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- /******************************Pickups Menu*********************************
- * *
- *Scriptat de amaru de pe sa-mp.ro *
- *Credite la: wiki.sa-mp.com pentru id-urile pickupurilor *
- * Akor: Sound menu. M-am inspirat de acolo la dialogul lung. *
- ****************************************************************************
- */
- #include <a_samp>
- #define DIALOG_LIGHTBLUE "{00CED1}"
- #define ALB "{ffffff}"
- #define DIALOG_RED "{F81414}"
- #define COLOR_WHITE 0xFFFFFFAA
- #pragma tabsize 0
- public OnFilterScriptInit()
- {
- print("\n--------------------------------------");
- print(" Pickups menu facut de amaru de pe sa-mp.ro");
- print("--------------------------------------\n");
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SendClientMessage(playerid, COLOR_WHITE, "This server is using amaru's pickup panel by www.sa-mp.ro");
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/pickups", cmdtext, true, 10) == 0)
- {
- new str[2970];
- format(str,2970,"{FFFFFF}Briefcase \n");
- format(str,2970,"%s{FFFFFF}Money \n",str);
- format(str,2970,"%s{ffffff}Information\n",str);
- format(str,2970,"%s{ffffff}Heart\n",str);
- format(str,2970,"%s{ffffff}Adrenaline Pill\n",str);
- format(str,2970,"%s{ffffff}Armor\n",str);
- format(str,2970,"%s{ffffff}Bribe\n",str);
- format(str,2970,"%s{ffffff}GTA 3 Logo\n",str);
- format(str,2970,"%s{ffffff}Grey Bomb\n",str);
- format(str,2970,"%s{ffffff}Photo OP\n",str);
- format(str,2970,"%s{ffffff}Rampage (single skull)\n",str);
- format(str,2970,"%s{ffffff}Two Player Rampage (two skulls)\n",str);
- format(str,2970,"%s{ffffff}Blue House\n",str);
- format(str,2970,"%s{ffffff}Green House\n",str);
- format(str,2970,"%s{ffffff}Dollar\n",str);
- format(str,2970,"%s{ffffff}Blue T-shirt\n",str);
- format(str,2970,"%s{ffffff}Tiki\n",str);
- format(str,2970,"%s{ffffff}Save Disk\n",str);
- format(str,2970,"%s{ffffff}Drug Bundle\n",str);
- format(str,2970,"%s{ffffff}2 Players\n",str);
- format(str,2970,"%s{ffffff}Corona\n",str);
- format(str,2970,"%s{ffffff}Checkpoint\n",str);
- format(str,2970,"%s{ffffff}Arrow\n",str);
- format(str,2970,"%s{ffffff}Interior\n",str);
- format(str,2970,"%s{ffffff}Information enter/exit\n",str);
- format(str,2970,"%s{ffffff}Pizza Box\n",str);
- format(str,2970,"%s{ffffff}Madd Dogg's rhyme book\n",str);
- format(str,2970,"%s{ffffff}Weapons Menu\n",str);
- ShowPlayerDialog(playerid,85,DIALOG_STYLE_LIST,"{00CED1}Pickups Menu",str,"Ok","");
- return 1;
- }
- return 0;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- new string[256];
- if(dialogid == 85)
- {
- if(response)
- {
- if(listitem == 0)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1210,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 1)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1212,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 2)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1239,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 3)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1240,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 4)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1241,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 5)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1242,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 6)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1247,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 7)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1248,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 8)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1252,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 9)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1253,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 10)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1254,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 11)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1313,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 12)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1272,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 13)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1273,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 14)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1274,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 15)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1275,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 16)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1276,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 17)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1277,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 18)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1279,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 19)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1314,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 20)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1316,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 21)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1317,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 22)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1318,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 23)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1559,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 24)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(1582,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 25)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(2894,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 26)
- {
- new str[2970];
- format(str,2970,"{FFFFFF}Regular Dildo \n");
- format(str,2970,"%s{FFFFFF}White Dildo \n",str);
- format(str,2970,"%s{FFFFFF}Vibrator \n",str);
- format(str,2970,"%s{FFFFFF}Another Vibrator \n",str);
- format(str,2970,"%s{FFFFFF}Flowers \n",str);
- format(str,2970,"%s{FFFFFF}Cane \n",str);
- format(str,2970,"%s{FFFFFF}CJ's Phone \n",str);
- format(str,2970,"%s{FFFFFF}Brass Knuckles \n",str);
- format(str,2970,"%s{FFFFFF}Golf Club \n",str);
- format(str,2970,"%s{FFFFFF}Police Trungeon \n",str);
- format(str,2970,"%s{FFFFFF}Combat Knife \n",str);
- format(str,2970,"%s{FFFFFF}Baseball Bat \n",str);
- format(str,2970,"%s{FFFFFF}Shovel \n",str);
- format(str,2970,"%s{FFFFFF}Pool Cue \n",str);
- format(str,2970,"%s{FFFFFF}Katana \n",str);
- format(str,2970,"%s{FFFFFF}Chainsaw \n",str);
- format(str,2970,"%s{FFFFFF}Frag Grenade \n",str);
- format(str,2970,"%s{FFFFFF}Tear Gas Grenade \n",str);
- format(str,2970,"%s{FFFFFF}Molotov Cocktail \n",str);
- format(str,2970,"%s{FFFFFF}Colt 45 Pistol \n",str);
- format(str,2970,"%s{FFFFFF}Silenced Colt 45 Pistol \n",str);
- format(str,2970,"%s{FFFFFF}Desert Eagle \n",str);
- format(str,2970,"%s{FFFFFF}Regular Shotgun \n",str);
- format(str,2970,"%s{FFFFFF}Sawn-Off Shotgun \n",str);
- format(str,2970,"%s{FFFFFF}SPAZ-12 Shotgun \n",str);
- format(str,2970,"%s{FFFFFF}Mac-10 (Or Micro-UZI) \n",str);
- format(str,2970,"%s{FFFFFF}MP5 \n",str);
- format(str,2970,"%s{FFFFFF}AK47 Assault Rifle \n",str);
- format(str,2970,"%s{FFFFFF}M4 Assault Rifle \n",str);
- format(str,2970,"%s{FFFFFF}Country Rifle \n",str);
- format(str,2970,"%s{FFFFFF}Sniper Rifle \n",str);
- format(str,2970,"%s{FFFFFF}Rocket Launcher \n",str);
- format(str,2970,"%s{FFFFFF}Heat Seeking Rocket Launcher \n",str);
- format(str,2970,"%s{FFFFFF}Flamethrower \n",str);
- format(str,2970,"%s{FFFFFF}Minigun \n",str);
- format(str,2970,"%s{FFFFFF}Satchel Charges \n",str);
- format(str,2970,"%s{FFFFFF}Detonator \n",str);
- format(str,2970,"%s{FFFFFF}Spray Paint Can \n",str);
- format(str,2970,"%s{FFFFFF}Fire Extinguisher \n",str);
- format(str,2970,"%s{FFFFFF}Camera \n",str);
- format(str,2970,"%s{FFFFFF}Night Vision Goggles \n",str);
- format(str,2970,"%s{FFFFFF}Infra-Red Goggles \n",str);
- format(str,2970,"%s{FFFFFF}Jetpack \n",str);
- format(str,2970,"%s{FFFFFF}Parachute \n",str);
- format(str,2970,"%s{FFFFFF}Tec-9 \n",str);
- ShowPlayerDialog(playerid,86, DIALOG_STYLE_LIST, ""DIALOG_LIGHTBLUE"Weapon Pickups",str,"Ok","Cancel");
- }
- }
- }
- if(dialogid == 86)
- {
- if(response)
- {
- if(listitem == 0)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(321,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 1)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(322,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 2)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(323,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 3)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(324,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 4)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(325,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 5)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(326,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 6)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(330,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 7)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(331,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 8)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(333,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 9)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(334,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 10)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(335,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 11)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(336,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 12)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(337,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 13)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(338,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 14)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(339,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 15)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(341,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 16)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(342,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 17)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(343,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 18)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(344,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 19)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(346,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 20)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(347,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 21)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(348,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 22)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(349,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 23)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(350,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 24)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(351,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 25)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(352,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 26)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(353,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 27)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(354,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 28)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(355,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 29)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(356,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 30)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(357,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 31)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(358,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 32)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(359,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 33)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(360,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 34)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(361,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 35)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(362,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 36)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(363,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 37)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(364,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 38)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(365,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 39)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(366,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 40)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(367,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 41)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(368,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 42)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(369,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 43)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(370,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 44)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(371,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- if(listitem == 45)
- {
- new Float:X,Float:Y,Float:Z;
- GetPlayerPos(playerid, X, Y, Z);
- CreatePickup(372,1, X,Y,Z,0);
- format(string, sizeof(string),""ALB"You have spawned a pickup in position: : "DIALOG_LIGHTBLUE"%d, %d, %d", X,Y,Z);
- ShowPlayerDialog(playerid, 87,DIALOG_STYLE_MSGBOX,""DIALOG_LIGHTBLUE"Pickup Spawned",string,"Ok","");
- }
- }
- }
- return 1;
- }
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