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- package net.minecraftforge.event.entity.living;
- import net.minecraftforge.fml.common.eventhandler.Cancelable;
- import net.minecraft.util.DamageSource;
- import net.minecraft.entity.EntityLivingBase;
- /**
- * LivingAttackEvent is fired when a living Entity is attacked. <br>
- * This event is fired whenever an Entity is attacked in
- * EntityLivingBase#attackEntityFrom(DamageSource, float) and
- * EntityPlayer#attackEntityFrom(DamageSource, float). <br>
- * <br>
- * This event is fired via the {@link ForgeHooks#onLivingAttack(EntityLivingBase, DamageSource, float)}.<br>
- * <br>
- * {@link #source} contains the DamageSource of the attack. <br>
- * {@link #amount} contains the amount of damage dealt to the entity. <br>
- * <br>
- * This event is {@link Cancelable}.<br>
- * If this event is canceled, the Entity does not take attack damage.<br>
- * <br>
- * This event does not have a result. {@link HasResult}<br>
- *<br>
- * This event is fired on the {@link MinecraftForge#EVENT_BUS}.
- **/
- @Cancelable
- public class LivingAttackEvent extends LivingEvent
- {
- public final DamageSource source;
- public final float ammount;
- public LivingAttackEvent(EntityLivingBase entity, DamageSource source, float ammount)
- {
- super(entity);
- this.source = source;
- this.ammount = ammount;
- }
- }
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