Advertisement
Guest User

Untitled

a guest
Jan 28th, 2015
167
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C# 0.23 KB | None | 0 0
  1. public override void Draw(GameTime gameTime, SpriteBatch spriteBatch)
  2.     {
  3.         List<GameObject>.Enumerator e = gameObjects.GetEnumerator();
  4.         while (e.MoveNext())
  5.             e.Current.Draw(gameTime, spriteBatch);
  6.     }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement