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[Underwater] Ozma - 01 Timing Changes

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Mar 25th, 2012
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  1. [Underwater] Ozma - 01 Timing Changes
  2.  
  3. Linking Error
  4. Original
  5. Dialogue: 0,0:01:26.08,0:01:27.87,Default,,0000,0000,0000,,Since the beginning,
  6. Dialogue: 0,0:01:27.87,0:01:30.69,Default,,0000,0000,0000,,the Earth has undergone \Nmany such trials.
  7. Changed
  8. Dialogue: 0,0:01:26.08,0:01:27.44,Default,,0000,0000,0000,,Since the beginning,
  9. Dialogue: 0,0:01:27.44,0:01:30.69,Default,,0000,0000,0000,,the Earth has undergone \Nmany such trials.
  10. Ending the first line at the end of the scene and bringing in the second line earlier just looks a lot better. Having it extend over a scene change and a short lead-in for the second line just doesn't feel good. This works and flows nicely because the second line is long and ties in with the following lines.
  11.  
  12. Linking Error
  13. Original
  14. Dialogue: 0,0:01:38.57,0:01:41.81,Default,,0000,0000,0000,,The land dries out, \Nthe oceans vanish,
  15. Dialogue: 0,0:01:42.69,0:01:45.18,Default,,0000,0000,0000,,and vast seas of sand are born.
  16. Dialogue: 0,0:01:45.53,0:01:51.67,Default,,0000,0000,0000,,Most life survives only \Nunder threat of extinction,
  17. Dialogue: 0,0:01:52.24,0:01:56.48,Default,,0000,0000,0000,,clinging to the thin \Natmosphere that remains.
  18. Changed
  19. Dialogue: 0,0:01:38.57,0:01:41.81,Default,,0000,0000,0000,,The land dries out, \Nthe oceans vanish,
  20. Dialogue: 0,0:01:42.69,0:01:44.70,Default,,0000,0000,0000,,and vast seas of sand are born.
  21. Dialogue: 0,0:01:45.34,0:01:51.67,Default,,0000,0000,0000,,Most life survives only \Nunder threat of extinction,
  22. Dialogue: 0,0:01:52.08,0:01:56.48,Default,,0000,0000,0000,,clinging to the thin \Natmosphere that remains.
  23. Second line lingers on much too long and close to the third line giving a blinking sub feel. End the second line earlier and give the third line a lead-in. Last line needed a lead-in as well.
  24.  
  25. Linking Error
  26. Original
  27. Dialogue: 0,0:02:02.36,0:02:07.44,Default,,0000,0000,0000,,Nonetheless, some struggle on,
  28. Dialogue: 0,0:02:07.44,0:02:10.43,Default,,0000,0000,0000,,seeking out a tiny glimpse of hope...
  29. Dialogue: 0,0:02:10.43,0:02:16.97,Default,,0000,0000,0000,,in the dry seas of sand.
  30. Changed
  31. Dialogue: 0,0:02:02.28,0:02:06.75,Default,,0000,0000,0000,,Nonetheless, some struggle on,
  32. Dialogue: 0,0:02:07.43,0:02:13.25,Default,,0000,0000,0000,,seeking out a tiny glimpse of hope...
  33. Dialogue: 0,0:02:14.03,0:02:16.97,Default,,0000,0000,0000,,in the dry seas of sand.
  34. This whole part is just poorly done overall. The translation is way too short for what is being said on screen which leads to having lines stay on for way past the dialogue; and having 2 second lead-outs just to join the lines doesn't work at all. I'd re-translate this part to fit in better overall with the actual dialogue.
  35.  
  36. Key-frame Snap
  37. Original
  38. Dialogue: 0,0:04:37.40,0:04:40.06,Default,,0000,0000,0000,,please don't make this difficult.
  39. Changed
  40. Dialogue: 0,0:04:37.40,0:04:40.41,Default,,0000,0000,0000,,please don't make this difficult.
  41. Snap it to the end, it's close.
  42.  
  43. Key-frame Snap
  44. Original
  45. Dialogue: 0,0:04:59.19,0:05:01.43,Default,,0000,0000,0000,,What the hell's going on?
  46. Changed
  47. Dialogue: 0,0:04:59.11,0:05:01.43,Default,,0000,0000,0000,,What the hell's going on?
  48. Snap it to the start, it's close.
  49.  
  50. Key-frame Snap
  51. Original
  52. Dialogue: 0,0:05:22.92,0:05:25.03,Default,,0000,0000,0000,,Doppler radar's showing \Nsomething off the bow.
  53. Changed
  54. Dialogue: 0,0:05:22.67,0:05:25.03,Default,,0000,0000,0000,,Doppler radar's showing \Nsomething off the bow.
  55. As above.
  56.  
  57. Key-frame Snap
  58. Original
  59. Dialogue: 0,0:05:27.65,0:05:28.39,Default,,0000,0000,0000,,What?
  60. Changed
  61. Dialogue: 0,0:05:27.34,0:05:28.39,Default,,0000,0000,0000,,What?
  62. As above.
  63.  
  64. Key-frame Snap
  65. Original
  66. Dialogue: 0,0:05:28.62,0:05:30.36,Default,,0000,0000,0000,,It's currently below ground,
  67. Changed
  68. Dialogue: 0,0:05:28.39,0:05:30.36,Default,,0000,0000,0000,,It's currently below ground,
  69. As above.
  70.  
  71. Key-frame Snap
  72. Original
  73. Dialogue: 0,0:05:50.09,0:05:51.28,Default,,0000,0000,0000,,Hard to port!
  74. Changed
  75. Dialogue: 0,0:05:49.78,0:05:51.28,Default,,0000,0000,0000,,Hard to port!
  76. As above.
  77.  
  78. Key-frame Snap
  79. Original
  80. Dialogue: 0,0:06:23.13,0:06:24.25,Default,,0000,0000,0000,,Oh, crap!
  81. Changed
  82. Dialogue: 0,0:06:23.02,0:06:24.25,Default,,0000,0000,0000,,Oh, crap!
  83. As above.
  84.  
  85. Linking Error
  86. Original
  87. Dialogue: 0,0:07:57.67,0:07:59.69,Default,,0000,0000,0000,,My name is Maya.
  88. Dialogue: 0,0:08:00.10,0:08:03.33,Default,,0000,0000,0000,,Um... Thank you for saving me.
  89. Changed
  90. Dialogue: 0,0:07:57.67,0:07:59.57,Default,,0000,0000,0000,,My name is Maya.
  91. Dialogue: 0,0:08:00.10,0:08:03.33,Default,,0000,0000,0000,,Um... Thank you for saving me.
  92. Shorten the lead-out on first line to lessen the blinking sub look.
  93.  
  94. Key-frame Snap
  95. Original
  96. Dialogue: 0,0:09:29.98,0:09:32.38,Default,,0000,0000,0000,,This way, careful now...
  97. Changed
  98. Dialogue: 0,0:09:29.71,0:09:32.38,Default,,0000,0000,0000,,This way, careful now...
  99. Link to the starting key-frame, it's close.
  100.  
  101. Key-frame Snap
  102. Original
  103. Dialogue: 0,0:09:34.80,0:09:36.18,Default,,0000,0000,0000,,Watch where you're going!
  104. Changed
  105. Dialogue: 0,0:09:34.59,0:09:36.18,Default,,0000,0000,0000,,Watch where you're going!
  106. As above.
  107.  
  108. Linking Error
  109. Original
  110. Dialogue: 0,0:10:00.92,0:10:04.52,Default,,0000,0000,0000,,And here's our ship's mess hall.
  111. Dialogue: 0,0:10:04.88,0:10:07.29,Default,,0000,0000,0000,,As always, it's pretty busy...
  112. Changed
  113. Dialogue: 0,0:10:00.92,0:10:04.70,Default,,0000,0000,0000,,And here's our ship's mess hall.
  114. Dialogue: 0,0:10:04.70,0:10:07.29,Default,,0000,0000,0000,,As always, it's pretty busy...
  115. Extend the lead-out on the first line and lead-in on the second line to remove blinking sub effect.
  116.  
  117. Key-frame Snap
  118. Original
  119. Dialogue: 0,0:10:07.66,0:10:11.30,Default,,0000,0000,0000,,The chef here's the best in Oase.
  120. Changed
  121. Dialogue: 0,0:10:07.29,0:10:11.30,Default,,0000,0000,0000,,The chef here's the best in Oase.
  122. Link to starting key-frame, it's close.
  123.  
  124. Key-frame Snap
  125. Original
  126. Dialogue: 0,0:10:45.88,0:10:50.94,Default,,0000,0000,0000,,Say no more! You can have two sand lizard eggs. On the house!
  127. Changed
  128. Dialogue: 0,0:10:45.58,0:10:50.94,Default,,0000,0000,0000,,Say no more! You can have two sand lizard eggs. On the house!
  129. As above.
  130.  
  131. Scene Bleed #1 - 1 Frame Early Bleed
  132. Original
  133. Dialogue: 0,0:11:16.24,0:11:17.48,Default,,0000,0000,0000,,Hey, stop pushing!
  134. Changed
  135. Dialogue: 0,0:11:16.28,0:11:17.48,Default,,0000,0000,0000,,Hey, stop pushing!
  136. So close boys, so close.
  137.  
  138. Key-frame Snap
  139. Original
  140. Dialogue: 0,0:11:54.89,0:11:57.90,Default,,0000,0000,0000,,Did you report to the captain?
  141. Changed
  142. Dialogue: 0,0:11:54.65,0:11:57.90,Default,,0000,0000,0000,,Did you report to the captain?
  143. Link to starting key-frame, it's close.
  144.  
  145. Excessive Lead-in
  146. Original
  147. Dialogue: 0,0:12:22.76,0:12:25.14,Default,,0000,0000,0000,,That'll do it.
  148. Changed
  149. Dialogue: 0,0:12:23.02,0:12:25.14,Default,,0000,0000,0000,,That'll do it.
  150. Don't add a 500ms lead-in, please. Especially when it bleeds onto the next scene. You should have split it into two lines of "All right" and "That'll do it." or start the line on the next scene and ignore the first part of the dialogue which is just an idle response.
  151.  
  152. Awkward Lead-out
  153. Original
  154. Dialogue: 0,0:12:25.14,0:12:27.63,Default,,0000,0000,0000,,Um... Thank you.
  155. Changed
  156. Dialogue: 0,0:12:25.14,0:12:27.51,Default,,0000,0000,0000,,Um... Thank you.
  157. The lead-out is too long to snap to the end-frame (which is actually another 400ms away) so end it slightly sooner so it doesn't flash off, then have the scene change following it.
  158.  
  159. Key-frame Snap
  160. Original
  161. Dialogue: 0,0:12:34.38,0:12:36.48,Default,,0000,0000,0000,,Want a drink? \NYou'll feel better in no time!
  162. Changed
  163. Dialogue: 0,0:12:34.19,0:12:36.48,Default,,0000,0000,0000,,Want a drink? \NYou'll feel better in no time!
  164. Link to starting key-frame, it's close.
  165.  
  166. Key-frame Snap and Linking Error
  167. Original
  168. Dialogue: 0,0:13:04.04,0:13:05.70,Default,,0000,0000,0000,,You're the worst.
  169. Dialogue: 0,0:13:05.70,0:13:07.92,Default,,0000,0000,0000,,I thought you were going out \Nto look for sand whales,
  170. Dialogue: 0,0:13:07.92,0:13:10.60,Default,,0000,0000,0000,,but instead you've been \Npicking up chicks?!
  171. Dialogue: 0,0:13:10.84,0:13:11.85,Default,,0000,0000,0000,,It's not like that!
  172. Changed
  173. Dialogue: 0,0:13:04.04,0:13:05.70,Default,,0000,0000,0000,,You're the worst.
  174. Dialogue: 0,0:13:05.70,0:13:07.34,Default,,0000,0000,0000,,I thought you were going out \Nto look for sand whales,
  175. Dialogue: 0,0:13:07.34,0:13:10.78,Default,,0000,0000,0000,,but instead you've been \Npicking up chicks?!
  176. Dialogue: 0,0:13:10.78,0:13:11.85,Default,,0000,0000,0000,,It's not like that!
  177. End second line at key-frame, bring in third line to follow on, end third line later, bring fourth line in earlier. Linking lines aren't hard.
  178.  
  179. Key-frame Snap
  180. Original
  181. Dialogue: 0,0:13:13.84,0:13:16.44,Default,,0000,0000,0000,,She was being chased \Nby a Theseus Destroyer,
  182. Dialogue: 0,0:13:16.78,0:13:20.32,Default,,0000,0000,0000,,and then an Ozma... \NA sand whale appeared...
  183. Changed
  184. Dialogue: 0,0:13:13.84,0:13:16.60,Default,,0000,0000,0000,,She was being chased \Nby a Theseus Destroyer,
  185. Dialogue: 0,0:13:16.60,0:13:20.32,Default,,0000,0000,0000,,and then an Ozma... \NA sand whale appeared...
  186. Snap first line to the key-frame at the end and bring the second line earlier to link on.
  187.  
  188. Key-frame Snap
  189. Original
  190. Dialogue: 0,0:13:34.75,0:13:36.33,Default,,0000,0000,0000,,I-It's not like that!
  191. Changed
  192. Dialogue: 0,0:13:34.50,0:13:36.33,Default,,0000,0000,0000,,I-It's not like that!
  193. Link to starting key-frame, it's close.
  194.  
  195. Key-frame Snap
  196. Original
  197. Dialogue: 0,0:14:00.40,0:14:02.18,Default,,0000,0000,0000,,Wh-What are you talking about?
  198. Changed
  199. Dialogue: 0,0:14:00.06,0:14:02.18,Default,,0000,0000,0000,,Wh-What are you talking about?
  200. As above.
  201.  
  202. Key-frame Snap
  203. Original
  204. Dialogue: 0,0:14:02.52,0:14:05.07,Default,,0000,0000,0000,,What? I wasn't listening.
  205. Changed
  206. Dialogue: 0,0:14:02.19,0:14:05.07,Default,,0000,0000,0000,,What? I wasn't listening.
  207. As above.
  208.  
  209. Key-frame Snap
  210. Original
  211. Dialogue: 0,0:14:13.14,0:14:15.33,Default,,0000,0000,0000,,The military's \Ngoing to try and land.
  212. Changed
  213. Dialogue: 0,0:14:12.91,0:14:15.33,Default,,0000,0000,0000,,The military's \Ngoing to try and land.
  214. As above.
  215.  
  216. Key-frame Snap
  217. Original
  218. Dialogue: 0,0:14:32.10,0:14:33.32,Default,,0000,0000,0000,,What're those?
  219. Changed
  220. Dialogue: 0,0:14:32.10,0:14:33.43,Default,,0000,0000,0000,,What're those?
  221. Snap to the end, it's close.
  222.  
  223. Key-frame Snap
  224. Original
  225. Dialogue: 0,0:15:13.90,0:15:16.22,Default,,0000,0000,0000,,Your kind aren't welcome here!
  226. Changed
  227. Dialogue: 0,0:15:13.85,0:15:16.22,Default,,0000,0000,0000,,Your kind aren't welcome here!
  228. 1 frame away from the key-frame...
  229.  
  230. Key-frame Snap
  231. Original
  232. Dialogue: 0,0:15:16.55,0:15:18.43,Default,,0000,0000,0000,,Damn straight! Get the hell out!
  233. Changed
  234. Dialogue: 0,0:15:16.22,0:15:18.43,Default,,0000,0000,0000,,Damn straight! Get the hell out!
  235. Snap to the start, it's not that far off.
  236.  
  237. Key-frame Snap
  238. Original
  239. Dialogue: 0,0:15:40.66,0:15:43.41,Default,,0000,0000,0000,,For the military to \Ncome out this far...
  240. Changed
  241. Dialogue: 0,0:15:40.41,0:15:43.41,Default,,0000,0000,0000,,For the military to \Ncome out this far...
  242. Snap to the start, it's not that far off.
  243.  
  244. Key-frame Snap
  245. Original
  246. Dialogue: 0,0:16:08.28,0:16:10.49,Default,,0000,0000,0000,,That was quite the entrance.
  247. Changed
  248. Dialogue: 0,0:16:08.28,0:16:10.78,Default,,0000,0000,0000,,That was quite the entrance.
  249. Snap to the end.
  250.  
  251. Key-frame Snap
  252. Original
  253. Dialogue: 0,0:16:14.78,0:16:16.37,Default,,0000,0000,0000,,Are you the captain?
  254. Changed
  255. Dialogue: 0,0:16:14.78,0:16:16.78,Default,,0000,0000,0000,,Are you the captain?
  256. Snap to the end.
  257.  
  258. Key-frame Snap
  259. Original
  260. Dialogue: 0,0:16:17.02,0:16:19.40,Default,,0000,0000,0000,,We've received information
  261. Changed
  262. Dialogue: 0,0:16:16.78,0:16:19.40,Default,,0000,0000,0000,,We've received information
  263. Snap to the start.
  264.  
  265. Key-frame Snap
  266. Original
  267. Dialogue: 0,0:16:22.86,0:16:26.13,Default,,0000,0000,0000,,I don't know what \Nyou're talking about.
  268. Changed
  269. Dialogue: 0,0:16:22.75,0:16:26.13,Default,,0000,0000,0000,,I don't know what \Nyou're talking about.
  270. Snap to the start. Come on guys, this is like basic work. It's like 4 frames off the key-frame.
  271.  
  272. Key-frame Snap
  273. Original
  274. Dialogue: 0,0:16:26.46,0:16:29.38,Default,,0000,0000,0000,,Lower the plank. \NThat's a military order!
  275. Changed
  276. Dialogue: 0,0:16:26.13,0:16:29.38,Default,,0000,0000,0000,,Lower the plank. \NThat's a military order!
  277. Snap to the start.
  278.  
  279. Scene Bleed #2 - 1 Frame Early Bleed
  280. Original
  281. Dialogue: 0,0:18:12.09,0:18:14.40,Default,,0000,0000,0000,,What? What are they doing?
  282. Changed
  283. Dialogue: 0,0:18:12.11,0:18:14.40,Default,,0000,0000,0000,,What? What are they doing?
  284.  
  285. Linking Error
  286. Original
  287. Dialogue: 0,0:18:27.24,0:18:29.50,Default,,0000,0000,0000,,Get to work, men!
  288. Dialogue: 0,0:18:29.52,0:18:30.38,Default,,0000,0000,0000,,Aye aye!
  289. Changed
  290. Dialogue: 0,0:18:27.24,0:18:29.50,Default,,0000,0000,0000,,Get to work, men!
  291. Dialogue: 0,0:18:29.50,0:18:30.38,Default,,0000,0000,0000,,Aye aye!
  292. 1 frame off...
  293.  
  294. Linking Error
  295. Original
  296. Dialogue: 0,0:19:36.22,0:19:37.44,Default,,0000,0000,0000,,The Doppler radar!
  297. Dialogue: 0,0:19:37.44,0:19:39.69,Default,,0000,0000,0000,,We're picking up something \Naround the sand pirate ship!
  298. Dialogue: 0,0:19:40.06,0:19:40.65,Default,,0000,0000,0000,,What?
  299. Changed
  300. Dialogue: 0,0:19:36.22,0:19:37.44,Default,,0000,0000,0000,,The Doppler radar!
  301. Dialogue: 0,0:19:37.44,0:19:40.01,Default,,0000,0000,0000,,We're picking up something \Naround the sand pirate ship!
  302. Dialogue: 0,0:19:40.01,0:19:40.65,Default,,0000,0000,0000,,What?
  303. Extended lead-out on second line and extended lead-in on third line so that it links.
  304.  
  305. Linking Error
  306. Original
  307. Dialogue: 0,0:19:48.68,0:19:51.16,Default,,0000,0000,0000,,It matches the \NFFT curve of the QTF.
  308. Dialogue: 0,0:19:51.17,0:19:52.62,Default,,0000,0000,0000,,They're perfectly identical.
  309. Changed
  310. Dialogue: 0,0:19:48.68,0:19:51.16,Default,,0000,0000,0000,,It matches the \NFFT curve of the QTF.
  311. Dialogue: 0,0:19:51.17,0:19:52.62,Default,,0000,0000,0000,,They're perfectly identical.
  312. 1 frame off...
  313.  
  314. Key-frame Snap
  315. Original
  316. Dialogue: 0,0:20:29.26,0:20:30.40,Default,,0000,0000,0000,,Looking good.
  317. Changed
  318. Dialogue: 0,0:20:29.04,0:20:30.40,Default,,0000,0000,0000,,Looking good.
  319. Snap to the start boys.
  320.  
  321. Linking Error
  322. Original
  323. Dialogue: 0,0:20:36.54,0:20:37.88,Default,,0000,0000,0000,,Aye aye!
  324. Dialogue: 0,0:20:37.90,0:20:41.13,Default,,0000,0000,0000,,Quantum transition engine \Noutput set to maximum.
  325. Changed
  326. Dialogue: 0,0:20:36.54,0:20:37.90,Default,,0000,0000,0000,,Aye aye!
  327. Dialogue: 0,0:20:37.90,0:20:41.13,Default,,0000,0000,0000,,Quantum transition engine \Noutput set to maximum.
  328. Everything matters, even that 2ms.
  329.  
  330. Key-frame Snap
  331. Original
  332. Dialogue: 0,0:20:47.50,0:20:48.73,Default,,0000,0000,0000,,What is this?
  333. Changed
  334. Dialogue: 0,0:20:47.14,0:20:48.73,Default,,0000,0000,0000,,What is this?
  335. Snap to the start.
  336.  
  337. Key-frame Snap
  338. Original
  339. Dialogue: 0,0:20:52.27,0:20:57.36,Default,,0000,0000,0000,,I'm running the survey radar's \Nfluctuation pattern through a dip filter.
  340. Changed
  341. Dialogue: 0,0:20:51.89,0:20:57.36,Default,,0000,0000,0000,,I'm running the survey radar's \Nfluctuation pattern through a dip filter.
  342. Snap to the start.
  343.  
  344. Key-frame Snap
  345. Original
  346. Dialogue: 0,0:21:20.34,0:21:21.57,Default,,0000,0000,0000,,Did you hear me?
  347. Changed
  348. Dialogue: 0,0:21:20.25,0:21:21.57,Default,,0000,0000,0000,,Did you hear me?
  349. Snap to the start.
  350.  
  351. Key-frame Snap
  352. Original
  353. Dialogue: 0,0:21:31.62,0:21:35.56,Default,,0000,0000,0000,,Enemy targeting laser \Nhas locked on to our stern.
  354. Changed
  355. Dialogue: 0,0:21:31.35,0:21:35.56,Default,,0000,0000,0000,,Enemy targeting laser \Nhas locked on to our stern.
  356. Snap to the start.
  357.  
  358. Key-frame Snap
  359. Original
  360. Dialogue: 0,0:21:44.49,0:21:45.79,Default,,0000,0000,0000,,Trim 45.
  361. Changed
  362. Dialogue: 0,0:21:44.28,0:21:45.79,Default,,0000,0000,0000,,Trim 45.
  363. Snap to the start.
  364.  
  365. Key-frame Snap
  366. Original
  367. Dialogue: 0,0:24:07.23,0:24:08.92,Default,,0000,0000,0000,,The boundary phase \Nhas gone underground.
  368. Changed
  369. Dialogue: 0,0:24:07.00,0:24:08.92,Default,,0000,0000,0000,,The boundary phase \Nhas gone underground.
  370. Snap to the start.
  371.  
  372. Scene Bleed #3 - 2 Frame Extended Bleed
  373. Original
  374. Dialogue: 0,0:24:07.00,0:24:08.92,Default,,0000,0000,0000,,The boundary phase \Nhas gone underground.
  375. Changed
  376. Dialogue: 0,0:24:07.00,0:24:08.84,Default,,0000,0000,0000,,The boundary phase \Nhas gone underground.
  377. This one was really easy to spot.
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