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REBORN1444

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Jan 16th, 2017
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  1. --Foundation Keycard--
  2.  
  3. Each jobs has its own keycard which has a clearance level on it, and once you select the keycard swep, a keycard will appear at bottom right of your screen(we will take care of the keycards texture but we need the playermodels head to appear in a box on the keycard)
  4. Level Clearances are varying from 0 to 5.
  5. There are also keycard scanners, which can be placed using the toolgun, and by pressing 'e', the owner of 'em can add the specific clearance level personnel who can open this door. (Example: CL3+CL4)
  6. There's also a hacking keycard, which takes 30 seconds to hack a scanner.(An animation on the scanners screen showing random letters and numbers during hacking would be cool)
  7. It would also be great if when we click with the keycard swep on the scanner(in order to use the keycard to open it), a keycard is inserted in it.(Animation of ''Scanning...'' would be nice too)
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