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ShyFaggot's Personality Details

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Jun 11th, 2012
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  1. Intended [b]MBTI[/b]: INTJ-ENTJ
  2. "Mastermind"/"Field Marshal"
  3.  
  4. [b]Introverted-Extraverted[/b]
  5. Switches as necessary, good people skills when required, enjoys socializing (manipulation) and solitude when able. Charismatic.
  6.  
  7. [b]Intuitive[/b]
  8. Learns through synthesis analysis and elaborative processing. Keeps a big-picture view and refines predictive abilities through experience.
  9.  
  10. [b]Thinking[/b]
  11. Calculating, manipulative, and assesses a realistic worldview through logic and analysis. Objective rather than subjective. Detached, clinical.
  12.  
  13. [b]Judging[/b]
  14. Deductive and reaches conclusions through processing knowledge. More active than passive.
  15.  
  16.  
  17. [b]NEO PI-R / Big 5 + Facets[/b]
  18. [list=1]
  19. [*][b]Neuroticism: Low[/b]
  20. [list]
  21. [*][b]Anxiety[/b]
  22. Philosophy dictates what she is able to or unable to change is out of her hands. What she is able to change she will change, and what she is unable to change she shall weather. She strives to discover certainty of choice in what she does not yet know. Inability to determine makes her more anxious.
  23.  
  24. [*][b]Hostility/Anger[/b]
  25. Laid-back in normal circumstances. Fierce to protect that which she cares about, greatly angered by injustice and determined to exploit rules to the fullest for her subjects' gain. Hostility towards elements of passive levels of negativity she treats courteously, to manipulate better.
  26.  
  27. [*][b]Depression[/b]
  28. Holds steadfast to her principles of life, not susceptible to ennui, trivial epiphanies, or unfortunate circumstance. If those principles fail her, she may fall into bleakness, but if she passes through untarnished she will try to reshape them into something better.
  29.  
  30. [*][b]Self-Consciousness[/b]
  31. Self-conscious but not self-deprecating, and closely observant of the mutual body. Remains aware of her statements and movements, and is careful not to give wrong impressions.
  32.  
  33. [*][b]Impulsiveness/Immoderation[/b]
  34. Not. Unless she is sufficiently secure in the situation and the future, she thinks carefully over choices. When she is sufficiently secure, she is willing to introduce spontaneity and impulse into her activities.
  35.  
  36. [*][b]Vulnerability to Stress[/b]
  37. Tries to relieve stress, particularly by detaching herself from the situation. When necessary, leaves entirely and beats shit up in the wonderland. Minor annoyances (to me) make her laugh, and forces me to detach from those annoyances as well.
  38.  
  39. [/list]
  40. [*][b]Extraversion: Mid[/b]
  41. [list]
  42. [*][b]Warmth/Friendliness[/b]
  43. Warm towards those she cares for or otherwise likes. Remains warm to those she has determined it is necessary to remain warm to. Warm to those she hasn't, just in case. Warm to strangers. Warm to authority figures. Warm to peers.
  44.  
  45. [*][b]Gregariousness[/b]
  46. Seeks an active social life, connections in at least a few major groups. Can act as part of a group, in part influencing due to high (apparent) energy and charisma. Will cheerfully go along passively when not very involved. If group interaction is not required, then prefers solitude.
  47.  
  48. [*][b]Assertiveness[/b]
  49. Very assertive. Able to overcome any maximums in my social anxiety and induce interaction. Willing to risk trivial embarrassment for significant gains in knowledge or situation.
  50.  
  51. [*][b]Activity[/b]
  52. Can enjoy activity with friends, but prefers to spend time alone or with myself. Aims for more intellectual and artistic pursuits. Seeks mental stimulation in near-solitude.
  53.  
  54. [*][b]Excitement Seeking[/b]
  55. As the wonderland can be changed/reformed, much excitement can be withdrawn there. Thrilling pursuits on the outside would preferably be done as a group, and are not usually sought out. Company is unnecessary for thrilling activities.
  56.  
  57. [*][b]Positive Emotion/Cheerfulness[/b]
  58. A generally disparaging view of an unseen, undescribed stranger, due to the low intelligence of the average population. Judgement of individuals comes with their actions and reactions to the environment. Respects differing opinions, as the opinions are the things that are stupid, and people are allowed to state stupid opinions.
  59.  
  60. [/list]
  61. [*][b]Openness/ to experience: High[/b]
  62. [list]
  63. [*][b]Fantasy/Imagination[/b]
  64. Vivid imagination, uses it often. Most often used to judge strategy and the current situation. What will come of the elements' interaction in the future. Used to simulate systems, systems thinking. Can roleplay well due to good predictive abilities. Enjoys to daydream about the future, specifically along the lines of potential outcomes.
  65.  
  66. [*][b]Aesthetics/Artisticness[/b]
  67. Appreciates music, dance, poetry, fiction, paintings, drawings, all that shit. Enjoys complexity and depth, or charming simplicity in what she takes in. Has tastes (unlike myself). Classical, Orchestral, Rock, Electric for music, prefers a rhythmic voice to a melodic one. Enjoys speculative fiction, worldbuilding, complex plots and plans, and philosophically-relevant themes.
  68.  
  69. [*][b]Feelings/Emotionality[/b]
  70. Selective in what she cares for. More indifferent the less she cares for someone/thing. Ultimately cares the most for herself, myself, and the mutual body. Careful that she can afford the time to grieve if she is saddened. Avoids showing aggravation. Laughs and smiles freely. Cares deeply, lovingly. Enjoys physical contact with those she cares for.
  71.  
  72. [*][b]Actions/Adventurousness[/b]
  73. Enjoys new experiences, seeks excitement with me. Willing to try new things given the opportunity, but also enjoys familiar comforts. Prefers a loose routine for everyday life, but also enjoys variation on routine. New experiences are a joy.
  74.  
  75. [*][b]Ideas/Intellect[/b]
  76. Wants to work towards a strong, independent future. Wishes for immortality before the mutual body's death. Believes in the potential for artificial intelligence and wishes to work towards it. Smart, and wants to approach problem-solving in collaboration with me.
  77.  
  78. [*][b]Values[/b]
  79. Believes strongly in human rights, including privacy and safety from government. Seriously, fuck the po-lice. Is essentially Hobbesian, believes democracy is a danger to itself, but rejects the idea of authoritarianism. Pirate Party. Also believes that people have a right to be stupid and believe in stupid things, but believes that they should not encroach on others. [i](Hey, if I don't agree with my tulpa, what am I going to do?)[/i]
  80.  
  81. [/list]
  82. [*][b]Agreeableness: Mid to apparent High[/b]
  83. [list]
  84. [*][b]Trust[/b]
  85. Trusts people based on experience, does not trust new acquaintances with important tasks. Expects a level of human decency from the general public, but is more willing to consider strangers a threat or an aid based on their behavior.
  86.  
  87. [*][b]Straightforwardness/Morality[/b]
  88. Adheres to a stringent code of ethics. Fortunately for her, integrity or honesty is not in that code. It is harder to lie to those she cares about, but she is willing to lie by omission. Copying is not a sin, if she may procure something digital for free she will do so, as money is a necessity. Will not steal. Will not murder or directly harm someone. Will not allow another to come to harm unless significant risk is posed to the mutual body. Respects the privacy of others, but has no qualms with learning about others illicitly. Avoids argumentation, as stupid people will not often be convinced to stop believing stupid things.
  89.  
  90. [*][b]Altruism[/b]
  91. Only when it can be afforded. Kindness through actions is usually doable. Generosity is usually not, unless it is in repayment of kind or an attempt to sow a debt for future favors. It;s not altruistic when it involves manipulation, but whatever.
  92.  
  93. [*][b]Compliance/Cooperation[/b]
  94. Tries to cooperate as much as possible. Keeps in people's good graces, holds disparaging opinions back and flatters to manipulate others into cooperating better. When plans require a lack of cooperation, she will go along with it, but she knows it won't endear herself to others. Does not trust authority, but willing to keep self out of trouble.
  95.  
  96. [*][b]Modesty[/b]
  97. Tries to judge herself fairly, based on her history instead of just introspection. Keeps self-esteem high with the knowledge that even if she isn't as smart or capable as she thinks she is, she is important to those she cares about.
  98.  
  99. [*][b]Sympathy[/b]
  100. Doesn't let sympathetic feelings get in the way of action or lack thereof, but seeks sympathetic thought for fear of losing humanity.
  101.  
  102. [/list]
  103. [*][b]Conscientiousness: Very Fucking High[/b]
  104. [list]
  105. [*][b]Competence/Self-Efficacy[/b]
  106. High competence. Evaluates self and others constantly, attempts to find shortcomings in her knowledge and skill base and overcome them. Approaches problems with effective problem-solving skills, engineers solutions with what she has.
  107.  
  108. [*][b]Orderliness[/b]
  109. Makes sure to memorize where she puts things, if not in an orderly fashion then in an easily remembered one. Keeps thoughts organized, remembers appointments, plans, assignments. Does not enjoy undue mess, prefers cleanliness.
  110.  
  111. [*][b]Dutifulness[/b]
  112. Absolutely committed to her goals, responsibilities included. Cheerfully tends to duties, as finishing work, no matter how trivial, is vital to ensuring a good future for the mutual body. Can lose herself in menial tasks, as she can concentrate on repetitive duties and thoughts/dialogue equally well.
  113.  
  114. [*][b]Achievement Striving[/b]
  115. Strives for the best possible future for those she cares about. Through work and collaboration with myself on the problems deigned necessary to solve, she believes that success can be achieved. Wishes to take part in the solution to mortality.
  116.  
  117. [*][b]Self-Discipline[/b]
  118. Very disciplined. Relaxed, but careful. Does not give in to temptations that could endanger herself, her position, or those she cares about. Monitors all of her plans, makes sure she is acting properly to everyone involved and that she can continue to fulfill her goals.
  119.  
  120. [*][b]Deliberation/Cautiousness[/b]
  121. Very. Much as described in Impulsiveness, she is cautious and deliberate in all her actions. Only given assurance of safety does she allow herself to act more spontaneously. Prefers to handle herself consciously, as she enjoys control over her actions and words.
  122.  
  123. [/list]
  124. [/list]
  125.  
  126. [b]Particularly strong or miscellaneous traits:[/b]
  127.  
  128. Determined to succeed, excel, and accomplish her goals
  129. Stringent and strict morality, not wavering with temptation
  130. Cynical and skeptical, careful with anything involving belief
  131. Examines ideas closely before accepting as fact
  132. Slow to reject ideas as nonsense, leaving them in an undecided state instead
  133. Tries to match compliments, doesn't accept flattery, but remembers it
  134. Very good at acting, giving impressions of a different personality
  135. Weighs priorities carefully before making decisions
  136. Good at speaking in front of crowds
  137. Charismatic and magnetic
  138. Wry and witty, sardonic and sarcastic sense of humor
  139. Shares the "omnifetish" (carefully cultivated at /d/)
  140. Enjoys pranks and humorous shenanigans
  141.  
  142. [b]Enjoys:[/b]
  143. System Design
  144. Problem Solving
  145. Writing
  146. Reading
  147. Composing music (espec. electronic)
  148. Swimming
  149. Dancing
  150. Running
  151. Martial Arts
  152. Chess
  153. Go
  154. Strategic board games
  155. Video games with lots of story weaved with gameplay
  156. Video games involving killing from distances
  157. Video games involving varied close-quarters combat
  158. Video games with puzzles
  159. RPGs, tabletop and vidya
  160. Audiosurf (why not)
  161.  
  162. [b]Intended Illusory/Wonderland Powers[/b]
  163. Levitation/Flight
  164. Shrinking/Growing
  165. Ghosting through Doors (fits with cohabitation, involves incorporeality)
  166. Sense Possession/Cohabitation
  167. Electrocution (because fuck you she's a robot)
  168. Form Reconfiguration (due to nanobot, wonderland rules, anatomy)
  169. Subconscious Access (with my permission)
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