Advertisement
Guest User

mgemod_spawns.cfg

a guest
Apr 26th, 2013
134
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 140.47 KB | None | 0 0
  1. // "map_name"
  2. // {
  3. // "arena_name"
  4. // {
  5. // "1" "X Y Z yaw" // Spawn points.
  6. // "2" "X Y Z yaw" // Spawn points.
  7. // //optional
  8. // "fraglimit" "3" // Fraglimit, for BBall, this is the capture limit.
  9. // "maxrating" "2000" // Max ELO Rating of players allowed to join this arena.
  10. // "minrating" "1500" // Min ELO Rating of players allowed to join this arena.
  11. // "cdtime" "3" // Time before round starts (when players can't shoot)
  12. // "classes" "scout soldier pyro demoman heavy engineer medic sniper spy" // Allowed classes for this arena. if player's class not allowed then player will be switched to first allowed class
  13. // "hpratio" "1.5" // How much of a buff players should get in this arena. 1.0=normal hp, 1.5 = full buff, any floating point value is accepted.
  14. // "earlyleave" "0" // When a player leaves an arena early, if they have less points than their opponent AND their opponent has more points than this value, the leaver loses rating.
  15. // "vishoop" "0" // Set to 1 to make the BBall hoop entities visible. Useful when adding spawns to a new arena. Only applies to BBall arenas.
  16. // "infammo" "1" // enable(1)/disable(0) infinite ammo for this arena
  17. // "mindist" "100" // Minimum distance a player's foe must be away from a spawn point for a player to spawn there. Measured in Hammer units.
  18. // "respawntime" "0.1" // for gamemodes with respawning, this controls the respawn length
  19. // //Only enable ONE of the following
  20. // "ammomod" "1" // enable(1)/disable(0) original Ammomod gameplay for this arena
  21. // "midair" "0" // enable(1)/disable(0) midairmod for this arena
  22. // "mge" "0" // enable(1)/disable(0) MGE Training mode for this arena
  23. // "bball" "0" // enable(1)/disable(0) BBall for this arena
  24. // "endif" "0" // enable(1)/disable(0) Endif for this arena
  25. // }
  26. // }
  27. // MAX 31 ARENAS PER MAP ON MGEMOD 1.0.5+!
  28. // MAX 31 SPAWNS PER ARENA ON MGEMOD 1.0.5+!
  29.  
  30.  
  31. SpawnConfigs
  32. {
  33. "duels_midair_v2"
  34. {
  35. "[Midair] Turris 1"
  36. {
  37. "1" "412 -4677 -1260 -45"
  38. "2" "1446 -5700 -1260 135"
  39. "midair" "1"
  40. "cdtime" "0"
  41. }
  42. "[Midair] Turris 2"
  43. {
  44. "1" "-458 -5905 -1395 135"
  45. "2" "-1467 -4885 -1395 -45"
  46. "midair" "1"
  47. "cdtime" "0"
  48. }
  49. "[Midair] Regular 1"
  50. {
  51. "1" "-2930.36 -5053.19 -1268 -89.20"
  52. "2" "-2906.53 -5913.81 -1268 91.95"
  53. "midair" "1"
  54. }
  55. "[Midair] Regular 2"
  56. {
  57. "1" "-4725.75 -4973.90 -1222 -88.67"
  58. "2" "-4698.87 -5840 -1222 91.91"
  59. "midair" "1"
  60. }
  61. "[Midair] Granary Mid 1"
  62. {
  63. "1" "3352.93 -5092.18 -976 -148.51"
  64. "2" "2400.47 -5849.33 -976 37.13"
  65. "midair" "1"
  66. }
  67. "[Midair] Granary Mid 2"
  68. {
  69. "1" "7337.31 -5091.22 -976 -143.26"
  70. "2" "6414.14 -5852.94 -976 38.12"
  71. "midair" "1"
  72. }
  73. }
  74. "am_variety_test3"
  75. {
  76. "Regular 1"
  77. {
  78. "1" "-1412.276733 -1676.996460 -1223.027344 -90"
  79. "2" "-1431.968018 -2557.931641 -1223.027344 90"
  80. "fraglimit" "2"
  81. "hpratio" "6"
  82. "ammomod" "1"
  83. }
  84. "Regular 2 (1725+ only)"
  85. {
  86. "1" "-2786.840088 -1626.397095 -1223.027344 -91.151024"
  87. "2" "-2805.131348 -2531.600342 -1223.027344 89.745850"
  88. "fraglimit" "4"
  89. "minrating" "1725"
  90. "hpratio" "4"
  91. "hpratio" "6"
  92. "ammomod" "1"
  93. }
  94. "Oldschool"
  95. {
  96. "1" "8277.875977 -1509.120117 -2191.968750 -86.681198"
  97. "2" "8529.970703 -2510.064453 -2191.968750 91.784729"
  98. "fraglimit" "5"
  99. "hpratio" "1.5"
  100. "ammomod" "1"
  101. }
  102. "No Splash"
  103. {
  104. "1" "5009.058594 -379.998749 -1267.027344 -29.655741"
  105. "2" "5761.857910 -814.545288 -1267.027344 149.702255"
  106. "fraglimit" "1"
  107. "classes" "soldier demoman"
  108. "hpratio" "6"
  109. "ammomod" "1"
  110. }
  111. "Endif 1"
  112. {
  113. "1" "5681.151855 -4871.657715 -950 90"
  114. "2" "5449.007813 -4585.144531 -950 0"
  115. "3" "5754.729492 -4406.645996 -950 -90"
  116. "4" "5998.674316 -4629.772949 -950 180"
  117. "classes" "soldier demoman"
  118. "cdtime" "0"
  119. "endif" "1"
  120. "fraglimit" "5"
  121. "hpratio" "1"
  122. }
  123. "Endif 2"
  124. {
  125. "1" "8818.646484 -4598.492676 -950 0"
  126. "2" "9162.908203 -4290.289063 -950 -90"
  127. "3" "9349.802734 -4611.180664 -950 -180"
  128. "4" "9045.556641 -4915.236816 -950 90"
  129. "classes" "soldier demoman"
  130. "cdtime" "0"
  131. "endif" "1"
  132. "fraglimit" "5"
  133. "hpratio" "1"
  134. }
  135. "Badlands mid"
  136. {
  137. "1" "-5040.179688 -2122.799561 -593.512329 -0.159478"
  138. "2" "-4543.730469 -2122.498535 -593.512329 -179.966309"
  139. "hpratio" "6"
  140. "ammomod" "1"
  141. }
  142. "Gravelpit C"
  143. {
  144. "1" "379.828766 -2636.744385 -896.750732 89.007950"
  145. "2" "377.990967 -1395.398071 -896.750732 -89.520828"
  146. "hpratio" "6"
  147. "ammomod" "1"
  148. }
  149. "Badlands spire"
  150. {
  151. "1" "1771.468994 -7269.258301 -675.576965 103.115448"
  152. "2" "1420.005005 -5716.803223 -678.373718 -81.142761"
  153. "hpratio" "6"
  154. "ammomod" "1"
  155. }
  156. "Granary mid"
  157. {
  158. "1" "3188.463867 -1938.652710 -1244.027344 1.062489"
  159. "2" "3656.447266 -1925.876343 -1244.027344 -179.130829"
  160. "hpratio" "6"
  161. "ammomod" "1"
  162. }
  163. }
  164. "am_variety_test10"
  165. {
  166. "Regular 1"
  167. {
  168. "1" "-5069.770020 2534.885742 -1544.027344 -90"
  169. "2" "-5061.914063 1567.021484 -1544.027344 90"
  170. "fraglimit" "2"
  171. "hpratio" "6"
  172. "ammomod" "1"
  173. }
  174. "Regular 2"
  175. {
  176. "1" "-180.343384 2747.968750 -1544.027344 -91.151024"
  177. "2" "-172.520660 1736.391113 -1544.027344 89.745850"
  178. "fraglimit" "3"
  179. "hpratio" "6"
  180. "ammomod" "1"
  181. }
  182. "Oldschool"
  183. {
  184. "1" "8277.875977 -1509.120117 -2191.968750 -86.681198"
  185. "2" "8529.970703 -2510.064453 -2191.968750 91.784729"
  186. "fraglimit" "5"
  187. "hpratio" "1.5"
  188. }
  189. "Directs"
  190. {
  191. "1" "3470.873535 -1429.757568 -1559.287354 180"
  192. "2" "2533.883545 -1420.801758 -1559.287354 180"
  193. "fraglimit" "1"
  194. "classes" "soldier demoman"
  195. "hpratio" "6"
  196. "ammomod" "1"
  197. }
  198. "Endif 1"
  199. {
  200. "1" "5681.151855 -4871.657715 -950 90"
  201. "2" "5449.007813 -4585.144531 -950 0"
  202. "3" "5754.729492 -4406.645996 -950 -90"
  203. "4" "5998.674316 -4629.772949 -950 180"
  204. "classes" "soldier demoman"
  205. "cdtime" "0"
  206. "endif" "1"
  207. "fraglimit" "5"
  208. "hpratio" "1"
  209. }
  210. "Endif 2"
  211. {
  212. "1" "8818.646484 -4598.492676 -950 0"
  213. "2" "9162.908203 -4290.289063 -950 -90"
  214. "3" "9349.802734 -4611.180664 -950 -180"
  215. "4" "9045.556641 -4915.236816 -950 90"
  216. "classes" "soldier demoman"
  217. "cdtime" "0"
  218. "endif" "1"
  219. "fraglimit" "5"
  220. "hpratio" "1"
  221. }
  222. "Badlands mid"
  223. {
  224. "1" "-2367.562256 -2117.650635 -530.027405 0.343550"
  225. "2" "-1752.006714 -2124.842041 -530.027405 179.224030"
  226. "hpratio" "6"
  227. "ammomod" "1"
  228. }
  229. "Gravelpit C"
  230. {
  231. "1" "379.828766 -2636.744385 -896.750732 89.007950"
  232. "2" "377.990967 -1395.398071 -896.750732 -89.520828"
  233. "hpratio" "6"
  234. "ammomod" "1"
  235. }
  236. "Badlands spire"
  237. {
  238. "1" "1771.468994 -7269.258301 -675.576965 103.115448"
  239. "2" "1420.005005 -5716.803223 -678.373718 -81.142761"
  240. "hpratio" "6"
  241. "ammomod" "1"
  242. }
  243. "Granary mid"
  244. {
  245. "1" "4975.793457 1018.314026 -1333.367432 -0.935107"
  246. "2" "5313.360840 1013.421875 -1333.366943 179.130829"
  247. "hpratio" "6"
  248. "ammomod" "1"
  249. }
  250. }
  251. "mge_training_pro"
  252. {
  253. "Viaduct Middle"
  254. {
  255. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  256. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  257. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  258. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  259. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  260. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  261. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  262. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  263. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  264. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  265. "fraglimit" "20"
  266. "cdtime" "3" //time before round starts (when players cant shoot)
  267. "mge" "1"
  268. "classes" "soldier demoman scout sniper"
  269. "hpratio" "1.25"
  270. "earlyleave" "3"
  271. "infammo" "0"
  272. "showhp" "0"
  273. }
  274. "Granary Middle"
  275. {
  276. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  277. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  278. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  279. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  280. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  281. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  282. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  283. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  284. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  285. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  286. "fraglimit" "20"
  287. "cdtime" "3" //time before round starts (when players cant shoot)
  288. "mge" "1"
  289. "classes" "soldier demoman scout sniper"
  290. "hpratio" "1.25"
  291. "earlyleave" "3"
  292. "infammo" "0"
  293. "showhp" "0"
  294. }
  295. "Granary Last"
  296. {
  297. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  298. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  299. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  300. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  301. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  302. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  303. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  304. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  305. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  306. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  307. "fraglimit" "20"
  308. "cdtime" "3" //time before round starts (when players cant shoot)
  309. "mge" "1"
  310. "classes" "soldier demoman scout sniper"
  311. "hpratio" "1.25"
  312. "earlyleave" "3"
  313. "infammo" "0"
  314. "showhp" "0"
  315. }
  316. "Badlands Middle"
  317. {
  318. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000"
  319. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000"
  320. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000"
  321. "4" "-11357.441406 -13937.748047 -781.972351 0.125557 62.356293 0.000000"
  322. "5" "-11011.691406 -14308.496094 -781.972351 1.283856 31.725655 0.000000"
  323. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000"
  324. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000"
  325. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000"
  326. "9" "-10154.511719 -12793.357422 -781.972351 0.425842 -121.084824 0.000000"
  327. "10" "-10488.816406 -12447.143555 -781.972351 0.168442 -151.329407 0.000000"
  328. "fraglimit" "20"
  329. "cdtime" "3" //time before round starts (when players cant shoot)
  330. "mge" "1"
  331. "classes" "soldier demoman scout sniper"
  332. "hpratio" "1.25"
  333. "earlyleave" "3"
  334. "infammo" "0"
  335. "showhp" "0"
  336. }
  337. "Gullywash Middle"
  338. {
  339. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  340. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  341. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  342. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  343. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  344. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  345. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  346. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  347. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  348. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  349. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  350. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  351. "fraglimit" "20"
  352. "cdtime" "3" //time before round starts (when players cant shoot)
  353. "mge" "1"
  354. "classes" "soldier demoman scout sniper"
  355. "hpratio" "1.25"
  356. "earlyleave" "3"
  357. "infammo" "0"
  358. "showhp" "0"
  359. }
  360. "Ammomod"
  361. {
  362. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  363. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  364. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  365. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  366. "fraglimit" "3"
  367. "cdtime" "3" //time before round starts (when players cant shoot)
  368. "classes" "soldier demoman scout"
  369. "hpratio" "6"
  370. "earlyleave" "0"
  371. "infammo" "1"
  372. "showhp" "1"
  373. "ammomod" "1"
  374. }
  375. "Badlands Spire"
  376. {
  377. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000"
  378. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000"
  379. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000"
  380. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000"
  381. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000"
  382. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000"
  383. "7" "2495.524902 -11252.045898 -821.359863 -1.029508 95.177322 0.000000"
  384. "8" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000"
  385. "9" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000"
  386. "10" "3304.342773 -9000.506836 -622.149353 -1.115262 -159.314911 0.000000"
  387. "fraglimit" "20"
  388. "cdtime" "3" //time before round starts (when players cant shoot)
  389. "mge" "1"
  390. "classes" "soldier demoman scout sniper"
  391. "hpratio" "1.5"
  392. "earlyleave" "3"
  393. "infammo" "0"
  394. "showhp" "0"
  395. }
  396. "Endif"
  397. {
  398. "1" "-893.789490 -6358.934082 -450 0 180 0"
  399. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  400. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  401. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  402. "fraglimit" "5"
  403. "cdtime" "0" //time before round starts (when players cant shoot)
  404. "classes" "soldier demoman"
  405. "hpratio" "1.0"
  406. "endif" "1"
  407. "earlyleave" "1"
  408. "infammo" "1"
  409. "showhp" "0"
  410. }
  411. "Ashville Middle"
  412. {
  413. "1" "-9409.163086 -4519.055176 70.888306 2.016346 87.507294 0.000000"
  414. "2" "-9943.433594 -4323.051270 -87.744507 -1.072440 56.259048 0.000000"
  415. "3" "-9574.945313 -4261.616211 -77.192474 -0.600541 89.763962 0.000000"
  416. "4" "-9073.233398 -4361.253418 -89.281036 -1.201142 144.118057 0.000000"
  417. "5" "-10442.394531 -4274.557129 -19.111732 1.844760 21.123554 0.000000"
  418. "6" "-9800.135742 -3300.248047 70.888306 2.402466 -88.914932 0.000000"
  419. "7" "-10095.650391 -3523.648193 -82.351517 -0.214415 -41.338997 0.000000"
  420. "8" "-9600.838867 -3495.187988 -81.923584 -0.128616 -89.129623 0.000000"
  421. "9" "-9220.366211 -3579.548340 -85.895798 -0.042806 -126.109406 0.000000"
  422. "10" "-8751.975586 -3581.698730 -19.111732 2.574093 -160.472382 0.000000"
  423. "fraglimit" "20"
  424. "cdtime" "3" //time before round starts (when players cant shoot)
  425. "mge" "1"
  426. "classes" "soldier demoman scout sniper"
  427. "hpratio" "1.25"
  428. "earlyleave" "3"
  429. "infammo" "0"
  430. "showhp" "0"
  431. }
  432. "Coldfront Middle"
  433. {
  434. "1" "6383.006836 4912.959961 -47.567116 -0.128536 -20.806692 0.000000"
  435. "2" "6571.136719 4238.881836 -102.968887 -1.758723 42.342129 0.000000"
  436. "3" "7151.087891 4204.558105 -86.855179 -2.359316 98.069260 0.000000"
  437. "4" "7703.587402 4492.280273 -48.149124 -2.488018 155.555603 0.000000"
  438. "5" "7589.781738 5170.391113 -92.138184 -0.600406 -128.339890 0.000000"
  439. "6" "6952.505371 4839.285156 -38.483078 3.389303 -41.724876 0.000000"
  440. "7" "7210.519043 4569.479492 -33.211716 2.145200 135.821335 0.000000"
  441. "8" "7095.079102 5243.062988 -84.583145 -0.471705 -91.660759 0.000000"
  442. "fraglimit" "20"
  443. "cdtime" "3" //time before round starts (when players cant shoot)
  444. "mge" "1"
  445. "classes" "soldier demoman scout sniper"
  446. "hpratio" "1.25"
  447. "earlyleave" "3"
  448. "infammo" "0"
  449. "showhp" "0"
  450. }
  451. "Yukon Second"
  452. {
  453. "1" "8823.489258 -1957.666992 -1447.837402 -2.231640 -126.732574 0.000000"
  454. "2" "8952.040039 -2644.574463 -1250.551025 0.556859 179.513977 0.000000"
  455. "3" "9024.213867 -3205.805664 -1144.053467 -0.815941 138.501602 0.000000"
  456. "4" "8590.097656 -3109.852051 -1426.759277 -0.429834 125.073608 0.000000"
  457. "5" "8153.355469 -3319.900391 -1427.627197 0.942963 118.638748 0.000000"
  458. "6" "7799.316406 -2620.197266 -1250.560303 0.042063 0.277563 0.000000"
  459. "7" "7923.224121 -1888.819214 -1458.079102 -1.159136 -42.579590 0.000000"
  460. "fraglimit" "20"
  461. "cdtime" "3" //time before round starts (when players cant shoot)
  462. "mge" "1"
  463. "classes" "soldier demoman scout sniper"
  464. "hpratio" "1.25"
  465. "earlyleave" "3"
  466. "infammo" "0"
  467. "showhp" "0"
  468. }
  469. }
  470. "mge_training_proA"
  471. {
  472. "Viaduct Middle"
  473. {
  474. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  475. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  476. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  477. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  478. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  479. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  480. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  481. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  482. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  483. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  484. "fraglimit" "20"
  485. "cdtime" "3" //time before round starts (when players cant shoot)
  486. "mge" "1"
  487. "classes" "soldier demoman scout sniper"
  488. "hpratio" "1.25"
  489. "earlyleave" "3"
  490. "infammo" "0"
  491. "showhp" "0"
  492. }
  493. "Granary Middle"
  494. {
  495. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  496. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  497. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  498. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  499. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  500. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  501. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  502. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  503. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  504. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  505. "fraglimit" "20"
  506. "cdtime" "3" //time before round starts (when players cant shoot)
  507. "mge" "1"
  508. "classes" "soldier demoman scout sniper"
  509. "hpratio" "1.25"
  510. "earlyleave" "3"
  511. "infammo" "0"
  512. "showhp" "0"
  513. }
  514. "Granary Last"
  515. {
  516. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  517. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  518. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  519. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  520. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  521. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  522. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  523. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  524. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  525. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  526. "fraglimit" "20"
  527. "cdtime" "3" //time before round starts (when players cant shoot)
  528. "mge" "1"
  529. "classes" "soldier demoman scout sniper"
  530. "hpratio" "1.25"
  531. "earlyleave" "3"
  532. "infammo" "0"
  533. "showhp" "0"
  534. }
  535. "Badlands Middle"
  536. {
  537. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000"
  538. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000"
  539. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000"
  540. "4" "-11357.441406 -13937.748047 -781.972351 0.125557 62.356293 0.000000"
  541. "5" "-11011.691406 -14308.496094 -781.972351 1.283856 31.725655 0.000000"
  542. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000"
  543. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000"
  544. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000"
  545. "9" "-10154.511719 -12793.357422 -781.972351 0.425842 -121.084824 0.000000"
  546. "10" "-10488.816406 -12447.143555 -781.972351 0.168442 -151.329407 0.000000"
  547. "fraglimit" "20"
  548. "cdtime" "3" //time before round starts (when players cant shoot)
  549. "mge" "1"
  550. "classes" "soldier demoman scout sniper"
  551. "hpratio" "1.25"
  552. "earlyleave" "3"
  553. "infammo" "0"
  554. "showhp" "0"
  555. }
  556. "Gullywash Middle"
  557. {
  558. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  559. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  560. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  561. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  562. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  563. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  564. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  565. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  566. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  567. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  568. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  569. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  570. "fraglimit" "20"
  571. "cdtime" "3" //time before round starts (when players cant shoot)
  572. "mge" "1"
  573. "classes" "soldier demoman scout sniper"
  574. "hpratio" "1.25"
  575. "earlyleave" "3"
  576. "infammo" "0"
  577. "showhp" "0"
  578. }
  579. "Ammomod"
  580. {
  581. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  582. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  583. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  584. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  585. "fraglimit" "3"
  586. "cdtime" "3" //time before round starts (when players cant shoot)
  587. "classes" "soldier demoman scout"
  588. "hpratio" "6"
  589. "earlyleave" "0"
  590. "infammo" "1"
  591. "showhp" "1"
  592. "ammomod" "1"
  593. }
  594. "Badlands Spire"
  595. {
  596. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000"
  597. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000"
  598. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000"
  599. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000"
  600. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000"
  601. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000"
  602. "7" "2495.524902 -11252.045898 -821.359863 -1.029508 95.177322 0.000000"
  603. "8" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000"
  604. "9" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000"
  605. "10" "3304.342773 -9000.506836 -622.149353 -1.115262 -159.314911 0.000000"
  606. "fraglimit" "20"
  607. "cdtime" "3" //time before round starts (when players cant shoot)
  608. "mge" "1"
  609. "classes" "soldier demoman scout sniper"
  610. "hpratio" "1.5"
  611. "earlyleave" "3"
  612. "infammo" "0"
  613. "showhp" "0"
  614. }
  615. "Endif"
  616. {
  617. "1" "-893.789490 -6358.934082 -450 0 180 0"
  618. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  619. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  620. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  621. "fraglimit" "5"
  622. "cdtime" "0" //time before round starts (when players cant shoot)
  623. "classes" "soldier demoman"
  624. "hpratio" "1.0"
  625. "endif" "1"
  626. "earlyleave" "1"
  627. "infammo" "1"
  628. "showhp" "0"
  629. }
  630. "Ashville Middle"
  631. {
  632. "1" "-9409.163086 -4519.055176 70.888306 2.016346 87.507294 0.000000"
  633. "2" "-9943.433594 -4323.051270 -87.744507 -1.072440 56.259048 0.000000"
  634. "3" "-9574.945313 -4261.616211 -77.192474 -0.600541 89.763962 0.000000"
  635. "4" "-9073.233398 -4361.253418 -89.281036 -1.201142 144.118057 0.000000"
  636. "5" "-10442.394531 -4274.557129 -19.111732 1.844760 21.123554 0.000000"
  637. "6" "-9800.135742 -3300.248047 70.888306 2.402466 -88.914932 0.000000"
  638. "7" "-10095.650391 -3523.648193 -82.351517 -0.214415 -41.338997 0.000000"
  639. "8" "-9600.838867 -3495.187988 -81.923584 -0.128616 -89.129623 0.000000"
  640. "9" "-9220.366211 -3579.548340 -85.895798 -0.042806 -126.109406 0.000000"
  641. "10" "-8751.975586 -3581.698730 -19.111732 2.574093 -160.472382 0.000000"
  642. "fraglimit" "20"
  643. "cdtime" "3" //time before round starts (when players cant shoot)
  644. "mge" "1"
  645. "classes" "soldier demoman scout sniper"
  646. "hpratio" "1.25"
  647. "earlyleave" "3"
  648. "infammo" "0"
  649. "showhp" "0"
  650. }
  651. "Coldfront Middle"
  652. {
  653. "1" "6383.006836 4912.959961 -47.567116 -0.128536 -20.806692 0.000000"
  654. "2" "6571.136719 4238.881836 -102.968887 -1.758723 42.342129 0.000000"
  655. "3" "7151.087891 4204.558105 -86.855179 -2.359316 98.069260 0.000000"
  656. "4" "7703.587402 4492.280273 -48.149124 -2.488018 155.555603 0.000000"
  657. "5" "7589.781738 5170.391113 -92.138184 -0.600406 -128.339890 0.000000"
  658. "6" "6952.505371 4839.285156 -38.483078 3.389303 -41.724876 0.000000"
  659. "7" "7210.519043 4569.479492 -33.211716 2.145200 135.821335 0.000000"
  660. "8" "7095.079102 5243.062988 -84.583145 -0.471705 -91.660759 0.000000"
  661. "fraglimit" "20"
  662. "cdtime" "3" //time before round starts (when players cant shoot)
  663. "mge" "1"
  664. "classes" "soldier demoman scout sniper"
  665. "hpratio" "1.25"
  666. "earlyleave" "3"
  667. "infammo" "0"
  668. "showhp" "0"
  669. }
  670. "Yukon Second"
  671. {
  672. "1" "8823.489258 -1957.666992 -1447.837402 -2.231640 -126.732574 0.000000"
  673. "2" "8952.040039 -2644.574463 -1250.551025 0.556859 179.513977 0.000000"
  674. "3" "9024.213867 -3205.805664 -1144.053467 -0.815941 138.501602 0.000000"
  675. "4" "8590.097656 -3109.852051 -1426.759277 -0.429834 125.073608 0.000000"
  676. "5" "8153.355469 -3319.900391 -1427.627197 0.942963 118.638748 0.000000"
  677. "6" "7799.316406 -2620.197266 -1250.560303 0.042063 0.277563 0.000000"
  678. "7" "7923.224121 -1888.819214 -1458.079102 -1.159136 -42.579590 0.000000"
  679. "fraglimit" "20"
  680. "cdtime" "3" //time before round starts (when players cant shoot)
  681. "mge" "1"
  682. "classes" "soldier demoman scout sniper"
  683. "hpratio" "1.25"
  684. "earlyleave" "3"
  685. "infammo" "0"
  686. "showhp" "0"
  687. }
  688. }
  689. "mge_training_v2"
  690. {
  691. "Viaduct Middle"
  692. {
  693. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  694. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  695. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  696. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  697. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  698. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  699. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  700. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  701. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  702. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  703. "fraglimit" "20"
  704. "cdtime" "3" //time before round starts (when players cant shoot)
  705. "mge" "1"
  706. "classes" "soldier demoman scout sniper"
  707. "hpratio" "1.25"
  708. "earlyleave" "3"
  709. "infammo" "0"
  710. "showhp" "0"
  711. }
  712. "Granary Middle"
  713. {
  714. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  715. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  716. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  717. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  718. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  719. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  720. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  721. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  722. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  723. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  724. "fraglimit" "20"
  725. "cdtime" "3" //time before round starts (when players cant shoot)
  726. "mge" "1"
  727. "classes" "soldier demoman scout sniper"
  728. "hpratio" "1.25"
  729. "earlyleave" "3"
  730. "infammo" "0"
  731. "showhp" "0"
  732. }
  733. "Granary Last"
  734. {
  735. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  736. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  737. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  738. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  739. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  740. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  741. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  742. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  743. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  744. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  745. "fraglimit" "20"
  746. "cdtime" "3" //time before round starts (when players cant shoot)
  747. "mge" "1"
  748. "classes" "soldier demoman scout sniper"
  749. "hpratio" "1.25"
  750. "earlyleave" "3"
  751. "infammo" "0"
  752. "showhp" "0"
  753. }
  754. "Badlands Middle"
  755. {
  756. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000"
  757. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000"
  758. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000"
  759. "4" "-11357.441406 -13937.748047 -781.972351 0.125557 62.356293 0.000000"
  760. "5" "-11011.691406 -14308.496094 -781.972351 1.283856 31.725655 0.000000"
  761. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000"
  762. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000"
  763. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000"
  764. "9" "-10154.511719 -12793.357422 -781.972351 0.425842 -121.084824 0.000000"
  765. "10" "-10488.816406 -12447.143555 -781.972351 0.168442 -151.329407 0.000000"
  766. "fraglimit" "20"
  767. "cdtime" "3" //time before round starts (when players cant shoot)
  768. "mge" "1"
  769. "classes" "soldier demoman scout sniper"
  770. "hpratio" "1.25"
  771. "earlyleave" "3"
  772. "infammo" "0"
  773. "showhp" "0"
  774. }
  775. "Gullywash Middle"
  776. {
  777. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  778. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  779. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  780. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  781. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  782. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  783. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  784. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  785. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  786. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  787. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  788. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  789. "fraglimit" "20"
  790. "cdtime" "3" //time before round starts (when players cant shoot)
  791. "mge" "1"
  792. "classes" "soldier demoman scout sniper"
  793. "hpratio" "1.25"
  794. "earlyleave" "3"
  795. "infammo" "0"
  796. "showhp" "0"
  797. }
  798. "Ammomod"
  799. {
  800. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  801. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  802. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  803. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  804. "fraglimit" "3"
  805. "cdtime" "3" //time before round starts (when players cant shoot)
  806. "classes" "soldier demoman scout"
  807. "hpratio" "6"
  808. "earlyleave" "0"
  809. "infammo" "1"
  810. "showhp" "1"
  811. "ammomod" "1"
  812. }
  813. "Badlands Spire"
  814. {
  815. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000"
  816. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000"
  817. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000"
  818. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000"
  819. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000"
  820. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000"
  821. "7" "2495.524902 -11252.045898 -821.359863 -1.029508 95.177322 0.000000"
  822. "8" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000"
  823. "9" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000"
  824. "10" "3304.342773 -9000.506836 -622.149353 -1.115262 -159.314911 0.000000"
  825. "fraglimit" "20"
  826. "cdtime" "3" //time before round starts (when players cant shoot)
  827. "mge" "1"
  828. "classes" "soldier demoman scout sniper"
  829. "hpratio" "1.5"
  830. "earlyleave" "3"
  831. "infammo" "0"
  832. "showhp" "0"
  833. }
  834. "Endif"
  835. {
  836. "1" "-893.789490 -6358.934082 -450 0 180 0"
  837. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  838. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  839. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  840. "fraglimit" "5"
  841. "cdtime" "0" //time before round starts (when players cant shoot)
  842. "classes" "soldier demoman"
  843. "hpratio" "1.0"
  844. "endif" "1"
  845. "earlyleave" "0"
  846. "infammo" "1"
  847. "showhp" "0"
  848. }
  849. "Ashville Middle"
  850. {
  851. "1" "-9409.163086 -4519.055176 70.888306 2.016346 87.507294 0.000000"
  852. "2" "-9943.433594 -4323.051270 -87.744507 -1.072440 56.259048 0.000000"
  853. "3" "-9574.945313 -4261.616211 -77.192474 -0.600541 89.763962 0.000000"
  854. "4" "-9073.233398 -4361.253418 -89.281036 -1.201142 144.118057 0.000000"
  855. "5" "-10442.394531 -4274.557129 -19.111732 1.844760 21.123554 0.000000"
  856. "6" "-9800.135742 -3300.248047 70.888306 2.402466 -88.914932 0.000000"
  857. "7" "-10095.650391 -3523.648193 -82.351517 -0.214415 -41.338997 0.000000"
  858. "8" "-9600.838867 -3495.187988 -81.923584 -0.128616 -89.129623 0.000000"
  859. "9" "-9220.366211 -3579.548340 -85.895798 -0.042806 -126.109406 0.000000"
  860. "10" "-8751.975586 -3581.698730 -19.111732 2.574093 -160.472382 0.000000"
  861. "fraglimit" "20"
  862. "cdtime" "3" //time before round starts (when players cant shoot)
  863. "mge" "1"
  864. "classes" "soldier demoman scout sniper"
  865. "hpratio" "1.25"
  866. "earlyleave" "3"
  867. "infammo" "0"
  868. "showhp" "0"
  869. }
  870. "Coldfront Middle"
  871. {
  872. "1" "6383.006836 4912.959961 -47.567116 -0.128536 -20.806692 0.000000"
  873. "2" "6571.136719 4238.881836 -102.968887 -1.758723 42.342129 0.000000"
  874. "3" "7151.087891 4204.558105 -86.855179 -2.359316 98.069260 0.000000"
  875. "4" "7703.587402 4492.280273 -48.149124 -2.488018 155.555603 0.000000"
  876. "5" "7589.781738 5170.391113 -92.138184 -0.600406 -128.339890 0.000000"
  877. "6" "6952.505371 4839.285156 -38.483078 3.389303 -41.724876 0.000000"
  878. "7" "7210.519043 4569.479492 -33.211716 2.145200 135.821335 0.000000"
  879. "8" "7095.079102 5243.062988 -84.583145 -0.471705 -91.660759 0.000000"
  880. "fraglimit" "20"
  881. "cdtime" "3" //time before round starts (when players cant shoot)
  882. "mge" "1"
  883. "classes" "soldier demoman scout sniper"
  884. "hpratio" "1.25"
  885. "earlyleave" "3"
  886. "infammo" "0"
  887. "showhp" "0"
  888. }
  889. "BBall 1"
  890. {
  891. "1" "9663.772461 -2552.907959 -864.665344 -0.943803 -89.858566 0.000000" // Player 1 spawns
  892. "2" "9927.164063 -2552.254883 -864.665344 -0.943803 -89.858566 0.000000" // ''
  893. "3" "10140.030273 -2551.727539 -864.665344 -0.986703 -89.858566 0.000000" // ''
  894. "4" "10404.137695 -2568.479736 -864.665344 -0.858001 -90.287567 0.000000" // ''
  895. "5" "10410.448242 -4457.441406 -864.665344 -0.986704 90.647774 0.000000" // Player 2 spawns
  896. "6" "10148.243164 -4460.408691 -864.665344 -1.458604 90.647774 0.000000" // ''
  897. "7" "9929.341797 -4460.158691 -864.665344 -1.630204 90.090073 0.000000" // ''
  898. "8" "9664.025391 -4460.571289 -864.665344 -1.630204 90.090073 0.000000" // ''
  899. "9" "10034.460938 -3514.353760 -880 0 0 0" // Center intel spawn, for the start of a round.
  900. "10" "10036.291016 -4030.868408 -880 0 0 0" // Where the intel appears after player 1 dunks.
  901. "11" "10035.222656 -2986.938965 -880 0 0 0" // Where the intel appears after player 2 dunks.
  902. "12" "10036.189453 -2714 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  903. "13" "10035.548828 -4303 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  904. "fraglimit" "5"
  905. "cdtime" "1" //time before round starts (when players cant shoot)
  906. "bball" "1"
  907. "classes" "soldier"
  908. "hpratio" "1"
  909. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  910. "earlyleave" "1"
  911. "infammo" "0"
  912. "showhp" "0"
  913. "respawntime" "1.25"
  914. }
  915. "BBall 2"
  916. {
  917. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  918. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  919. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  920. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  921. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  922. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  923. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  924. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  925. "9" "13393.764648 -3474.881592 -880 0 0 0" // Center intel spawn, for the start of a round.
  926. "10" "13391.996094 -2958.594238 -880 0 0 0" // Where the intel appears after player 1 dunks.
  927. "11" "13388.965820 -3990.781250 -880 0 0 0" // Where the intel appears after player 2 dunks.
  928. "12" "13390.275391 -4270 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  929. "13" "13389.509766 -2676 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  930. "fraglimit" "5"
  931. "cdtime" "1" //time before round starts (when players cant shoot)
  932. "bball" "1"
  933. "classes" "soldier"
  934. "hpratio" "1"
  935. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  936. "earlyleave" "1"
  937. "infammo" "0"
  938. "showhp" "0"
  939. "respawntime" "1.25"
  940. }
  941. }
  942. "mge_training_v3"
  943. {
  944. "Viaduct Middle"
  945. {
  946. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  947. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  948. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  949. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  950. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  951. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  952. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  953. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  954. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  955. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  956. "fraglimit" "20"
  957. "cdtime" "3" //time before round starts (when players cant shoot)
  958. "mge" "1"
  959. "classes" "soldier demoman scout sniper"
  960. "hpratio" "1.25"
  961. "earlyleave" "3"
  962. "infammo" "0"
  963. "showhp" "0"
  964. "mindist" "550"
  965. }
  966. "Granary Middle"
  967. {
  968. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  969. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  970. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  971. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  972. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  973. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  974. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  975. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  976. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  977. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  978. "fraglimit" "20"
  979. "cdtime" "3" //time before round starts (when players cant shoot)
  980. "mge" "1"
  981. "classes" "soldier demoman scout sniper"
  982. "hpratio" "1.25"
  983. "earlyleave" "3"
  984. "infammo" "0"
  985. "showhp" "0"
  986. "mindist" "550"
  987. }
  988. "Granary Last"
  989. {
  990. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  991. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  992. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  993. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  994. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  995. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  996. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  997. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  998. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  999. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  1000. "fraglimit" "20"
  1001. "cdtime" "3" //time before round starts (when players cant shoot)
  1002. "mge" "1"
  1003. "classes" "soldier demoman scout sniper"
  1004. "hpratio" "1.25"
  1005. "earlyleave" "3"
  1006. "infammo" "0"
  1007. "showhp" "0"
  1008. "mindist" "550"
  1009. }
  1010. "Badlands Middle"
  1011. {
  1012. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000"
  1013. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000"
  1014. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000"
  1015. "4" "-11357.441406 -13937.748047 -781.972351 0.125557 62.356293 0.000000"
  1016. "5" "-11011.691406 -14308.496094 -781.972351 1.283856 31.725655 0.000000"
  1017. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000"
  1018. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000"
  1019. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000"
  1020. "9" "-10154.511719 -12793.357422 -781.972351 0.425842 -121.084824 0.000000"
  1021. "10" "-10488.816406 -12447.143555 -781.972351 0.168442 -151.329407 0.000000"
  1022. "fraglimit" "20"
  1023. "cdtime" "3" //time before round starts (when players cant shoot)
  1024. "mge" "1"
  1025. "classes" "soldier demoman scout sniper"
  1026. "hpratio" "1.25"
  1027. "earlyleave" "3"
  1028. "infammo" "0"
  1029. "showhp" "0"
  1030. "mindist" "550"
  1031. }
  1032. "Badlands Spire"
  1033. {
  1034. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000"
  1035. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000"
  1036. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000"
  1037. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000"
  1038. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000"
  1039. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000"
  1040. "7" "2495.524902 -11252.045898 -821.359863 -1.029508 95.177322 0.000000"
  1041. "8" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000"
  1042. "9" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000"
  1043. "10" "3304.342773 -9000.506836 -622.149353 -1.115262 -159.314911 0.000000"
  1044. "fraglimit" "20"
  1045. "cdtime" "3" //time before round starts (when players cant shoot)
  1046. "mge" "1"
  1047. "classes" "soldier demoman scout sniper"
  1048. "hpratio" "1.5"
  1049. "earlyleave" "3"
  1050. "infammo" "0"
  1051. "showhp" "0"
  1052. "mindist" "550"
  1053. }
  1054. "Gullywash Middle"
  1055. {
  1056. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  1057. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  1058. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  1059. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  1060. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  1061. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  1062. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  1063. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  1064. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  1065. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  1066. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  1067. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  1068. "fraglimit" "20"
  1069. "cdtime" "3" //time before round starts (when players cant shoot)
  1070. "mge" "1"
  1071. "classes" "soldier demoman scout sniper"
  1072. "hpratio" "1.25"
  1073. "earlyleave" "3"
  1074. "infammo" "0"
  1075. "showhp" "0"
  1076. "mindist" "550"
  1077. }
  1078. "Waste Middle"
  1079. {
  1080. "1" "10780.262695 -11310.363281 -1306.570313 -0.643454 -41.887989 0.000000"
  1081. "2" "12203.897461 -13298.905273 -1306.570313 0.815232 138.232574 0.000000"
  1082. "3" "10768.610352 -13280.571289 -1482.570313 0.257548 45.782566 0.000000"
  1083. "4" "12164.866211 -11304.351563 -1482.570313 -1.630058 -130.777496 0.000000"
  1084. "5" "11444.488281 -13159.397461 -1678.431396 -0.128536 88.381653 0.000000"
  1085. "6" "11528.577148 -11344.557617 -1678.796387 1.072660 -90.108353 0.000000"
  1086. "7" "12207.083984 -12087.253906 -1292.570313 -1.243937 -136.079941 0.000000"
  1087. "8" "10758.924805 -12472.022461 -1290.570313 -1.630032 51.247665 0.000000"
  1088. "fraglimit" "20"
  1089. "cdtime" "3" //time before round starts (when players cant shoot)
  1090. "mge" "1"
  1091. "classes" "soldier demoman scout sniper"
  1092. "hpratio" "1.25"
  1093. "earlyleave" "3"
  1094. "infammo" "0"
  1095. "showhp" "0"
  1096. "mindist" "550"
  1097. }
  1098. "Ashville Middle"
  1099. {
  1100. "1" "-9409.163086 -4519.055176 70.888306 2.016346 87.507294 0.000000"
  1101. "2" "-9943.433594 -4323.051270 -87.744507 -1.072440 56.259048 0.000000"
  1102. "3" "-9574.945313 -4261.616211 -77.192474 -0.600541 89.763962 0.000000"
  1103. "4" "-9073.233398 -4361.253418 -89.281036 -1.201142 144.118057 0.000000"
  1104. "5" "-10442.394531 -4274.557129 -19.111732 1.844760 21.123554 0.000000"
  1105. "6" "-9800.135742 -3300.248047 70.888306 2.402466 -88.914932 0.000000"
  1106. "7" "-10095.650391 -3523.648193 -82.351517 -0.214415 -41.338997 0.000000"
  1107. "8" "-9600.838867 -3495.187988 -81.923584 -0.128616 -89.129623 0.000000"
  1108. "9" "-9220.366211 -3579.548340 -85.895798 -0.042806 -126.109406 0.000000"
  1109. "10" "-8751.975586 -3581.698730 -19.111732 2.574093 -160.472382 0.000000"
  1110. "fraglimit" "20"
  1111. "cdtime" "3" //time before round starts (when players cant shoot)
  1112. "mge" "1"
  1113. "classes" "soldier demoman scout sniper"
  1114. "hpratio" "1.25"
  1115. "earlyleave" "3"
  1116. "infammo" "0"
  1117. "showhp" "0"
  1118. "mindist" "550"
  1119. }
  1120. "Ammomod"
  1121. {
  1122. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  1123. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  1124. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  1125. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  1126. "fraglimit" "3"
  1127. "cdtime" "3" //time before round starts (when players cant shoot)
  1128. "classes" "soldier demoman scout"
  1129. "hpratio" "6"
  1130. "earlyleave" "0"
  1131. "infammo" "1"
  1132. "showhp" "1"
  1133. "mindist" "200"
  1134. "ammomod" "1"
  1135. }
  1136. "Endif"
  1137. {
  1138. "1" "-893.789490 -6358.934082 -450 0 180 0"
  1139. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  1140. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  1141. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  1142. "fraglimit" "5"
  1143. "cdtime" "0" //time before round starts (when players cant shoot)
  1144. "classes" "soldier demoman"
  1145. "hpratio" "1.0"
  1146. "endif" "1"
  1147. "earlyleave" "0"
  1148. "infammo" "1"
  1149. "showhp" "0"
  1150. }
  1151. "BBall"
  1152. {
  1153. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  1154. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  1155. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  1156. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  1157. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  1158. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1159. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1160. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1161. "9" "13393.764648 -3474.881592 -800 0 0 0" // Center intel spawn, for the start of a round.
  1162. "10" "13391.996094 -2958.594238 -875 0 0 0" // Where the intel appears after player 1 dunks.
  1163. "11" "13388.965820 -3990.781250 -875 0 0 0" // Where the intel appears after player 2 dunks.
  1164. "12" "13390.275391 -4267 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  1165. "13" "13389.509766 -2679 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  1166. "fraglimit" "5"
  1167. "cdtime" "1" //time before round starts (when players cant shoot)
  1168. "bball" "1"
  1169. "classes" "soldier"
  1170. "hpratio" "1"
  1171. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  1172. "earlyleave" "1"
  1173. "infammo" "0"
  1174. "showhp" "0"
  1175. "respawntime" "1.25"
  1176. }
  1177. }
  1178. "mge_training_v4"
  1179. {
  1180. "Viaduct Middle"
  1181. {
  1182. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  1183. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  1184. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  1185. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  1186. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  1187. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  1188. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  1189. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  1190. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  1191. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  1192. "fraglimit" "20"
  1193. "cdtime" "3" //time before round starts (when players cant shoot)
  1194. "mge" "1"
  1195. "classes" "soldier demoman scout sniper"
  1196. "hpratio" "1.25"
  1197. "earlyleave" "3"
  1198. "infammo" "0"
  1199. "showhp" "0"
  1200. "mindist" "550"
  1201. }
  1202. "Granary Middle"
  1203. {
  1204. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  1205. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  1206. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  1207. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  1208. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  1209. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  1210. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  1211. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  1212. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  1213. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  1214. "fraglimit" "20"
  1215. "cdtime" "3" //time before round starts (when players cant shoot)
  1216. "mge" "1"
  1217. "classes" "soldier demoman scout sniper"
  1218. "hpratio" "1.25"
  1219. "earlyleave" "3"
  1220. "infammo" "0"
  1221. "showhp" "0"
  1222. "mindist" "550"
  1223. }
  1224. "Granary Last"
  1225. {
  1226. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  1227. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  1228. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  1229. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  1230. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  1231. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  1232. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  1233. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  1234. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  1235. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  1236. "fraglimit" "20"
  1237. "cdtime" "3" //time before round starts (when players cant shoot)
  1238. "mge" "1"
  1239. "classes" "soldier demoman scout sniper"
  1240. "hpratio" "1.25"
  1241. "earlyleave" "3"
  1242. "infammo" "0"
  1243. "showhp" "0"
  1244. "mindist" "550"
  1245. }
  1246. "Badlands Middle"
  1247. {
  1248. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000"
  1249. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000"
  1250. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000"
  1251. "4" "-11357.441406 -13937.748047 -781.972351 0.125557 62.356293 0.000000"
  1252. "5" "-11011.691406 -14308.496094 -781.972351 1.283856 31.725655 0.000000"
  1253. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000"
  1254. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000"
  1255. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000"
  1256. "9" "-10154.511719 -12793.357422 -781.972351 0.425842 -121.084824 0.000000"
  1257. "10" "-10488.816406 -12447.143555 -781.972351 0.168442 -151.329407 0.000000"
  1258. "fraglimit" "20"
  1259. "cdtime" "3" //time before round starts (when players cant shoot)
  1260. "mge" "1"
  1261. "classes" "soldier demoman scout sniper"
  1262. "hpratio" "1.25"
  1263. "earlyleave" "3"
  1264. "infammo" "0"
  1265. "showhp" "0"
  1266. "mindist" "550"
  1267. }
  1268. "Badlands Spire"
  1269. {
  1270. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000"
  1271. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000"
  1272. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000"
  1273. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000"
  1274. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000"
  1275. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000"
  1276. "7" "2495.524902 -11252.045898 -821.359863 -1.029508 95.177322 0.000000"
  1277. "8" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000"
  1278. "9" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000"
  1279. "10" "3304.342773 -9000.506836 -622.149353 -1.115262 -159.314911 0.000000"
  1280. "fraglimit" "20"
  1281. "cdtime" "3" //time before round starts (when players cant shoot)
  1282. "mge" "1"
  1283. "classes" "soldier demoman scout sniper"
  1284. "hpratio" "1.5"
  1285. "earlyleave" "3"
  1286. "infammo" "0"
  1287. "showhp" "0"
  1288. "mindist" "550"
  1289. }
  1290. "Gullywash Middle"
  1291. {
  1292. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  1293. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  1294. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  1295. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  1296. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  1297. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  1298. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  1299. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  1300. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  1301. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  1302. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  1303. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  1304. "fraglimit" "20"
  1305. "cdtime" "3" //time before round starts (when players cant shoot)
  1306. "mge" "1"
  1307. "classes" "soldier demoman scout sniper"
  1308. "hpratio" "1.25"
  1309. "earlyleave" "3"
  1310. "infammo" "0"
  1311. "showhp" "0"
  1312. "mindist" "550"
  1313. }
  1314. "Waste Middle"
  1315. {
  1316. "1" "10780.262695 -11310.363281 -1306.570313 -0.643454 -41.887989 0.000000"
  1317. "2" "12203.897461 -13298.905273 -1306.570313 0.815232 138.232574 0.000000"
  1318. "3" "10768.610352 -13280.571289 -1482.570313 0.257548 45.782566 0.000000"
  1319. "4" "12164.866211 -11304.351563 -1482.570313 -1.630058 -130.777496 0.000000"
  1320. "5" "11444.488281 -13159.397461 -1678.431396 -0.128536 88.381653 0.000000"
  1321. "6" "11528.577148 -11344.557617 -1678.796387 1.072660 -90.108353 0.000000"
  1322. "7" "12207.083984 -12087.253906 -1292.570313 -1.243937 -136.079941 0.000000"
  1323. "8" "10758.924805 -12472.022461 -1290.570313 -1.630032 51.247665 0.000000"
  1324. "fraglimit" "20"
  1325. "cdtime" "3" //time before round starts (when players cant shoot)
  1326. "mge" "1"
  1327. "classes" "soldier demoman scout sniper"
  1328. "hpratio" "1.25"
  1329. "earlyleave" "3"
  1330. "infammo" "0"
  1331. "showhp" "0"
  1332. "mindist" "550"
  1333. }
  1334. "Ashville Middle"
  1335. {
  1336. "1" "-9409.163086 -4519.055176 70.888306 2.016346 87.507294 0.000000"
  1337. "2" "-9943.433594 -4323.051270 -87.744507 -1.072440 56.259048 0.000000"
  1338. "3" "-9574.945313 -4261.616211 -77.192474 -0.600541 89.763962 0.000000"
  1339. "4" "-9073.233398 -4361.253418 -89.281036 -1.201142 144.118057 0.000000"
  1340. "5" "-10442.394531 -4274.557129 -19.111732 1.844760 21.123554 0.000000"
  1341. "6" "-9800.135742 -3300.248047 70.888306 2.402466 -88.914932 0.000000"
  1342. "7" "-10095.650391 -3523.648193 -82.351517 -0.214415 -41.338997 0.000000"
  1343. "8" "-9600.838867 -3495.187988 -81.923584 -0.128616 -89.129623 0.000000"
  1344. "9" "-9220.366211 -3579.548340 -85.895798 -0.042806 -126.109406 0.000000"
  1345. "10" "-8751.975586 -3581.698730 -19.111732 2.574093 -160.472382 0.000000"
  1346. "fraglimit" "20"
  1347. "cdtime" "3" //time before round starts (when players cant shoot)
  1348. "mge" "1"
  1349. "classes" "soldier demoman scout sniper"
  1350. "hpratio" "1.25"
  1351. "earlyleave" "3"
  1352. "infammo" "0"
  1353. "showhp" "0"
  1354. "mindist" "550"
  1355. }
  1356. "Ammomod"
  1357. {
  1358. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  1359. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  1360. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  1361. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  1362. "fraglimit" "3"
  1363. "cdtime" "3" //time before round starts (when players cant shoot)
  1364. "mge" "0"
  1365. "classes" "soldier demoman scout"
  1366. "hpratio" "6"
  1367. "earlyleave" "0"
  1368. "infammo" "1"
  1369. "showhp" "1"
  1370. "ammomod" "1"
  1371. "mindist" "200"
  1372. }
  1373. "Ammomod [MGE]"
  1374. {
  1375. "1" "4038 -6775 -1460 90"
  1376. "2" "4470 -6353 -1460 180"
  1377. "3" "4038 -5946 -1460 -90"
  1378. "4" "3602 -6353 -1460 0"
  1379. "fraglimit" "20"
  1380. "cdtime" "3" //time before round starts (when players cant shoot)
  1381. "classes" "soldier demoman scout sniper"
  1382. "hpratio" "1.5"
  1383. "earlyleave" "3"
  1384. "mge" "1"
  1385. "infammo" "0"
  1386. "showhp" "0"
  1387. "mindist" "200"
  1388. }
  1389. "Endif"
  1390. {
  1391. "1" "-893.789490 -6358.934082 -450 0 180 0"
  1392. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  1393. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  1394. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  1395. "fraglimit" "5"
  1396. "cdtime" "0" //time before round starts (when players cant shoot)
  1397. "classes" "soldier demoman"
  1398. "hpratio" "1.0"
  1399. "endif" "1"
  1400. "earlyleave" "0"
  1401. "infammo" "1"
  1402. "showhp" "0"
  1403. }
  1404. "BBall"
  1405. {
  1406. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  1407. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  1408. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  1409. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  1410. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  1411. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1412. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1413. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1414. "9" "13393.764648 -3474.881592 -800 0 0 0" // Center intel spawn, for the start of a round.
  1415. "10" "13391.996094 -2958.594238 -875 0 0 0" // Where the intel appears after player 1 dunks.
  1416. "11" "13388.965820 -3990.781250 -875 0 0 0" // Where the intel appears after player 2 dunks.
  1417. "12" "13390.275391 -4267 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  1418. "13" "13389.509766 -2679 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  1419. "fraglimit" "5"
  1420. "cdtime" "1" //time before round starts (when players cant shoot)
  1421. "bball" "1"
  1422. "classes" "soldier"
  1423. "hpratio" "1"
  1424. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  1425. "earlyleave" "1"
  1426. "infammo" "0"
  1427. "showhp" "0"
  1428. "respawntime" "1.25"
  1429. }
  1430. }
  1431. "mge_training_v4_fixed"
  1432. {
  1433. "Viaduct Middle"
  1434. {
  1435. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  1436. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  1437. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  1438. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  1439. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  1440. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  1441. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  1442. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  1443. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  1444. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  1445. "fraglimit" "20"
  1446. "cdtime" "3" //time before round starts (when players cant shoot)
  1447. "mge" "1"
  1448. "classes" "soldier demoman scout sniper"
  1449. "hpratio" "1.25"
  1450. "earlyleave" "3"
  1451. "infammo" "0"
  1452. "showhp" "0"
  1453. "mindist" "550"
  1454. }
  1455. "Granary Middle"
  1456. {
  1457. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  1458. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  1459. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  1460. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  1461. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  1462. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  1463. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  1464. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  1465. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  1466. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  1467. "fraglimit" "20"
  1468. "cdtime" "3" //time before round starts (when players cant shoot)
  1469. "mge" "1"
  1470. "classes" "soldier demoman scout sniper"
  1471. "hpratio" "1.25"
  1472. "earlyleave" "3"
  1473. "infammo" "0"
  1474. "showhp" "0"
  1475. "mindist" "550"
  1476. }
  1477. "Granary Last"
  1478. {
  1479. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  1480. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  1481. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  1482. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  1483. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  1484. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  1485. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  1486. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  1487. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  1488. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  1489. "fraglimit" "20"
  1490. "cdtime" "3" //time before round starts (when players cant shoot)
  1491. "mge" "1"
  1492. "classes" "soldier demoman scout sniper"
  1493. "hpratio" "1.25"
  1494. "earlyleave" "3"
  1495. "infammo" "0"
  1496. "showhp" "0"
  1497. "mindist" "550"
  1498. }
  1499. "Badlands Middle"
  1500. {
  1501. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000"
  1502. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000"
  1503. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000"
  1504. "4" "-11357.441406 -13937.748047 -781.972351 0.125557 62.356293 0.000000"
  1505. "5" "-11011.691406 -14308.496094 -781.972351 1.283856 31.725655 0.000000"
  1506. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000"
  1507. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000"
  1508. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000"
  1509. "9" "-10154.511719 -12793.357422 -781.972351 0.425842 -121.084824 0.000000"
  1510. "10" "-10488.816406 -12447.143555 -781.972351 0.168442 -151.329407 0.000000"
  1511. "fraglimit" "20"
  1512. "cdtime" "3" //time before round starts (when players cant shoot)
  1513. "mge" "1"
  1514. "classes" "soldier demoman scout sniper"
  1515. "hpratio" "1.25"
  1516. "earlyleave" "3"
  1517. "infammo" "0"
  1518. "showhp" "0"
  1519. "mindist" "550"
  1520. }
  1521. "Badlands Spire"
  1522. {
  1523. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000"
  1524. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000"
  1525. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000"
  1526. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000"
  1527. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000"
  1528. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000"
  1529. "7" "2495.524902 -11252.045898 -821.359863 -1.029508 95.177322 0.000000"
  1530. "8" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000"
  1531. "9" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000"
  1532. "10" "3304.342773 -9000.506836 -622.149353 -1.115262 -159.314911 0.000000"
  1533. "fraglimit" "20"
  1534. "cdtime" "3" //time before round starts (when players cant shoot)
  1535. "mge" "1"
  1536. "classes" "soldier demoman scout sniper"
  1537. "hpratio" "1.5"
  1538. "earlyleave" "3"
  1539. "infammo" "0"
  1540. "showhp" "0"
  1541. "mindist" "550"
  1542. }
  1543. "Gullywash Middle"
  1544. {
  1545. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  1546. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  1547. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  1548. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  1549. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  1550. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  1551. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  1552. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  1553. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  1554. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  1555. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  1556. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  1557. "fraglimit" "20"
  1558. "cdtime" "3" //time before round starts (when players cant shoot)
  1559. "mge" "1"
  1560. "classes" "soldier demoman scout sniper"
  1561. "hpratio" "1.25"
  1562. "earlyleave" "3"
  1563. "infammo" "0"
  1564. "showhp" "0"
  1565. "mindist" "550"
  1566. }
  1567. "Waste Middle"
  1568. {
  1569. "1" "10780.262695 -11310.363281 -1306.570313 -0.643454 -41.887989 0.000000"
  1570. "2" "12203.897461 -13298.905273 -1306.570313 0.815232 138.232574 0.000000"
  1571. "3" "10768.610352 -13280.571289 -1482.570313 0.257548 45.782566 0.000000"
  1572. "4" "12164.866211 -11304.351563 -1482.570313 -1.630058 -130.777496 0.000000"
  1573. "5" "11444.488281 -13159.397461 -1678.431396 -0.128536 88.381653 0.000000"
  1574. "6" "11528.577148 -11344.557617 -1678.796387 1.072660 -90.108353 0.000000"
  1575. "7" "12207.083984 -12087.253906 -1292.570313 -1.243937 -136.079941 0.000000"
  1576. "8" "10758.924805 -12472.022461 -1290.570313 -1.630032 51.247665 0.000000"
  1577. "fraglimit" "20"
  1578. "cdtime" "3" //time before round starts (when players cant shoot)
  1579. "mge" "1"
  1580. "classes" "soldier demoman scout sniper"
  1581. "hpratio" "1.25"
  1582. "earlyleave" "3"
  1583. "infammo" "0"
  1584. "showhp" "0"
  1585. "mindist" "550"
  1586. }
  1587. "Ashville Middle"
  1588. {
  1589. "1" "-9409.163086 -4519.055176 70.888306 2.016346 87.507294 0.000000"
  1590. "2" "-9943.433594 -4323.051270 -87.744507 -1.072440 56.259048 0.000000"
  1591. "3" "-9574.945313 -4261.616211 -77.192474 -0.600541 89.763962 0.000000"
  1592. "4" "-9073.233398 -4361.253418 -89.281036 -1.201142 144.118057 0.000000"
  1593. "5" "-10442.394531 -4274.557129 -19.111732 1.844760 21.123554 0.000000"
  1594. "6" "-9800.135742 -3300.248047 70.888306 2.402466 -88.914932 0.000000"
  1595. "7" "-10095.650391 -3523.648193 -82.351517 -0.214415 -41.338997 0.000000"
  1596. "8" "-9600.838867 -3495.187988 -81.923584 -0.128616 -89.129623 0.000000"
  1597. "9" "-9220.366211 -3579.548340 -85.895798 -0.042806 -126.109406 0.000000"
  1598. "10" "-8751.975586 -3581.698730 -19.111732 2.574093 -160.472382 0.000000"
  1599. "fraglimit" "20"
  1600. "cdtime" "3" //time before round starts (when players cant shoot)
  1601. "mge" "1"
  1602. "classes" "soldier demoman scout sniper"
  1603. "hpratio" "1.25"
  1604. "earlyleave" "3"
  1605. "infammo" "0"
  1606. "showhp" "0"
  1607. "mindist" "550"
  1608. }
  1609. "Ammomod"
  1610. {
  1611. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  1612. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  1613. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  1614. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  1615. "fraglimit" "3"
  1616. "cdtime" "3" //time before round starts (when players cant shoot)
  1617. "mge" "0"
  1618. "classes" "soldier demoman scout"
  1619. "hpratio" "6"
  1620. "earlyleave" "0"
  1621. "infammo" "1"
  1622. "showhp" "1"
  1623. "ammomod" "1"
  1624. "mindist" "200"
  1625. }
  1626. "Ammomod [MGE]"
  1627. {
  1628. "1" "4038 -6775 -1460 90"
  1629. "2" "4470 -6353 -1460 180"
  1630. "3" "4038 -5946 -1460 -90"
  1631. "4" "3602 -6353 -1460 0"
  1632. "fraglimit" "20"
  1633. "cdtime" "3" //time before round starts (when players cant shoot)
  1634. "classes" "soldier demoman scout sniper"
  1635. "hpratio" "1.5"
  1636. "earlyleave" "3"
  1637. "mge" "1"
  1638. "infammo" "0"
  1639. "showhp" "0"
  1640. "mindist" "200"
  1641. }
  1642. "Endif"
  1643. {
  1644. "1" "-893.789490 -6358.934082 -450 0 180 0"
  1645. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  1646. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  1647. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  1648. "fraglimit" "5"
  1649. "cdtime" "0" //time before round starts (when players cant shoot)
  1650. "classes" "soldier demoman"
  1651. "hpratio" "1.0"
  1652. "endif" "1"
  1653. "earlyleave" "0"
  1654. "infammo" "1"
  1655. "showhp" "0"
  1656. }
  1657. "BBall"
  1658. {
  1659. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  1660. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  1661. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  1662. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  1663. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  1664. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1665. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1666. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1667. "9" "13393.764648 -3474.881592 -800 0 0 0" // Center intel spawn, for the start of a round.
  1668. "10" "13391.996094 -2958.594238 -875 0 0 0" // Where the intel appears after player 1 dunks.
  1669. "11" "13388.965820 -3990.781250 -875 0 0 0" // Where the intel appears after player 2 dunks.
  1670. "12" "13390.275391 -4267 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  1671. "13" "13389.509766 -2679 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  1672. "fraglimit" "5"
  1673. "cdtime" "1" //time before round starts (when players cant shoot)
  1674. "bball" "1"
  1675. "classes" "soldier"
  1676. "hpratio" "1"
  1677. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  1678. "earlyleave" "1"
  1679. "infammo" "0"
  1680. "showhp" "0"
  1681. "respawntime" "1.25"
  1682. }
  1683. }
  1684. "mge_training_v5"
  1685. {
  1686. "Viaduct Middle"
  1687. {
  1688. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  1689. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  1690. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  1691. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  1692. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  1693. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  1694. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  1695. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  1696. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  1697. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  1698. "fraglimit" "20"
  1699. "cdtime" "3" //time before round starts (when players cant shoot)
  1700. "mge" "1"
  1701. "classes" "soldier demoman scout sniper"
  1702. "hpratio" "1.25"
  1703. "earlyleave" "3"
  1704. "infammo" "0"
  1705. "showhp" "0"
  1706. "mindist" "550"
  1707. }
  1708. "Granary Middle"
  1709. {
  1710. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  1711. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  1712. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  1713. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  1714. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  1715. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  1716. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  1717. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  1718. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  1719. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  1720. "fraglimit" "20"
  1721. "cdtime" "3" //time before round starts (when players cant shoot)
  1722. "mge" "1"
  1723. "classes" "soldier demoman scout sniper"
  1724. "hpratio" "1.25"
  1725. "earlyleave" "3"
  1726. "infammo" "0"
  1727. "showhp" "0"
  1728. "mindist" "550"
  1729. }
  1730. "Granary Last"
  1731. {
  1732. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  1733. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  1734. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  1735. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  1736. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  1737. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  1738. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  1739. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  1740. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  1741. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  1742. "fraglimit" "20"
  1743. "cdtime" "3" //time before round starts (when players cant shoot)
  1744. "mge" "1"
  1745. "classes" "soldier demoman scout sniper"
  1746. "hpratio" "1.25"
  1747. "earlyleave" "3"
  1748. "infammo" "0"
  1749. "showhp" "0"
  1750. "mindist" "550"
  1751. }
  1752. "Badlands Middle"
  1753. {
  1754. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000"
  1755. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000"
  1756. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000"
  1757. "4" "-11357.441406 -13937.748047 -781.972351 0.125557 62.356293 0.000000"
  1758. "5" "-11011.691406 -14308.496094 -781.972351 1.283856 31.725655 0.000000"
  1759. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000"
  1760. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000"
  1761. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000"
  1762. "9" "-10154.511719 -12793.357422 -781.972351 0.425842 -121.084824 0.000000"
  1763. "10" "-10488.816406 -12447.143555 -781.972351 0.168442 -151.329407 0.000000"
  1764. "fraglimit" "20"
  1765. "cdtime" "3" //time before round starts (when players cant shoot)
  1766. "mge" "1"
  1767. "classes" "soldier demoman scout sniper"
  1768. "hpratio" "1.25"
  1769. "earlyleave" "3"
  1770. "infammo" "0"
  1771. "showhp" "0"
  1772. "mindist" "550"
  1773. }
  1774. "Badlands Spire"
  1775. {
  1776. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000"
  1777. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000"
  1778. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000"
  1779. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000"
  1780. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000"
  1781. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000"
  1782. "7" "2495.524902 -11252.045898 -821.359863 -1.029508 95.177322 0.000000"
  1783. "8" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000"
  1784. "9" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000"
  1785. "10" "3304.342773 -9000.506836 -622.149353 -1.115262 -159.314911 0.000000"
  1786. "fraglimit" "20"
  1787. "cdtime" "3" //time before round starts (when players cant shoot)
  1788. "mge" "1"
  1789. "classes" "soldier demoman scout sniper"
  1790. "hpratio" "1.5"
  1791. "earlyleave" "3"
  1792. "infammo" "0"
  1793. "showhp" "0"
  1794. "mindist" "550"
  1795. }
  1796. "Gullywash Middle"
  1797. {
  1798. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  1799. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  1800. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  1801. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  1802. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  1803. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  1804. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  1805. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  1806. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  1807. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  1808. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  1809. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  1810. "fraglimit" "20"
  1811. "cdtime" "3" //time before round starts (when players cant shoot)
  1812. "mge" "1"
  1813. "classes" "soldier demoman scout sniper"
  1814. "hpratio" "1.25"
  1815. "earlyleave" "3"
  1816. "infammo" "0"
  1817. "showhp" "0"
  1818. "mindist" "550"
  1819. }
  1820. "Waste Middle"
  1821. {
  1822. "1" "10780.262695 -11310.363281 -1306.570313 -0.643454 -41.887989 0.000000"
  1823. "2" "12203.897461 -13298.905273 -1306.570313 0.815232 138.232574 0.000000"
  1824. "3" "10768.610352 -13280.571289 -1482.570313 0.257548 45.782566 0.000000"
  1825. "4" "12164.866211 -11304.351563 -1482.570313 -1.630058 -130.777496 0.000000"
  1826. "5" "11444.488281 -13159.397461 -1678.431396 -0.128536 88.381653 0.000000"
  1827. "6" "11528.577148 -11344.557617 -1678.796387 1.072660 -90.108353 0.000000"
  1828. "7" "12207.083984 -12087.253906 -1292.570313 -1.243937 -136.079941 0.000000"
  1829. "8" "10758.924805 -12472.022461 -1290.570313 -1.630032 51.247665 0.000000"
  1830. "fraglimit" "20"
  1831. "cdtime" "3" //time before round starts (when players cant shoot)
  1832. "mge" "1"
  1833. "classes" "soldier demoman scout sniper"
  1834. "hpratio" "1.25"
  1835. "earlyleave" "3"
  1836. "infammo" "0"
  1837. "showhp" "0"
  1838. "mindist" "550"
  1839. }
  1840. "Snakewater Middle"
  1841. {
  1842. "1" "-9471 -1415 -756 180"
  1843. "2" "-11434 -1361 -756 -0"
  1844. "3" "-9740 -1886 -751 121"
  1845. "4" "-11185 -885 -752 -62"
  1846. "5" "-10448 -1838 -668 90"
  1847. "6" "-10453 -931 -668 -90"
  1848. "fraglimit" "20"
  1849. "cdtime" "3" //time before round starts (when players cant shoot)
  1850. "mge" "1"
  1851. "classes" "soldier demoman scout sniper"
  1852. "hpratio" "1.25"
  1853. "earlyleave" "3"
  1854. "infammo" "0"
  1855. "showhp" "0"
  1856. "mindist" "550"
  1857. }
  1858. "Ammomod"
  1859. {
  1860. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  1861. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  1862. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  1863. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  1864. "fraglimit" "3"
  1865. "cdtime" "3" //time before round starts (when players cant shoot)
  1866. "mge" "0"
  1867. "classes" "soldier demoman scout"
  1868. "hpratio" "6"
  1869. "earlyleave" "0"
  1870. "infammo" "1"
  1871. "showhp" "1"
  1872. "ammomod" "1"
  1873. "mindist" "200"
  1874. }
  1875. "Ammomod [MGE]"
  1876. {
  1877. "1" "4038 -6775 -1460 90"
  1878. "2" "4470 -6353 -1460 180"
  1879. "3" "4038 -5946 -1460 -90"
  1880. "4" "3602 -6353 -1460 0"
  1881. "fraglimit" "20"
  1882. "cdtime" "3" //time before round starts (when players cant shoot)
  1883. "classes" "soldier demoman scout sniper"
  1884. "hpratio" "1.5"
  1885. "earlyleave" "3"
  1886. "mge" "1"
  1887. "infammo" "0"
  1888. "showhp" "0"
  1889. "mindist" "200"
  1890. }
  1891. "Endif"
  1892. {
  1893. "1" "-893.789490 -6358.934082 -450 0 180 0"
  1894. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  1895. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  1896. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  1897. "fraglimit" "5"
  1898. "cdtime" "0" //time before round starts (when players cant shoot)
  1899. "classes" "soldier demoman"
  1900. "hpratio" "1.0"
  1901. "endif" "1"
  1902. "earlyleave" "0"
  1903. "infammo" "1"
  1904. "showhp" "0"
  1905. }
  1906. "BBall"
  1907. {
  1908. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  1909. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  1910. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  1911. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  1912. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  1913. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1914. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1915. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  1916. "9" "13393.764648 -3474.881592 -800 0 0 0" // Center intel spawn, for the start of a round.
  1917. "10" "13391.996094 -2958.594238 -875 0 0 0" // Where the intel appears after player 1 dunks.
  1918. "11" "13388.965820 -3990.781250 -875 0 0 0" // Where the intel appears after player 2 dunks.
  1919. "12" "13390.275391 -4267 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  1920. "13" "13389.509766 -2679 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  1921. "fraglimit" "5"
  1922. "cdtime" "1" //time before round starts (when players cant shoot)
  1923. "bball" "1"
  1924. "classes" "soldier"
  1925. "hpratio" "1"
  1926. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  1927. "earlyleave" "1"
  1928. "infammo" "0"
  1929. "showhp" "0"
  1930. "respawntime" "1.25"
  1931. }
  1932. }
  1933. "mge_training_v7"
  1934. {
  1935. "Viaduct Middle"
  1936. {
  1937. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  1938. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  1939. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  1940. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  1941. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  1942. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  1943. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  1944. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  1945. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  1946. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  1947. "fraglimit" "20"
  1948. "cdtime" "3" //time before round starts (when players cant shoot)
  1949. "mge" "1"
  1950. "classes" "soldier demoman scout sniper"
  1951. "hpratio" "1.25"
  1952. "earlyleave" "3"
  1953. "infammo" "0"
  1954. "showhp" "0"
  1955. "mindist" "550"
  1956. }
  1957. "Granary Middle"
  1958. {
  1959. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  1960. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  1961. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  1962. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  1963. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  1964. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  1965. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  1966. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  1967. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  1968. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  1969. "fraglimit" "20"
  1970. "cdtime" "3" //time before round starts (when players cant shoot)
  1971. "mge" "1"
  1972. "classes" "soldier demoman scout sniper"
  1973. "hpratio" "1.25"
  1974. "earlyleave" "3"
  1975. "infammo" "0"
  1976. "showhp" "0"
  1977. "mindist" "550"
  1978. }
  1979. "Granary Last"
  1980. {
  1981. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  1982. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  1983. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  1984. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  1985. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  1986. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  1987. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  1988. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  1989. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  1990. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  1991. "fraglimit" "20"
  1992. "cdtime" "3" //time before round starts (when players cant shoot)
  1993. "mge" "1"
  1994. "classes" "soldier demoman scout sniper"
  1995. "hpratio" "1.25"
  1996. "earlyleave" "3"
  1997. "infammo" "0"
  1998. "showhp" "0"
  1999. "mindist" "550"
  2000. }
  2001. "Badlands Middle"
  2002. {
  2003. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000"
  2004. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000"
  2005. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000"
  2006. "4" "-11357.441406 -13937.748047 -781.972351 0.125557 62.356293 0.000000"
  2007. "5" "-11011.691406 -14308.496094 -781.972351 1.283856 31.725655 0.000000"
  2008. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000"
  2009. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000"
  2010. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000"
  2011. "9" "-10154.511719 -12793.357422 -781.972351 0.425842 -121.084824 0.000000"
  2012. "10" "-10488.816406 -12447.143555 -781.972351 0.168442 -151.329407 0.000000"
  2013. "fraglimit" "20"
  2014. "cdtime" "3" //time before round starts (when players cant shoot)
  2015. "mge" "1"
  2016. "classes" "soldier demoman scout sniper"
  2017. "hpratio" "1.25"
  2018. "earlyleave" "3"
  2019. "infammo" "0"
  2020. "showhp" "0"
  2021. "mindist" "550"
  2022. }
  2023. "Badlands Spire"
  2024. {
  2025. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000"
  2026. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000"
  2027. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000"
  2028. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000"
  2029. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000"
  2030. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000"
  2031. "7" "2495.524902 -11252.045898 -821.359863 -1.029508 95.177322 0.000000"
  2032. "8" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000"
  2033. "9" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000"
  2034. "10" "3304.342773 -9000.506836 -622.149353 -1.115262 -159.314911 0.000000"
  2035. "fraglimit" "20"
  2036. "cdtime" "3" //time before round starts (when players cant shoot)
  2037. "mge" "1"
  2038. "classes" "soldier demoman scout sniper"
  2039. "hpratio" "1.5"
  2040. "earlyleave" "3"
  2041. "infammo" "0"
  2042. "showhp" "0"
  2043. "mindist" "550"
  2044. }
  2045. "Gullywash Middle"
  2046. {
  2047. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  2048. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  2049. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  2050. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  2051. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  2052. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  2053. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  2054. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  2055. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  2056. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  2057. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  2058. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  2059. "fraglimit" "20"
  2060. "cdtime" "3" //time before round starts (when players cant shoot)
  2061. "mge" "1"
  2062. "classes" "soldier demoman scout sniper"
  2063. "hpratio" "1.25"
  2064. "earlyleave" "3"
  2065. "infammo" "0"
  2066. "showhp" "0"
  2067. "mindist" "550"
  2068. }
  2069. "Waste Middle"
  2070. {
  2071. "1" "10780.262695 -11310.363281 -1306.570313 -0.643454 -41.887989 0.000000"
  2072. "2" "12203.897461 -13298.905273 -1306.570313 0.815232 138.232574 0.000000"
  2073. "3" "10768.610352 -13280.571289 -1482.570313 0.257548 45.782566 0.000000"
  2074. "4" "12164.866211 -11304.351563 -1482.570313 -1.630058 -130.777496 0.000000"
  2075. "5" "11444.488281 -13159.397461 -1678.431396 -0.128536 88.381653 0.000000"
  2076. "6" "11528.577148 -11344.557617 -1678.796387 1.072660 -90.108353 0.000000"
  2077. "7" "12207.083984 -12087.253906 -1292.570313 -1.243937 -136.079941 0.000000"
  2078. "8" "10758.924805 -12472.022461 -1290.570313 -1.630032 51.247665 0.000000"
  2079. "fraglimit" "20"
  2080. "cdtime" "3" //time before round starts (when players cant shoot)
  2081. "mge" "1"
  2082. "classes" "soldier demoman scout sniper"
  2083. "hpratio" "1.25"
  2084. "earlyleave" "3"
  2085. "infammo" "0"
  2086. "showhp" "0"
  2087. "mindist" "550"
  2088. }
  2089. "Snakewater Middle"
  2090. {
  2091. "1" "-9471 -1415 -756 180"
  2092. "2" "-11434 -1361 -756 -0"
  2093. "3" "-9740 -1886 -751 121"
  2094. "4" "-11185 -885 -752 -62"
  2095. "5" "-10448 -1838 -668 90"
  2096. "6" "-10453 -931 -668 -90"
  2097. "7" "-9576 -879 -572 180"
  2098. "8" "-11333 -1895 -572 0"
  2099. "fraglimit" "20"
  2100. "cdtime" "3" //time before round starts (when players cant shoot)
  2101. "mge" "1"
  2102. "classes" "soldier demoman scout sniper"
  2103. "hpratio" "1.25"
  2104. "earlyleave" "3"
  2105. "infammo" "0"
  2106. "showhp" "0"
  2107. "mindist" "550"
  2108. }
  2109. "Ammomod"
  2110. {
  2111. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  2112. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  2113. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  2114. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  2115. "fraglimit" "3"
  2116. "cdtime" "3" //time before round starts (when players cant shoot)
  2117. "mge" "0"
  2118. "classes" "soldier demoman scout"
  2119. "hpratio" "6"
  2120. "earlyleave" "0"
  2121. "infammo" "1"
  2122. "showhp" "1"
  2123. "ammomod" "1"
  2124. "mindist" "200"
  2125. }
  2126. "Ammomod [MGE]"
  2127. {
  2128. "1" "4038 -6775 -1460 90"
  2129. "2" "4470 -6353 -1460 180"
  2130. "3" "4038 -5946 -1460 -90"
  2131. "4" "3602 -6353 -1460 0"
  2132. "fraglimit" "20"
  2133. "cdtime" "3" //time before round starts (when players cant shoot)
  2134. "classes" "soldier demoman scout sniper"
  2135. "hpratio" "1.5"
  2136. "earlyleave" "3"
  2137. "mge" "1"
  2138. "infammo" "0"
  2139. "showhp" "0"
  2140. "mindist" "200"
  2141. }
  2142. "No Splash"
  2143. {
  2144. "1" "6862.301270 -3937.054199 -1515.530273 0 60 0"
  2145. "2" "7165.354980 -3413.613525 -1515.530273 0 -120 0"
  2146. "fraglimit" "3"
  2147. "cdtime" "3" //time before round starts (when players cant shoot)
  2148. "mge" "0"
  2149. "classes" "soldier demoman"
  2150. "hpratio" "6"
  2151. "earlyleave" "0"
  2152. "infammo" "1"
  2153. "showhp" "1"
  2154. "ammomod" "1"
  2155. "mindist" "200"
  2156. }
  2157. "Endif"
  2158. {
  2159. "1" "-893.789490 -6358.934082 -450 0 180 0"
  2160. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  2161. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  2162. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  2163. "fraglimit" "5"
  2164. "cdtime" "0" //time before round starts (when players cant shoot)
  2165. "classes" "soldier demoman"
  2166. "hpratio" "1.0"
  2167. "endif" "1"
  2168. "earlyleave" "0"
  2169. "infammo" "1"
  2170. "showhp" "0"
  2171. }
  2172. "BBall"
  2173. {
  2174. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  2175. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  2176. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  2177. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  2178. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  2179. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2180. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2181. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2182. "9" "13393.764648 -3474.881592 -800 0 0 0" // Center intel spawn, for the start of a round.
  2183. "10" "13391.996094 -2958.594238 -850 0 0 0" // Where the intel appears after player 1 dunks.
  2184. "11" "13388.965820 -3990.781250 -850 0 0 0" // Where the intel appears after player 2 dunks.
