Advertisement
Guest User

Upgrades german translation

a guest
Aug 6th, 2014
2,233
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 20.13 KB | None | 0 0
  1. #
  2. # _ _ _
  3. # | | | | | |
  4. # | | | |_ __ __ _ _ __ __ _ __| | ___ ___
  5. # | | | | '_ \ / _` | '__/ _` |/ _` |/ _ \/ __|
  6. # | |__| | |_) | (_| | | | (_| | (_| | __/\__ \
  7. # \____/| .__/ \__, |_| \__,_|\__,_|\___||___/
  8. # | | __/ |
  9. # |_| |___/
  10. # ____ _
  11. # | _ \ _ /\ (_)
  12. # | |_) |_ _(_) / \ _ __ ___ ____ _ _ __
  13. # | _ <| | | | / /\ \ | |/ _` \ \/ / _` | '_ \
  14. # | |_) | |_| |_ / ____ \| | (_| |> < (_| | | | |
  15. # |____/ \__, (_) /_/ \_\ |\__,_/_/\_\__,_|_| |_|
  16. # __/ | _/ |
  17. # |___/ |__/
  18. #
  19. ###------------------------- Config ---------------------------###
  20. ### Here are the configurable options for the plugin ###
  21. ### For help, contact me on my Bukkit page ###
  22. ### http://dev.bukkit.org/bukkit-plugins/upgrades/ ###
  23. ### Suggestions are welcome! ###
  24. ###------------------------------------------------------------###
  25.  
  26. Config:
  27. # The color code character for the name of the upgrade
  28. # Color codes can be found on the Minecraft Wiki.
  29. UpgradeNameColor: '6'
  30. # Should the anvil sound play whenever a player adds an upgrade to an item?
  31. UpgradeAnvilSound: true
  32. # Should recipes be enabled for upgrades?
  33. EnableRecipes: true
  34. # Should Mobs be allowed to drop upgrades?
  35. EnableMobDrops: true
  36. # How often should mobs drop an upgrade?
  37. # Any value 1-100. 5 = 5% of the time
  38. UpgradeDropChance: 5
  39. # Should the experience orb sound play when a mob drops an item?
  40. UpgradeDropSound: true
  41. # Which Mobs should drop items?
  42. ItemDropMobs:
  43. - ZOMBIE
  44. - SKELETON
  45. - SPIDER
  46. - CREEPER
  47. - ENDERMAN
  48.  
  49. # This section allows you to change any text that a user may see.
  50. # You can use it to give the plugin a completely different feel.
  51. # It's important to remember that this will not change any upgrades
  52. # that already exist.
  53.  
  54. # Example: If you had an Ruestung upgrade that gave Schutz 2,
  55. # instead of saying "Ruestung Upgrade: Schutz - 2" it could say
  56. # "Body Enhancement: Ruestung - 2" and still have the same effect.
  57. # This is done by giving the groups and enchantments different
  58. # names.
  59.  
  60. # Finally, this can be used to change the language for players
  61. # from English to whatever you wish.
  62. Language:
  63. # These are the instructions displayed on any upgrade created.
  64. OnItemInstructions:
  65. - "Nimm das Upgrade in die Hand. Rechtsklick."
  66. - "Nimm dann das Item das du Verzaubern willst"
  67. - "in die Hand und Rechtsklick dann erneut."
  68. # These are the instructions displayed after a player right clicks an upgrade.
  69. OnRightClickInstructions: "Rechtsklicke jetzt das Item das tu verzaubern willst."
  70. # This is the message sent to a player who tries to use the wrong item with an upgrade.
  71. WrongItemforUpgrade: "Du kannst das Upgrade nicht darauf Verzaubern."
  72. # This is where you can change the name "Upgrade" to whatever other phrase you like.
  73. UpgradeName: "Upgrade"
  74. # This is where you can rename the groups.
  75. # NOTE: You must also change the group names on upgrades themselves!
  76. Groups:
  77. Armor: "Ruestung"
  78. Helmet: "Helm"
  79. Boots: "Stiefel"
  80. Weapon: "Waffen"
  81. Tool: "Werkzeug"
  82. Bow: "Bogen"
  83. FishingRod: "Angelrute"
  84. # This is where you can rename Enchantments.
  85. # NOTE: You must also change the enchantment names on upgrades themselves!
  86. Enchantments:
  87. # Ruestung
  88. Schutz: "Schutz"
  89. FireProtection: "Feuerschutz"
  90. BlastProtection: "Explusionsschutz"
  91. ProjectileProtection: "Schusssicher"
  92. Thorns: "Dornen"
  93. # Helm
  94. AquaAffinity: "Wasser Affinitaet"
  95. Respiration: "Atmung"
  96. # Stiefel
  97. FeatherFalling: "Federfall"
  98. # Waffen
  99. Sharpness: "Schaerfe"
  100. Smite: "Bann"
  101. BaneofArthropods: "Nemesis der Gliederfuesser"
  102. Knockback: "Rueckstoss"
  103. FireAspect: "Verbrennung"
  104. Looting: "Pluenderung"
  105. # Bogen
  106. Power: "Staerke"
  107. Punch: "Schlag"
  108. Flame: "Flamme"
  109. Infinity: "Unendlich"
  110. # Werkzeug
  111. Efficiency: "Effizienz"
  112. SilkTouch: "Behutsamkeit"
  113. Fortune: "Glueck"
  114. Lure: "Koeder"
  115. LuckoftheSea: "Glueck des Meeres"
  116. # All
  117. Unbreaking: "Haltbarkeit"
  118.  
  119. #=============================================================================================================#
  120. # It is possible to make as many upgrades as you want as long as you follow the configuration file examples. #
  121. #=============================================================================================================#
  122. #Upgrades:
  123. # The upgrade name. (Only used in commands)
  124. # Spikes1:
  125. # DisplayName: "Ruestung Spikes" -- The upgrade display name. This is what the name of the upgrade will be.
  126. #
  127. # DisplayItem: IRON_FENCE -- The upgrade display item. This is what the upgrade will be.
  128. #
  129. # Group: "Ruestung" -- This is what type of items should be allowed to use this upgrade.
  130. # -- Groups: Ruestung, Helm, Stiefel, Waffen, Werkzeug, Bogen, Fishing Rod
  131. #
  132. # Enchantment: "Dornen" -- This is what Enchantment the upgrade will give.
  133. # -- Enchantments: (Ruestung) Explusionsschutz, Feuerschutz, Schusssicher,
  134. # Schutz, Dornen, Unbreaking, (Helm) Atmung, Wasser Affinitaet,
  135. # (Stiefel) Federfall, (Waffen) Schaerfe, Bann, Nemesis der Gliederfuesser,
  136. # Rueckstoss, Verbrennung, Pluenderung, (Werkzeug) Effizienz, Silk Touch, Fortune,
  137. # (Bogen) Schlag, Staerke, Flamme, Unendlich, (Fishing Rod) Lure, Luck of the Sea.
  138. #
  139. # EnchantStrength: "1" -- This is the strength of the enchantment.
  140. # -- If the strength is not allowed normally, it won't work here.
  141. # So you can't create a "Schutz 10" Helm
  142. #
  143. # DropChance: 20 -- The chance that this particular upgrade will be dropped.
  144. # DropChance is proportional to all DropChance counts added together
  145. # So, if all DropChance counts added together = 500 and the item has
  146. # a DropChance of 50 the, the chance to drop is 500/50 or 10%.
  147. # Not making any sense? Make sure all the DropChances only add up to 100 then.
  148. #
  149. # Recipe:[LEATHER,WOOD,AIR,LEATHER,AIR,AIR,LEATHER,WOOD,AIR]
  150. # -- The crafting recipe used to craft the item.
  151. # -- If the above recipe was put into a crafting table, it would look like this:
  152. # _____________________
  153. # |leather | wood | air |
  154. # |leather | air | air |
  155. # |leather | wood | air |
  156. # |_____________________|
  157. #
  158. # -- The first three on the list make up the first row of the crafting table and
  159. # the second group of three on the list make up the second row of the crafting table
  160. # and the final three in the list make up the third row of the crafting table.
  161. Upgrades:
  162. #================#
  163. # Ruestung UPGRADES #
  164. #================#
  165. # Schutz #
  166. Protection1:
  167. DisplayName: "Ruestungs Spikes"
  168. DisplayItem: 371
  169. Group: "Ruestung"
  170. Enchantment: "Schutz"
  171. EnchantStrength: "1"
  172. DropChance: 20
  173. Recipe: [LEATHER,COBBLESTONE,AIR,LEATHER,COBBLESTONE,AIR,LEATHER,COBBLESTONE,AIR]
  174. Protection2:
  175. DisplayName: "Ruestungs Verstaerkung"
  176. DisplayItem: 334
  177. Group: "Ruestung"
  178. Enchantment: "Schutz"
  179. EnchantStrength: "2"
  180. DropChance: 15
  181. Recipe: [LEATHER,LEATHER,AIR,LEATHER,LEATHER,AIR,LEATHER,LEATHER,AIR]
  182. Protection3:
  183. DisplayName: "Erweiterte Ruestungs Spikes"
  184. DisplayItem: 370
  185. Group: "Ruestung"
  186. Enchantment: "Schutz"
  187. EnchantStrength: "3"
  188. DropChance: 10
  189. Recipe: [LEATHER,IRON_INGOT,AIR,LEATHER,IRON_INGOT,AIR,LEATHER,IRON_INGOT,AIR]
  190. Protection4:
  191. DisplayName: "Erweiterte Ruestungs Verstaerkung"
  192. DisplayItem: 406
  193. Group: "Ruestung"
  194. Enchantment: "Schutz"
  195. EnchantStrength: "4"
  196. DropChance: 5
  197. Recipe: [LEATHER,DIAMOND,AIR,LEATHER,DIAMOND,AIR,LEATHER,DIAMOND,AIR]
  198. # Feuerschutz #
  199. FireProtection1:
  200. DisplayName: "Netherstaub Ueberzug"
  201. DisplayItem: INK_SACK
  202. DyeColorNumber: 1
  203. Group: "Ruestung"
  204. Enchantment: "Feuerschutz"
  205. EnchantStrength: "1"
  206. DropChance: 20
  207. Recipe: [LEATHER,NETHERRACK,AIR,LEATHER,NETHERRACK,AIR,LEATHER,NETHERRACK,AIR]
  208. FireProtection2:
  209. DisplayName: "Schleim Ueberzug"
  210. DisplayItem: INK_SACK
  211. DyeColorNumber: 10
  212. Group: "Ruestung"
  213. Enchantment: "Feuerschutz"
  214. EnchantStrength: "2"
  215. DropChance: 15
  216. Recipe: [LEATHER,SLIME_BALL ,AIR,LEATHER,SLIME_BALL ,AIR,LEATHER,SLIME_BALL ,AIR]
  217. FireProtection3:
  218. DisplayName: "Fischschleim Ueberzug"
  219. DisplayItem: INK_SACK
  220. DyeColorNumber: 11
  221. Group: "Ruestung"
  222. Enchantment: "Feuerschutz"
  223. EnchantStrength: "3"
  224. DropChance: 10
  225. Recipe: [LEATHER,RAW_FISH,AIR,LEATHER,RAW_FISH,AIR,LEATHER,RAW_FISH,AIR]
  226. FireProtection4:
  227. DisplayName: "Prisma Ueberzug"
  228. DisplayItem: INK_SACK
  229. DyeColorNumber: 6
  230. Group: "Ruestung"
  231. Enchantment: "Feuerschutz"
  232. EnchantStrength: "4"
  233. DropChance: 5
  234. Recipe: [LEATHER,ICE,AIR,LEATHER,ICE,AIR,LEATHER,ICE,AIR]
  235. # Explusionsschutz #
  236. BlastProtection1:
  237. DisplayName: "Spinnenseidenpolster"
  238. DisplayItem: WOOL
  239. DyeColorNumber: 0
  240. Group: "Ruestung"
  241. Enchantment: "Explusionsschutz"
  242. EnchantStrength: "1"
  243. DropChance: 20
  244. Recipe: [LEATHER,STRING,AIR,LEATHER,STRING,AIR,LEATHER,STRING,AIR]
  245. BlastProtection2:
  246. DisplayName: "Wollpolster"
  247. DisplayItem: WOOL
  248. DyeColorNumber: 8
  249. Group: "Ruestung"
  250. Enchantment: "Explusionsschutz"
  251. EnchantStrength: "2"
  252. DropChance: 15
  253. Recipe: [LEATHER,WOOL,AIR,LEATHER,WOOL,AIR,LEATHER,WOOL,AIR]
  254. BlastProtection3:
  255. DisplayName: "Quartzpolster"
  256. DisplayItem: WOOL
  257. DyeColorNumber: 7
  258. Group: "Ruestung"
  259. Enchantment: "Explusionsschutz"
  260. EnchantStrength: "3"
  261. DropChance: 10
  262. Recipe: [LEATHER,QUARTZ,AIR,LEATHER,QUARTZ,AIR,LEATHER,QUARTZ,AIR]
  263. BlastProtection4:
  264. DisplayName: "Obsidianpolster"
  265. DisplayItem: WOOL
  266. DyeColorNumber: 15
  267. Group: "Ruestung"
  268. Enchantment: "Explusionsschutz"
  269. EnchantStrength: "4"
  270. DropChance: 5
  271. Recipe: [LEATHER,OBSIDIAN,AIR,LEATHER,OBSIDIAN,AIR,LEATHER,OBSIDIAN,AIR]
  272. # Schusssicher #
  273. ProjectileProtection1:
  274. DisplayName: "Holzpolster"
  275. DisplayItem: WOOD_STEP
  276. Group: "Ruestung"
  277. Enchantment: "Schusssicher"
  278. EnchantStrength: "1"
  279. DropChance: 20
  280. Recipe: [LEATHER,WOOD,AIR,LEATHER,WOOD,AIR,LEATHER,WOOD,AIR]
  281. ProjectileProtection2:
  282. DisplayName: "Hartholzpolster"
  283. DisplayItem: WOOD_STEP
  284. Group: "Ruestung"
  285. Enchantment: "Schusssicher"
  286. EnchantStrength: "2"
  287. DropChance: 15
  288. Recipe: [LEATHER,LOG,AIR,LEATHER,LOG,AIR,LEATHER,LOG,AIR]
  289. ProjectileProtection3:
  290. DisplayName: "Feuerstein Deflektoren"
  291. DisplayItem: FLINT
  292. Group: "Ruestung"
  293. Enchantment: "Schusssicher"
  294. EnchantStrength: "3"
  295. DropChance: 10
  296. Recipe: [LEATHER,FLINT,AIR,LEATHER,FLINT,AIR,LEATHER,FLINT,AIR]
  297. ProjectileProtection4:
  298. DisplayName: "Smaragd Deflektoren"
  299. DisplayItem: EMERALD
  300. Group: "Ruestung"
  301. Enchantment: "Schusssicher"
  302. EnchantStrength: "4"
  303. DropChance: 5
  304. Recipe: [LEATHER,EMERALD,AIR,LEATHER,EMERALD,AIR,LEATHER,EMERALD,AIR]
  305. # Dornen #
  306. Spikes1:
  307. DisplayName: "Dornenruestung"
  308. DisplayItem: IRON_FENCE
  309. Group: "Ruestung"
  310. Enchantment: "Dornen"
  311. EnchantStrength: "1"
  312. DropChance: 20
  313. Recipe: [LEATHER,WOOD,AIR,LEATHER,AIR,AIR,LEATHER,WOOD,AIR]
  314. Spikes2:
  315. DisplayName: "Erwiterte Dornenruestung"
  316. DisplayItem: IRON_FENCE
  317. Group: "Ruestung"
  318. Enchantment: "Dornen"
  319. EnchantStrength: "2"
  320. DropChance: 15
  321. Recipe: [LEATHER,COBBLESTONE,AIR,LEATHER,AIR,AIR,LEATHER,COBBLESTONE,AIR]
  322. Spikes3:
  323. DisplayName: "Ueberlegene Dornenruestung"
  324. DisplayItem: IRON_FENCE
  325. Group: "Ruestung"
  326. Enchantment: "Dornen"
  327. EnchantStrength: "3"
  328. DropChance: 10
  329. Recipe: [LEATHER,IRON_INGOT,AIR,LEATHER,AIR,AIR,LEATHER,IRON_INGOT,AIR]
  330. #=================#
  331. # Helm UPGRADES #
  332. #=================#
  333. # Atmung #
  334. Respiration1:
  335. DisplayName: "Kuerbis Pulver"
  336. DisplayItem: INK_SACK
  337. DyeColorNumber: 14
  338. Group: "Helm"
  339. Enchantment: "Atmung"
  340. EnchantStrength: "1"
  341. DropChance: 20
  342. Recipe: [AIR,PUMPKIN,AIR,PUMPKIN,LEATHER,PUMPKIN,LEATHER,AIR,LEATHER]
  343. Respiration2:
  344. DisplayName: "Tintenfisch Pulver"
  345. DisplayItem: INK_SACK
  346. DyeColorNumber: 4
  347. Group: "Helm"
  348. Enchantment: "Atmung"
  349. EnchantStrength: "2"
  350. DropChance: 15
  351. Recipe: [AIR,INK_SACK,AIR,INK_SACK,LEATHER,INK_SACK,LEATHER,AIR,LEATHER]
  352. Respiration3:
  353. DisplayName: "Prisma Puvler"
  354. DisplayItem: INK_SACK
  355. DyeColorNumber: 6
  356. Group: "Helm"
  357. Enchantment: "Atmung"
  358. EnchantStrength: "3"
  359. DropChance: 10
  360. Recipe: [AIR,ICE,AIR,ICE,LEATHER,ICE,LEATHER,AIR,LEATHER]
  361. # Wasser Affinitaet #
  362. AquaAffinity1:
  363. DisplayName: "Helm Visier"
  364. DisplayItem: THIN_GLASS
  365. Group: "Helm"
  366. Enchantment: "Wasser Affinitaet"
  367. EnchantStrength: "1"
  368. DropChance: 5
  369. Recipe: [AIR,GLASS,AIR,GLASS,LEATHER,GLASS,LEATHER,AIR,LEATHER]
  370. #================#
  371. # Stiefel UPGRADES #
  372. #================#
  373. # Federfall #
  374. FeatherFalling1:
  375. DisplayName: "Lederpolster"
  376. DisplayItem: WOOL
  377. DyeColorNumber: 12
  378. Group: "Stiefel"
  379. Enchantment: "Federfall"
  380. EnchantStrength: "1"
  381. DropChance: 20
  382. Recipe: [AIR,AIR,AIR,LEATHER,AIR,LEATHER,LEATHER,AIR,LEATHER]
  383. FeatherFalling2:
  384. DisplayName: "Wollpolster"
  385. DisplayItem: WOOL
  386. DyeColorNumber: 0
  387. Group: "Stiefel"
  388. Enchantment: "Federfall"
  389. EnchantStrength: "2"
  390. DropChance: 15
  391. Recipe: [AIR,AIR,AIR,LEATHER,AIR,LEATHER,WOOL,AIR,WOOL]
  392. FeatherFalling3:
  393. DisplayName: "Heupolster"
  394. DisplayItem: HAY_BLOCK
  395. Group: "Stiefel"
  396. Enchantment: "Federfall"
  397. EnchantStrength: "3"
  398. DropChance: 10
  399. Recipe: [AIR,AIR,AIR,LEATHER,AIR,LEATHER,HAY_BLOCK,AIR,HAY_BLOCK]
  400. FeatherFalling4:
  401. DisplayName: "Spinnennetzpolster"
  402. DisplayItem: WEB
  403. Group: "Stiefel"
  404. Enchantment: "Federfall"
  405. EnchantStrength: "4"
  406. DropChance: 5
  407. Recipe: [AIR,AIR,AIR,LEATHER,AIR,LEATHER,WEB,AIR,WEB]
  408. #=================#
  409. # Waffen UPGRADES #
  410. #=================#
  411. # Schaerfe #
  412. Sharpness1:
  413. DisplayName: "Abschliffener Stein"
  414. DisplayItem: ANVIL
  415. Group: "Waffen"
  416. Enchantment: "Schaerfe"
  417. EnchantStrength: "1"
  418. DropChance: 20
  419. Recipe: [STONE,STONE,STONE,AIR,IRON_INGOT,AIR,IRON_INGOT,IRON_INGOT,IRON_INGOT]
  420. Sharpness2:
  421. DisplayName: "Erweitert abschliffener Stein"
  422. DisplayItem: ANVIL
  423. Group: "Waffen"
  424. Enchantment: "Schaerfe"
  425. EnchantStrength: "2"
  426. DropChance: 15
  427. Recipe: [IRON_INGOT,IRON_INGOT,IRON_INGOT,AIR,IRON_INGOT,AIR,IRON_INGOT,IRON_INGOT,IRON_INGOT]
  428. Sharpness3:
  429. DisplayName: "Ueberlegener abschliffener Stein"
  430. DisplayItem: ANVIL
  431. Group: "Waffen"
  432. Enchantment: "Schaerfe"
  433. EnchantStrength: "3"
  434. DropChance: 10
  435. Recipe: [OBSIDIAN,OBSIDIAN,OBSIDIAN,AIR,IRON_INGOT,AIR,IRON_INGOT,IRON_INGOT,IRON_INGOT]
  436. Sharpness4:
  437. DisplayName: "Episch abschliffener Stein"
  438. DisplayItem: ANVIL
  439. Group: "Waffen"
  440. Enchantment: "Schaerfe"
  441. EnchantStrength: "4"
  442. DropChance: 5
  443. Recipe: [EMERALD,EMERALD,EMERALD,AIR,IRON_INGOT,AIR,IRON_INGOT,IRON_INGOT,IRON_INGOT]
  444. Sharpness5:
  445. DisplayName: "Legendaer abschliffener Stein"
  446. DisplayItem: ANVIL
  447. Group: "Waffen"
  448. Enchantment: "Schaerfe"
  449. EnchantStrength: "5"
  450. DropChance: 1
  451. Recipe: [DIAMOND,DIAMOND,DIAMOND,AIR,IRON_INGOT,AIR,IRON_INGOT,IRON_INGOT,IRON_INGOT]
  452. # Bann #
  453. Smite1:
  454. DisplayName: "Kreuz"
  455. DisplayItem: STICK
  456. Group: "Waffen"
  457. Enchantment: "Bann"
  458. EnchantStrength: "1"
  459. DropChance: 20
  460. Recipe: [AIR,STICK,AIR,STICK,STICK,STICK,AIR,STICK,AIR]
  461. Smite2:
  462. DisplayName: "Juweliertes Kreuz"
  463. DisplayItem: BLAZE_ROD
  464. Group: "Waffen"
  465. Enchantment: "Bann"
  466. EnchantStrength: "2"
  467. DropChance: 15
  468. Recipe: [AIR,STICK,AIR,STICK,GOLD_INGOT,STICK,AIR,STICK,AIR]
  469. Smite3:
  470. DisplayName: "Moll Segen"
  471. DisplayItem: BOOK
  472. Group: "Waffen"
  473. Enchantment: "Bann"
  474. EnchantStrength: "3"
  475. DropChance: 10
  476. Recipe: [AIR,AIR,AIR,GOLD_INGOT,BOOK,GOLD_INGOT,AIR,AIR,AIR]
  477. Smite4:
  478. DisplayName: "Segen"
  479. DisplayItem: WRITTEN_BOOK
  480. Group: "Waffen"
  481. Enchantment: "Bann"
  482. EnchantStrength: "4"
  483. DropChance: 5
  484. Recipe: [AIR,AIR,AIR,EMERALD,BOOK,EMERALD,AIR,AIR,AIR]
  485. Smite5:
  486. DisplayName: "Großer Segen"
  487. DisplayItem: ENCHANTED_BOOK
  488. Group: "Waffen"
  489. Enchantment: "Bann"
  490. EnchantStrength: "5"
  491. DropChance: 1
  492. Recipe: [AIR,AIR,AIR,DIAMOND,BOOK,DIAMOND,AIR,AIR,AIR]
  493. # Nemesis der Gliederfuesser #
  494. BaneofArthropods1:
  495. DisplayName: "Holzoel"
  496. DisplayItem: EXP_BOTTLE
  497. Group: "Waffen"
  498. Enchantment: "Nemesis der Gliederfuesser"
  499. EnchantStrength: "1"
  500. DropChance: 20
  501. Recipe: [AIR,AIR,AIR,LOG,POTION,LOG,AIR,AIR,AIR]
  502. BaneofArthropods2:
  503. DisplayName: "Schleimoel"
  504. DisplayItem: EXP_BOTTLE
  505. Group: "Waffen"
  506. Enchantment: "Nemesis der Gliederfuesser"
  507. EnchantStrength: "2"
  508. DropChance: 15
  509. Recipe: [AIR,AIR,AIR,SLIME_BALL,POTION,SLIME_BALL,AIR,AIR,AIR]
  510. BaneofArthropods3:
  511. DisplayName: "Melonenoel"
  512. DisplayItem: EXP_BOTTLE
  513. Group: "Waffen"
  514. Enchantment: "Nemesis der Gliederfuesser"
  515. EnchantStrength: "3"
  516. DropChance: 10
  517. Recipe: [AIR,AIR,AIR,MELON,POTION,MELON,AIR,AIR,AIR]
  518. BaneofArthropods4:
  519. DisplayName: "Netherwarzenoel"
  520. DisplayItem: EXP_BOTTLE
  521. Group: "Waffen"
  522. Enchantment: "Nemesis der Gliederfuesser"
  523. EnchantStrength: "4"
  524. DropChance: 5
  525. Recipe: [AIR,AIR,AIR,NETHER_WARTS,POTION,NETHER_WARTS,AIR,AIR,AIR]
  526. BaneofArthropods5:
  527. DisplayName: "Magmaoel"
  528. DisplayItem: EXP_BOTTLE
  529. Group: "Waffen"
  530. Enchantment: "Nemesis der Gliederfuesser"
  531. EnchantStrength: "5"
  532. DropChance: 1
  533. Recipe: [AIR,AIR,AIR,MAGMA_CREAM,POTION,MAGMA_CREAM,AIR,AIR,AIR]
  534. # Rueckstoss #
  535. Knockback1:
  536. DisplayName: "Gewicht"
  537. DisplayItem: CLAY_BRICK
  538. Group: "Waffen"
  539. Enchantment: "Rueckstoss"
  540. EnchantStrength: "1"
  541. DropChance: 10
  542. Recipe: [AIR,CLAY_BRICK,AIR,AIR,CLAY_BRICK,AIR,AIR,CLAY_BRICK,AIR]
  543. Knockback2:
  544. DisplayName: "Schwergewicht"
  545. DisplayItem: NETHER_BRICK_ITEM
  546. Group: "Waffen"
  547. Enchantment: "Rueckstoss"
  548. EnchantStrength: "2"
  549. DropChance: 5
  550. Recipe: [AIR,NETHER_BRICK_ITEM,AIR,AIR,NETHER_BRICK_ITEM,AIR,AIR,NETHER_BRICK_ITEM,AIR]
  551. # Verbrennung #
  552. FireAspect1:
  553. DisplayName: "Feuer Pulver"
  554. DisplayItem: INK_SACK
  555. DyeColorNumber: 1
  556. Group: "Waffen"
  557. Enchantment: "Verbrennung"
  558. EnchantStrength: "1"
  559. DropChance: 10
  560. Recipe: [AIR,COAL,AIR,AIR,COAL,AIR,AIR,COAL,AIR]
  561. FireAspect2:
  562. DisplayName: "Inferno Pulver"
  563. DisplayItem: BLAZE_POWDER
  564. Group: "Waffen"
  565. Enchantment: "Verbrennung"
  566. EnchantStrength: "2"
  567. DropChance: 5
  568. Recipe: [AIR,BLAZE_POWDER,AIR,AIR,BLAZE_POWDER,AIR,AIR,BLAZE_POWDER,AIR]
  569. # Pluenderung #
  570. Looting1:
  571. DisplayName: "Zusatz Pulver"
  572. DisplayItem: INK_SACK
  573. DyeColorNumber: 7
  574. Group: "Waffen"
  575. Enchantment: "Pluenderung"
  576. EnchantStrength: "1"
  577. DropChance: 15
  578. Recipe: [AIR,BONE,AIR,AIR,BONE,AIR,AIR,BONE,AIR]
  579. Looting2:
  580. DisplayName: "Multiplizierendes Pulver"
  581. DisplayItem: INK_SACK
  582. DyeColorNumber: 8
  583. Group: "Waffen"
  584. Enchantment: "Pluenderung"
  585. EnchantStrength: "2"
  586. DropChance: 10
  587. Recipe: [AIR,SULPHUR,AIR,AIR,SULPHUR,AIR,AIR,SULPHUR,AIR]
  588. Looting3:
  589. DisplayName: "Exponentielles Pulver"
  590. DisplayItem: INK_SACK
  591. DyeColorNumber: 6
  592. Group: "Waffen"
  593. Enchantment: "Pluenderung"
  594. EnchantStrength: "3"
  595. DropChance: 5
  596. Recipe: [AIR,ENDER_PEARL,AIR,AIR,ENDER_PEARL,AIR,AIR,ENDER_PEARL,AIR]
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement