDir 24.052374;
  407. _this setPos [3629.9028, 1391.4027, -0.23352402];
  408. };
  409.  
  410. _vehicle_180 = objNull;
  411. if (true) then
  412. {
  413. _this = createVehicle ["Base_WarfareBBarrier10xTall", [3633.6545, 1383.5619, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  414. _vehicle_180 = _this;
  415. _this setDir 99.317696;
  416. _this setPos [3633.6545, 1383.5619, 5.7220459e-006];
  417. };
  418.  
  419. _vehicle_192 = objNull;
  420. if (true) then
  421. {
  422. _this = createVehicle ["Base_WarfareBBarrier5x", [3618.4912, 1385.8955, 0.04211621], [], 0, "CAN_COLLIDE"];
  423. _vehicle_192 = _this;
  424. _this setDir 48.601948;
  425. _this setPos [3618.4912, 1385.8955, 0.04211621];
  426. };
  427.  
  428. _vehicle_195 = objNull;
  429. if (true) then
  430. {
  431. _this = createVehicle ["Base_WarfareBBarrier5x", [3624.4761, 1382.4429, 1.8119812e-005], [], 0, "CAN_COLLIDE"];
  432. _vehicle_195 = _this;
  433. _this setDir 11.20861;
  434. _this setPos [3624.4761, 1382.4429, 1.8119812e-005];
  435. };
  436.  
  437. _vehicle_197 = objNull;
  438. if (true) then
  439. {
  440. _this = createVehicle ["Base_WarfareBBarrier5x", [3631.3315, 1383.0948, 3.7193298e-005], [], 0, "CAN_COLLIDE"];
  441. _vehicle_197 = _this;
  442. _this setDir -22.774221;
  443. _this setPos [3631.3315, 1383.0948, 3.7193298e-005];
  444. };
  445.  
  446. _vehicle_225 = objNull;
  447. if (true) then
  448. {
  449. _this = createVehicle ["MAP_hospital_bench", [3602.7344, 1363.6143, 3.528595e-005], [], 0, "CAN_COLLIDE"];
  450. _vehicle_225 = _this;
  451. _this setDir 44.485027;
  452. _this setPos [3602.7344, 1363.6143, 3.528595e-005];
  453. };
  454.  
  455. _vehicle_261 = objNull;
  456. if (true) then
  457. {
  458. _this = createVehicle ["MAP_vojenska_palanda", [3593.0283, 1352.5419, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
  459. _vehicle_261 = _this;
  460. _this setDir -90.357773;
  461. _this setPos [3593.0283, 1352.5419, -5.7220459e-006];
  462. };
  463.  
  464. _vehicle_294 = objNull;
  465. if (true) then
  466. {
  467. _this = createVehicle ["Land_Table_small_EP1", [3630.2166, 1352.4869, 5.6266785e-005], [], 0, "CAN_COLLIDE"];
  468. _vehicle_294 = _this;
  469. _this setDir -181.16843;
  470. _this setPos [3630.2166, 1352.4869, 5.6266785e-005];
  471. };
  472.  
  473. _vehicle_299 = objNull;
  474. if (true) then
  475. {
  476. _this = createVehicle ["Land_Bench_EP1", [3630.5046, 1345.0101, 8.2015991e-005], [], 0, "CAN_COLLIDE"];
  477. _vehicle_299 = _this;
  478. _this setDir 90.453804;
  479. _this setPos [3630.5046, 1345.0101, 8.2015991e-005];
  480. };
  481.  
  482. _vehicle_300 = objNull;
  483. if (true) then
  484. {
  485. _this = createVehicle ["Land_Water_pipe_EP1", [3630.2009, 1352.0762, 0.38835782], [], 0, "CAN_COLLIDE"];
  486. _vehicle_300 = _this;
  487. _this setDir -124.8247;
  488. _this setPos [3630.2009, 1352.0762, 0.38835782];
  489. };
  490.  
  491. _vehicle_301 = objNull;
  492. if (true) then
  493. {
  494. _this = createVehicle ["Land_Vase_loam_2_EP1", [3630.1223, 1349.4845, 7.3432922e-005], [], 0, "CAN_COLLIDE"];
  495. _vehicle_301 = _this;
  496. _this setDir -89.506096;
  497. _this setPos [3630.1223, 1349.4845, 7.3432922e-005];
  498. };
  499.  
  500. _vehicle_302 = objNull;
  501. if (true) then
  502. {
  503. _this = createVehicle ["Land_Vase_loam_EP1", [3629.4319, 1350.1646, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
  504. _vehicle_302 = _this;
  505. _this setDir -89.506096;
  506. _this setPos [3629.4319, 1350.1646, 1.2397766e-005];
  507. };
  508.  
  509. _vehicle_303 = objNull;
  510. if (true) then
  511. {
  512. _this = createVehicle ["Land_Vase_EP1", [3630.4988, 1350.447, 0.5694325], [], 0, "CAN_COLLIDE"];
  513. _vehicle_303 = _this;
  514. _this setDir -87.506157;
  515. _this setPos [3630.4988, 1350.447, 0.5694325];
  516. };
  517.  
  518. _vehicle_309 = objNull;
  519. if (true) then
  520. {
  521. _this = createVehicle ["MAP_MASH", [3593.3621, 1364.1465, 0.00012302399], [], 0, "CAN_COLLIDE"];
  522. _vehicle_309 = _this;
  523. _this setDir 90.718292;
  524. _this setPos [3593.3621, 1364.1465, 0.00012302399];
  525. };
  526.  
  527. _vehicle_314 = objNull;
  528. if (true) then
  529. {
  530. _this = createVehicle ["MAP_HBarrier5_round15", [3593.8242, 1368.7323, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  531. _vehicle_314 = _this;
  532. _this setDir -177.5293;
  533. _this setPos [3593.8242, 1368.7323, 3.8146973e-006];
  534. };
  535.  
  536. _vehicle_316 = objNull;
  537. if (true) then
  538. {
  539. _this = createVehicle ["MAP_HBarrier5_round15", [3589.7031, 1376.2318, 0.064902671], [], 0, "CAN_COLLIDE"];
  540. _vehicle_316 = _this;
  541. _this setDir -344.98474;
  542. _this setPos [3589.7031, 1376.2318, 0.064902671];
  543. };
  544.  
  545. _vehicle_318 = objNull;
  546. if (true) then
  547. {
  548. _this = createVehicle ["MAP_HBarrier5_round15", [3599.2339, 1367.7236, 0.00039482117], [], 0, "CAN_COLLIDE"];
  549. _vehicle_318 = _this;
  550. _this setDir -160.58795;
  551. _this setPos [3599.2339, 1367.7236, 0.00039482117];
  552. };
  553.  
  554. _vehicle_322 = objNull;
  555. if (true) then
  556. {
  557. _this = createVehicle ["MAP_HBarrier5_round15", [3606.5007, 1361.5056, 0.12250844], [], 0, "CAN_COLLIDE"];
  558. _vehicle_322 = _this;
  559. _this setDir -121.02487;
  560. _this setPos [3606.5007, 1361.5056, 0.12250844];
  561. };
  562.  
  563. _vehicle_324 = objNull;
  564. if (true) then
  565. {
  566. _this = createVehicle ["MAP_HBarrier5_round15", [3607.4443, 1356.1428, 0.12234411], [], 0, "CAN_COLLIDE"];
  567. _vehicle_324 = _this;
  568. _this setDir -91.265015;
  569. _this setPos [3607.4443, 1356.1428, 0.12234411];
  570. };
  571.  
  572. _vehicle_343 = objNull;
  573. if (true) then
  574. {
  575. _this = createVehicle ["MAP_MASH", [3593.5974, 1357.9565, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
  576. _vehicle_343 = _this;
  577. _this setDir 88.558571;
  578. _this setPos [3593.5974, 1357.9565, -3.8146973e-006];
  579. };
  580.  
