Advertisement
Guest User

Lo_PayDay

a guest
Jan 5th, 2012
45
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.78 KB | None | 0 0
  1. #include <a_samp>
  2. #include <dini>
  3.  
  4.  
  5. new Text:pd,pdoffen;
  6. forward Payday(playerid);
  7. forward PaydayOffen(playerid);
  8. #define Gehalt 5000
  9.  
  10.  
  11. enum PayDay_Info
  12. {
  13. pdtime,pdscore,er1,er2
  14. };
  15. new pdInfo[MAX_PLAYERS][PayDay_Info];
  16.  
  17. #if defined FILTERSCRIPT
  18.  
  19. public OnFilterScriptInit()
  20. {
  21. print("\n--------------------------------------");
  22. print(" Zahltag mit Aufgaben by Sven");
  23. print("--------------------------------------\n");
  24. return 1;
  25. }
  26.  
  27. public OnFilterScriptExit()
  28. {
  29. return 1;
  30. }
  31.  
  32. #else
  33.  
  34.  
  35. main()
  36. {
  37. print("\n----------------------------------");
  38. print(" Zahltag mit Aufgaben by Sven");
  39. print("----------------------------------\n");
  40. }
  41.  
  42. #endif
  43.  
  44.  
  45. public OnGameModeInit()
  46. {
  47. //____________________Payday____________________
  48. pd = TextDrawCreate(500.000000, 102.000000,"");
  49.  
  50.  
  51. TextDrawLetterSize(pd,0.3,0.8);
  52. TextDrawBackgroundColor(pd,0xffffffff);
  53. TextDrawSetShadow(pd,1);
  54. TextDrawColor(pd,-1);
  55. TextDrawSetShadow(pd,0);
  56. TextDrawSetProportional(pd,1);
  57. TextDrawFont(pd,1);
  58. TextDrawUseBox(pd, 1);
  59. TextDrawBoxColor(pd, 120);
  60.  
  61.  
  62.  
  63. AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  64. return 1;
  65. }
  66.  
  67. public OnGameModeExit()
  68. {
  69. return 1;
  70. }
  71.  
  72. public OnPlayerRequestClass(playerid, classid)
  73. {
  74. return 1;
  75. }
  76.  
  77. public OnPlayerConnect(playerid)
  78. {
  79. new name[128],save[128];
  80. GetPlayerName(playerid,name,sizeof(name));
  81. format(save,sizeof(save),"/Payday/%s.ini",name);
  82. new plname[MAX_PLAYER_NAME];
  83. GetPlayerName(playerid, plname, sizeof(plname));
  84. if(dini_Exists(save))
  85. {
  86. PDLaden(playerid);
  87. }
  88. else
  89. {
  90. dini_Create(save);
  91. dini_IntSet(save,"PayDay_Zeit",pdInfo[playerid][pdtime]);
  92. dini_IntSet(save,"PayDay_Level",pdInfo[playerid][pdscore]);
  93. pdInfo[playerid][pdtime] = 0;
  94. pdInfo[playerid][pdscore] = 0;
  95. }
  96. TextDrawShowForPlayer(playerid,pd);
  97. return 1;
  98. }
  99.  
  100. public OnPlayerDisconnect(playerid, reason)
  101. {
  102. return 1;
  103. }
  104.  
  105. public OnPlayerSpawn(playerid)
  106. {
  107. new pdstring[80];
  108. format(pdstring,sizeof(pdstring),"~w~Paydayzeit: ~r~%d~w~/60",pdInfo[playerid][pdtime]);
  109. TextDrawSetString(pd, pdstring);
  110. SetPlayerScore(playerid,pdInfo[playerid][pdscore]);
  111. SetTimer("Payday",60000,true);
  112. return 1;
  113. }
  114.  
  115. public OnPlayerDeath(playerid, killerid, reason)
  116. {
  117. return 1;
  118. }
  119.  
  120. public OnVehicleSpawn(vehicleid)
  121. {
  122. return 1;
  123. }
  124.  
  125. public OnVehicleDeath(vehicleid, killerid)
  126. {
  127. return 1;
  128. }
  129.  
  130. public OnPlayerText(playerid, text[])
  131. {
  132. return 1;
  133. }
  134.  
  135. public OnPlayerCommandText(playerid, cmdtext[])
  136. {
  137. return 0;
  138. }
  139.  
  140. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  141. {
  142. return 1;
  143. }
  144.  
  145. public OnPlayerExitVehicle(playerid, vehicleid)
  146. {
  147. return 1;
  148. }
  149.  
  150. public OnPlayerStateChange(playerid, newstate, oldstate)
  151. {
  152. return 1;
  153. }
  154.  
  155. public OnPlayerEnterCheckpoint(playerid)
  156. {
  157. return 1;
  158. }
  159.  
  160. public OnPlayerLeaveCheckpoint(playerid)
  161. {
  162. return 1;
  163. }
  164.  
  165. public OnPlayerEnterRaceCheckpoint(playerid)
  166. {
  167. return 1;
  168. }
  169.  
  170. public OnPlayerLeaveRaceCheckpoint(playerid)
  171. {
  172. return 1;
  173. }
  174.  
  175. public OnRconCommand(cmd[])
  176. {
  177. return 1;
  178. }
  179.  
  180. public OnPlayerRequestSpawn(playerid)
  181. {
  182. return 1;
  183. }
  184.  
  185. public OnObjectMoved(objectid)
  186. {
  187. return 1;
  188. }
  189.  
  190. public OnPlayerObjectMoved(playerid, objectid)
  191. {
  192. return 1;
  193. }
  194.  
  195. public OnPlayerPickUpPickup(playerid, pickupid)
  196. {
  197. return 1;
  198. }
  199.  
  200. public OnVehicleMod(playerid, vehicleid, componentid)
  201. {
  202. return 1;
  203. }
  204.  
  205. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  206. {
  207. return 1;
  208. }
  209.  
  210. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  211. {
  212. return 1;
  213. }
  214.  
  215. public OnPlayerSelectedMenuRow(playerid, row)
  216. {
  217. return 1;
  218. }
  219.  
  220. public OnPlayerExitedMenu(playerid)
  221. {
  222. return 1;
  223. }
  224.  
  225. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  226. {
  227. return 1;
  228. }
  229.  
  230. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  231. {
  232. return 1;
  233. }
  234.  
  235. public OnRconLoginAttempt(ip[], password[], success)
  236. {
  237. return 1;
  238. }
  239.  
  240. public OnPlayerUpdate(playerid)
  241. {
  242. return 1;
  243. }
  244.  
  245. public OnPlayerStreamIn(playerid, forplayerid)
  246. {
  247. return 1;
  248. }
  249.  
  250. public OnPlayerStreamOut(playerid, forplayerid)
  251. {
  252. return 1;
  253. }
  254.  
  255. public OnVehicleStreamIn(vehicleid, forplayerid)
  256. {
  257. return 1;
  258. }
  259.  
  260. public OnVehicleStreamOut(vehicleid, forplayerid)
  261. {
  262. return 1;
  263. }
  264.  
  265. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  266. {
  267. if(dialogid == 2555)
  268. {
  269. if(response)
  270. {
  271. pdInfo[playerid][er1] *= pdInfo[playerid][er2];
  272. if(strcmp(inputtext,pdInfo[playerid][er1]))
  273. {
  274. SendClientMessage(playerid,0x37FF00FF,"Du hast deinen Payday erhalten.");
  275. GivePlayerMoney(playerid,Gehalt);
  276. pdInfo[playerid][pdscore] += 1;
  277. KillTimer(pdoffen);
  278. }
  279. else if(!strcmp(inputtext,pdInfo[playerid][er1]))
  280. {
  281. SendClientMessage(playerid,0xFF0000FF,"Da das Ergebniss der Aufgabe falsch war erhälts du diese Stunden keinen Zahltag.");
  282. KillTimer(pdoffen);
  283. }
  284. }
  285. }
  286. return 1;
  287. }
  288.  
  289. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  290. {
  291. return 1;
  292. }
  293.  
  294. stock PDLaden(playerid)
  295. {
  296. new save[40],name[MAX_PLAYER_NAME];
  297. GetPlayerName(playerid,name,sizeof(name));
  298. format(save,sizeof(save),"/Payday/%s.ini",name);
  299. pdInfo[playerid][pdtime] =dini_Int(save,"PayDay_Zeit");
  300. pdInfo[playerid][pdscore] =dini_Int(save,"PayDay_Level");
  301. return 1;
  302. }
  303. public Payday(playerid)
  304. {
  305. new string[200],pdstring[80];
  306. pdInfo[playerid][pdtime] += 1;
  307. format(pdstring,sizeof(pdstring),"~w~Paydayzeit: ~r~%d~w~/60",pdInfo[playerid][pdtime]);
  308. TextDrawSetString(pd, pdstring);
  309. if(pdInfo[playerid][pdtime] >= 60)
  310. {
  311. new rand1 = 1 + random(9);
  312. new rand2 = 1 + random(9);
  313. pdInfo[playerid][er1] = rand1;
  314. pdInfo[playerid][er2] = rand2;
  315. pdInfo[playerid][pdtime] = 0;
  316. format(string,sizeof(string),"Bitte gib nun im Eingabefeld die Lösung für die Aufgabe:\n%d x %d=?\nein um deinen payday zu erhalten.\nDu hast exakt eine Minute Zeit. Viel erfolg:",pdInfo[playerid][er1],pdInfo[playerid][er2]);
  317. ShowPlayerDialog(playerid,2555,DIALOG_STYLE_INPUT,"Payday",string,"Bestätigen","Abbrechen");
  318. format(pdstring,sizeof(pdstring),"~w~Paydayzeit: ~r~%d~w~/60",pdInfo[playerid][pdtime]);
  319. TextDrawSetString(pd, pdstring);
  320. }
  321. new save[40],name[MAX_PLAYER_NAME];
  322. GetPlayerName(playerid,name,sizeof(name));
  323. format(save,sizeof(save),"/Payday/%s.ini",name);
  324. dini_IntSet(save,"PayDay_Zeit",pdInfo[playerid][pdtime]);
  325. dini_IntSet(save,"PayDay_Level",pdInfo[playerid][pdscore]);
  326. return 1;
  327. }
  328. public PaydayOffen(playerid)
  329. {
  330. ShowPlayerDialog(playerid,2556,DIALOG_STYLE_INPUT,"Payday","Du hast nach einer Minute immernoch keine Antwort gegeben,\nweshalb wir vermuten müssen das du AFK bist,\ndadurch bekommst du diese Stunden keinen Payday","Bestätigen","Bestätigen");
  331. return 1;
  332. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement