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- float volume = 1.0; //Volume 0.0 - 1.0;
- default
- {
- collision_start(integer num)
- {
- if(llDetectedType(0) & AGENT)
- {
- llPlaySound(llGetInventoryName(INVENTORY_SOUND,llFloor(llFrand(llGetInventoryNumber(INVENTORY_SOUND)))),1.0);
- llSetTimerEvent(1.0);
- }
- }
- timer()
- {
- }
- attach(key uid)
- {
- }
- }
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