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- ************ : log created on : Wednesday July 27 2016 @ 11:27:48
- 00:00:00.000 : [sys] running on x86_64 / Windows 10 x64 (version 10.0)
- 00:00:00.000 : [sys] DirectX version : 4.09.00.0904
- 00:00:00.000 : [sys] Command line: C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
- 00:00:00.000 : [cpu] CPU0: AuthenticAMD [AMD FX(tm)-6300 Six-Core Processor ] with 3 cores (6 threads) at ~3516MHz.
- 00:00:00.000 : [sys] using 2 worker thread(s)
- 00:00:00.000 : [sys] and 3 worker threads for IO.
- 00:00:00.000 : [sys] plus 2 real-time worker threads.
- 00:00:00.001 : [sys] using QPC / TSC invariant timer, frequency 3433389Hz
- 00:00:00.001 : [mem] physical total: 12270M
- 00:00:00.001 : [mem] physical avail: 7981M
- 00:00:00.001 : [mem] virtual total: 134217727M
- 00:00:00.001 : [mem] virtual avail: 134217117M
- 00:00:00.001 : [mem] Trying to allocate memory pool (819200K)
- 00:00:00.001 : [mem] Allocated 5 temporary loading buffer(s)
- 00:00:00.016 : [xinput] Using XInput version 1.4.0
- 00:00:00.024 : [hashfs] effect.scs: Mounted, 8452 entries
- 00:00:00.071 : [hashfs] base.scs: Mounted and validated, 43609 entries (AA6D415932C7FCA14383EEF07C56E40BD4A3602BB7FFF39BCC246589910093D)
- 00:00:00.072 : [hashfs] core.scs: Mounted and validated, 8 entries (403DFC7AA2BD72E949ED5FE6E7B923A2718535387FA100EBE37F2568170A104)
- 00:00:00.216 : [hashfs] def.scs: Mounted and validated, 6879 entries (E66A7E252B8959ABABD08D24ACBF8D4E9904D83EE4BD352E184041FD757948D)
- 00:00:00.303 : [hashfs] locale.scs: Mounted and validated, 172 entries (EFC6930DA48D01A2A221AA69C2E157780C9D0FD5E0402FDA1DA2DD7EF4A712E)
- 00:00:00.304 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (B60D1ACAC7060DCA1E460AEC85B2C5E71137CB53A09E5F9104C7AAA78FD6FB8)
- 00:00:00.304 : [ufs] Home directory: 'C:/Users/Lukas/Documents/Euro Truck Simulator 2'.
- 00:00:00.305 : <WARNING> [mod] Mod package 'Off' does not contain a manifest file 'manifest.sii', creating default information set.
- 00:00:00.306 : [zipfs] Earth-Truckers.de-pack.scs: read ok, 49 entries [0x2ea41f25]
- 00:00:00.306 : <WARNING> [mods] Unknown category 'trailer,truck
- ' defined for Earth-Truckers.de-pack. Ignoring.
- 00:00:00.306 : <WARNING> [mods] No valid categories defined for Earth-Truckers.de-pack. Setting defaults.
- 00:00:00.306 : <ERROR> [mods] Invalid mod manager icon name Earth-Truckers.jpg for package Earth-Truckers.de-pack.
- 00:00:00.306 : <ERROR> [mods] For icon names you can use only alpha-numeric both lower and uppercase characters underscores(_) and dots(.).
- 00:00:00.307 : [zipfs] earth_truckers_final.scs: read ok, 677 entries [0]
- 00:00:00.307 : <WARNING> [mod] Mod package 'earth_truckers_final' does not contain a manifest file 'manifest.sii', creating default information set.
- 00:00:00.308 : [zipfs] ET-test.scs: read ok, 409 entries [0]
- 00:00:00.308 : <WARNING> [mod] Mod package 'ET-test' does not contain a manifest file 'manifest.sii', creating default information set.
- 00:00:00.309 : [zipfs] ET-test1.scs: read ok, 408 entries [0]
- 00:00:00.309 : <WARNING> [mod] Mod package 'ET-test1' does not contain a manifest file 'manifest.sii', creating default information set.
- 00:00:00.310 : [zipfs] ET-Trailer.scs: read ok, 83 entries [0]
- 00:00:00.310 : <WARNING> [mod] Mod package 'ET-Trailer' does not contain a manifest file 'manifest.sii', creating default information set.
- 00:00:00.310 : [zipfs] job_reward.scs: read ok, 96 entries [0]
- 00:00:00.310 : <WARNING> [mod] Mod package 'job_reward' does not contain a manifest file 'manifest.sii', creating default information set.
- 00:00:00.312 : [zipfs] leds_edited_by_eduh.scs: read ok, 1105 entries [0x2c2c2c2c]
- 00:00:00.312 : <WARNING> [mod] Mod package 'leds_edited_by_eduh' does not contain a manifest file 'manifest.sii', creating default information set.
- 00:00:00.313 : [hashfs] promods-assets-v203.scs: Mounted, 23897 entries
- 00:00:00.322 : [zipfs] promods-def-v203.scs: read ok, 9635 entries [0x89b7948a]
- 00:00:00.324 : [zipfs] promods-map-v203.scs: read ok, 1848 entries [0x6e217814]
- 00:00:00.324 : [hashfs] promods-media-v203.scs: Mounted, 135 entries
- 00:00:00.325 : [hashfs] promods-model1-v203.scs: Mounted, 28380 entries
- 00:00:00.326 : [hashfs] promods-model2-v203.scs: Mounted, 11409 entries
- 00:00:00.327 : [zipfs] Scania_V8_sound_V.8.5_without__le.scs: read ok, 92 entries [0x2d239984]
- 00:00:00.335 : [zipfs] zzzzzzzzzzz scaniamegastore.scs: read ok, 6341 entries [0]
- 00:00:00.336 : <WARNING> [mod] Mod package 'zzzzzzzzzzz scaniamegastore' does not contain a manifest file 'manifest.sii', creating default information set.
- 00:00:00.336 : [mod_package_manager] Requesting Steam Workshop content..
- 00:00:00.336 : exec /home/config.cfg
- 00:00:00.336 : [sys] Executing /home/config.cfg ...
- 00:00:00.337 : uset r_full_resolution_corrections "0"
- 00:00:00.337 : uset r_force_color_shadowmaps "0"
- 00:00:00.337 : uset g_mm_help_shown "1"
- 00:00:00.337 : uset g_force_online_lscrs "0"
- 00:00:00.337 : uset g_frame_image_fmt "jpg"
- 00:00:00.337 : uset g_frames_path ""
- 00:00:00.337 : uset g_hw_info "1"
- 00:00:00.337 : uset g_line_sort "0"
- 00:00:00.337 : uset g_cargo_sort "10"
- 00:00:00.337 : uset g_tooltip_delay "0.4"
- 00:00:00.337 : uset g_global_force_load_selector "0"
- 00:00:00.337 : uset g_desktop_fadeout "60"
- 00:00:00.337 : uset g_disable_hud_activation "0"
- 00:00:00.337 : uset g_show_game_elements "1"
- 00:00:00.337 : uset r_wireframe "0"
- 00:00:00.337 : uset g_interior_camera_zero_pitch "0"
- 00:00:00.338 : uset r_segment_buffer_size "128"
- 00:00:00.338 : uset r_multimon_exterior_in_aux "0"
- 00:00:00.338 : uset r_multimon_interior_in_main "1"
- 00:00:00.338 : uset r_multimon_rotation_aux "0"
- 00:00:00.338 : uset r_multimon_rotation_right "0"
- 00:00:00.338 : uset r_multimon_rotation_left "0"
- 00:00:00.338 : uset r_multimon_rotation_center "0"
- 00:00:00.338 : uset r_multimon_vert_offset_right "0"
- 00:00:00.338 : uset r_multimon_vert_offset_left "0"
- 00:00:00.338 : uset r_multimon_border_fov_right "0"
- 00:00:00.338 : uset r_multimon_border_fov_left "0"
- 00:00:00.338 : uset r_multimon_fov_vertical "0"
- 00:00:00.338 : uset r_multimon_fov_horizontal "50"
- 00:00:00.338 : uset r_multimon_mode "0"
- 00:00:00.338 : uset r_use_depth_bounds "1"
- 00:00:00.338 : uset r_show_light_pixel_coverage "0"
- 00:00:00.338 : uset r_deferred_debug "0"
- 00:00:00.338 : uset r_mirror_scale_y "2"
- 00:00:00.338 : uset r_mirror_scale_x "2"
- 00:00:00.338 : uset r_scale_y "1.25"
- 00:00:00.339 : uset r_scale_x "1.25"
- 00:00:00.339 : uset r_normal_maps "1"
- 00:00:00.339 : uset r_sunshafts "1"
- 00:00:00.339 : uset r_color_saturation "1.0"
- 00:00:00.339 : uset r_color_yellow_blue "0.0"
- 00:00:00.339 : uset r_color_magenta_green "0.0"
- 00:00:00.339 : uset r_color_cyan_red "0.0"
- 00:00:00.339 : uset r_color_correction "1"
- 00:00:00.339 : uset r_cloud_shadows "1"
- 00:00:00.339 : uset r_dof_filter_size "0.5"
- 00:00:00.339 : uset r_dof_transition "400.0"
- 00:00:00.339 : uset r_dof_start "200.0"
- 00:00:00.339 : uset r_dof "1"
- 00:00:00.339 : uset r_mlaa_threshold "1.0"
- 00:00:00.339 : uset r_mlaa "0"
- 00:00:00.339 : uset r_hdr "1"
- 00:00:00.339 : uset r_fake_shadows "2"
- 00:00:00.339 : uset r_sun_shadow_texture_size "4096"
- 00:00:00.340 : uset r_sun_shadow_quality "4"
- 00:00:00.340 : uset r_mirror_group "3"
- 00:00:00.340 : uset r_mirror_view_distance "400"
- 00:00:00.340 : uset r_deferred_mirrors "2"
- 00:00:00.340 : uset r_deferred "1"
- 00:00:00.340 : uset r_nowmi "0"
- 00:00:00.340 : uset r_startup_progress "0"
- 00:00:00.340 : uset r_setup_done "1"
- 00:00:00.340 : uset r_gamma "1"
- 00:00:00.340 : uset r_manual_stereo_buffer_scale "1.0"
- 00:00:00.340 : uset r_manual_stereo_ui_fov_game "100"
- 00:00:00.340 : uset r_manual_stereo_ui_fov "80"
- 00:00:00.340 : uset r_manual_stereo_ui_dist_game "0.5"
- 00:00:00.340 : uset r_manual_stereo_ui_dist "0.8"
- 00:00:00.340 : uset r_manual_stereo_in_menu "1"
- 00:00:00.340 : uset r_nv_stereo_mode "2"
- 00:00:00.340 : uset r_minimal_unfinished_frames "0"
- 00:00:00.340 : uset r_no_frame_tracking "0"
- 00:00:00.340 : uset r_msaa "0"
- 00:00:00.340 : uset r_fullscreen "1"
- 00:00:00.341 : uset r_mode "1920x1080x32x0"
- 00:00:00.341 : uset r_path ""
- 00:00:00.341 : uset r_device "gl"
- 00:00:00.341 : uset i_virtual_cursor_speed "500.0"
- 00:00:00.341 : uset g_trackir "1"
- 00:00:00.341 : uset g_lod_factor_pedestrian "1.0"
- 00:00:00.341 : uset g_pedestrian "1"
- 00:00:00.341 : uset g_light_span_factor "1"
- 00:00:00.341 : uset g_light_distance_factor "1"
- 00:00:00.341 : uset g_vehicle_flare_lights "1"
- 00:00:00.341 : uset g_auto_traffic_headlights "1"
- 00:00:00.341 : uset g_lod_factor_parked "1.0"
- 00:00:00.341 : uset g_lod_factor_traffic "1.0"
- 00:00:00.341 : uset g_traffic "1"
- 00:00:00.341 : uset g_kdop_preview "0"
- 00:00:00.341 : uset g_screenshot_on_bug "0"
- 00:00:00.341 : uset g_debug_map_limits "0"
- 00:00:00.341 : uset g_city_name_move "0"
- 00:00:00.341 : uset g_developer "1"
- 00:00:00.342 : uset g_steam_rich_presence "1"
- 00:00:00.342 : uset g_steam_browser "1"
- 00:00:00.342 : uset g_steam_screenshots "2"
- 00:00:00.342 : uset g_artist_id "0"
- 00:00:00.342 : uset g_save_format "0"
- 00:00:00.342 : uset g_flyspeed "20"
- 00:00:00.342 : uset g_online_loading_screens "1"
- 00:00:00.342 : uset g_news "1"
- 00:00:00.342 : uset g_colbox "0"
- 00:00:00.342 : uset g_radio_mode "2"
- 00:00:00.342 : uset g_ignore_low_fps "0"
- 00:00:00.342 : uset g_truck_light_quality "1"
- 00:00:00.342 : uset g_truck_light_specular "1"
- 00:00:00.342 : uset g_gfx_all_scales "0"
- 00:00:00.342 : uset g_gfx_advanced "1"
- 00:00:00.342 : uset g_gfx_quality "2"
- 00:00:00.342 : uset g_hq_3d_scale "0.0"
- 00:00:00.342 : uset g_hq_3d_screenshot "0"
- 00:00:00.343 : uset g_menu_aa_limit "8"
- 00:00:00.343 : uset g_additional_water_fov "20.0f"
- 00:00:00.343 : uset g_rain_reflect_hookups "1"
- 00:00:00.343 : uset g_rain_reflect_actor "1"
- 00:00:00.343 : uset g_rain_reflect_traffic "1"
- 00:00:00.343 : uset g_rain_reflect_cache "1"
- 00:00:00.343 : uset g_rain_reflection "3"
- 00:00:00.343 : uset g_reflection "3"
- 00:00:00.343 : uset g_grass_density "3"
- 00:00:00.343 : uset g_veg_detail "2"
- 00:00:00.343 : uset g_minicon "0"
- 00:00:00.343 : uset g_console "1"
- 00:00:00.343 : uset g_texture_usage_stats "0"
- 00:00:00.343 : uset g_fps "0"
- 00:00:00.343 : uset g_stream_exts ".ogg;.mp3"
- 00:00:00.343 : uset r_vsync "1"
- 00:00:00.343 : uset r_anisotropy_factor "1"
- 00:00:00.343 : uset r_texture_detail "0"
- 00:00:00.343 : uset t_locked_fps "0"
- 00:00:00.343 : uset t_averaging_window_length "20"
- 00:00:00.361 : [lang] Language autodetection: 407
- 00:00:00.371 : Selected language: de_de
- 00:00:00.371 : Euro Truck Simulator 2 init ver.1.24.4.3s (rev. e03a6b98df74)
- 00:00:00.383 : [net] LOG INFO: Started
- 00:00:00.405 : Setting UI reference mode to: 1440x900...
- 00:00:00.405 : [gfx] Selected rendering device: gl
- 00:00:00.574 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_bridged_display WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle
- 00:00:00.599 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
- 00:00:00.610 : [gl] CDS init: OK
- 00:00:00.622 : [gl] SetPixelFormat: OK (#10, color 32 bits, depth 24 bits).
- 00:00:00.623 : [gl] wglCreateContextAttribs: OK
- 00:00:00.675 : [gl] Max anisotropy factor: 16.000000
- 00:00:00.678 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
- 00:00:00.678 : [gl] vendor: NVIDIA Corporation
- 00:00:00.678 : [gl] version: 4.5.0 NVIDIA 368.39
- 00:00:00.678 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- 00:00:00.678 : [gl] Using NV4X rendering path
- 00:00:00.678 : [gl] Setting vsync period to 1 (requested 1)
- 00:00:00.948 : [al] device: OpenAL Soft
- 00:00:00.948 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
- 00:00:00.958 : [al] vendor: OpenAL Community
- 00:00:00.958 : [al] version: 1.1 ALSOFT 1.14
- 00:00:00.958 : [al] renderer: OpenAL Soft
- 00:00:00.958 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
- 00:00:00.958 : [snd] Started sound update thread
- 00:00:00.966 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
- 00:00:00.967 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
- 00:00:00.998 : [di8] Initializing device 'Logitech Driving Force GT USB' as '{041DAF70-AE4C-11E5-8005-444553540000}|{C29A046D-0000-0000-0000-504944564944}'
- 00:00:01.001 : [di8] FF Constant force supported
- 00:00:01.002 : [di8] FF Ramp force supported
- 00:00:01.002 : [di8] FF Square force supported
- 00:00:01.002 : [di8] FF Sine force supported
- 00:00:01.002 : [di8] FF Triangle force supported
- 00:00:01.002 : [di8] FF SawtoothUp force supported
- 00:00:01.002 : [di8] FF SawtoothDown force supported
- 00:00:01.002 : [di8] FF Spring force supported
- 00:00:01.002 : [di8] FF Damper force supported
- 00:00:01.002 : [di8] FF Inertia force supported
- 00:00:01.002 : [di8] FF Friction force supported
- 00:00:01.003 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
- 00:00:01.053 : [hashfs] dlc_christmas.scs: Mounted and validated, 554 entries (EFDD3BCCB34C520EE7B270D60367F3FE357FC35CABC88B6D93B25FB09B2A14A)
- 00:00:01.241 : [hashfs] dlc_east.scs: Mounted and validated, 854 entries (47CF92C549D60463D2FF5B89CE37D72FF7C42F94EF6252AD571820FC49DB904)
- 00:00:01.246 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (1A5DC4D3BAF08DA832C376A935ABED0832B42E1CD2F65EE85EAE557BDA92F2A)
- 00:00:01.250 : [hashfs] dlc_flags_de.scs: Mounted and validated, 247 entries (051C6A58BE51366E0FCE8DC87D751870EDF00838F1D8F7646D3C4EB947EEF41)
- 00:00:01.255 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (836295A62C0EFBB788CD388AA2908035B52526B998A24892AAC24B02EF978C2)
- 00:00:01.259 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 209 entries (91FC298BCC148EBDC499A38B2738B2E4DA060B5458D553B73220BB3869298CF)
- 00:00:01.263 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (8C1E0568CBCFFCE1C74992F29C681CBFB0E4BD42BCBD9EA586B1A78F110D67B)
- 00:00:01.267 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (9B08470118354AE1663F73CA51D5B12099F40FC2414DDC70F5E0FB770A1B329)
- 00:00:01.271 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 235 entries (748F1D3D7465E6C11829697E5E906B7FEAE28636665568FF5DA8153E42267C5)
- 00:00:01.275 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 206 entries (3AC3339142F7EF1827E6292B4EEB518F2BE485A94F20E95BB056C3581CDA1C7)
- 00:00:01.280 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (6C5831A711C957D03719F39774CACD42D4D0648295B5AE4E5F5C591AC13BD95)
- 00:00:01.285 : [hashfs] dlc_metallics2.scs: Mounted and validated, 248 entries (3356E59B45085091564B0E166279E8E0548D05302981F4C8C80825A9AEEBA7E)
- 00:00:01.317 : [hashfs] dlc_mighty_griffin.scs: Mounted and validated, 1106 entries (9A70BB009888AEEE09941DCAFD3C355D8F086CFD5F8996C64B3C96BAA3E71C0)
- 00:00:01.324 : [hashfs] dlc_nature.scs: Mounted and validated, 463 entries (7CFC8866CA18A7612CCC968DD20A6A30308391BE780AF973CE1C1076910CC62)
- 00:00:02.161 : [hashfs] dlc_north.scs: Mounted and validated, 5662 entries (E90A47FF52291B27C1FC70DF030D22ECB971B7E4D082BA1A695EAF33C4B6B0E)
- 00:00:02.316 : [hashfs] dlc_phys_flags.scs: Mounted and validated, 8107 entries (1EED0D9E5D1AB0EF5B2AC935BD22C797D739981832F719556E9A8466ED44562)
- 00:00:02.327 : [hashfs] dlc_raven.scs: Mounted and validated, 240 entries (FD0FFFFD1C39D2E45795C4E94828AA6877B8BAEA5EF4E0824FB68A0B5D1CCD2)
- 00:00:02.359 : [hashfs] dlc_rims.scs: Mounted and validated, 542 entries (D026E1CF52408D2DED0A9A4D36CC9702DCDABDA382091D9559FF6F24F62CA5F)
- 00:00:02.363 : [hashfs] dlc_rocket_league.scs: Mounted and validated, 122 entries (8713AC347680E5B1381C7F59F6F624C77396CB5F2DE6F850020A498B877CB50)
- 00:00:02.394 : [hashfs] dlc_toys.scs: Mounted and validated, 1250 entries (B3367DEA0C17E5660AF0A2115E808523E8682D94C97CE8E25F9E6A594A0E6F0)
- 00:00:02.483 : [hashfs] dlc_trailers.scs: Mounted and validated, 628 entries (469E0CC23BFEF82B1D86BFF4BCF53DFEEB617D6751C404F7D4BC26BF1082365)
- 00:00:02.488 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (ACCCD15372C4BABD98E17701D110A9E39BAC24F660C45B02C390DBD7834C746)
- 00:00:02.500 : [hashfs] dlc_winter.scs: Mounted and validated, 664 entries (EDF928DB22F74CCD01CAFC8526F9D69558001EA7E92EF35341770FF53857225)
- 00:00:02.553 : [zipfs] universal.zip: read ok, 3456 entries [0xf7d04db2]
- 00:00:02.555 : [mod_package_manager] Received steam workshop content (received 4 mods, loaded 4, scheduled for download 0)..
