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- <GamerProfile bFirstUplayBoot="1" bFirstMPBoot="1" bNeverShowUplayFlow="0" bAskAgainLaterToS="0">
- <SoundProfile MusicEnabled="1" GlobalVolume="100" MusicVolume="100" LicencedMusicVolume="100" SFXVolume="100" VoiceVolume="100" AutoplayMusicInVehicles="1" VoiceChatEnabled="1" VoiceChatPlaybackVolume="50" />
- <RenderProfile PCCustomTextureQuality="high" PCCustomAntialiasingQuality="txaa2x" RAWCPUScore="6000.03" AlphaToCoverage="1" ResolutionX="1920" ResolutionY="1080" Quality="custom" QualityEditor="pc_editor" WindowMode="2" WindowPosX="-1" WindowPosY="-1" Force16_9="0" ForceWidescreen="0" WidescreenFOV="0" OutputScalingFactor="1" AspectRatio="0" VSync="1" MaxPrerenderedFrames="3" RefreshRate="60" MaxDriverBufferedFrames="0" ShowFPS="0" IsCalibrationSetup="1" ClustersZPassMaxLOD="1" NewBrightness="1" Contrast_v3="1.030" NewGammaRamp="0.930" GammaRampR="1.020" GammaRampG="1.070" GammaRampB="1.060" AllowAsynchShaderLoading="1" >
- <CustomQuality>
- <quality ResolutionX="1920" ResolutionY="1080" EnvironmentQuality="ultra" AntiPortalQuality="pc" PostFxQuality="ultra" TextureQuality="pc" TextureResolutionQuality="high" WaterQuality="ultra" ParaboloidReflectionQuality="ultra" DepthPassQuality="pc" VegetationQuality="ultra" TerrainQuality="ultra" GeometryQuality="ultra" LodDitheringQuality="pc" ShadowQuality="ultra" ShadingQuality="high" RoadQuality="pc" EditorQuality="pc" ParticlesQuality="ultra" DeferredFxQuality="pc" HDR="1" Post="1" ArtisticPost="1" PostFxHDR="1" Bloom="1" SuperSampling="0" HighPrecisionNormal="1" RenderSplashes="1" RenderRain="1" MotionBlurQuality="pc" SSAOQuality="hbao+_high" DepthOfFieldQuality="pc" AntiAliasingQuality="txaa2x" NearPassZMin="0.01" NearPassZMax="5"
- DisableVehicleDamage="0"
- DisableTerrain="0"
- DisableParticles="0"
- DisableObjects="0"
- DisablePrimitives="0"
- DisableClusters="0"
- DisableRealtrees="0"
- DisableAntiPortals="0"
- SkipMipLevelLoading="0"
- GrassWindFactor="0.6914"
- GrassWindFactorLerpTime="1"
- GrassWindMin="0.7"
- GrassWindMax="10"
- MaxDriverBufferedFrames="0"
- GammaRamp="0.930"
- DisableMeshMerging="0"
- ClusterInstancing="9"
- DisableRealtreesNotInstanced="0"
- DisableRealtreesInstanced="0"
- DisableRealtreesCluster="0"
- Platform="d3d11"
- useD3D11="1"
- GrassMotionFrenquency="8"
- GrassMotionFrenquency2="9"
- GrassMotionOnSlope="1.7"
- GrassMotionPerturbationSin1="0.1"
- GrassMotionPerturbationSin2="0.3"
- GrassMotionPerturbationRadius1="0.1"
- GrassMotionPerturbationRadius2="0.1"
- ShowFPS="0"
- TerrainCompilerLOD1Tolerance="1.5"
- TerrainCompilerLOD2Tolerance="3.0"
- TerrainCompilerLOD3Tolerance="7.0"
- AmbientSkyOcclusionTreeOpacityR="0.25"
- AmbientSkyOcclusionTreeOpacityG="0.20"
- AmbientSkyOcclusionTreeOpacityB="0.48"
- AmbientSkyOcclusionMinVisibility="0.01"
- AmbientSkyOcclusionDynamicMinVisibility="0.01"
- AlphaToCoverage="1"
- MaxShadersToPreload="5000"
- MaxShadersToPreloadPerFrame="200"
- MaxShaderObjectToCreateRuntime="200"
- MaxShaderObjectToCreateLoadtime="10"
- MaxShaderObjectToProcessLoadtime="100"
- LightProbesMinAmbient="0.0099"
- LightProbesMaxAmbient="99"
- LightProbesMinAmbientShades="0.25, 0.95, 0.45, 0.4"
- SnapDecalOffset="0.01" id="custom" />
- </CustomQuality>
- <Shaders>
- <shader name="Mesh_Weapon" add="QUALITYCUSTOM" remove=""/>
- <shader name="Mesh_Character" add="QUALITYCUSTOM" remove=""/>
- <shader name="Mesh_Rain" add="QUALITYCUSTOM" remove=""/>
- <shader name="Mesh_VolumeAmbientOcclusion" add="QUALITYCUSTOM" remove=""/>
- <shader name="Mesh_WaterFlow" add="QUALITYCUSTOM" remove=""/>
- <shader name="Mesh_Background" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxAtmosphericScattering" add="QUALITYCUSTOM" remove=""/>
- <shader name="Osirisao" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxBloom" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxAtmosphericScattering" add="QUALITYCUSTOM" remove=""/>
- <shader name="Pdatraficlines" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxBrush" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxColorGrading" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxComposite" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxDepthOfField" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxDistortion" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxMotionBlur" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxSimple" add="QUALITYCUSTOM" remove=""/>
- <shader name="PostFxColorGrading" add="QUALITYCUSTOM" remove=""/>
- <shader name="Primitive" add="QUALITYCUSTOM" remove=""/>
- <shader name="ProjectDecal" add="QUALITYCUSTOM" remove=""/>
- <shader name="RainLight" add="QUALITYCUSTOM" remove=""/>
- <shader name="RainMeshInstance" add="QUALITYCUSTOM" remove=""/>
- <shader name="ParticleLighting" add="QUALITYCUSTOM" remove=""/>
- </Shaders>
- <ParaboloidReflection>
- <quality id="ultra"
- DisableParaboloidReflection="0"
- ParaboloidReflectionGeometryLevel="2"
- ParaboloidReflectionSizeThreshold="1.6"
- ParaboloidReflectionMaxDistanceScaleModifier="1"
- ParaboloidReflectionTextureSize="1920"
- ParaboloidReflectionMultiSampleMode="4"
- ParaboloidReflectionCullingSize="400"
- ParaboloidReflectionBuildingCullingSize="500"
- ParaboloidReflectionTextureNbrMips="4"
- ParaboloidReflectionBlurFactor="0.0"
- ParaboloidReflectionRenderDownward="0"
- ParaboloidReflectionCullingProjectionScale="0.05"
- ParaboloidReflectionSampleShadow="1" />
- </ParaboloidReflection>
- <Environment>
- <quality id="ultra"
- DisableSky="0"
- AmbientSkyColorMultiplier="50"
- AmbientGroundIntensityOverride="1"
- StaticReflectionIntensityDay="50"
- curveRimLightIntensity="100"
- curveGlobalLightsIntensity0="20"
- curveGlobalLightsIntensity1="40"
- curveGlobalLightsIntensity2="60"
- curveGlobalLightsIntensity3="100"
- ProbeSkyBounceMultiplierOverride="1"
- curveProbeSkyDirectMultiplier="50"
- curveProbeSunBounceMultiplier="150"
- curveWorldAOMultiply="50"
- curveLightHDRMul="50"
- RainNumSplashesPerSecond="99"
- RainDensityFactor="150.0"
- RainOccluderLength="250.0"
- ParticleUniformFogRangeThreshold="0.25"
- ParticleUniformFogDensityFactor="999"
- DisableGodRayCloudMasking="0"
- HighQualityParticles="1"
- HighQualityEnvironmentDOF="1"
- HairSpecularMinNumLights="0"
- HairSpecularMaxNumLights="7"
- HairSpecularFadeDistance="28"
- SkinSpecularMinNumLights="0"
- SkinSpecularMaxNumLights="7"
- SkinSpecularFadeDistance="18"
- ParticlesMinNumLights="0"
- ParticlesMaxNumLights="75"
- PhysicsQuality="VeryHigh"
- ParticlesLightsFadeDistance="150" />
- </Environment>
- <Post>
- <quality id="ultra"
- Post="1"
- ArtisticPost="1"
- PostFxHDR="1"
- UseCompactFPRenderTarget="0"
- UseHalfSizeSceneTexture="0"
- DelayDownsampleSceneTexture="0"
- UpdatePostFxMaskInGbuffer="0"
- UseColorGrading="1"
- ProjectedClouds="1" />
- </Post>
- <Shadow>
- <quality id="ultra"
- SunShadowFadeRange="15"
- EnableCSMShadows="1"
- SunShadowRange0="15"
- SunShadowRange1="60"
- SunShadowRange2="280"
- ShadowMapSize="5120"
- CascadedShadowMapSize="5120"
- RainShadowMapSize="1024"
- SoftShadows="1"
- Use16BitFormat="0"
- DisableShadow="0"
- SunShadowSnap="1"
- DisableShadowGeneration="0"
- DisableShadowGenTerrain="0"
- LeavesShadowRatio="1.0f"
- MinProjectedRatio="0.03"
- ForceLeafSingleSlice="0"
- DepthBiasCSM0="0.002"
- DepthBiasCSM1="0.002"
- DepthBiasCSM2="0.002"
- SlopeScaleDepthBiasCSM0="1"
- SlopeScaleDepthBiasCSM1="1"
- SlopeScaleDepthBiasCSM2="1"
- SpotDepthBias="0.001"
- SpotSlopeScaleDepthBias="30"
- CharacterSpotDepthBias="0.0009"
- SpotsCastShadows="1"
- ReflectionShadowZBias="3.0f"
- FSMShadowMapSize="5120"
- FSMDepthBias="0.0001"
- FSMSlopeScaleDepthBias="2.5"
- FSMShadowRange="700.0"
- FSMShadowQuality="99.0"
- FSMShadowFadeStart="0.25"
- FSMShadowCameraSnap="2.0"
- MinObjectSizeCSM0="0.1"
- MinObjectSizeCSM1="0.1"
- MinObjectSizeCSM2="0.1"
- MinRealTreeSizeCSM0="0.1"
- MinRealTreeSizeCSM1="0.1"
- MinRealTreeSizeCSM2="0.1"
- LRShadowDisable="0"
- LRShadowZBias="1.0"
- LRShadowXYBias="2.5"
- LRShadowDensity="1.5"
- LRShadowNumSamples="8"
- LRShadowMinHeight="0.0"
- LRShadowMaxHeight="600.0"
- LRShadowTileSize="256"
- LRShadowCullMinObjectRadius="6.0"
- LRShadowCullViewDistance="250.0"
- LRShadowCullMinProjectedSize="0.2"
- LRShadowTileUpdateFlipCount="150"
- LRShadowKillDistanceScale="1.0"
- LRShadowHighPriorityNearDistance="200"
- LRShadowCoverOnlyTerrainArea="0"
- ShadowBilateralBlur="1"
- ShadowBilateralBlurDepthThreshold="0.03"
- ShadowBilateralBlurNumSamples="9"
- ShadowBilateralBlurNumPasses="1"
- MaxStaticShadowMaps="4"
- StaticShadowMapSize="1536"
- ShadowOmniSpotMinCoverage="0.0002" />
- </Shadow>
- <Particles>
- <quality id="ultra"
- AmbianceParticlesMaxStarted="4000"
- AmbianceParticlesMaxMemory="995472"
- AmbianceParticlesDelayBeforeRespawn="2"
- AmbianceParticlesDelayBeforeDestroy="50"
- MaxTessellationFactorPerScreenSpaceUnit="250"
- MaxTessellationFactor="15" />
- </Particles>
- <Texture>
- <quality id="pc"
- TextureFilteringQuality="1" />
- </Texture>
- <SSAO>
- <quality id="hbao+_high"
- UseSSAO="1"
- UseHBAOPlus="2" />
- </SSAO>
- <Water>
- <quality id="ultra"
- DisableScreenSpaceReflection="0"
- DisableSplinesInReflection="0"
- ReflectionMaxDistanceScaleModifier="1.0"
- WaterRefraction="1"
- WaterReflectionSizeThreshold="2"
- WaterReflectionQuality="7"
- ReflectionTextureSizeX="2048"
- ReflectionTextureSizeY="2048"
- ReflectionMultiSampleMode="4"
- DisableWater="0"
- WaterNextGenQuality="1536" />
- </Water>
- <Shading>
- <quality id="high"
- LightOmniQuadraticCutoff="0"
- AllowHighPrecisionNormal="1"
- AllowRainDropSplash="1" />
- </Shading>
- <Terrain>
- <quality id="ultra"
- TerrainLodScale="0.7"
- TerrainDetailViewDistance="650"
- TerrainDetailBlendViewDistance="150"
- TerrainComputeMaxErrorLODs="0"
- TerrainAffectedByMuzzleFlash="1"
- TerrainMaxErrorTolerance="0.02f" />
- </Terrain>
- <Road>
- <quality id="pc"
- DisableCurvedRoads="0"
- RoadSpawnSacredZoneRadius="13"
- RoadPhysErrorTolerance="0.0005"
- RoadMaxNbrBuildJobsPerFrame="50">
- <LODErrorTolerances>
- <LOD Distance="150.0f"
- ErrorTolerance="0.0005"/>
- <LOD Distance="256.0f"
- ErrorTolerance="1.0"/>
- <LOD Distance="100000.0f"
- ErrorTolerance="10.0"/>
- </LODErrorTolerances>
- <LODDistances>
- <LOD Distance="0" />
- <LOD Distance="32" />
- <LOD Distance="64" />
- <LOD Distance="150" />
- <LOD Distance="256" />
- <LOD Distance="800" />
- </LODDistances>
- </quality>
- </Road>
- <Geometry>
- <quality id="ultra"
- DetailDistanceScaleModifier="0.8"
- LodScale="2.0"
- KillLodScale="2.0"
- BuildingKillLodScale="1.2"
- ClustersLodScale="1.2"
- RealTreesLodScale="2.0"
- LeavesRatio="0.7"
- ClusterZoomFactorScale="0.7"
- RealTreeCapsMaxDistance="100.0f"
- TerrainLodScale="0.8"
- SceneObjectDepthPassMinSize="0.001"
- RealtreeReflectionMinLODLeaf="4"
- RealtreeReflectionMinLODTrunk="5"
- MaxDecalCount="600"
- MaxDecalCountPerType="90"
- DisableGraphicObjectInstancing="1"
- MinZoomFactor="0.05"
- ClusterObjectMinSize="0.001"
- ClusterObjectMinSizeDetail="0.001"
- SceneObjectMinSize="0.001"
- SceneObjectMinSizeDetail="0.001"
- FSMObjectMinSize="5.0"
- FSMRealTreeMinSize="7.0"
- FSMObjectFadeRange="5.0"
- BuildingKillDistance="1900"
- BuildingWorldKillDistance="6000"
- BuildingSwitchDistance="150"
- BuildingRoofSwitchDistance="400"
- VegetationLodScale="0.9" />
- </Geometry>
- </RenderProfile>
- <NetworkProfile EnableNatTraversal="1" VoiceChatEnabled="1" OnlineEnginePort="9000" OnlineServicePort="9001" LanHostBroadcastPort="9004" LanClientBroadcastPort="9005" ScanFreePorts="1" ScanPortRange="1000" ScanPortStart="9000" />
- <GameProfile Sensitivity="0.9" MouseLookSensitivityX="50" MouseLookSensitivityY="50" MouseInvertX="0" MouseInvertY="0" UseMouseSmooth="0" Smoothness="1" Sprint_UseToggle="0" Stroll_UseToggle="0" Gamepad_vibration="1" UseCompassMiniMap="1" UseRoadSignHilight="1" UseSubtitles="1" UseReticle="1" UseWaypoint="1" UseHintsAndTutorial="1" UsePdaNotification="1" UseMinimap="1" UseDynamicMission="1" UseItemAndRewards="1" UseMissionUpdate="1" UseFelony="1" UseEquipmentAndTools="1" UseAmbx="0" DifficultyLevel="1" IEn="1" NeutralFireEnabled="0" FriendlyFireEnabled="0" selGamepadControlScheme="0" CameraSpeedCoefficient="1" CameraSensitivityCoefficient="1" CameraInvertX="0" CameraInvertY="0" selAimAssist="1" selDifficulty="1">
- <FireConfig QualitySetting="VeryHigh" />
- <AutoConsoleCommands />
- </GameProfile>
- <RealTreeProfile />
- <EngineProfile>
- <PhysicConfig QualitySetting="VeryHigh" />
- </EngineProfile>
- <ControlMapProfile>
- <Action_Hack Device="%$646CA0E7" Control="%$F500AE27" />
- <Action_Interact Device="%$646CA0E7" Control="%$EFDA7A5A" />
- <Tool_Profiler Device="%$646CA0E7" Control="%$62D277AF" />
- <Tool_Focus Device="%$646CA0E7" Control="%$B986C337" />
- <Tool_Smartphone Device="%$AF35B6ED" Control="%$32360761" />
- <Map_Open Device="%$646CA0E7" Control="%$E101F268" />
- <SetWaypoint Device="%$646CA0E7" Control="%$8CDC1683" />
- <Inventory_Open Device="%$646CA0E7" Control="%$73E3430C" />
- <Inventory_EquipPrimary Device="%$646CA0E7" Control="%$83DCEFB7" />
- <Inventory_EquipSecondary Device="%$646CA0E7" Control="%$1AD5BE0D" />
- <Inventory_EquipTertiary Device="%$646CA0E7" Control="%$6DD28E9B" />
- <Inventory_EquipSpecial Device="%$646CA0E7" Control="%$F3B61B38" />
- <Inventory_CycleProjectiles Device="%$646CA0E7" Control="%$84B12BAE" />
- <Nav_Up Device="%$646CA0E7" Control="%$1C630B12" />
- <Nav_Down Device="%$646CA0E7" Control="%$1B0ECF0B" />
- <Nav_Left Device="%$646CA0E7" Control="%$E8B7BE43" />
- <Nav_Right Device="%$646CA0E7" Control="%$98DD4ACC" />
- <Nav_Stroll Device="%$646CA0E7" Control="%$8781A73E" />
- <Nav_Sprint Device="%$646CA0E7" Control="%$ADDDA2DA" />
- <Nav_Climb Device="%$646CA0E7" Control="%$2972C13A" />
- <Nav_EnterCover Device="%$646CA0E7" Control="%$06B9DF6F" />
- <Nav_ExitCover Device="%$646CA0E7" Control="%$6B643B84" />
- <Combat_DrawWeapon Device="%$646CA0E7" Control="%$856A5AA8" />
- <Combat_Aim Device="%$AF35B6ED" Control="%$FF6C09FF" />
- <Combat_Shoot Device="%$AF35B6ED" Control="%$2B2D3620" />
- <Combat_Projectile Device="%$646CA0E7" Control="%$01D41B76" />
- <Combat_Takedown Device="%$646CA0E7" Control="%$76D32BE0" />
- <Combat_Reload Device="%$646CA0E7" Control="%$6C09FF9D" />
- <Vehicle_Accelerate Device="%$646CA0E7" Control="%$1C630B12" />
- <Vehicle_Brake Device="%$646CA0E7" Control="%$1B0ECF0B" />
- <Vehicle_SteerLeft Device="%$646CA0E7" Control="%$E8B7BE43" />
- <Vehicle_SteerRight Device="%$646CA0E7" Control="%$98DD4ACC" />
- <Vehicle_ChangeCam Device="%$646CA0E7" Control="%$06B9DF6F" />
- <Vehicle_RadioOnOff Device="%$646CA0E7" Control="%$71BEEFF9" />
- <Vehicle_RadioSkip Device="%$646CA0E7" Control="%$7808A3D2" />
- <Vehicle_Handbrake Device="%$646CA0E7" Control="%$2972C13A" />
- <Vehicle_LookBack Device="%$646CA0E7" Control="%$ADDDA2DA" />
- <Vehicle_Horn Device="%$646CA0E7" Control="%$8781A73E" />
- <Vehicle_HideInCar Device="%$646CA0E7" Control="%$76D32BE0" />
- </ControlMapProfile>
- <AlternateControlMapProfile>
- <Action_Hack Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Action_Interact Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Tool_Profiler Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Tool_Focus Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Tool_Smartphone Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Map_Open Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <SetWaypoint Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Inventory_Open Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Inventory_EquipPrimary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Inventory_EquipSecondary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Inventory_EquipTertiary Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Inventory_EquipSpecial Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Inventory_CycleProjectiles Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_Up Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_Down Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_Left Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_Right Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_Stroll Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_Sprint Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_Climb Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_EnterCover Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Nav_ExitCover Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Combat_DrawWeapon Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Combat_Aim Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Combat_Shoot Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Combat_Projectile Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Combat_Takedown Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Combat_Reload Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_Accelerate Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_Brake Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_SteerLeft Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_SteerRight Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_ChangeCam Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_RadioOnOff Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_RadioSkip Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_Handbrake Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_LookBack Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_Horn Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- <Vehicle_HideInCar Device="%$FFFFFFFF" Control="%$FFFFFFFF" />
- </AlternateControlMapProfile>
- </GamerProfile>
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