  581. _vehicle_345 = objNull;
  582. if (true) then
  583. {
  584. _this = createVehicle ["MAP_MASH", [3593.9155, 1352.052, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  585. _vehicle_345 = _this;
  586. _this setDir 88.675217;
  587. _this setPos [3593.9155, 1352.052, 9.5367432e-007];
  588. };
  589.  
  590. _vehicle_348 = objNull;
  591. if (true) then
  592. {
  593. _this = createVehicle ["MAP_vojenska_palanda", [3593.1045, 1358.5834], [], 0, "CAN_COLLIDE"];
  594. _vehicle_348 = _this;
  595. _this setDir -90.357773;
  596. _this setPos [3593.1045, 1358.5834];
  597. };
  598.  
  599. _vehicle_351 = objNull;
  600. if (true) then
  601. {
  602. _this = createVehicle ["MAP_vojenska_palanda", [3592.7612, 1365.226, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  603. _vehicle_351 = _this;
  604. _this setDir -90.357773;
  605. _this setPos [3592.7612, 1365.226, -9.5367432e-007];
  606. };
  607.  
  608. _vehicle_357 = objNull;
  609. if (true) then
  610. {
  611. _this = createVehicle ["MAP_HBarrier5", [3607.5637, 1339.4415, 0.14648096], [], 0, "CAN_COLLIDE"];
  612. _vehicle_357 = _this;
  613. _this setDir -89.523178;
  614. _this setPos [3607.5637, 1339.4415, 0.14648096];
  615. };
  616.  
  617. _vehicle_360 = objNull;
  618. if (true) then
  619. {
  620. _this = createVehicle ["MAP_HBarrier5", [3607.5415, 1345.0374, 0.149131], [], 0, "CAN_COLLIDE"];
  621. _vehicle_360 = _this;
  622. _this setDir -89.523178;
  623. _this setPos [3607.5415, 1345.0374, 0.149131];
  624. };
  625.  
  626. _vehicle_362 = objNull;
  627. if (true) then
  628. {
  629. _this = createVehicle ["MAP_HBarrier5", [3607.5715, 1350.636, 0.20383328], [], 0, "CAN_COLLIDE"];
  630. _vehicle_362 = _this;
  631. _this setDir -89.523178;
  632. _this setPos [3607.5715, 1350.636, 0.20383328];
  633. };
  634.  
  635. _vehicle_365 = objNull;
  636. if (true) then
  637. {
  638. _this = createVehicle ["MAP_hospital_bench", [3603.8113, 1362.4324, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  639. _vehicle_365 = _this;
  640. _this setDir 51.12188;
  641. _this setPos [3603.8113, 1362.4324, -2.8610229e-006];
  642. };
  643.  
  644. _vehicle_367 = objNull;
  645. if (true) then
  646. {
  647. _this = createVehicle ["MAP_hospital_bench", [3604.7197, 1361.11, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  648. _vehicle_367 = _this;
  649. _this setDir 59.757969;
  650. _this setPos [3604.7197, 1361.11, 4.7683716e-006];
  651. };
  652.  
  653. _vehicle_369 = objNull;
  654. if (true) then
  655. {
  656. _this = createVehicle ["MAP_hospital_bench", [3605.4292, 1359.6842, 1.2397766e-005], [], 0, "CAN_COLLIDE"];
  657. _vehicle_369 = _this;
  658. _this setDir 68.66465;
  659. _this setPos [3605.4292, 1359.6842, 1.2397766e-005];
  660. };
  661.  
  662. _vehicle_427 = objNull;
  663. if (true) then
  664. {
  665. _this = createVehicle ["CDF_WarfareBFieldhHospital", [3602.7961, 1345.5201, -0.10321262], [], 0, "CAN_COLLIDE"];
  666. _vehicle_427 = _this;
  667. _this setDir -91.286598;
  668. _this setPos [3602.7961, 1345.5201, -0.10321262];
  669. };
  670.  
  671. _vehicle_435 = objNull;
  672. if (true) then
  673. {
  674. _this = createVehicle ["MAP_HBarrier5_round15", [3594.9419, 1375.8055, 0.049853358], [], 0, "CAN_COLLIDE"];
  675. _vehicle_435 = _this;
  676. _this setDir -381.92053;
  677. _this setPos [3594.9419, 1375.8055, 0.049853358];
  678. };
  679.  
  680. _vehicle_441 = objNull;
  681. if (true) then
  682. {
  683. _this = createVehicle ["MAP_HBarrier5_round15", [3601.3557, 1381.5282, 0.054900542], [], 0, "CAN_COLLIDE"];
  684. _vehicle_441 = _this;
  685. _this setDir -416.03064;
  686. _this setPos [3601.3557, 1381.5282, 0.054900542];
  687. };
  688.  
  689. _vehicle_443 = objNull;
  690. if (true) then
  691. {
  692. _this = createVehicle ["LADAWreck", [3640.2478, 1358.3907, 8.0108643e-005], [], 0, "CAN_COLLIDE"];
  693. _vehicle_443 = _this;
  694. _this setDir -16.338783;
  695. _this setPos [3640.2478, 1358.3907, 8.0108643e-005];
  696. };
  697.  
  698. _vehicle_444 = objNull;
  699. if (true) then
  700. {
  701. _this = createVehicle ["Misc_Cargo1B_military", [3637.8433, 1357.3213, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
  702. _vehicle_444 = _this;
  703. _this setDir -11.576715;
  704. _this setPos [3637.8433, 1357.3213, 2.2888184e-005];
  705. };
  706.  
  707. _vehicle_445 = objNull;
  708. if (true) then
  709. {
  710. _this = createVehicle ["Land_GuardShed", [3639.2366, 1362.5796, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  711. _vehicle_445 = _this;
  712. _this setDir -113.64156;
  713. _this setPos [3639.2366, 1362.5796, 9.5367432e-007];
  714. };
  715.  
  716. _vehicle_447 = objNull;
  717. if (true) then
  718. {
  719. _this = createVehicle ["Land_fort_bagfence_round", [3642.8958, 1364.4781, -0.013378452], [], 0, "CAN_COLLIDE"];
  720. _vehicle_447 = _this;
  721. _this setDir 63.86005;
  722. _this setPos [3642.8958, 1364.4781, -0.013378452];
  723. };
  724.  
  725. _vehicle_449 = objNull;
  726. if (true) then
  727. {
  728. _this = createVehicle ["ForestLargeCamoNet_DZ", [3616.3206, 1347.8481, 5.2452087e-005], [], 0, "CAN_COLLIDE"];
  729. _vehicle_449 = _this;
  730. _this setDir -99.603683;
  731. _this setPos [3616.3206, 1347.8481, 5.2452087e-005];
  732. };
  733.  
  734. _vehicle_451 = objNull;
  735. if (true) then
  736. {
  737. _this = createVehicle ["OutHouse_DZ", [3633.4792, 1366.4581, 2.0980835e-005], [], 0, "CAN_COLLIDE"];
  738. _vehicle_451 = _this;
  739. _this setDir -270.27994;
  740. _this setPos [3633.4792, 1366.4581, 2.0980835e-005];
  741. };
  742.  
  743. _vehicle_453 = objNull;
  744. if (true) then
  745. {
  746. _this = createVehicle ["OutHouse_DZ", [3633.4541, 1365.0232, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  747. _vehicle_453 = _this;
  748. _this setDir -268.16672;
  749. _this setPos [3633.4541, 1365.0232, 4.196167e-005];
  750. };
  751.  
  752. _vehicle_464 = objNull;
  753. if (true) then
  754. {
  755. _this = createVehicle ["CanvasHut_DZ", [3613.0635, 1385.24, 8.392334e-005], [], 0, "CAN_COLLIDE"];
  756. _vehicle_464 = _this;
  757. _this setDir -174.12865;
  758. _this setPos [3613.0635, 1385.24, 8.392334e-005];
  759. };
  760.  
  761. _vehicle_466 = objNull;
  762. if (true) then
  763. {
  764. _this = createVehicle ["AmmoCrates_NoInteractive_Small", [3610.7332, 1350.3428, 0.00012588501], [], 0, "CAN_COLLIDE"];
  765. _vehicle_466 = _this;
  766. _this setDir -219.11882;
  767. _this setPos [3610.7332, 1350.3428, 0.00012588501];
  768. clearWeaponCargoGlobal _this;
  769. clearMagazineCargoGlobal _this;
  770. clearBackpackCargoGlobal _this;
  771. };
  772.  
  773. _vehicle_467 = objNull;
  774. if (true) then
  775. {
  776. _this = createVehicle ["AmmoCrate_NoInteractive_", [3613.6289, 1350.1313], [], 0, "CAN_COLLIDE"];
  777. _vehicle_467 = _this;
  778. _this setDir 53.11993;
  779. _this setPos [3613.6289, 1350.1313];
  780. clearWeaponCargoGlobal _this;
  781. clearMagazineCargoGlobal _this;
  782. clearBackpackCargoGlobal _this;
  783. };
  784.  
  785. _vehicle_468 = objNull;
  786. if (true) then
  787. {
  788. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [3612.8169, 1350.6139], [], 0, "CAN_COLLIDE"];
  789. _vehicle_468 = _this;
  790. _this setDir 93.872978;
  791. _this setPos [3612.8169, 1350.6139];
  792. clearWeaponCargoGlobal _this;
  793. clearMagazineCargoGlobal _this;
  794. clearBackpackCargoGlobal _this;
  795. };
  796.  
  797. _vehicle_469 = objNull;
  798. if (true) then
  799. {
  800. _this = createVehicle ["MAP_USLaunchers", [3614.7649, 1350.4635, -2.9563904e-005], [], 0, "CAN_COLLIDE"];
  801. _vehicle_469 = _this;
  802. _this setDir 29.782228;
  803. _this setPos [3614.7649, 1350.4635, -2.9563904e-005];
  804. clearWeaponCargoGlobal _this;
  805. clearMagazineCargoGlobal _this;
  806. clearBackpackCargoGlobal _this;
  807. };
  808.  
  809. _vehicle_470 = objNull;
  810. if (true) then
  811. {
  812. _this = createVehicle ["MAP_RUVehicleAmmo", [3613.4563, 1347.1903, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  813. _vehicle_470 = _this;
  814. _this setDir 13.531783;
  815. _this setPos [3613.4563, 1347.1903, 2.8610229e-006];
  816. clearWeaponCargoGlobal _this;
  817. clearMagazineCargoGlobal _this;
  818. clearBackpackCargoGlobal _this;
  819. };
  820.  
  821. _vehicle_471 = objNull;
  822. if (true) then
  823. {
  824. _this = createVehicle ["MAP_SpecialWeapons", [3613.8352, 1344.3168, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  825. _vehicle_471 = _this;
  826. _this setDir 70.530014;
  827. _this setPos [3613.8352, 1344.3168, 2.8610229e-006];
  828. clearWeaponCargoGlobal _this;
  829. clearMagazineCargoGlobal _this;
  830. clearBackpackCargoGlobal _this;
  831. };
  832.  
  833. _vehicle_472 = objNull;
  834. if (true) then
  835. {
  836. _this = createVehicle ["MAP_USBasicAmmo", [3615.2505, 1349.1866, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  837. _vehicle_472 = _this;
  838. _this setDir -38.817047;
  839. _this setPos [3615.2505, 1349.1866, 3.8146973e-006];
  840. clearWeaponCargoGlobal _this;
  841. clearMagazineCargoGlobal _this;
  842. clearBackpackCargoGlobal _this;
  843. };
  844.  