- 00:00:02.556 : dispatch
- 00:00:02.556 : exit
- 00:00:03.839 : [ui] Controller setup start
- 00:00:03.842 : [inp] Classifying devices
- 00:00:03.842 : [inp] Analyzing "Logitech Driving Force GT USB" "di8.'{041DAF70-AE4C-11E5-8005-444553540000}|{C29A046D-0000-0000-0000-504944564944}'"
- 00:00:03.843 : [inp] Applying input.steer.logitech.driving.force.gt
- 00:00:03.844 : [inp] Applying input.pedals.logitech.driving.force.gt.combined
- 00:00:03.845 : [inp] Applying input.clutch.default
- 00:00:03.845 : [inp] Applying input.look.default
- 00:00:03.846 : [inp] Applying input.gearbox.updown.logitech.driving.force.gt
- 00:00:03.846 : [inp] Applying input.gearbox.drive.default
- 00:00:03.847 : [inp] Applying input.gearbox.hshifter.default
- 00:00:03.847 : [inp] Applying input.gearbox.hshifter.switch.default
- 00:00:03.847 : [inp] Applying input.info.logitech.driving.force.gt
- 00:00:03.848 : [inp] Classified as: wheel
- 00:00:03.848 : [ui] Controller setup done
- 00:00:03.882 : mm_flush_repeatedly
- 00:00:03.902 : [hashfs] dlc_christmas.scs: Mounted and validated, 554 entries (EFDD3BCCB34C520EE7B270D60367F3FE357FC35CABC88B6D93B25FB09B2A14A)
- 00:00:04.087 : [hashfs] dlc_east.scs: Mounted and validated, 854 entries (47CF92C549D60463D2FF5B89CE37D72FF7C42F94EF6252AD571820FC49DB904)
- 00:00:04.092 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (1A5DC4D3BAF08DA832C376A935ABED0832B42E1CD2F65EE85EAE557BDA92F2A)
- 00:00:04.097 : [hashfs] dlc_flags_de.scs: Mounted and validated, 247 entries (051C6A58BE51366E0FCE8DC87D751870EDF00838F1D8F7646D3C4EB947EEF41)
- 00:00:04.101 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (836295A62C0EFBB788CD388AA2908035B52526B998A24892AAC24B02EF978C2)
- 00:00:04.105 : [hashfs] dlc_flags_ie.scs: Mounted and validated, 209 entries (91FC298BCC148EBDC499A38B2738B2E4DA060B5458D553B73220BB3869298CF)
- 00:00:04.109 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (8C1E0568CBCFFCE1C74992F29C681CBFB0E4BD42BCBD9EA586B1A78F110D67B)
- 00:00:04.113 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (9B08470118354AE1663F73CA51D5B12099F40FC2414DDC70F5E0FB770A1B329)
- 00:00:04.117 : [hashfs] dlc_flags_sc.scs: Mounted and validated, 235 entries (748F1D3D7465E6C11829697E5E906B7FEAE28636665568FF5DA8153E42267C5)
- 00:00:04.120 : [hashfs] dlc_flags_uk.scs: Mounted and validated, 206 entries (3AC3339142F7EF1827E6292B4EEB518F2BE485A94F20E95BB056C3581CDA1C7)
- 00:00:04.125 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (6C5831A711C957D03719F39774CACD42D4D0648295B5AE4E5F5C591AC13BD95)
- 00:00:04.130 : [hashfs] dlc_metallics2.scs: Mounted and validated, 248 entries (3356E59B45085091564B0E166279E8E0548D05302981F4C8C80825A9AEEBA7E)
- 00:00:04.163 : [hashfs] dlc_mighty_griffin.scs: Mounted and validated, 1106 entries (9A70BB009888AEEE09941DCAFD3C355D8F086CFD5F8996C64B3C96BAA3E71C0)
- 00:00:04.170 : [hashfs] dlc_nature.scs: Mounted and validated, 463 entries (7CFC8866CA18A7612CCC968DD20A6A30308391BE780AF973CE1C1076910CC62)
- 00:00:04.994 : [hashfs] dlc_north.scs: Mounted and validated, 5662 entries (E90A47FF52291B27C1FC70DF030D22ECB971B7E4D082BA1A695EAF33C4B6B0E)
- 00:00:05.150 : [hashfs] dlc_phys_flags.scs: Mounted and validated, 8107 entries (1EED0D9E5D1AB0EF5B2AC935BD22C797D739981832F719556E9A8466ED44562)
- 00:00:05.163 : [hashfs] dlc_raven.scs: Mounted and validated, 240 entries (FD0FFFFD1C39D2E45795C4E94828AA6877B8BAEA5EF4E0824FB68A0B5D1CCD2)
- 00:00:05.195 : [hashfs] dlc_rims.scs: Mounted and validated, 542 entries (D026E1CF52408D2DED0A9A4D36CC9702DCDABDA382091D9559FF6F24F62CA5F)
- 00:00:05.199 : [hashfs] dlc_rocket_league.scs: Mounted and validated, 122 entries (8713AC347680E5B1381C7F59F6F624C77396CB5F2DE6F850020A498B877CB50)
- 00:00:05.229 : [hashfs] dlc_toys.scs: Mounted and validated, 1250 entries (B3367DEA0C17E5660AF0A2115E808523E8682D94C97CE8E25F9E6A594A0E6F0)
- 00:00:05.319 : [hashfs] dlc_trailers.scs: Mounted and validated, 628 entries (469E0CC23BFEF82B1D86BFF4BCF53DFEEB617D6751C404F7D4BC26BF1082365)
- 00:00:05.325 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (ACCCD15372C4BABD98E17701D110A9E39BAC24F660C45B02C390DBD7834C746)
- 00:00:05.338 : [hashfs] dlc_winter.scs: Mounted and validated, 664 entries (EDF928DB22F74CCD01CAFC8526F9D69558001EA7E92EF35341770FF53857225)
- 00:00:05.422 : uset s_sfx_enabled "1"
- 00:00:05.423 : uset s_music_enabled "1"
- 00:00:05.423 : uset s_sfx_volume "1"
- 00:00:05.423 : uset s_radio_volume "0.259338"
- 00:00:05.423 : uset s_music_volume "0"
- 00:00:05.423 : uset s_master_volume "1"
- 00:00:05.423 : uset s_reverse_stereo "1"
- 00:00:05.423 : uset g_force_economy_reset "0"
- 00:00:05.423 : uset g_force_load_selector "0"
- 00:00:05.423 : uset g_autoload_ignore_autosave "0"
- 00:00:05.423 : uset g_start_in_truck "0"
- 00:00:05.423 : uset g_input_configured "1"
- 00:00:05.423 : uset g_trailer_advanced_coupling "1"
- 00:00:05.423 : uset g_parking_difficulty "0"
- 00:00:05.423 : uset g_job_distance_limit "-1.0"
- 00:00:05.423 : uset g_income_factor "1.0"
- 00:00:05.423 : uset g_currency "0"
- 00:00:05.423 : uset g_bad_weather_factor "0.01"
- 00:00:05.424 : uset g_save_idx "2"
- 00:00:05.424 : uset g_gps_navigation "3"
- 00:00:05.424 : uset g_adviser_auto_parking "1"
- 00:00:05.424 : uset g_adviser_keep_hidden "1"
- 00:00:05.424 : uset g_adviser "2"
- 00:00:05.424 : uset g_desktop_tutorial "1"
- 00:00:05.424 : uset g_tutorial "1"
- 00:00:05.424 : uset g_fatigue "0"
- 00:00:05.424 : uset g_police "0"
- 00:00:05.424 : uset g_subtitles "0"
- 00:00:05.424 : uset g_clock_24 "1"
- 00:00:05.424 : uset g_hmd_no_3d_background "0"
- 00:00:05.424 : uset g_hmd_no_special_menu "0"
- 00:00:05.424 : uset g_hmd_reduced_cabin_movement "1"
- 00:00:05.424 : uset g_hmd_no_artifical_movement "0"
