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- include()
- local Cops = {
- "cinfantry1",
- "cinfantry2",
- "cinfantry3",
- "cinfantry4",
- "cinfantry5",
- "cinfantry6",
- "cinfantry7",
- "cinfantry8",
- "cinfantry9",
- "cinfantry10",
- "crecon1",
- "crecon2",
- "crecon3",
- "crecon4",
- "crecon5",
- "crecon6",
- "crecon7",
- "crecon8",
- "crecon9",
- "crecon10",
- "cballistic1",
- "cballistic2",
- "cballistic3",
- "cballistic4",
- "cballistic5",
- "cballistic6",
- "cballistic7",
- "cballistic8",
- "cballistic9",
- "cballistic10",
- "csupport1",
- "csupport2",
- "csupport3",
- "csupport4",
- "csupport5",
- "csupport6",
- "csupport7",
- "csupport8",
- "csupport9",
- "csupport10",
- "cmarksman1",
- "cmarksman2",
- "cmarksman3",
- "cmarksman4",
- "cmarksman5",
- "cmarksman6",
- "cmarksman7",
- "cmarksman8",
- "cmarksman9",
- "cmarksman10",
- "cspecial1",
- "cspecial2",
- "cspecial3",
- "cspecial4",
- "cspecial5",
- "cspecial6",
- "cspecial7",
- "cspecial8",
- "cspecial9",
- "cspecial10"
- }
- local Robbers = {
- "rinfantry1",
- "rinfantry2",
- "rinfantry3",
- "rinfantry4",
- "rinfantry5",
- "rinfantry6",
- "rinfantry7",
- "rinfantry8",
- "rinfantry9",
- "rinfantry10",
- "rrecon1",
- "rrecon2",
- "rrecon3",
- "rrecon4",
- "rrecon5",
- "rrecon6",
- "rrecon7",
- "rrecon8",
- "rrecon9",
- "rrecon10",
- "rballistic1",
- "rballistic2",
- "rballistic3",
- "rballistic4",
- "rballistic5",
- "rballistic6",
- "rballistic7",
- "rballistic8",
- "rballistic9",
- "rballistic10",
- "rsupport1",
- "rsupport2",
- "rsupport3",
- "rsupport4",
- "rsupport5",
- "rsupport6",
- "rsupport7",
- "rsupport8",
- "rsupport9",
- "rsupport10",
- "rmarksman1",
- "rmarksman2",
- "rmarksman3",
- "rmarksman4",
- "rmarksman5",
- "rmarksman6",
- "rmarksman7",
- "rmarksman8",
- "rmarksman9",
- "rmarksman10",
- "rspecial1",
- "rspecial2",
- "rspecial3",
- "rspecial4",
- "rspecial5",
- "rspecial6",
- "rspecial7",
- "rspecial8",
- "rspecial9",
- "rspecial10"
- }
- local meta = FindMetaTable("Player")
- function GM:PlayerShouldTakeDamage( ply, target )
- print("WILL THIS EVEN WORK")
- if ply:IsPlayer() then
- if ply:IsTeamOne() == target:IsTeamOne() then
- return false
- elseif ply:IsTeamTwo() == target:IsTeamTwo() then
- return false
- end
- end
- return true
- end
- function meta:IsTeamOne()
- return table.HasValue(Cops, string.upper("TEAM_"..self:Team()))
- end
- function meta:IsTeamTwo()
- return table.HasValue(Robbers,string.upper("TEAM_"..self:Team()))
- end
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