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- 06:50:10: Server Ping plugin strings not found, dynamically loading 24 strings
- 06:50:20: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
- 06:50:20: -------------------------------
- 06:50:20: CPU Name: Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
- 06:50:20: CPU Speed: 3193MHz
- 06:50:20: Physical Memory: 7112MB Total, 3239MB Free
- 06:50:20: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 06:50:20: monitor 1: pos={0, 0}, size={1920, 1080}
- 06:50:20: Windows Version: 10.0 Build 10240 (revision 16384)
- 06:50:20: Aero is Enabled
- 06:50:20: -------------------------------
- 06:50:20: OBS Modules:
- 06:50:20: Base Address Module
- 06:50:20: 00000000AC050000 OBS.exe
- 06:50:20: 00000000941D0000 OBSApi.dll
- 06:50:20: 0000000096940000 DShowPlugin.dll
- 06:50:20: 00000000A2820000 GraphicsCapture.dll
- 06:50:20: 00000000A0A60000 NoiseGate.dll
- 06:50:20: 000000009AF90000 PSVPlugin.dll
- 06:50:20: 0000000098C60000 scenesw.dll
- 06:50:20: 0000000098A40000 ServerPingPlugin.dll
- 06:50:20: ------------------------------------------
- 06:50:20: Adapter 1
- 06:50:20: Video Adapter: AMD Radeon R9 200 Series
- 06:50:20: Video Adapter Dedicated Video Memory: 3202531328
- 06:50:20: Video Adapter Shared System Memory: 3729082368
- 06:50:20: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 06:50:20: ------------------------------------------
- 06:50:20: Adapter 2
- 06:50:20: Video Adapter: Intel(R) HD Graphics 4600
- 06:50:20: Video Adapter Dedicated Video Memory: 117964800
- 06:50:20: Video Adapter Shared System Memory: 3729082368
- 06:50:20: =====Stream Start: 2015-12-07, 06:50:20===============================================
- 06:50:20: Multithreaded optimizations: On
- 06:50:20: Base resolution: 1920x1080
- 06:50:20: Output resolution: 1280x720
- 06:50:20: ------------------------------------------
- 06:50:20: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
- 06:50:20: ------------------------------------------
- 06:50:20: Audio Format: 48000 Hz
- 06:50:20: ------------------------------------------
- 06:50:20: Audio Channels: 2 Ch
- 06:50:20: Playback device Default
- 06:50:20: ------------------------------------------
- 06:50:20: Using desktop audio input: Speakers (C-Media USB Headphone Set )
- 06:50:20: Global Audio time adjust: 0
- 06:50:20: ------------------------------------------
- 06:50:20: Using auxilary audio input: Microphone (2- High Definition Audio Device)
- 06:50:20: Mic time offset: 0
- 06:50:20: ------------------------------------------
- 06:50:20: Audio Encoding: AAC
- 06:50:20: bitrate: 96
- 06:50:20: Using graphics capture
- 06:50:20: Trying to hook process: csgo.exe
- 06:50:20: Scene buffering time set to 700
- 06:50:20: ------------------------------------------
- 06:50:20: Video Encoding: x264
- 06:50:20: fps: 45
- 06:50:20: width: 1280, height: 720
- 06:50:20: preset: veryfast
- 06:50:20: profile: main
- 06:50:20: keyint: 90
- 06:50:20: CBR: yes
- 06:50:20: CFR: yes
- 06:50:20: max bitrate: 2500
- 06:50:20: buffer size: 2500
- 06:50:20: ------------------------------------------
- 06:50:22: Using RTMP service: Twitch
- 06:50:22: Server selection: rtmp://live-gru.twitch.tv/app
- 06:50:22: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
- 06:50:22: Completed handshake with rtmp://live-gru.twitch.tv/app in 442 ms.
- Warning -- SharedTexCapture::Init: Could not open file mapping: 2
- 06:50:23: SO_SNDBUF was at 65536
- 06:50:24: SharedTexCapture hooked
- 06:50:25: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 331776)
- 06:50:27: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 331776)
- 06:51:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 331776)
- 06:51:47: FlushBufferedVideo: Flushing 20 packets over 423 ms
- 06:51:47: Total frames encoded: 3878, total frames duplicated: 29 (0.75%)
- 06:51:47: Total frames rendered: 3878, number of late frames: 4 (0.10%) (it's okay for some frames to be late)
- 06:51:47:
- 06:51:47: Profiler time results:
- 06:51:47:
- 06:51:47: ==============================================================
- 06:51:47: video thread frame - [100%] [avg time: 0.662 ms] [children: 24.8%] [unaccounted: 75.2%]
- 06:51:47: | scene->Preprocess - [0.302%] [avg time: 0.002 ms]
- 06:51:47: | GPU download and conversion - [24.5%] [avg time: 0.162 ms] [children: 22.2%] [unaccounted: 2.27%]
- 06:51:47: | | flush - [20.1%] [avg time: 0.133 ms]
- 06:51:47: | | CopyResource - [1.66%] [avg time: 0.011 ms]
- 06:51:47: | | conversion to 4:2:0 - [0.453%] [avg time: 0.003 ms]
- 06:51:47: Convert444Threads - [100%] [avg time: 0.457 ms] [children: 99.1%] [unaccounted: 0.875%]
- 06:51:47: | Convert444toNV12 - [99.1%] [avg time: 0.453 ms]
- 06:51:47: encoder thread frame - [100%] [avg time: 1.135 ms] [children: 8.19%] [unaccounted: 91.8%]
- 06:51:47: | sending stuff out - [8.19%] [avg time: 0.093 ms]
- 06:51:47: ==============================================================
- 06:51:47:
- 06:51:47:
- 06:51:47: Profiler CPU results:
- 06:51:47:
- 06:51:47: ==============================================================
- 06:51:47: video thread frame - [cpu time: avg 0.06 ms, total 234.375 ms] [avg calls per frame: 1]
- 06:51:47: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 06:51:47: | GPU download and conversion - [cpu time: avg 0.032 ms, total 125 ms] [avg calls per frame: 1]
- 06:51:47: | | flush - [cpu time: avg 0.016 ms, total 62.5 ms] [avg calls per frame: 1]
- 06:51:47: | | CopyResource - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
- 06:51:47: | | conversion to 4:2:0 - [cpu time: avg 0.004 ms, total 15.625 ms] [avg calls per frame: 1]
- 06:51:47: Convert444Threads - [cpu time: avg 0.341 ms, total 2625 ms] [avg calls per frame: 2]
- 06:51:47: | Convert444toNV12 - [cpu time: avg 0.339 ms, total 2609.38 ms] [avg calls per frame: 2]
- 06:51:47: encoder thread frame - [cpu time: avg 0.542 ms, total 2093.75 ms] [avg calls per frame: 1]
- 06:51:47: | sending stuff out - [cpu time: avg 0.012 ms, total 46.875 ms] [avg calls per frame: 1]
- 06:51:47: ==============================================================
- 06:51:47:
- 06:51:47: =====Stream End: 2015-12-07, 06:51:47=================================================
- 06:51:47: ~RTMPPublisher: Packet flush completed in 111 ms
- 06:51:47: ~RTMPPublisher: Send thread terminated in 0 ms
- 06:51:47: RTMPPublisher::SocketLoop: Graceful loop exit
- 06:51:47: ~RTMPPublisher: Socket thread terminated in 1 ms
- 06:51:48: ~RTMPPublisher: Final socket shutdown completed in 278 ms
- 06:51:48: Average send payload: 6098 bytes, average send interval: 19 ms
- 06:51:48: Number of times waited to send: 0, Waited for a total of 0 bytes
- 06:51:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 06:51:48: Number of bytes sent: 25930068
- 06:51:50: Server Ping plugin instance deleted; removing dynamically loaded localization strings
- 06:51:50: Terminating 0xa964
- Last game capture log:
- 2015-12-07, 06:20:46: we're booting up:
- 06:20:46: CaptureThread: attached to process csgo.exe
- 06:20:46: D3D9 Present
- 06:20:46: (half life scientist) everything.. seems to be in order
- 06:20:52: D3D9EndScene called
- 06:20:52: D3DPRESENT_PARAMETERS {
- 06:20:52: BackBufferWidth: 1600
- 06:20:52: BackBufferHeight: 900
- 06:20:52: BackBufferFormat: D3DFMT_A8R8G8B8
- 06:20:52: BackBufferCount: 1
- 06:20:52: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:20:52: MultiSampleQuality: 0
- 06:20:52: SwapEffect: D3DSWAPEFFECT_DISCARD
- 06:20:52: hDeviceWindow: 11537490
- 06:20:52: Windowed: false
- 06:20:52: EnableAutoDepthStencil: true
- 06:20:52: AutoDepthStencilFormat: D3DFMT_D24S8
- 06:20:52: Flags: None
- 06:20:52: FullScreen_RefreshRateInHz: 144
- 06:20:52: PresentationInterval: 2147483648
- 06:20:52: };
- 06:20:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:20:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:20:52: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:20:52: successfully set up d3d9 hooks
- 06:20:52: D3D9Present called
- 06:20:52: DoD3D9GPUHook: success
- 06:20:53: D3DSURFACE_DESC {
- 06:20:53: Format: D3DFMT_A8R8G8B8
- 06:20:53: Type: D3DRTYPE_SURFACE
- 06:20:53: Usage: D3DUSAGE_RENDERTARGET
- 06:20:53: Pool: D3DPOOL_DEFAULT
- 06:20:53: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:20:53: MultiSampleQuality: 0
- 06:20:53: Width: 1600
- 06:20:53: Height: 900
- 06:20:53: };
- 06:20:53: successfully capturing d3d9 frames via GPU
- 06:23:41: ---------------------- Cleared D3D9 Capture ----------------------
- 06:23:41: received restart event, capturing
- 06:23:41: DoD3D9GPUHook: success
- 06:23:41: D3D9Reset called
- 06:23:41: ---------------------- Cleared D3D9 Capture ----------------------
- 06:23:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:23:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:23:41: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:23:41: successfully set up d3d9 hooks
- 06:23:42: D3D9EndScene called
- 06:23:42: D3D9Present called
- 06:23:42: DoD3D9GPUHook: success
- 06:31:16: D3DSURFACE_DESC {
- 06:31:16: Format: D3DFMT_A8R8G8B8
- 06:31:16: Type: D3DRTYPE_SURFACE
- 06:31:16: Usage: D3DUSAGE_RENDERTARGET
- 06:31:16: Pool: D3DPOOL_DEFAULT
- 06:31:16: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:31:16: MultiSampleQuality: 0
- 06:31:16: Width: 1600
- 06:31:16: Height: 900
- 06:31:16: };
- 06:31:16: successfully capturing d3d9 frames via GPU
- 06:31:16: D3D9Reset called
- 06:31:17: ---------------------- Cleared D3D9 Capture ----------------------
- 06:31:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:31:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:31:17: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:31:17: successfully set up d3d9 hooks
- 06:31:18: D3D9EndScene called
- 06:31:18: D3D9Present called
- 06:31:18: DoD3D9GPUHook: success
- 06:31:18: D3DSURFACE_DESC {
- 06:31:18: Format: D3DFMT_A8R8G8B8
- 06:31:18: Type: D3DRTYPE_SURFACE
- 06:31:18: Usage: D3DUSAGE_RENDERTARGET
- 06:31:18: Pool: D3DPOOL_DEFAULT
- 06:31:18: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:31:18: MultiSampleQuality: 0
- 06:31:18: Width: 1600
- 06:31:18: Height: 900
- 06:31:18: };
- 06:31:18: successfully capturing d3d9 frames via GPU
- 06:36:32: ---------------------- Cleared D3D9 Capture ----------------------
- 06:36:32: received restart event, capturing
- 06:36:32: DoD3D9GPUHook: success
- 06:36:32: D3D9Reset called
- 06:36:32: ---------------------- Cleared D3D9 Capture ----------------------
- 06:36:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:36:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:36:33: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:36:33: successfully set up d3d9 hooks
- 06:36:34: D3D9EndScene called
- 06:36:34: D3D9Present called
- 06:36:34: DoD3D9GPUHook: success
- 06:36:34: D3DSURFACE_DESC {
- 06:36:34: Format: D3DFMT_A8R8G8B8
- 06:36:34: Type: D3DRTYPE_SURFACE
- 06:36:34: Usage: D3DUSAGE_RENDERTARGET
- 06:36:34: Pool: D3DPOOL_DEFAULT
- 06:36:34: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:36:34: MultiSampleQuality: 0
- 06:36:34: Width: 1600
- 06:36:34: Height: 900
- 06:36:34: };
- 06:36:34: successfully capturing d3d9 frames via GPU
- 06:37:15: D3D9Reset called
- 06:37:15: ---------------------- Cleared D3D9 Capture ----------------------
- 06:37:15: D3DPRESENT_PARAMETERS {
- 06:37:15: BackBufferWidth: 1024
- 06:37:15: BackBufferHeight: 768
- 06:37:15: BackBufferFormat: D3DFMT_A8R8G8B8
- 06:37:15: BackBufferCount: 1
- 06:37:15: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:37:15: MultiSampleQuality: 0
- 06:37:15: SwapEffect: D3DSWAPEFFECT_DISCARD
- 06:37:15: hDeviceWindow: 11537490
- 06:37:15: Windowed: false
- 06:37:15: EnableAutoDepthStencil: true
- 06:37:15: AutoDepthStencilFormat: D3DFMT_D24S8
- 06:37:15: Flags: None
- 06:37:15: FullScreen_RefreshRateInHz: 144
- 06:37:15: PresentationInterval: 2147483648
- 06:37:15: };
- 06:37:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:37:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:37:15: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:37:15: successfully set up d3d9 hooks
- 06:37:18: D3D9EndScene called
- 06:37:18: D3D9Present called
- 06:37:18: DoD3D9GPUHook: success
- 06:37:19: D3DSURFACE_DESC {
- 06:37:19: Format: D3DFMT_A8R8G8B8
- 06:37:19: Type: D3DRTYPE_SURFACE
- 06:37:19: Usage: D3DUSAGE_RENDERTARGET
- 06:37:19: Pool: D3DPOOL_DEFAULT
- 06:37:19: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:37:19: MultiSampleQuality: 0
- 06:37:19: Width: 1024
- 06:37:19: Height: 768
- 06:37:19: };
- 06:37:19: successfully capturing d3d9 frames via GPU
- 06:43:03: ---------------------- Cleared D3D9 Capture ----------------------
- 06:43:03: received restart event, capturing
- 06:43:03: DoD3D9GPUHook: success
- 06:43:03: D3D9Reset called
- 06:43:03: ---------------------- Cleared D3D9 Capture ----------------------
- 06:43:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:43:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:43:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:43:03: successfully set up d3d9 hooks
- 06:43:04: D3D9EndScene called
- 06:43:04: D3D9Present called
- 06:43:04: DoD3D9GPUHook: success
- 06:43:04: D3DSURFACE_DESC {
- 06:43:04: Format: D3DFMT_A8R8G8B8
- 06:43:04: Type: D3DRTYPE_SURFACE
- 06:43:04: Usage: D3DUSAGE_RENDERTARGET
- 06:43:04: Pool: D3DPOOL_DEFAULT
- 06:43:04: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:43:04: MultiSampleQuality: 0
- 06:43:04: Width: 1024
- 06:43:04: Height: 768
- 06:43:04: };
- 06:43:04: successfully capturing d3d9 frames via GPU
- 06:44:29: ---------------------- Cleared D3D9 Capture ----------------------
- 06:44:29: received restart event, capturing
- 06:44:29: DoD3D9GPUHook: success
- 06:44:29: D3D9Reset called
- 06:44:29: ---------------------- Cleared D3D9 Capture ----------------------
- 06:44:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:29: successfully set up d3d9 hooks
- 06:44:29: D3D9EndScene called
- 06:44:29: D3D9Present called
- 06:44:29: DoD3D9GPUHook: success
- 06:44:34: D3DSURFACE_DESC {
- 06:44:34: Format: D3DFMT_A8R8G8B8
- 06:44:34: Type: D3DRTYPE_SURFACE
- 06:44:34: Usage: D3DUSAGE_RENDERTARGET
- 06:44:34: Pool: D3DPOOL_DEFAULT
- 06:44:34: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:44:34: MultiSampleQuality: 0
- 06:44:34: Width: 1024
- 06:44:34: Height: 768
- 06:44:34: };
- 06:44:34: successfully capturing d3d9 frames via GPU
- 06:44:35: D3D9Reset called
- 06:44:35: ---------------------- Cleared D3D9 Capture ----------------------
- 06:44:35: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:35: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:35: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:35: successfully set up d3d9 hooks
- 06:44:36: D3D9EndScene called
- 06:44:36: D3D9Present called
- 06:44:36: DoD3D9GPUHook: success
- 06:44:36: D3DSURFACE_DESC {
- 06:44:36: Format: D3DFMT_A8R8G8B8
- 06:44:36: Type: D3DRTYPE_SURFACE
- 06:44:36: Usage: D3DUSAGE_RENDERTARGET
- 06:44:36: Pool: D3DPOOL_DEFAULT
- 06:44:36: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:44:36: MultiSampleQuality: 0
- 06:44:36: Width: 1024
- 06:44:36: Height: 768
- 06:44:36: };
- 06:44:36: successfully capturing d3d9 frames via GPU
- 06:44:46: D3D9Reset called
- 06:44:46: ---------------------- Cleared D3D9 Capture ----------------------
- 06:44:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:46: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:44:46: successfully set up d3d9 hooks
- 06:44:47: D3D9EndScene called
- 06:44:47: D3D9Present called
- 06:44:47: DoD3D9GPUHook: success
- 06:44:47: D3DSURFACE_DESC {
- 06:44:47: Format: D3DFMT_A8R8G8B8
- 06:44:47: Type: D3DRTYPE_SURFACE
- 06:44:47: Usage: D3DUSAGE_RENDERTARGET
- 06:44:47: Pool: D3DPOOL_DEFAULT
- 06:44:47: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:44:47: MultiSampleQuality: 0
- 06:44:47: Width: 1024
- 06:44:47: Height: 768
- 06:44:47: };
- 06:44:47: successfully capturing d3d9 frames via GPU
- 06:50:23: ---------------------- Cleared D3D9 Capture ----------------------
- 06:50:23: received restart event, capturing
- 06:50:23: DoD3D9GPUHook: success
- 06:50:23: D3D9Reset called
- 06:50:23: ---------------------- Cleared D3D9 Capture ----------------------
- 06:50:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:50:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:50:23: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
- 06:50:23: successfully set up d3d9 hooks
- 06:50:24: D3D9EndScene called
- 06:50:24: D3D9Present called
- 06:50:24: DoD3D9GPUHook: success
- 06:50:24: D3DSURFACE_DESC {
- 06:50:24: Format: D3DFMT_A8R8G8B8
- 06:50:24: Type: D3DRTYPE_SURFACE
- 06:50:24: Usage: D3DUSAGE_RENDERTARGET
- 06:50:24: Pool: D3DPOOL_DEFAULT
- 06:50:24: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 06:50:24: MultiSampleQuality: 0
- 06:50:24: Width: 1024
- 06:50:24: Height: 768
- 06:50:24: };
- 06:50:24: successfully capturing d3d9 frames via GPU
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