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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="WAXMANE_BAKU_CW_397732" />
  4.     <CARDNAME text="WAXMANE_BAKU" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Waxmane Baku]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Baku crinecire]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Baku melena de cera]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wachsmähnen-Baku]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Baku Crinecera]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[蝋鬣の獏]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Waxmane Baku]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Waxmane Baku]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Baku de Cera]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[蜡鬃食梦兽]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Waxmane Baku]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="397732" />
  19.     <ARTID value="WAXMANE_BAKU" />
  20.     <ARTIST name="Greg Hildebrandt" />
  21.     <CASTING_COST cost="{2}{W}" />
  22.     <TYPE metaname="Creature" />
  23.     <SUB_TYPE metaname="Spirit" />
  24.     <EXPANSION value="MM2" />
  25.     <RARITY metaname="C" />
  26.     <POWER value="2" />
  27.     <TOUGHNESS value="2" />
  28.     <TRIGGERED_ABILITY>
  29.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[À chaque fois que vous jouez un sort d’esprit ou d’arcane, vous pouvez mettre un marqueur « ki » sur le Baku crinecire.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Siempre que juegues un hechizo arcano o de Espíritu, puedes poner un contador de ki sobre el Baku melena de cera.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Immer wenn du einen Geist oder einen arkanen Zauber spielst, kannst du eine Ki-Marke auf den Wachsmähnen-Baku legen.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Ogniqualvolta giochi una magia Spirito o Arcano, puoi mettere un segnalino ki sul Baku Crinecera.]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[あなたがスピリット・呪文か秘儀・呪文を1つ唱えるたび、あなたは蝋鬣の獏の上に気カウンターを1個置いてもよい。]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.]]></LOCALISED_TEXT>
  36.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.]]></LOCALISED_TEXT>
  37.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Toda vez que você jogar uma mágica Arcana ou de Espírito, você pode colocar um marcador de ki em Baku de Cera.]]></LOCALISED_TEXT>
  38.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[每当你施放精怪或古咒咒语时,你可以在蜡鬃食梦兽上放置一个聚气指示物。]]></LOCALISED_TEXT>
  39.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.]]></LOCALISED_TEXT>
  40.         <TRIGGER value="SPELL_PLAYED" simple_qualifier="controller">
  41.             return  TriggerObject():GetSubType():Test( CREATURE_TYPE_SPIRIT ) or TriggerObject():GetSubType():Test( SPELL_TYPE_ARCANE )
  42.         </TRIGGER>
  43.         <COUNTER_REGISTRATION name="Ki" proliferate="11" />
  44.         <RESOLUTION_TIME_ACTION>
  45.             if EffectSource() ~= nil then
  46.                 EffectSource():AddCounters( MTG():GetCountersType("Ki"), 1 )
  47.             end
  48.         </RESOLUTION_TIME_ACTION>
  49.         <MAY />
  50.     </TRIGGERED_ABILITY>
  51.     <ACTIVATED_ABILITY>
  52.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.]]></LOCALISED_TEXT>
  53.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[{1}, Retirez X marqueurs « ki » du Baku crinecire : Engagez X créatures ciblées.]]></LOCALISED_TEXT>
  54.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[{1}, remover X contadores de ki del Baku melena de cera: Gira X criaturas objetivo.]]></LOCALISED_TEXT>
  55.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[{1}. Entferne X Ki-Marken vom Wachsmähnen-Baku: Tappe X Kreaturen deiner Wahl.]]></LOCALISED_TEXT>
  56.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[{1}, Rimuovi X segnalini ki dal Baku Crinecera: TAPpa X creature bersaglio.]]></LOCALISED_TEXT>
  57.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[{1}, 蝋鬣の獏の上から気カウンターをX個取り除く:クリーチャーX体を対象とし、それらをタップする。]]></LOCALISED_TEXT>
  58.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.]]></LOCALISED_TEXT>
  59.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.]]></LOCALISED_TEXT>
  60.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[{1}, Remova X marcadores de ki de Baku de Cera: Vira X criaturas alvo.]]></LOCALISED_TEXT>
  61.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[{1},从蜡鬃食梦兽上移去X个聚气指示物:横置X个目标生物。]]></LOCALISED_TEXT>
  62.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.]]></LOCALISED_TEXT>
  63.         <COST mana_cost="{1}" type="Mana" />
  64.         <COUNTER_REGISTRATION name="Ki" proliferate="11" />
  65.         <COST type="Generic">
  66.             <PREREQUISITE>
  67.                 -- Only allow to activate the ability if there is at least 1 counter.
  68.                 --  This prevents pointless activations, though to be completely accurate
  69.                 --  you could just change this to "return true".
  70.                 return (Object():CountCounters( MTG():GetCountersType("Ki") ) &gt; 0)
  71.             </PREREQUISITE>
  72.             <RESOLUTION_TIME_ACTION>
  73.                 if (EffectSource() ~= nil) then
  74.                     local nCounters = EffectSource():CountCounters( MTG():GetCountersType("Ki") )
  75.                     if (nCounters &gt; 0) then
  76.                         local oPlayer = EffectController()
  77.                         oPlayer:BeginNewNumericalChoice()
  78.                         oPlayer:AddNumericalChoiceAnswer(nCounters)
  79.                         oPlayer:AskNumericalChoiceQuestion("CARD_QUERY_REMOVE_HOW_MANY_COUNTERS")
  80.                     end
  81.                 end
  82.             </RESOLUTION_TIME_ACTION>
  83.             <RESOLUTION_TIME_ACTION>
  84.                 local decision = EffectController():GetNumericalChoiceResult()
  85.                 EffectSource():RemoveCounters( MTG():GetCountersType("Ki"), decision )
  86.             </RESOLUTION_TIME_ACTION>      
  87.         </COST>
  88.         <TARGET_DEFINITION id="0">
  89.             local filter = ClearFilter()
  90.             filter:Add( FE_TYPE, OP_IS, CARD_TYPE_CREATURE )
  91.         </TARGET_DEFINITION>
  92.         <TARGET tag="CARD_QUERY_CHOOSE_CREATURE_TO_TAP" definition="0" compartment="0">
  93.             MTG():SetTargetCount(EffectController():GetNumericalChoiceResult())
  94.         </TARGET>
  95.         <RESOLUTION_TIME_ACTION>
  96.             local count = EffectController():GetNumericalChoiceResult()
  97.             for i = 0, count-1 do
  98.                 local target_card = EffectDC():Get_Targets(0):Get_CardPtr(i)
  99.                 if target_card ~= nil then
  100.                     if target_card:IsTapped() == false then
  101.                         target_card:Tap()
  102.                     end
  103.                 end
  104.             end
  105.         </RESOLUTION_TIME_ACTION>
  106.     </ACTIVATED_ABILITY>
  107.     <SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
  108.     <SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
  109.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  110.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  111.     <DATE><![CDATA[2016-09-18]]></DATE>
  112. </CARD_V2>
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