  845. _vehicle_473 = objNull;
  846. if (true) then
  847. {
  848. _this = createVehicle ["MAP_Proxy_UsBasicAmmoBoxBig", [3616.2463, 1348.5126, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  849. _vehicle_473 = _this;
  850. _this setPos [3616.2463, 1348.5126, 2.8610229e-006];
  851. clearWeaponCargoGlobal _this;
  852. clearMagazineCargoGlobal _this;
  853. clearBackpackCargoGlobal _this;
  854. };
  855.  
  856. _vehicle_475 = objNull;
  857. if (true) then
  858. {
  859. _this = createVehicle ["MAP_Proxy_UsBasicAmmoBoxBig", [3616.197, 1348.2108, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  860. _vehicle_475 = _this;
  861. _this setPos [3616.197, 1348.2108, 9.5367432e-007];
  862. clearWeaponCargoGlobal _this;
  863. clearMagazineCargoGlobal _this;
  864. clearBackpackCargoGlobal _this;
  865. };
  866.  
  867. _vehicle_477 = objNull;
  868. if (true) then
  869. {
  870. _this = createVehicle ["MAP_Proxy_UsBasicAmmoBoxBig", [3616.1995, 1347.877, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
  871. _vehicle_477 = _this;
  872. _this setPos [3616.1995, 1347.877, 2.8610229e-006];
  873. clearWeaponCargoGlobal _this;
  874. clearMagazineCargoGlobal _this;
  875. clearBackpackCargoGlobal _this;
  876. };
  877.  
  878. _vehicle_483 = objNull;
  879. if (true) then
  880. {
  881. _this = createVehicle ["MAP_BagFenceLong", [3614.4871, 1354.8315, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  882. _vehicle_483 = _this;
  883. _this setDir -25.556124;
  884. _this setPos [3614.4871, 1354.8315, 9.5367432e-007];
  885. };
  886.  
  887. _vehicle_485 = objNull;
  888. if (true) then
  889. {
  890. _this = createVehicle ["MAP_BagFenceLong", [3612.1719, 1353.1515, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
  891. _vehicle_485 = _this;
  892. _this setDir -41.086845;
  893. _this setPos [3612.1719, 1353.1515, -9.5367432e-007];
  894. };
  895.  
  896. _vehicle_487 = objNull;
  897. if (true) then
  898. {
  899. _this = createVehicle ["MAP_BagFenceLong", [3610.0908, 1351.0471, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  900. _vehicle_487 = _this;
  901. _this setDir -47.670498;
  902. _this setPos [3610.0908, 1351.0471, 1.9073486e-006];
  903. };
  904.  
  905. _vehicle_491 = objNull;
  906. if (true) then
  907. {
  908. _this = createVehicle ["MAP_BagFenceLong", [3617.0588, 1355.7373], [], 0, "CAN_COLLIDE"];
  909. _vehicle_491 = _this;
  910. _this setDir -10.47888;
  911. _this setPos [3617.0588, 1355.7373];
  912. };
  913.  
  914. _vehicle_494 = objNull;
  915. if (true) then
  916. {
  917. _this = createVehicle ["MAP_BagFenceLong", [3617.9946, 1349.7874, -1.6212463e-005], [], 0, "CAN_COLLIDE"];
  918. _vehicle_494 = _this;
  919. _this setDir 64.192169;
  920. _this setPos [3617.9946, 1349.7874, -1.6212463e-005];
  921. };
  922.  
  923. _vehicle_496 = objNull;
  924. if (true) then
  925. {
  926. _this = createVehicle ["MAP_BagFenceLong", [3618.9595, 1347.0883, 9.5367432e-007], [], 0, "CAN_COLLIDE"];
  927. _vehicle_496 = _this;
  928. _this setDir -286.71875;
  929. _this setPos [3618.9595, 1347.0883, 9.5367432e-007];
  930. };
  931.  
  932. _vehicle_498 = objNull;
  933. if (true) then
  934. {
  935. _this = createVehicle ["MAP_BagFenceLong", [3619.3799, 1344.3608, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
  936. _vehicle_498 = _this;
  937. _this setDir 91.470131;
  938. _this setPos [3619.3799, 1344.3608, -2.8610229e-006];
  939. };
  940.  