- 00:00:05.424 : uset i_oculus_eye_protrusion "0.09"
- 00:00:05.424 : uset i_oculus_eye_height "0.15"
- 00:00:05.424 : uset i_hmd_max_prediction "0.1"
- 00:00:05.424 : uset i_hmd_min_prediction "0.0"
- 00:00:05.425 : uset s_interior_volume "1.0"
- 00:00:05.425 : uset s_wheel_noise "1.0"
- 00:00:05.425 : uset s_air_noise "1.0"
- 00:00:05.425 : uset s_rumble_enabled "1"
- 00:00:05.425 : uset s_reverse_enabled "1"
- 00:00:05.425 : uset g_toy_physics "1"
- 00:00:05.425 : uset g_cam_blinker "0"
- 00:00:05.425 : uset g_cam_physics_value "1.0"
- 00:00:05.425 : uset g_cam_physics "1"
- 00:00:05.425 : uset g_cam_steering_reverse "0"
- 00:00:05.425 : uset g_cam_steering_value "1.0"
- 00:00:05.425 : uset g_cam_steering "1"
- 00:00:05.425 : uset g_blinker_auto_off "1"
- 00:00:05.425 : uset g_cruise_control_smart "5"
- 00:00:05.425 : uset g_cruise_control_grid "5"
- 00:00:05.425 : uset g_throttle_auto_shift "1"
- 00:00:05.425 : uset g_pedal_clutch_range "1.0"
- 00:00:05.425 : uset g_fuel_simulation "1"
- 00:00:05.425 : uset g_hardcore_simulation "0"
- 00:00:05.426 : uset g_reg_setting "reg_setting.europe"
- 00:00:05.426 : uset g_brake_light_all "1"
- 00:00:05.426 : uset g_use_speed_limiter "0"
- 00:00:05.426 : uset g_hud_speed_warning "0"
- 00:00:05.426 : uset g_hud_speed_limit "1"
- 00:00:05.426 : uset g_axle_drop_auto "0"
- 00:00:05.426 : uset g_engine_start_auto "0"
- 00:00:05.426 : uset g_motor_brake_auto "0"
- 00:00:05.426 : uset g_retarder_auto "0"
- 00:00:05.426 : uset g_trailer_stability "1"
- 00:00:05.426 : uset g_brake_intensity "1.85007"
- 00:00:05.426 : uset g_steer_autocenter "1"
- 00:00:05.426 : uset g_gallon "0"
- 00:00:05.426 : uset g_fahrenheit "0"
- 00:00:05.426 : uset g_pounds "kg"
- 00:00:05.426 : uset g_mph "0"
- 00:00:05.426 : uset g_hshifter_synchronized "1"
- 00:00:05.426 : uset g_hshifter_layout_shifting "1"
- 00:00:05.426 : uset g_hshifter_layout "0"
- 00:00:05.426 : uset g_trans "3"
- 00:00:05.427 : uset g_lang_set "1"
- 00:00:05.427 : uset g_lang "de_de"
- 00:00:05.427 : uset g_cutscenes "1"
- 00:00:06.109 : loading 'ets2-telemetry-server' 'C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/bin/win_x64/plugins/ets2-telemetry-server.dll'
- 00:00:08.722 : <ERROR> [sdk] prism::sdk::lookup_channel: SCS_U32_NIL is not valid parameter for array channel 'truck.hshifter.select'
- 00:00:08.722 : <ERROR> [sdk] prism::sdk::lookup_channel: channel 'truck.adblue.consumption.average' not found
- 00:00:10.015 : [zipfs] universal.zip: read ok, 3456 entries [0xf7d04db2]
- 00:00:10.016 : [zipfs] Earth-Truckers.de-pack.scs: read ok, 49 entries [0x2ea41f25]
- 00:00:10.016 : [mod_package_manager] Mod package Earth-Truckers.de-pack has been mount (package_version: 1.0, source: User mods)
- 00:00:10.017 : [hashfs] promods-assets-v203.scs: Mounted, 23897 entries
- 00:00:10.017 : [mod_package_manager] Mod package promods-assets-v203 has been mount (package_version: 2.03, source: User mods)
- 00:00:10.026 : [zipfs] promods-def-v203.scs: read ok, 9635 entries [0x89b7948a]
- 00:00:10.026 : [mod_package_manager] Mod package promods-def-v203 has been mount (package_version: 2.03, source: User mods)
- 00:00:10.028 : [zipfs] promods-map-v203.scs: read ok, 1848 entries [0x6e217814]
- 00:00:10.028 : [mod_package_manager] Mod package promods-map-v203 has been mount (package_version: 2.03, source: User mods)
- 00:00:10.028 : [hashfs] promods-media-v203.scs: Mounted, 135 entries
- 00:00:10.028 : [mod_package_manager] Mod package promods-media-v203 has been mount (package_version: 2.03, source: User mods)
- 00:00:10.029 : [hashfs] promods-model1-v203.scs: Mounted, 28380 entries
- 00:00:10.029 : [mod_package_manager] Mod package promods-model1-v203 has been mount (package_version: 2.03, source: User mods)
- 00:00:10.030 : [hashfs] promods-model2-v203.scs: Mounted, 11409 entries
- 00:00:10.030 : [mod_package_manager] Mod package promods-model2-v203 has been mount (package_version: 2.03, source: User mods)
- 00:00:10.031 : [zipfs] Scania_V8_sound_V.8.5_without__le.scs: read ok, 92 entries [0x2d239984]
- 00:00:10.031 : [mod_package_manager] Mod package Scania_V8_sound_V.8.5_without__le has been mount (package_version: 8.5 without crackle, source: User mods)
- 00:00:10.031 : [mod_package_manager] Mod package mod_workshop_package.00000000277C1191 has been mount (package_version: 1.0, source: Steam Workshop)
- 00:00:10.036 : [zipfs] universal.zip: read ok, 3456 entries [0xf7d04db2]
- 00:00:10.036 : [mod_package_manager] Mod package mod_workshop_package.000000002782FFD5 has been mount (package_version: 1.7, source: Steam Workshop)
- 00:00:10.036 : [mod_package_manager] Mod package mod_workshop_package.00000000267EAD3C has been mount (package_version: 1.0, source: Steam Workshop)
- 00:00:10.037 : [mod_package_manager] Mod package mod_workshop_package.000000002954D0FF has been mount (package_version: 1.4, source: Steam Workshop)
- 00:00:52.033 : [gl] CDS shutdown: OK
- 00:44:06.966 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
- 00:44:06.978 : [gl] CDS init: OK
- 00:44:06.995 : [gl] SetPixelFormat: Reused OK (#10).
- 00:44:06.996 : [gl] wglCreateContextAttribs: OK
- 00:44:07.048 : [gl] Max anisotropy factor: 16.000000
- 00:44:07.050 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
- 00:44:07.050 : [gl] vendor: NVIDIA Corporation
- 00:44:07.050 : [gl] version: 4.5.0 NVIDIA 368.39
- 00:44:07.050 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- 00:44:07.050 : [gl] Using NV4X rendering path
- 00:44:07.050 : [gl] Setting vsync period to 1 (requested 1)
- 00:44:11.223 : [gl] CDS shutdown: OK
- 00:45:22.313 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
- 00:45:22.324 : [gl] CDS init: OK
- 00:45:22.340 : [gl] SetPixelFormat: Reused OK (#10).
- 00:45:22.341 : [gl] wglCreateContextAttribs: OK
- 00:45:22.395 : [gl] Max anisotropy factor: 16.000000
- 00:45:22.397 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
- 00:45:22.397 : [gl] vendor: NVIDIA Corporation
- 00:45:22.397 : [gl] version: 4.5.0 NVIDIA 368.39
- 00:45:22.397 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- 00:45:22.397 : [gl] Using NV4X rendering path
- 00:45:22.398 : [gl] Setting vsync period to 1 (requested 1)
- 00:45:29.945 : mm_flush_repeatedly
- 00:45:30.052 : uset s_sfx_enabled "1"
- 00:45:30.052 : uset s_music_enabled "1"
- 00:45:30.052 : uset s_sfx_volume "1"
- 00:45:30.052 : uset s_radio_volume "0.259338"
- 00:45:30.052 : uset s_music_volume "0"
- 00:45:30.052 : uset s_master_volume "1"
- 00:45:30.052 : uset s_reverse_stereo "1"
- 00:45:30.052 : uset g_force_economy_reset "0"
- 00:45:30.053 : uset g_force_load_selector "0"
- 00:45:30.053 : uset g_autoload_ignore_autosave "0"
- 00:45:30.053 : uset g_start_in_truck "0"
- 00:45:30.053 : uset g_input_configured "1"
- 00:45:30.053 : uset g_trailer_advanced_coupling "1"
- 00:45:30.053 : uset g_parking_difficulty "0"
- 00:45:30.053 : uset g_job_distance_limit "-1.0"
- 00:45:30.053 : uset g_income_factor "1.0"
- 00:45:30.053 : uset g_currency "0"
- 00:45:30.053 : uset g_bad_weather_factor "0.01"
- 00:45:30.053 : uset g_save_idx "2"
- 00:45:30.053 : uset g_gps_navigation "3"
- 00:45:30.053 : uset g_adviser_auto_parking "1"
- 00:45:30.053 : uset g_adviser_keep_hidden "1"
- 00:45:30.053 : uset g_adviser "2"
- 00:45:30.053 : uset g_desktop_tutorial "1"
- 00:45:30.053 : uset g_tutorial "1"
- 00:45:30.053 : uset g_fatigue "0"
- 00:45:30.053 : uset g_police "0"
- 00:45:30.053 : uset g_subtitles "0"
- 00:45:30.054 : uset g_clock_24 "1"
- 00:45:30.054 : uset g_hmd_no_3d_background "0"
- 00:45:30.054 : uset g_hmd_no_special_menu "0"
- 00:45:30.054 : uset g_hmd_reduced_cabin_movement "1"
- 00:45:30.054 : uset g_hmd_no_artifical_movement "0"
- 00:45:30.054 : uset i_oculus_eye_protrusion "0.09"
- 00:45:30.054 : uset i_oculus_eye_height "0.15"
- 00:45:30.054 : uset i_hmd_max_prediction "0.1"
- 00:45:30.054 : uset i_hmd_min_prediction "0.0"
- 00:45:30.054 : uset s_interior_volume "1.0"
- 00:45:30.054 : uset s_wheel_noise "1.0"
- 00:45:30.054 : uset s_air_noise "1.0"
- 00:45:30.054 : uset s_rumble_enabled "1"
- 00:45:30.054 : uset s_reverse_enabled "1"
- 00:45:30.054 : uset g_toy_physics "1"
- 00:45:30.054 : uset g_cam_blinker "0"
- 00:45:30.054 : uset g_cam_physics_value "1.0"
- 00:45:30.054 : uset g_cam_physics "1"
- 00:45:30.054 : uset g_cam_steering_reverse "0"
- 00:45:30.055 : uset g_cam_steering_value "1.0"
- 00:45:30.055 : uset g_cam_steering "1"
- 00:45:30.055 : uset g_blinker_auto_off "1"
- 00:45:30.055 : uset g_cruise_control_smart "5"
- 00:45:30.055 : uset g_cruise_control_grid "5"
- 00:45:30.055 : uset g_throttle_auto_shift "1"
- 00:45:30.055 : uset g_pedal_clutch_range "1.0"
- 00:45:30.055 : uset g_fuel_simulation "1"
- 00:45:30.055 : uset g_hardcore_simulation "0"
- 00:45:30.055 : uset g_reg_setting "reg_setting.europe"
- 00:45:30.055 : uset g_brake_light_all "1"
- 00:45:30.055 : uset g_use_speed_limiter "0"
- 00:45:30.055 : uset g_hud_speed_warning "0"
- 00:45:30.055 : uset g_hud_speed_limit "1"
- 00:45:30.055 : uset g_axle_drop_auto "0"
- 00:45:30.055 : uset g_engine_start_auto "0"
- 00:45:30.055 : uset g_motor_brake_auto "0"
- 00:45:30.055 : uset g_retarder_auto "0"
- 00:45:30.055 : uset g_trailer_stability "1"
- 00:45:30.055 : uset g_brake_intensity "1.85007"
- 00:45:30.056 : uset g_steer_autocenter "1"
- 00:45:30.056 : uset g_gallon "0"
- 00:45:30.056 : uset g_fahrenheit "0"
- 00:45:30.056 : uset g_pounds "kg"
- 00:45:30.056 : uset g_mph "0"
- 00:45:30.056 : uset g_hshifter_synchronized "1"
- 00:45:30.056 : uset g_hshifter_layout_shifting "1"
- 00:45:30.056 : uset g_hshifter_layout "0"
- 00:45:30.056 : uset g_trans "3"
- 00:45:30.056 : uset g_lang_set "1"
- 00:45:30.056 : uset g_lang "de_de"
- 00:45:30.056 : uset g_cutscenes "1"
- 00:45:32.105 : [zipfs] man_tgx_euro6_sunshield_text.scs: read ok, 11 entries [0xbb09b16a]
- 00:45:32.110 : [zipfs] universal.zip: read ok, 3456 entries [0xf7d04db2]
- 00:45:32.111 : [zipfs] Earth-Truckers.de-pack.scs: read ok, 49 entries [0x2ea41f25]
- 00:45:32.111 : [mod_package_manager] Mod package Earth-Truckers.de-pack has been mount (package_version: 1.0, source: User mods)
- 00:45:32.113 : [hashfs] promods-assets-v203.scs: Mounted, 23897 entries
- 00:45:32.113 : [mod_package_manager] Mod package promods-assets-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:32.122 : [zipfs] promods-def-v203.scs: read ok, 9635 entries [0x89b7948a]
- 00:45:32.123 : [mod_package_manager] Mod package promods-def-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:32.124 : [zipfs] promods-map-v203.scs: read ok, 1848 entries [0x6e217814]
- 00:45:32.124 : [mod_package_manager] Mod package promods-map-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:32.125 : [hashfs] promods-media-v203.scs: Mounted, 135 entries
- 00:45:32.125 : [mod_package_manager] Mod package promods-media-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:32.126 : [hashfs] promods-model1-v203.scs: Mounted, 28380 entries
- 00:45:32.126 : [mod_package_manager] Mod package promods-model1-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:32.127 : [hashfs] promods-model2-v203.scs: Mounted, 11409 entries
- 00:45:32.127 : [mod_package_manager] Mod package promods-model2-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:32.127 : [zipfs] Scania_V8_sound_V.8.5_without__le.scs: read ok, 92 entries [0x2d239984]
- 00:45:32.127 : [mod_package_manager] Mod package Scania_V8_sound_V.8.5_without__le has been mount (package_version: 8.5 without crackle, source: User mods)
- 00:45:32.128 : [mod_package_manager] Mod package mod_workshop_package.00000000277C1191 has been mount (package_version: 1.0, source: Steam Workshop)
- 00:45:32.132 : [zipfs] universal.zip: read ok, 3456 entries [0xf7d04db2]
- 00:45:32.132 : [mod_package_manager] Mod package mod_workshop_package.000000002782FFD5 has been mount (package_version: 1.7, source: Steam Workshop)
- 00:45:32.133 : [mod_package_manager] Mod package mod_workshop_package.00000000267EAD3C has been mount (package_version: 1.0, source: Steam Workshop)
- 00:45:32.133 : [mod_package_manager] Mod package mod_workshop_package.000000002954D0FF has been mount (package_version: 1.4, source: Steam Workshop)
- 00:45:32.134 : [zipfs] man_tgx_euro6_sunshield_text.scs: read ok, 11 entries [0xbb09b16a]
- 00:45:32.134 : [mod_package_manager] Mod package man_tgx_euro6_sunshield_text has been mount (package_version: , source: User mods)
- 00:45:36.495 : mm_flush_repeatedly
- 00:45:36.593 : uset s_sfx_enabled "1"
- 00:45:36.593 : uset s_music_enabled "1"
- 00:45:36.593 : uset s_sfx_volume "1"
- 00:45:36.593 : uset s_radio_volume "0.259338"
- 00:45:36.593 : uset s_music_volume "0"
- 00:45:36.593 : uset s_master_volume "1"
- 00:45:36.593 : uset s_reverse_stereo "1"
- 00:45:36.593 : uset g_force_economy_reset "0"
- 00:45:36.593 : uset g_force_load_selector "0"
- 00:45:36.593 : uset g_autoload_ignore_autosave "0"
- 00:45:36.593 : uset g_start_in_truck "0"
- 00:45:36.593 : uset g_input_configured "1"
- 00:45:36.593 : uset g_trailer_advanced_coupling "1"
- 00:45:36.593 : uset g_parking_difficulty "0"
- 00:45:36.593 : uset g_job_distance_limit "-1.0"
- 00:45:36.593 : uset g_income_factor "1.0"
- 00:45:36.594 : uset g_currency "0"
- 00:45:36.594 : uset g_bad_weather_factor "0.01"
- 00:45:36.594 : uset g_save_idx "2"
- 00:45:36.594 : uset g_gps_navigation "3"
- 00:45:36.594 : uset g_adviser_auto_parking "1"
- 00:45:36.594 : uset g_adviser_keep_hidden "1"
- 00:45:36.594 : uset g_adviser "2"
- 00:45:36.594 : uset g_desktop_tutorial "1"
- 00:45:36.594 : uset g_tutorial "1"
- 00:45:36.594 : uset g_fatigue "0"
- 00:45:36.594 : uset g_police "0"
- 00:45:36.594 : uset g_subtitles "0"
- 00:45:36.594 : uset g_clock_24 "1"
- 00:45:36.594 : uset g_hmd_no_3d_background "0"
- 00:45:36.594 : uset g_hmd_no_special_menu "0"
- 00:45:36.594 : uset g_hmd_reduced_cabin_movement "1"
- 00:45:36.594 : uset g_hmd_no_artifical_movement "0"
- 00:45:36.595 : uset i_oculus_eye_protrusion "0.09"
- 00:45:36.595 : uset i_oculus_eye_height "0.15"
- 00:45:36.595 : uset i_hmd_max_prediction "0.1"
- 00:45:36.595 : uset i_hmd_min_prediction "0.0"
- 00:45:36.595 : uset s_interior_volume "1.0"
- 00:45:36.595 : uset s_wheel_noise "1.0"
- 00:45:36.595 : uset s_air_noise "1.0"
- 00:45:36.595 : uset s_rumble_enabled "1"
- 00:45:36.595 : uset s_reverse_enabled "1"
- 00:45:36.595 : uset g_toy_physics "1"
- 00:45:36.595 : uset g_cam_blinker "0"
- 00:45:36.595 : uset g_cam_physics_value "1.0"
- 00:45:36.595 : uset g_cam_physics "1"
- 00:45:36.595 : uset g_cam_steering_reverse "0"
- 00:45:36.595 : uset g_cam_steering_value "1.0"
- 00:45:36.595 : uset g_cam_steering "1"
- 00:45:36.596 : uset g_blinker_auto_off "1"
- 00:45:36.596 : uset g_cruise_control_smart "5"
- 00:45:36.596 : uset g_cruise_control_grid "5"
- 00:45:36.596 : uset g_throttle_auto_shift "1"
- 00:45:36.596 : uset g_pedal_clutch_range "1.0"
- 00:45:36.596 : uset g_fuel_simulation "1"
- 00:45:36.596 : uset g_hardcore_simulation "0"
- 00:45:36.596 : uset g_reg_setting "reg_setting.europe"
- 00:45:36.596 : uset g_brake_light_all "1"
- 00:45:36.596 : uset g_use_speed_limiter "0"
- 00:45:36.596 : uset g_hud_speed_warning "0"
- 00:45:36.596 : uset g_hud_speed_limit "1"
- 00:45:36.596 : uset g_axle_drop_auto "0"
- 00:45:36.596 : uset g_engine_start_auto "0"
- 00:45:36.596 : uset g_motor_brake_auto "0"
- 00:45:36.596 : uset g_retarder_auto "0"
- 00:45:36.596 : uset g_trailer_stability "1"
- 00:45:36.596 : uset g_brake_intensity "1.85007"
- 00:45:36.597 : uset g_steer_autocenter "1"
- 00:45:36.597 : uset g_gallon "0"
- 00:45:36.597 : uset g_fahrenheit "0"
- 00:45:36.597 : uset g_pounds "kg"
- 00:45:36.597 : uset g_mph "0"
- 00:45:36.597 : uset g_hshifter_synchronized "1"
- 00:45:36.597 : uset g_hshifter_layout_shifting "1"
- 00:45:36.597 : uset g_hshifter_layout "0"
- 00:45:36.597 : uset g_trans "3"
- 00:45:36.597 : uset g_lang_set "1"
- 00:45:36.597 : uset g_lang "de_de"
- 00:45:36.597 : uset g_cutscenes "1"
- 00:45:37.741 : uset s_sfx_enabled "1"
- 00:45:37.741 : uset s_music_enabled "1"
- 00:45:37.741 : uset s_sfx_volume "1"
- 00:45:37.741 : uset s_radio_volume "0.259338"
- 00:45:37.741 : uset s_music_volume "0"
- 00:45:37.741 : uset s_master_volume "1"
- 00:45:37.741 : uset s_reverse_stereo "1"
- 00:45:37.741 : uset g_force_economy_reset "0"
- 00:45:37.741 : uset g_force_load_selector "0"
- 00:45:37.741 : uset g_autoload_ignore_autosave "0"
- 00:45:37.741 : uset g_start_in_truck "0"
- 00:45:37.741 : uset g_input_configured "1"
- 00:45:37.741 : uset g_trailer_advanced_coupling "1"
- 00:45:37.741 : uset g_parking_difficulty "0"
- 00:45:37.741 : uset g_job_distance_limit "-1.0"
- 00:45:37.741 : uset g_income_factor "1.0"
- 00:45:37.741 : uset g_currency "0"
- 00:45:37.741 : uset g_bad_weather_factor "0.01"
- 00:45:37.741 : uset g_save_idx "2"
- 00:45:37.741 : uset g_gps_navigation "3"
- 00:45:37.742 : uset g_adviser_auto_parking "1"
- 00:45:37.742 : uset g_adviser_keep_hidden "1"
- 00:45:37.742 : uset g_adviser "2"
- 00:45:37.742 : uset g_desktop_tutorial "1"
- 00:45:37.742 : uset g_tutorial "1"
- 00:45:37.742 : uset g_fatigue "0"
- 00:45:37.742 : uset g_police "0"
- 00:45:37.742 : uset g_subtitles "0"
- 00:45:37.742 : uset g_clock_24 "1"
- 00:45:37.742 : uset g_hmd_no_3d_background "0"
- 00:45:37.742 : uset g_hmd_no_special_menu "0"
- 00:45:37.742 : uset g_hmd_reduced_cabin_movement "1"
- 00:45:37.742 : uset g_hmd_no_artifical_movement "0"
- 00:45:37.742 : uset i_oculus_eye_protrusion "0.09"
- 00:45:37.742 : uset i_oculus_eye_height "0.15"
- 00:45:37.742 : uset i_hmd_max_prediction "0.1"
- 00:45:37.742 : uset i_hmd_min_prediction "0.0"
- 00:45:37.742 : uset s_interior_volume "1.0"
- 00:45:37.742 : uset s_wheel_noise "1.0"
- 00:45:37.742 : uset s_air_noise "1.0"
- 00:45:37.742 : uset s_rumble_enabled "1"
- 00:45:37.743 : uset s_reverse_enabled "1"
- 00:45:37.743 : uset g_toy_physics "1"
- 00:45:37.743 : uset g_cam_blinker "0"
- 00:45:37.743 : uset g_cam_physics_value "1.0"
- 00:45:37.743 : uset g_cam_physics "1"
- 00:45:37.743 : uset g_cam_steering_reverse "0"
- 00:45:37.743 : uset g_cam_steering_value "1.0"
- 00:45:37.743 : uset g_cam_steering "1"
- 00:45:37.743 : uset g_blinker_auto_off "1"
- 00:45:37.743 : uset g_cruise_control_smart "5"
- 00:45:37.743 : uset g_cruise_control_grid "5"
- 00:45:37.743 : uset g_throttle_auto_shift "1"
- 00:45:37.743 : uset g_pedal_clutch_range "1.0"
- 00:45:37.743 : uset g_fuel_simulation "1"
- 00:45:37.743 : uset g_hardcore_simulation "0"
- 00:45:37.743 : uset g_reg_setting "reg_setting.europe"
- 00:45:37.743 : uset g_brake_light_all "1"
- 00:45:37.743 : uset g_use_speed_limiter "0"
- 00:45:37.743 : uset g_hud_speed_warning "0"
- 00:45:37.743 : uset g_hud_speed_limit "1"
- 00:45:37.743 : uset g_axle_drop_auto "0"
- 00:45:37.744 : uset g_engine_start_auto "0"
- 00:45:37.744 : uset g_motor_brake_auto "0"
- 00:45:37.744 : uset g_retarder_auto "0"
- 00:45:37.744 : uset g_trailer_stability "1"
- 00:45:37.744 : uset g_brake_intensity "1.85007"
- 00:45:37.744 : uset g_steer_autocenter "1"
- 00:45:37.744 : uset g_gallon "0"
- 00:45:37.744 : uset g_fahrenheit "0"
- 00:45:37.744 : uset g_pounds "kg"
- 00:45:37.744 : uset g_mph "0"
- 00:45:37.744 : uset g_hshifter_synchronized "1"
- 00:45:37.744 : uset g_hshifter_layout_shifting "1"
- 00:45:37.744 : uset g_hshifter_layout "0"
- 00:45:37.744 : uset g_trans "3"
- 00:45:37.744 : uset g_lang_set "1"
- 00:45:37.744 : uset g_lang "de_de"
- 00:45:37.744 : uset g_cutscenes "1"
- 00:45:37.762 : New profile selected: 'Luan Guerreiro'
- 00:45:37.762 : [mod_package_manager] Mod package mod_workshop_package.00000000267EAD3C has been mount (package_version: 1.0, source: Steam Workshop)
- 00:45:38.086 : [zipfs] universal.zip: read ok, 3456 entries [0xad75d5d6]
- 00:45:38.086 : [mod_package_manager] Mod package mod_workshop_package.000000002782FFD5 has been mount (package_version: 1.7, source: Steam Workshop)
- 00:45:38.182 : [zipfs] leds_edited_by_eduh.scs: read ok, 1105 entries [0x4f95fbe0]
- 00:45:38.183 : [mod_package_manager] Mod package leds_edited_by_eduh has been mount (package_version: , source: User mods)
- 00:45:38.184 : [zipfs] Earth-Truckers.de-pack.scs: read ok, 49 entries [0x4e6ed654]
- 00:45:38.184 : [mod_package_manager] Mod package Earth-Truckers.de-pack has been mount (package_version: 1.0, source: User mods)
- 00:45:38.185 : [hashfs] promods-assets-v203.scs: Mounted, 23897 entries
- 00:45:38.185 : [mod_package_manager] Mod package promods-assets-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:38.575 : [zipfs] promods-def-v203.scs: read ok, 9635 entries [0x4380d50d]
- 00:45:38.576 : [mod_package_manager] Mod package promods-def-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:38.881 : [zipfs] promods-map-v203.scs: read ok, 1848 entries [0x23f6df36]
- 00:45:38.881 : [mod_package_manager] Mod package promods-map-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:38.882 : [hashfs] promods-media-v203.scs: Mounted, 135 entries
- 00:45:38.882 : [mod_package_manager] Mod package promods-media-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:38.883 : [hashfs] promods-model1-v203.scs: Mounted, 28380 entries
- 00:45:38.883 : [mod_package_manager] Mod package promods-model1-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:38.884 : [hashfs] promods-model2-v203.scs: Mounted, 11409 entries
- 00:45:38.884 : [mod_package_manager] Mod package promods-model2-v203 has been mount (package_version: 2.03, source: User mods)
- 00:45:38.884 : [zipfs] man_tgx_euro6_sunshield_text.scs: read ok, 11 entries [0x87708fb2]
- 00:45:38.884 : [mod_package_manager] Mod package man_tgx_euro6_sunshield_text has been mount (package_version: , source: User mods)
- 00:45:38.901 : <WARNING> [di8] Input buffer overflow for device 'mouse' (error code: 0x1).
- 00:45:38.921 : game
- 00:45:39.163 : <ERROR> [unit] File '/unit/hookup/exaust.sii', line 37:
- 00:45:39.163 : <ERROR> [unit] The unit '_nameless.00FD.DFE0' of type 'particle_gen' has no attribute named 'model'.
- 00:45:39.190 : [bullet] Starting physics server: Bullet
- 00:45:39.439 : Loaded trailers: 88
- 00:45:39.452 : Loaded traffic vehicles of type 'car': 29
- 00:45:39.461 : Loaded traffic vehicles of type 'truck': 23
- 00:45:39.463 : Loaded traffic vehicles of type 'bus': 1
- 00:45:39.470 : Loaded traffic trailers of type 'semi_trailer': 20
- 00:45:39.479 : Loaded addon hookups: 157
- 00:45:39.496 : Loading resource server data ....
- 00:45:39.496 : Loading vegetation data ....
- 00:45:39.501 : Loading road data ....
- 00:45:39.550 : Loading terrain data ....
- 00:45:39.576 : Loading railing data ....
- 00:45:39.598 : Loading building data ....
- 00:45:39.645 : Loading model data ....
- 00:45:39.786 : Loading prefab data ....
- 00:45:39.909 : Loading traffic rule data ....
- 00:45:39.911 : Loading sign data ....
- 00:45:40.431 : Loading city data ....
- 00:45:40.472 : Loading traffic semaphore data ....
- 00:45:40.480 : Loading traffic signs data ....
- 00:45:40.519 : Loading hinges data ....
- 00:45:40.521 : Loading stamp data ....
- 00:45:40.538 : Loading movers data ....
- 00:45:40.554 : Loading ferry data ....
- 00:45:40.571 : Loading country data ....
- 00:45:40.649 : Loading sound item data ....
- 00:45:40.652 : Loading live stream data ....
- 00:45:40.654 : Loading game condition data ....
- 00:45:40.671 : Loading trigger action data ....
- 00:45:40.688 : Loading cutscene data ....
- 00:45:40.713 : Loading cargo data ....
- 00:45:40.792 : Loading company data ....
- 00:45:41.858 : Resources load time: 2734ms (77 MB)
- 00:45:41.859 : Map '/map/europe.mbd' loading started ....
- 00:45:48.868 : Map successfully loaded.
- 00:45:48.900 : <ERROR> Missing target link for ferry destination! (kdop_link.ferry.gdanskpr)
- 00:45:48.906 : Map load time: 7047ms (-13 MB)
- 00:45:48.918 : Loading save '/home/profiles/4C75616E2047756572726569726F/save/autosave/game.sii'
- 00:45:49.370 : Road network navigation caching started.
- 00:45:53.311 : <WARNING> Unable to find route from: company.volatile.metro.munchen to kaarfor(munchen)!
- 00:45:54.874 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
- 00:45:55.066 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
- 00:45:55.121 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
- 00:46:13.452 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
- 00:46:13.881 : <WARNING> More failures to find a route.
- 00:46:24.407 : Road network navigation caching finished.
- 00:46:29.761 : Garage update started.
- 00:46:30.158 : <ERROR> Garage spawn point not found! (oujda)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (roma)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (rabat)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (trieste)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (biskra)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (wuppertal)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (reckhausen)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (montpellier)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (perugia)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (essen)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (bochum)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (firenze)
- 00:46:30.159 : <ERROR> Garage spawn point not found! (villach)
- 00:46:30.160 : <ERROR> Garage spawn point not found! (djelfa)
- 00:46:30.160 : <ERROR> Garage spawn point not found! (tangier)
- 00:46:30.206 : <ERROR> Garage spawn point not found! (batna)
- 00:46:30.206 : <ERROR> Garage spawn point not found! (marseille)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (tripoly)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (redeyef)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (gabes)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (udine)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (nice)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (perpignan)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (hebira)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (iraklio)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (lamia)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (drama)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (tripoligr)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (taza)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (meknes)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (bolzano)
- 00:46:30.207 : <ERROR> Garage spawn point not found! (kozani)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (kalamata)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (ioannina)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (elhamma)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (esbjerg)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (chania)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (padova)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (serres)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (split)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (cairo)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (dubrovnik)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (cordoba)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (larisa)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (valencia)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (livorno)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (zuwarah)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (sirte)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (sevilla)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (malaga)
- 00:46:30.208 : <ERROR> Garage spawn point not found! (porto)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (bordeaux)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (salamanca)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (regioc)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (viseu)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (valladolid)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (thessa)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (zaragosa)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (madrid)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (merida)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (faro)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (gibraltar)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (napoli)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (lisboa)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (lecce)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (trikala)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (kavala)
- 00:46:30.209 : <ERROR> Garage spawn point not found! (foggia)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (pescara)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (evora)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (volos)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (kastoria)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (rijeka)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (patra)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (bari)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (igou)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (sparti)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (preveza)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (murcia)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (gafsa)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (alexandria)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (laroch)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (albi)
- 00:46:30.210 : <ERROR> Garage spawn point not found! (algier)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (misrata)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (orleans)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (ljublijana)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (tubruq)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (barcelona)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (bourges)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (calabria)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (alexa)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (lazio)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (tirana)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (clermont)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (ancona)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (rajka)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (puglia)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (athen)
- 00:46:30.211 : <ERROR> Garage spawn point not found! (zadar)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (tiaret)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (arhus)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (tunis)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (benghazi)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (bilbao)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (potenza)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (gelkirchen)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (casablanca)
- 00:46:30.212 : <ERROR> Garage spawn point not found! (bregenz)
- 00:46:30.311 : <ERROR> Garage spawn point not found! (fjardabyggd)
- 00:46:31.104 : Garage update finished.
- 00:46:31.107 : Economy load time: 51982ms (78 MB)
- 00:46:35.552 : <WARNING> Model in old format detected '/model/flare/vehicle_redl.pmg', please upgrade format to improve load performance!
- 00:46:35.559 : Create actor: (102 MB)
- 00:46:35.628 : Game init finished. (244 MB)
- 00:46:35.722 : <WARNING> [di8] Input buffer overflow for device 'mouse' (error code: 0x1).
- 00:46:37.476 : <WARNING> [tobj] Sanitized '/model/flare/ori_flare.tobj' functionality - found 0x88, expected 0x01.
- 00:46:37.476 : <WARNING> [tobj] Sanitized '/model/flare/multi_leds.tobj' functionality - found 0x88, expected 0x01.
- 00:48:15.943 : screenshot
- 00:48:16.454 : Screenshot written: '/screenshot/ets2_00225.png'.
- 00:48:20.178 : [gl] CDS shutdown: OK
- 00:49:26.640 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
- 00:49:26.652 : [gl] CDS init: OK
- 00:49:26.670 : [gl] SetPixelFormat: Reused OK (#10).
- 00:49:26.671 : [gl] wglCreateContextAttribs: OK
- 00:49:26.725 : [gl] Max anisotropy factor: 16.000000
- 00:49:26.728 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
- 00:49:26.728 : [gl] vendor: NVIDIA Corporation
- 00:49:26.728 : [gl] version: 4.5.0 NVIDIA 368.39
- 00:49:26.728 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- 00:49:26.728 : [gl] Using NV4X rendering path
- 00:49:26.728 : [gl] Setting vsync period to 1 (requested 1)
- 00:50:11.369 : <ERROR> [unit] File '<mem-file>', line 27:
- 00:50:11.369 : <ERROR> Expecting end of file, found '}'
- 00:50:32.931 : <WARNING> Driver job generation failed.
- 00:50:39.467 : <WARNING> Driver job generation failed.
- 00:51:14.491 : [gl] CDS shutdown: OK
- 00:51:17.825 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
- 00:51:17.838 : [gl] CDS init: OK
- 00:51:17.857 : [gl] SetPixelFormat: Reused OK (#10).
- 00:51:17.858 : [gl] wglCreateContextAttribs: OK
- 00:51:17.899 : [gl] Max anisotropy factor: 16.000000
- 00:51:17.904 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
- 00:51:17.904 : [gl] vendor: NVIDIA Corporation
- 00:51:17.904 : [gl] version: 4.5.0 NVIDIA 368.39
- 00:51:17.904 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- 00:51:17.904 : [gl] Using NV4X rendering path
- 00:51:17.905 : [gl] Setting vsync period to 1 (requested 1)
- 00:51:35.972 : <WARNING> Driver job generation failed.
- 00:51:39.235 : <WARNING> Driver job generation failed.
- 00:52:27.725 : <WARNING> Driver job generation failed.
- 00:53:09.898 : <WARNING> Driver job generation failed.
- 00:53:42.020 : <WARNING> Driver job generation failed.
- 00:53:45.211 : <WARNING> Driver job generation failed.
- 00:54:06.567 : pause
- 00:54:20.461 : pause
- 00:55:11.927 : <WARNING> Dropped 2770 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 00:55:13.526 : <WARNING> Dropped 4690 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 00:55:14.123 : <WARNING> Dropped 5647 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 00:55:23.771 : <WARNING> Driver job generation failed.
- 00:55:23.772 : <WARNING> Driver job generation failed.
- 00:55:27.017 : <WARNING> Driver job generation failed.
- 00:55:37.176 : Creating save-game file (/home/profiles/4C75616E2047756572726569726F/save/quicksave/game.sii) ...
- 00:55:37.767 : Game has been quick-saved.
- 00:55:38.757 : Creating save-game file (/home/profiles/4C75616E2047756572726569726F/save/quicksave/game.sii) ...
- 00:55:39.345 : Game has been quick-saved.
- 00:55:40.242 : Creating save-game file (/home/profiles/4C75616E2047756572726569726F/save/autosave_drive/game.sii) ...
- 00:55:40.263 : Game has been auto-saved.
- 01:03:15.340 : [gl] CDS shutdown: OK
- 01:10:56.085 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
- 01:10:56.096 : [gl] CDS init: OK
- 01:10:56.111 : [gl] SetPixelFormat: Reused OK (#10).
- 01:10:56.112 : [gl] wglCreateContextAttribs: OK
- 01:10:56.164 : [gl] Max anisotropy factor: 16.000000
- 01:10:56.167 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
- 01:10:56.167 : [gl] vendor: NVIDIA Corporation
- 01:10:56.167 : [gl] version: 4.5.0 NVIDIA 368.39
- 01:10:56.167 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- 01:10:56.167 : [gl] Using NV4X rendering path
- 01:10:56.167 : [gl] Setting vsync period to 1 (requested 1)
- 01:11:05.943 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:11:05.943 : <ERROR> Invalid wheel index (2, 3). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:11:05.944 : <ERROR> Invalid wheel index (4, 5). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:11:05.944 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:11:57.571 : <WARNING> Dropped 4668 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:11:57.842 : <WARNING> Dropped 2115 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:12:19.048 : <WARNING> Driver job generation failed.
- 01:12:22.258 : <WARNING> Driver job generation failed.
- 01:12:25.483 : <WARNING> Driver job generation failed.
- 01:12:57.593 : [gl] CDS shutdown: OK
- 01:13:38.044 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
- 01:13:38.056 : [gl] CDS init: OK
- 01:13:38.071 : [gl] SetPixelFormat: Reused OK (#10).
- 01:13:38.072 : [gl] wglCreateContextAttribs: OK
- 01:13:38.107 : [gl] Max anisotropy factor: 16.000000
- 01:13:38.110 : [gl] driver: GeForce GTX 750 Ti/PCIe/SSE2
- 01:13:38.110 : [gl] vendor: NVIDIA Corporation
- 01:13:38.110 : [gl] version: 4.5.0 NVIDIA 368.39
- 01:13:38.110 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_2_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_gpu_shader_int64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_parallel_shader_compile GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_draw_vulkan_image GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_internalformat_sample_query GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_multigpu_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
- 01:13:38.110 : [gl] Using NV4X rendering path
- 01:13:38.110 : [gl] Setting vsync period to 1 (requested 1)
- 01:13:51.833 : <WARNING> Dropped 9304 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:13:59.617 : <WARNING> Driver job generation failed.
- 01:14:00.015 : <WARNING> Dropped 5443 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:14:09.261 : <WARNING> Driver job generation failed.
- 01:14:09.973 : <WARNING> Dropped 6748 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:14:14.148 : <WARNING> Dropped 4904 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:14:14.982 : <WARNING> Dropped 3563 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:14:15.703 : <WARNING> Driver job generation failed.
- 01:14:19.472 : <WARNING> Dropped 7544 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:14:36.324 : <WARNING> Dropped 6480 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:14:37.190 : <WARNING> Dropped 690 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:14:42.702 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:14:42.703 : <ERROR> Invalid wheel index (2, 3). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:14:42.703 : <ERROR> Invalid wheel index (4, 5). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:14:42.703 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:15:02.365 : <WARNING> Dropped 30271 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:15:03.610 : <WARNING> Dropped 10353 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:15:41.158 : <WARNING> Dropped 45846 instances of '/model/vegetation/grass/grass_straw.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:16:05.139 : <WARNING> Driver job generation failed.
- 01:16:24.511 : <WARNING> Driver job generation failed.
- 01:16:37.646 : <WARNING> Driver job generation failed.
- 01:18:48.861 : Creating save-game file (/home/profiles/4C75616E2047756572726569726F/save/autosave_drive/game.sii) ...
- 01:18:48.882 : Game has been auto-saved.
- 01:19:01.592 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:19:01.593 : <ERROR> Invalid wheel index (2, 3). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:19:01.593 : <ERROR> Invalid wheel index (4, 5). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:19:01.593 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:19:41.100 : <WARNING> Driver job generation failed.
- 01:19:53.781 : <WARNING> Driver job generation failed.
- 01:19:56.959 : <WARNING> Driver job generation failed.
- 01:20:55.568 : <WARNING> Driver job generation failed.
- 01:21:41.450 : <WARNING> Driver job generation failed.
- 01:21:49.161 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:21:49.162 : <ERROR> Invalid wheel index (2, 3). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:21:49.162 : <ERROR> Invalid wheel index (4, 5). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:21:49.162 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:22:01.452 : <WARNING> Driver job generation failed.
- 01:22:55.330 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:22:55.331 : <ERROR> Invalid wheel index (2, 3). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:22:55.331 : <ERROR> Invalid wheel index (4, 5). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:22:55.331 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:22:58.501 : <WARNING> Driver job generation failed.
- 01:23:12.304 : <WARNING> Driver job generation failed.
- 01:23:21.957 : <WARNING> Driver job generation failed.
- 01:23:49.593 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:23:49.594 : <ERROR> Invalid wheel index (2, 3). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:23:49.594 : <ERROR> Invalid wheel index (4, 5). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:23:49.594 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:23:58.873 : Creating save-game file (/home/profiles/4C75616E2047756572726569726F/save/autosave_drive/game.sii) ...
- 01:23:58.895 : Game has been auto-saved.
- 01:24:04.501 : <WARNING> Driver job generation failed.
- 01:24:40.593 : <WARNING> Driver job generation failed.
- 01:24:41.795 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:24:41.795 : <ERROR> Invalid wheel index (2, 3). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:24:41.795 : <ERROR> Invalid wheel index (4, 5). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:24:41.796 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
- 01:25:13.130 : <WARNING> Driver job generation failed.
- 01:25:42.396 : <WARNING> Driver job generation failed.
- 01:26:43.839 : <WARNING> Driver job generation failed.
- 01:26:48.621 : <WARNING> Dropped 1883 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:26:48.690 : <WARNING> Dropped 600 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:26:48.728 : <WARNING> Dropped 1886 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:26:48.870 : <WARNING> Dropped 944 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:26:49.013 : <WARNING> Dropped 702 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:26:49.448 : <WARNING> Dropped 7371 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:26:50.183 : <WARNING> Driver job generation failed.
- 01:26:53.425 : <WARNING> Driver job generation failed.
- 01:26:55.252 : <WARNING> Dropped 7315 instances of '/model/vegetation/grass/grass_green2.pmd' exceeding the per-item rendering limit (65536). Reduce instanced model density or increase instanced model (grass/tree) variability by using profile with more model types.
- 01:27:47.635 : <WARNING> Driver job generation failed.
- 01:27:54.111 : <WARNING> Driver job generation failed.
- 01:28:33.398 : <WARNING> Driver job generation failed.
- 01:28:43.319 : <WARNING> Driver job generation failed.
- 01:29:07.474 : Creating save-game file (/home/profiles/4C75616E2047756572726569726F/save/autosave_drive/game.sii) ...
- 01:29:07.496 : Game has been auto-saved.
- 01:29:38.727 : <WARNING> Driver job generation failed.
- 01:30:07.748 : <WARNING> Insufficient buffer size when generating /material/ui/map/gas_ico.mat icons.
- 01:30:07.748 : <WARNING> Insufficient buffer size when generating /material/ui/job_target.mat icons.
- 01:30:07.774 : <WARNING> Insufficient buffer size when generating /material/ui/map/gas_ico.mat icons.
- 01:30:07.774 : <WARNING> Insufficient buffer size when generating /material/ui/job_target.mat icons.
- 01:30:07.804 : <WARNING> Insufficient buffer size when generating /material/ui/map/gas_ico.mat icons.
- 01:30:07.804 : <WARNING> Insufficient buffer size when generating /material/ui/job_target.mat icons.
- 01:30:29.287 : <WARNING> Driver job generation failed.
- 01:30:58.183 : <ERROR> Incorrect rear wheel definition for /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:30:58.183 : <ERROR> Rear wheel model instance 2 is missing for chassis 'chassis.trailer.ctschmitz' (with model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd'), expect crash.
- 01:30:58.183 : <ERROR> Rear wheel model instance 3 is missing for chassis 'chassis.trailer.ctschmitz' (with model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd'), expect crash.
- 01:30:58.183 : <ERROR> Rear wheel model instance 4 is missing for chassis 'chassis.trailer.ctschmitz' (with model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd'), expect crash.
- 01:30:58.183 : <ERROR> Rear wheel model instance 5 is missing for chassis 'chassis.trailer.ctschmitz' (with model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd'), expect crash.
- 01:30:58.183 : <ERROR> Invalid wheel index (2, 3). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:30:58.184 : <ERROR> Invalid wheel index (4, 5). Rear wheels must be indexed from rear with indices 0 and 1 on rearmost axle. Model: /vehicle/trailer_eu/schmitz4/aero_dynamic.pmd
- 01:30:58.184 : <ERROR> 'shadow_x_ori' nor 'shd_x_ori' locator not found in model '/vehicle/trailer_eu/schmitz4/aero_dynamic.pmd default default' which has valid extended shadow texture '/vehicle/trailer_eu/krone/shadow.tobj'
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