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- Heya guys, OmniaX here again bringing you the third Bug Core in the CC's :D
- I was p excited for this one, because I really needed an excuse to use a Leavanny but I was so lazy I just waited till its release.
- I first tried the SD set but after some testing figured it doesnt really work, and I also had a Mega-Pinsir at first.
- After I've done some thinking, I decided to drop the offensive set and run a somewhat more supportive set, which you will see later below on my team .
- The Genesect was p standart, U-turn for pivoting and basically getting out of bad situations, STAB Flash Cannon For Togekiss,Rock types ETC. Flamethrower basically swept steel after Heatran is down, and Ice beam for Ground/Fly.
- Volcarona.
- Also a standart set, 3 attax, HP Ground as the third, for Fire/Rock/Steel/Heatran coverage , with the bulky evs for persaverance.
- And generally because its better IMO.
- Forretress.
- My Hazard setter, Spinner and Physical wall.
- Provided the role of a fodder late games or when isnt rly needed ( eg. against Fire after setting Stealth Rock )
- And Gyro for anything too fast, to weaken it a bit and then KO with something else.
- Heracross-Mega.
- NGL, this was my first time actually using this Mega.
- A COMPLETE MONSTER after Sticky Web is set.
- Is a win-con against Water/Fighting( After Infernape/Hawlucha is down )/Rock/Dark/Psy/Normal/Steel.
- Probably the scariest Mega with a web being set.
- Durant.
- This slot was previously taken by AV Armaldo, because it was a secondary spinner, had KnockOff and access to EdgeQuake, but was removed because of.. its speed I guess..
- Durant was the choice becuase of its amazing power, awesome movepool, and access to Hone Claws.
- With the incredible Attack boost it gets from both Hustle and Life Orb, I just had to use this thing.
- Here's the team:
- Leavanny @ Focus Sash
- Ability: Chlorophyll
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Leaf Blade
- - Knock Off
- - Heal Bell
- - Sticky Web
- Volcarona @ Leftovers
- Ability: Flame Body
- EVs: 248 HP / 232 Def / 28 Spe
- Bold Nature
- - Fiery Dance
- - Bug Buzz
- - Hidden Power [Ground]
- - Quiver Dance
- Durant @ Life Orb
- Ability: Hustle
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Crunch
- - Rock Slide
- - Superpower
- - Hone Claws
- Forretress @ Red Card
- Ability: Sturdy
- EVs: 248 HP / 8 Atk / 252 Def
- Relaxed Nature
- IVs: 0 Spe
- - Gyro Ball
- - Rapid Spin
- - Stealth Rock
- - Spikes
- Genesect @ Choice Scarf
- Ability: Download
- EVs: 4 Atk / 252 SpA / 252 Spe
- Hasty Nature
- - Flash Cannon
- - U-turn
- - Ice Beam
- - Flamethrower
- Heracross @ Heracronite
- Ability: Moxie
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Close Combat
- - Pin Missile
- - Rock Blast
- - Bullet Seed
- This team was struggling alot against fire. Especially when Durant decided to go blind on a Charizard with Rock slide ;/
- I also struggled against fairy, since I only had 1 single Steel move, which ironically was one of the reasons to run durant in the first place, but I figured out its not as hard as the rest.
- Scarf Heatran was also a problem by its own, since I had no switch ins for it ;/
- Flying was pretty harsh because of how fragile Forretress is against Thundy,,,Any Mega Zard,,,Taunt Skarm/Buzz,,,Togekiss ETC.
- Anyway that about sums it up, thanks for reading ;D
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