  941. _vehicle_500 = objNull;
  942. if (true) then
  943. {
  944. _this = createVehicle ["MAP_BagFenceLong", [3618.4673, 1341.9006, -4.7683716e-006], [], 0, "CAN_COLLIDE"];
  945. _vehicle_500 = _this;
  946. _this setDir -50.513557;
  947. _this setPos [3618.4673, 1341.9006, -4.7683716e-006];
  948. };
  949.  
  950. _vehicle_503 = objNull;
  951. if (true) then
  952. {
  953. _this = createVehicle ["MAP_BagFenceLong", [3616.2388, 1340.5582, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
  954. _vehicle_503 = _this;
  955. _this setDir -11.679992;
  956. _this setPos [3616.2388, 1340.5582, 4.7683716e-006];
  957. };
  958.  
  959. _vehicle_505 = objNull;
  960. if (true) then
  961. {
  962. _this = createVehicle ["MAP_BagFenceLong", [3616.1558, 1351.8978, -1.9073486e-006], [], 0, "CAN_COLLIDE"];
  963. _vehicle_505 = _this;
  964. _this setDir -146.64897;
  965. _this setPos [3616.1558, 1351.8978, -1.9073486e-006];
  966. };
  967.  
  968. _vehicle_507 = objNull;
  969. if (true) then
  970. {
  971. _this = createVehicle ["MAP_BagFenceRound", [3613.084, 1384.1145, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
  972. _vehicle_507 = _this;
  973. _this setDir 6.391643;
  974. _this setPos [3613.084, 1384.1145, 3.8146973e-006];
  975. };
  976.  
  977. // LIGHTS //
  978.  
  979. _vehicle_510 = objNull;
  980. if (true) then
  981. {
  982. _this = createVehicle ["ASC_EU_LHVOld", [3633.5688, 1348.7576, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
  983. _vehicle_510 = _this;
  984. _this setDir -87.804726;
  985. _this setPos [3633.5688, 1348.7576, 1.5258789e-005];
  986. };
  987.  
  988. _vehicle_511 = objNull;
  989. if (true) then
  990. {
  991. _this = createVehicle ["ASC_EU_LHVOld", [3615.4556, 1385.4922, 0.45673981], [], 0, "CAN_COLLIDE"];
  992. _vehicle_511 = _this;
  993. _this setDir -146.31355;
  994. _this setPos [3615.4556, 1385.4922, 0.45673981];
  995. };
  996.  
  997. _vehicle_512 = objNull;
  998. if (true) then
  999. {
  1000. _this = createVehicle ["ASC_EU_LHVOld", [3598.3987, 1350.6422, 6.5803528e-005], [], 0, "CAN_COLLIDE"];
  1001. _vehicle_512 = _this;
  1002. _this setPos [3598.3987, 1350.6422, 6.5803528e-005];
  1003. };
  1004.  
  1005. _vehicle_513 = objNull;
  1006. if (true) then
  1007. {
  1008. _this = createVehicle ["ASC_EU_LHVOld", [3597.3191, 1391.8523, 1.9073486e-005], [], 0, "CAN_COLLIDE"];
  1009. _vehicle_513 = _this;
  1010. _this setDir -212.76752;
  1011. _this setPos [3597.3191, 1391.8523, 1.9073486e-005];
  1012. };
  1013.  
  1014. _vehicle_519 = objNull;
  1015. if (true) then
  1016. {
  1017. _this = createVehicle ["ASC_EU_BulbWHTB", [3602.8628, 1345.1647, 3.5268264], [], 0, "CAN_COLLIDE"];
  1018. _vehicle_519 = _this;
  1019. _this setPos [3602.8628, 1345.1647, 3.5268264];
  1020. };
  1021.  
  1022. _vehicle_521 = objNull;
  1023. if (true) then
  1024. {
  1025. _this = createVehicle ["ASC_EU_LHVOld", [3638.7756, 1364.3485, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
  1026. _vehicle_521 = _this;
  1027. _this setDir -263.88239;
  1028. _this setPos [3638.7756, 1364.3485, 5.3405762e-005];
  1029. };
  1030.  
  1031. // TRADERS //
  1032.  
  1033. // BUILDING AND PARTS
  1034. _unit_27 = objNull;
  1035. if (true) then
  1036. {
  1037. _this = createAgent ["RU_Worker1", [3596.7341, 1387.9135, 1.4305115e-005], [], 0, "CAN_COLLIDE"];
  1038. _unit_27 = _this;
  1039. _this setDir 91.785866;
  1040. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1041. _this setUnitAbility 0.60000002;
  1042. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  1043. };
  1044. // OVERWATCH WEAPONS : COMMENT OUT IF YOU ARE USING EPOCH ONLY!!!!
  1045. _unit_29 = objNull;
  1046. if (true) then
  1047. {
  1048. _this = createAgent ["UN_CDF_Soldier_Guard_EP1", [3613.2009, 1385.4399, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1049. _unit_29 = _this;
  1050. _this setDir -185.22591;
  1051. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1052. _this setUnitAbility 0.60000002;
  1053. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  1054. };
  1055. // MEDICAL TRADER
  1056. _unit_30 = objNull;
  1057. if (true) then
  1058. {
  1059. _this = createAgent ["Dr_Annie_Baker_EP1", [3601.5044, 1342.688, 2.1934509e-005], [], 0, "CAN_COLLIDE"];
  1060. _unit_30 = _this;
  1061. _this setDir 4.948113;
  1062. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1063. _this setUnitAbility 0.60000002;
  1064. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  1065. };
  1066. // FOOD AND DRINK
  1067. _unit_31 = objNull;
  1068. if (true) then
  1069. {
  1070. _this = createAgent ["CIV_EuroWoman01_EP1", [3630.3945, 1347.8938, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
  1071. _unit_31 = _this;
  1072. _this setDir -85.801231;
  1073. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1074. _this setUnitAbility 0.60000002;
  1075. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  1076. };
  1077. // VEHICLE TRADER
  1078. _unit_32 = objNull;
  1079. if (true) then
  1080. {
  1081. _this = createAgent ["Citizen2_EP1", [3639.2034, 1362.4855, 4.5776367e-005], [], 0, "CAN_COLLIDE"];
  1082. _unit_32 = _this;
  1083. _this setDir 61.171051;
  1084. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1085. _this setUnitAbility 0.60000002;
  1086. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  1087. };
  1088. // WEAPON TRADER
  1089. _unit_34 = objNull;
  1090. if (true) then
  1091. {
  1092. _this = createAgent ["CIV_EuroMan02_EP1", [3620.6226, 1345.807, 4.196167e-005], [], 0, "CAN_COLLIDE"];
  1093. _unit_34 = _this;
  1094. _this setDir 37.24831;
  1095. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1096. _this setUnitAbility 0.60000002;
  1097. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  1098. };
  1099. // AMMO TRADER
  1100. _unit_35 = objNull;
  1101. if (true) then
  1102. {
  1103. _this = createAgent ["CIV_EuroMan01_EP1", [3618.7217, 1350.1906, 5.7220459e-006], [], 0, "CAN_COLLIDE"];
  1104. _unit_35 = _this;
  1105. _this setDir 75.414505;
  1106. _this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0;";
  1107. _this setUnitAbility 0.60000002;
  1108. _this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;
  1109. };
  1110.  
  1111. // VEHICLE SPAWN LOCATION //
  1112.  
  1113. _vehicle_509 = objNull;
  1114. if (true) then
  1115. {
  1116. _this = createVehicle ["HeliHEmpty", [3650.363, 1355.6785, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
  1117. _vehicle_509 = _this;
  1118. _this setPos [3650.363, 1355.6785, 1.1444092e-005];
  1119. };
  1120.  
  1121. };
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