  2185. "12" "13390.275391 -4267 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  2186. "13" "13389.509766 -2679 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  2187. "fraglimit" "10"
  2188. "cdtime" "1" //time before round starts (when players cant shoot)
  2189. "bball" "1"
  2190. "classes" "soldier"
  2191. "hpratio" "1"
  2192. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  2193. "earlyleave" "1"
  2194. "infammo" "0"
  2195. "showhp" "0"
  2196. "respawntime" "2.0"
  2197. }
  2198. }
  2199. "mge_training_v8_beta2"
  2200. {
  2201. "Viaduct Middle"
  2202. {
  2203. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  2204. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  2205. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  2206. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  2207. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  2208. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  2209. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  2210. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  2211. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  2212. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  2213. "fraglimit" "20"
  2214. "cdtime" "3" //time before round starts (when players cant shoot)
  2215. "mge" "1"
  2216. "classes" "soldier demoman scout sniper"
  2217. "hpratio" "1.25"
  2218. "earlyleave" "3"
  2219. "infammo" "0"
  2220. "showhp" "0"
  2221. "mindist" "550"
  2222. }
  2223. "Granary Middle"
  2224. {
  2225. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  2226. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  2227. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  2228. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  2229. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  2230. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  2231. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  2232. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  2233. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  2234. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  2235. "fraglimit" "20"
  2236. "cdtime" "3" //time before round starts (when players cant shoot)
  2237. "mge" "1"
  2238. "classes" "soldier demoman scout sniper"
  2239. "hpratio" "1.25"
  2240. "earlyleave" "3"
  2241. "infammo" "0"
  2242. "showhp" "0"
  2243. "mindist" "550"
  2244. }
  2245. "Granary Last"
  2246. {
  2247. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  2248. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  2249. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  2250. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  2251. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  2252. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  2253. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  2254. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  2255. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  2256. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  2257. "fraglimit" "20"
  2258. "cdtime" "3" //time before round starts (when players cant shoot)
  2259. "mge" "1"
  2260. "classes" "soldier demoman scout sniper"
  2261. "hpratio" "1.25"
  2262. "earlyleave" "3"
  2263. "infammo" "0"
  2264. "showhp" "0"
  2265. "mindist" "550"
  2266. }
  2267. "Badlands Middle"
  2268. {
  2269. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000" //left of blu train
  2270. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000" //back of blu train
  2271. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000" //right of blu train
  2272. "4" "-11289 -13813 -852 17" //blu house exit
  2273. "5" "-10701 -14274 -846 90" //blu balcony
  2274. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000" //left of red train
  2275. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000" //back of red train
  2276. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000" //right of red train
  2277. "9" "-10248 -12949 -854 -162" //red house exit
  2278. "10" "-10833 -12474 -846 -90" //red balcony
  2279. "fraglimit" "20"
  2280. "cdtime" "3" //time before round starts (when players cant shoot)
  2281. "mge" "1"
  2282. "classes" "soldier demoman scout sniper"
  2283. "hpratio" "1.25"
  2284. "earlyleave" "3"
  2285. "infammo" "0"
  2286. "showhp" "0"
  2287. "mindist" "550"
  2288. }
  2289. "Badlands Spire"
  2290. {
  2291. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000" //pride rock
  2292. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000" //gray bridge
  2293. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000" //front door
  2294. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000" //battlements
  2295. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000" //bottom of spire
  2296. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000" //bottom of pride
  2297. "7" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000" //midlevel spire
  2298. "8" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000" //pill
  2299. "fraglimit" "20"
  2300. "cdtime" "3" //time before round starts (when players cant shoot)
  2301. "mge" "1"
  2302. "classes" "soldier demoman scout sniper"
  2303. "hpratio" "1.5"
  2304. "earlyleave" "3"
  2305. "infammo" "0"
  2306. "showhp" "0"
  2307. "mindist" "100"
  2308. }
  2309. "Gullywash Middle"
  2310. {
  2311. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  2312. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  2313. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  2314. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  2315. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  2316. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  2317. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  2318. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  2319. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  2320. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  2321. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  2322. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  2323. "fraglimit" "20"
  2324. "cdtime" "3" //time before round starts (when players cant shoot)
  2325. "mge" "1"
  2326. "classes" "soldier demoman scout sniper"
  2327. "hpratio" "1.25"
  2328. "earlyleave" "3"
  2329. "infammo" "0"
  2330. "showhp" "0"
  2331. "mindist" "550"
  2332. }
  2333. "Waste Middle"
  2334. {
  2335. "1" "10780.262695 -11310.363281 -1306.570313 -0.643454 -41.887989 0.000000"
  2336. "2" "12203.897461 -13298.905273 -1306.570313 0.815232 138.232574 0.000000"
  2337. "3" "10768.610352 -13280.571289 -1482.570313 0.257548 45.782566 0.000000"
  2338. "4" "12164.866211 -11304.351563 -1482.570313 -1.630058 -130.777496 0.000000"
  2339. "5" "11444.488281 -13159.397461 -1678.431396 -0.128536 88.381653 0.000000"
  2340. "6" "11528.577148 -11344.557617 -1678.796387 1.072660 -90.108353 0.000000"
  2341. "7" "12207.083984 -12087.253906 -1292.570313 -1.243937 -136.079941 0.000000"
  2342. "8" "10758.924805 -12472.022461 -1290.570313 -1.630032 51.247665 0.000000"
  2343. "fraglimit" "20"
  2344. "cdtime" "3" //time before round starts (when players cant shoot)
  2345. "mge" "1"
  2346. "classes" "soldier demoman scout sniper"
  2347. "hpratio" "1.25"
  2348. "earlyleave" "3"
  2349. "infammo" "0"
  2350. "showhp" "0"
  2351. "mindist" "550"
  2352. }
  2353. "Snakewater Middle"
  2354. {
  2355. "1" "-9471 -1415 -756 180"
  2356. "2" "-11434 -1361 -756 -0"
  2357. "3" "-9740 -1886 -751 121"
  2358. "4" "-11185 -885 -752 -62"
  2359. "5" "-10448 -1838 -668 90"
  2360. "6" "-10453 -931 -668 -90"
  2361. "7" "-9576 -879 -572 180"
  2362. "8" "-11333 -1895 -572 0"
  2363. "fraglimit" "20"
  2364. "cdtime" "3" //time before round starts (when players cant shoot)
  2365. "mge" "1"
  2366. "classes" "soldier demoman scout sniper"
  2367. "hpratio" "1.25"
  2368. "earlyleave" "3"
  2369. "infammo" "0"
  2370. "showhp" "0"
  2371. "mindist" "550"
  2372. }
  2373. "Gravelpit C"
  2374. {
  2375. "1" "5578 7625 58 -90"
  2376. "2" "5578 6474 58 90"
  2377. "3" "5118 7060 -108 0"
  2378. "4" "6506 6330 84 129"
  2379. "5" "6582 7637 84 -143"
  2380. "6" "6816 6949 180 176"
  2381. "fraglimit" "20"
  2382. "cdtime" "3" //time before round starts (when players cant shoot)
  2383. "mge" "1"
  2384. "classes" "soldier demoman scout sniper"
  2385. "hpratio" "1.25"
  2386. "earlyleave" "3"
  2387. "infammo" "0"
  2388. "showhp" "0"
  2389. "mindist" "300"
  2390. }
  2391. "Process Middle"
  2392. {
  2393. "1" "-3231 1221 -230 90" //BLU Sewer
  2394. "2" "-3240 3156 -230 -90" //RED Sewer
  2395. "3" "-2838 2784 -255 -124" //RED Rock
  2396. "4" "-3585 1640 -257 56" //BLU Rock
  2397. "5" "-2591 2218 -166 180" //RED Computer
  2398. "6" "-3870 2228 -166 0" //BLU Computer
  2399. "7" "-4066 2709 -198 0" //BLU Forward
  2400. "8" "-2400 1720 -180 160" //RED Forward
  2401. "fraglimit" "20"
  2402. "cdtime" "3" //time before round starts (when players cant shoot)
  2403. "mge" "1"
  2404. "classes" "soldier demoman scout sniper"
  2405. "hpratio" "1.25"
  2406. "earlyleave" "3"
  2407. "infammo" "0"
  2408. "showhp" "0"
  2409. "mindist" "550"
  2410. }
  2411. "Ammomod"
  2412. {
  2413. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  2414. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  2415. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  2416. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  2417. "fraglimit" "3"
  2418. "cdtime" "3" //time before round starts (when players cant shoot)
  2419. "mge" "0"
  2420. "classes" "soldier demoman scout"
  2421. "hpratio" "6"
  2422. "earlyleave" "0"
  2423. "infammo" "1"
  2424. "showhp" "1"
  2425. "ammomod" "1"
  2426. "mindist" "200"
  2427. }
  2428. "Ammomod [MGE]"
  2429. {
  2430. "1" "4038 -6775 -1460 90"
  2431. "2" "4470 -6353 -1460 180"
  2432. "3" "4038 -5946 -1460 -90"
  2433. "4" "3602 -6353 -1460 0"
  2434. "fraglimit" "20"
  2435. "cdtime" "3" //time before round starts (when players cant shoot)
  2436. "classes" "soldier demoman scout sniper"
  2437. "hpratio" "1.5"
  2438. "earlyleave" "3"
  2439. "mge" "1"
  2440. "infammo" "0"
  2441. "showhp" "0"
  2442. "mindist" "200"
  2443. }
  2444. "No Splash"
  2445. {
  2446. "1" "6862.301270 -3937.054199 -1515.530273 0 60 0"
  2447. "2" "7165.354980 -3413.613525 -1515.530273 0 -120 0"
  2448. "fraglimit" "3"
  2449. "cdtime" "3" //time before round starts (when players cant shoot)
  2450. "mge" "0"
  2451. "classes" "soldier demoman"
  2452. "hpratio" "6"
  2453. "earlyleave" "0"
  2454. "infammo" "1"
  2455. "showhp" "1"
  2456. "ammomod" "1"
  2457. "mindist" "200"
  2458. }
  2459. "Endif"
  2460. {
  2461. "1" "-893.789490 -6358.934082 -450 0 180 0"
  2462. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  2463. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  2464. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  2465. "fraglimit" "5"
  2466. "cdtime" "0" //time before round starts (when players cant shoot)
  2467. "classes" "soldier demoman"
  2468. "hpratio" "1.0"
  2469. "endif" "1"
  2470. "earlyleave" "0"
  2471. "infammo" "1"
  2472. "showhp" "0"
  2473. }
  2474. "BBall"
  2475. {
  2476. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  2477. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  2478. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  2479. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  2480. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  2481. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2482. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2483. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2484. "9" "13393.764648 -3474.881592 -800 0 0 0" // Center intel spawn, for the start of a round.
  2485. "10" "13391.996094 -2958.594238 -850 0 0 0" // Where the intel appears after player 1 dunks.
  2486. "11" "13388.965820 -3990.781250 -850 0 0 0" // Where the intel appears after player 2 dunks.
  2487. "12" "13390.275391 -4267 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  2488. "13" "13389.509766 -2679 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  2489. "fraglimit" "10"
  2490. "cdtime" "1" //time before round starts (when players cant shoot)
  2491. "bball" "1"
  2492. "classes" "soldier"
  2493. "hpratio" "1"
  2494. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  2495. "earlyleave" "1"
  2496. "infammo" "0"
  2497. "showhp" "0"
  2498. "respawntime" "2.0"
  2499. }
  2500. }
  2501. "mge_training_v8_beta3"
  2502. {
  2503. "Viaduct Middle"
  2504. {
  2505. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  2506. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  2507. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  2508. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  2509. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  2510. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  2511. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  2512. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  2513. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  2514. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  2515. "fraglimit" "20"
  2516. "cdtime" "3" //time before round starts (when players cant shoot)
  2517. "mge" "1"
  2518. "classes" "soldier demoman scout sniper"
  2519. "hpratio" "1.25"
  2520. "earlyleave" "3"
  2521. "infammo" "0"
  2522. "showhp" "0"
  2523. "mindist" "550"
  2524. }
  2525. "Granary Middle"
  2526. {
  2527. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  2528. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  2529. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  2530. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  2531. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  2532. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  2533. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  2534. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  2535. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  2536. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  2537. "fraglimit" "20"
  2538. "cdtime" "3" //time before round starts (when players cant shoot)
  2539. "mge" "1"
  2540. "classes" "soldier demoman scout sniper"
  2541. "hpratio" "1.25"
  2542. "earlyleave" "3"
  2543. "infammo" "0"
  2544. "showhp" "0"
  2545. "mindist" "550"
  2546. }
  2547. "Granary Last"
  2548. {
  2549. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  2550. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  2551. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  2552. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  2553. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  2554. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  2555. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  2556. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  2557. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  2558. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  2559. "fraglimit" "20"
  2560. "cdtime" "3" //time before round starts (when players cant shoot)
  2561. "mge" "1"
  2562. "classes" "soldier demoman scout sniper"
  2563. "hpratio" "1.25"
  2564. "earlyleave" "3"
  2565. "infammo" "0"
  2566. "showhp" "0"
  2567. "mindist" "550"
  2568. }
  2569. "Badlands Middle"
  2570. {
  2571. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000" //left of blu train
  2572. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000" //back of blu train
  2573. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000" //right of blu train
  2574. "4" "-11289 -13813 -852 17" //blu house exit
  2575. "5" "-10701 -14274 -846 90" //blu balcony
  2576. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000" //left of red train
  2577. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000" //back of red train
  2578. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000" //right of red train
  2579. "9" "-10248 -12949 -854 -162" //red house exit
  2580. "10" "-10833 -12474 -846 -90" //red balcony
  2581. "fraglimit" "20"
  2582. "cdtime" "3" //time before round starts (when players cant shoot)
  2583. "mge" "1"
  2584. "classes" "soldier demoman scout sniper"
  2585. "hpratio" "1.25"
  2586. "earlyleave" "3"
  2587. "infammo" "0"
  2588. "showhp" "0"
  2589. "mindist" "550"
  2590. }
  2591. "Badlands Spire"
  2592. {
  2593. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000" //pride rock
  2594. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000" //gray bridge
  2595. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000" //front door
  2596. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000" //battlements
  2597. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000" //bottom of spire
  2598. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000" //bottom of pride
  2599. "7" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000" //midlevel spire
  2600. "8" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000" //pill
  2601. "fraglimit" "20"
  2602. "cdtime" "3" //time before round starts (when players cant shoot)
  2603. "mge" "1"
  2604. "classes" "soldier demoman scout sniper"
  2605. "hpratio" "1.5"
  2606. "earlyleave" "3"
  2607. "infammo" "0"
  2608. "showhp" "0"
  2609. "mindist" "100"
  2610. }
  2611. "Gullywash Middle"
  2612. {
  2613. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  2614. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  2615. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  2616. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  2617. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  2618. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  2619. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  2620. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  2621. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  2622. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  2623. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  2624. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  2625. "fraglimit" "20"
  2626. "cdtime" "3" //time before round starts (when players cant shoot)
  2627. "mge" "1"
  2628. "classes" "soldier demoman scout sniper"
  2629. "hpratio" "1.25"
  2630. "earlyleave" "3"
  2631. "infammo" "0"
  2632. "showhp" "0"
  2633. "mindist" "550"
  2634. }
  2635. "Waste Middle"
  2636. {
  2637. "1" "10780.262695 -11310.363281 -1306.570313 -0.643454 -41.887989 0.000000"
  2638. "2" "12203.897461 -13298.905273 -1306.570313 0.815232 138.232574 0.000000"
  2639. "3" "10768.610352 -13280.571289 -1482.570313 0.257548 45.782566 0.000000"
  2640. "4" "12164.866211 -11304.351563 -1482.570313 -1.630058 -130.777496 0.000000"
  2641. "5" "11444.488281 -13159.397461 -1678.431396 -0.128536 88.381653 0.000000"
  2642. "6" "11528.577148 -11344.557617 -1678.796387 1.072660 -90.108353 0.000000"
  2643. "7" "12207.083984 -12087.253906 -1292.570313 -1.243937 -136.079941 0.000000"
  2644. "8" "10758.924805 -12472.022461 -1290.570313 -1.630032 51.247665 0.000000"
  2645. "fraglimit" "20"
  2646. "cdtime" "3" //time before round starts (when players cant shoot)
  2647. "mge" "1"
  2648. "classes" "soldier demoman scout sniper"
  2649. "hpratio" "1.25"
  2650. "earlyleave" "3"
  2651. "infammo" "0"
  2652. "showhp" "0"
  2653. "mindist" "550"
  2654. }
  2655. "Snakewater Middle"
  2656. {
  2657. "1" "-9471 -1415 -756 180"
  2658. "2" "-11434 -1361 -756 -0"
  2659. "3" "-9740 -1886 -751 121"
  2660. "4" "-11185 -885 -752 -62"
  2661. "5" "-10448 -1838 -668 90"
  2662. "6" "-10453 -931 -668 -90"
  2663. "7" "-9576 -879 -572 180"
  2664. "8" "-11333 -1895 -572 0"
  2665. "fraglimit" "20"
  2666. "cdtime" "3" //time before round starts (when players cant shoot)
  2667. "mge" "1"
  2668. "classes" "soldier demoman scout sniper"
  2669. "hpratio" "1.25"
  2670. "earlyleave" "3"
  2671. "infammo" "0"
  2672. "showhp" "0"
  2673. "mindist" "550"
  2674. }
  2675. "Gravelpit C"
  2676. {
  2677. "1" "5578 7625 58 -90"
  2678. "2" "5578 6474 58 90"
  2679. "3" "5118 7060 -108 0"
  2680. "4" "6506 6330 84 129"
  2681. "5" "6582 7637 84 -143"
  2682. "6" "6816 6949 180 176"
  2683. "fraglimit" "20"
  2684. "cdtime" "3" //time before round starts (when players cant shoot)
  2685. "mge" "1"
  2686. "classes" "soldier demoman scout sniper"
  2687. "hpratio" "1.25"
  2688. "earlyleave" "3"
  2689. "infammo" "0"
  2690. "showhp" "0"
  2691. "mindist" "300"
  2692. }
  2693. "Process Middle"
  2694. {
  2695. "1" "-3231 1221 -230 90" //BLU Sewer
  2696. "2" "-3240 3156 -230 -90" //RED Sewer
  2697. "3" "-2838 2784 -255 -124" //RED Rock
  2698. "4" "-3585 1640 -257 56" //BLU Rock
  2699. "5" "-2591 2218 -166 180" //RED Computer
  2700. "6" "-3870 2228 -166 0" //BLU Computer
  2701. "7" "-4066 2709 -198 0" //BLU Forward
  2702. "8" "-2400 1720 -180 160" //RED Forward
  2703. "fraglimit" "20"
  2704. "cdtime" "3" //time before round starts (when players cant shoot)
  2705. "mge" "1"
  2706. "classes" "soldier demoman scout sniper"
  2707. "hpratio" "1.25"
  2708. "earlyleave" "3"
  2709. "infammo" "0"
  2710. "showhp" "0"
  2711. "mindist" "550"
  2712. }
  2713. "Turris"
  2714. {
  2715. "1" "11863 6812 -520 135"
  2716. "2" "11665 6765 -520 136"
  2717. "3" "11926 6988 -520 132"
  2718. "4" "11329 7346 -520 -45"
  2719. "5" "11542 7379 -520 -44"
  2720. "6" "11285 7130 -520 -44"
  2721. "fraglimit" "20"
  2722. "cdtime" "3" //time before round starts (when players cant shoot)
  2723. "mge" "1"
  2724. "classes" "soldier demoman scout sniper"
  2725. "hpratio" "1.25"
  2726. "earlyleave" "3"
  2727. "infammo" "0"
  2728. "showhp" "0"
  2729. "mindist" "200"
  2730. }
  2731. "Trainyard"
  2732. {
  2733. "1" "2063 1750 1208 0"
  2734. "2" "3883 2511 1208 179"
  2735. "3" "2154 3063 1208 -48"
  2736. "4" "3786 1192 1208 132"
  2737. "fraglimit" "20"
  2738. "cdtime" "3" //time before round starts (when players cant shoot)
  2739. "mge" "1"
  2740. "classes" "soldier demoman scout sniper"
  2741. "hpratio" "1.25"
  2742. "earlyleave" "3"
  2743. "infammo" "0"
  2744. "showhp" "0"
  2745. "mindist" "550"
  2746. }
  2747. "Duel"
  2748. {
  2749. "1" "-5181 -2166 460 -89"
  2750. "2" "-5015 -4000 460 90"
  2751. "fraglimit" "20"
  2752. "cdtime" "3" //time before round starts (when players cant shoot)
  2753. "mge" "1"
  2754. "classes" "soldier demoman scout sniper"
  2755. "hpratio" "1.25"
  2756. "earlyleave" "3"
  2757. "infammo" "0"
  2758. "showhp" "0"
  2759. "mindist" "550"
  2760. }
  2761. "Ammomod"
  2762. {
  2763. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  2764. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  2765. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  2766. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  2767. "fraglimit" "3"
  2768. "cdtime" "3" //time before round starts (when players cant shoot)
  2769. "mge" "0"
  2770. "classes" "soldier demoman scout"
  2771. "hpratio" "6"
  2772. "earlyleave" "0"
  2773. "infammo" "1"
  2774. "showhp" "1"
  2775. "ammomod" "1"
  2776. "mindist" "200"
  2777. }
  2778. "Ammomod [MGE]"
  2779. {
  2780. "1" "4038 -6775 -1460 90"
  2781. "2" "4470 -6353 -1460 180"
  2782. "3" "4038 -5946 -1460 -90"
  2783. "4" "3602 -6353 -1460 0"
  2784. "fraglimit" "20"
  2785. "cdtime" "3" //time before round starts (when players cant shoot)
  2786. "classes" "soldier demoman scout sniper"
  2787. "hpratio" "1.5"
  2788. "earlyleave" "3"
  2789. "mge" "1"
  2790. "infammo" "0"
  2791. "showhp" "0"
  2792. "mindist" "200"
  2793. }
  2794. "No Splash"
  2795. {
  2796. "1" "6862.301270 -3937.054199 -1515.530273 0 60 0"
  2797. "2" "7165.354980 -3413.613525 -1515.530273 0 -120 0"
  2798. "fraglimit" "3"
  2799. "cdtime" "3" //time before round starts (when players cant shoot)
  2800. "mge" "0"
  2801. "classes" "soldier demoman"
  2802. "hpratio" "6"
  2803. "earlyleave" "0"
  2804. "infammo" "1"
  2805. "showhp" "1"
  2806. "ammomod" "1"
  2807. "mindist" "200"
  2808. }
  2809. "Endif"
  2810. {
  2811. "1" "-893.789490 -6358.934082 -450 0 180 0"
  2812. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  2813. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  2814. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  2815. "fraglimit" "5"
  2816. "cdtime" "0" //time before round starts (when players cant shoot)
  2817. "classes" "soldier demoman"
  2818. "hpratio" "1.0"
  2819. "endif" "1"
  2820. "earlyleave" "0"
  2821. "infammo" "1"
  2822. "showhp" "0"
  2823. }
  2824. "BBall"
  2825. {
  2826. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  2827. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  2828. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  2829. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  2830. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  2831. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2832. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2833. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  2834. "9" "13393.764648 -3474.881592 -800 0 0 0" // Center intel spawn, for the start of a round.
  2835. "10" "13391.996094 -2958.594238 -850 0 0 0" // Where the intel appears after player 1 dunks.
  2836. "11" "13388.965820 -3990.781250 -850 0 0 0" // Where the intel appears after player 2 dunks.
  2837. "12" "13390.275391 -4267 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  2838. "13" "13389.509766 -2679 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  2839. "fraglimit" "10"
  2840. "cdtime" "1" //time before round starts (when players cant shoot)
  2841. "bball" "1"
  2842. "classes" "soldier"
  2843. "hpratio" "1"
  2844. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  2845. "earlyleave" "1"
  2846. "infammo" "0"
  2847. "showhp" "0"
  2848. "respawntime" "2.0"
  2849. }
  2850. }
  2851. "mge_training_v8_beta4a"
  2852. {
  2853. "Viaduct Middle"
  2854. {
  2855. "1" "7601.548340 11904.446289 -219.047333 -0.428825 179.819794 0.000000"
  2856. "2" "7579.247559 12204.311523 -219.047333 -1.415522 -179.579834 0.000000"
  2857. "3" "7462.735352 12617.682617 -244.979523 -1.286812 -125.869080 0.000000"
  2858. "4" "7132.458496 12747.166992 -317.409119 -2.702507 -89.404037 0.000000"
  2859. "5" "6609.057129 12418.530273 -203.047333 -0.171390 -25.955128 0.000000"
  2860. "6" "6659.044434 12156.637695 -203.047333 0.901120 0.814477 0.000000"
  2861. "7" "6655.788086 11924.690430 -203.047333 0.729523 -0.000734 0.000000"
  2862. "8" "6489.857422 11650.149414 -203.047333 0.944030 31.042061 0.000000"
  2863. "9" "7152.413574 11349.573242 -313.870483 -5.190666 90.415688 0.000000"
  2864. "10" "7476.770020 11511.439453 -238.875366 0.729535 121.904442 0.000000"
  2865. "fraglimit" "20"
  2866. "cdtime" "3" //time before round starts (when players cant shoot)
  2867. "mge" "1"
  2868. "classes" "soldier demoman scout sniper"
  2869. "hpratio" "1.25"
  2870. "earlyleave" "3"
  2871. "infammo" "0"
  2872. "showhp" "0"
  2873. "mindist" "550"
  2874. }
  2875. "Granary Middle"
  2876. {
  2877. "1" "-10500.877930 9174.597656 -1596.560303 -0.085802 2.213739 0.000000"
  2878. "2" "-9790.553711 9171.893555 -1596.560303 0.729289 -179.339035 0.000000"
  2879. "3" "-10600.943359 8428.930664 -1628.560303 -1.544397 65.174164 0.000000"
  2880. "4" "-10142.636719 8675.520508 -1628.560303 -1.244103 90.382286 0.000000"
  2881. "5" "-10981.164063 8713.298828 -1628.560303 6.778175 18.841347 0.000000"
  2882. "6" "-9304.777344 8944.693359 -1628.560303 -1.072500 166.057846 0.000000"
  2883. "7" "-9371.643555 9702.720703 -1628.560303 -0.300283 -141.132233 0.000000"
  2884. "8" "-9735.581055 9844.334961 -1628.560303 -1.415702 -112.646744 0.000000"
  2885. "9" "-10241.205078 9725.969727 -1628.560303 -0.300301 -88.107880 0.000000"
  2886. "10" "-10985.475586 9397.042969 -1628.560303 -1.072495 -15.950445 0.000000"
  2887. "fraglimit" "20"
  2888. "cdtime" "3" //time before round starts (when players cant shoot)
  2889. "mge" "1"
  2890. "classes" "soldier demoman scout sniper"
  2891. "hpratio" "1.25"
  2892. "earlyleave" "3"
  2893. "infammo" "0"
  2894. "showhp" "0"
  2895. "mindist" "550"
  2896. }
  2897. "Granary Last"
  2898. {
  2899. "1" "-755.098633 13635.547852 -734.179199 3.089007 179.777359 0.000000"
  2900. "2" "-728.491516 12963.237305 -688.375977 2.488399 149.704483 0.000000"
  2901. "3" "-931.402039 13948.276367 -851.879456 -0.557448 -90.990547 0.000000"
  2902. "4" "-1564.665894 13701.014648 -876.626831 -0.085541 -41.569546 0.000000"
  2903. "5" "-1725.263550 13098.915039 -913.247803 -0.557447 11.883853 0.000000"
  2904. "6" "-876.588989 12787.411133 -886.884216 -1.501236 91.892326 0.000000"
  2905. "7" "-240.221924 12895.516602 -876.642761 0.944057 130.545212 0.000000"
  2906. "8" "-207.278275 13394.867188 -878.083130 0.214758 -179.047470 0.000000"
  2907. "9" "-285.157318 13857.316406 -880.729187 1.201464 -151.891724 0.000000"
  2908. "10" "-861.436096 13314.040039 -933.751038 -0.214227 -178.017761 0.000000"
  2909. "fraglimit" "20"
  2910. "cdtime" "3" //time before round starts (when players cant shoot)
  2911. "mge" "1"
  2912. "classes" "soldier demoman scout sniper"
  2913. "hpratio" "1.25"
  2914. "earlyleave" "3"
  2915. "infammo" "0"
  2916. "showhp" "0"
  2917. "mindist" "550"
  2918. }
  2919. "Badlands Middle"
  2920. {
  2921. "1" "-11686.038086 -13377.470703 -773.972351 -1.847847 0.065498 0.000000" //left of blu train
  2922. "2" "-11248.954102 -13521.552734 -773.972351 -0.174749 0.107838 0.000000" //back of blu train
  2923. "3" "-11192.996094 -13216.810547 -773.972351 0.382947 -0.663850 0.000000" //right of blu train
  2924. "4" "-11289 -13813 -852 17" //blu house exit
  2925. "5" "-10701 -14274 -846 90" //blu balcony
  2926. "6" "-10279.387695 -13526.661133 -773.972351 -0.346368 179.327744 0.000000" //left of red train
  2927. "7" "-9849.915039 -13380.535156 -773.572449 -1.547566 178.769791 0.000000" //back of red train
  2928. "8" "-10289.443359 -13229.824219 -773.972351 -0.174761 179.799072 0.000000" //right of red train
  2929. "9" "-10248 -12949 -854 -162" //red house exit
  2930. "10" "-10833 -12474 -846 -90" //red balcony
  2931. "fraglimit" "20"
  2932. "cdtime" "3" //time before round starts (when players cant shoot)
  2933. "mge" "1"
  2934. "classes" "soldier demoman scout sniper"
  2935. "hpratio" "1.25"
  2936. "earlyleave" "3"
  2937. "infammo" "0"
  2938. "showhp" "0"
  2939. "mindist" "550"
  2940. }
  2941. "Badlands Spire"
  2942. {
  2943. "1" "2433.757568 -9322.249023 -554.137817 0.815180 -81.381874 0.000000" //pride rock
  2944. "2" "3135.268555 -10005.759766 -814.149353 -4.461515 -158.730377 0.000000" //gray bridge
  2945. "3" "3175.294189 -10564.104492 -814.149353 -2.187812 137.048004 0.000000" //front door
  2946. "4" "2737.638184 -10791.839844 -558.149353 1.158377 87.626755 0.000000" //battlements
  2947. "5" "2011.138062 -10389.405273 -807.615112 -14.714617 34.902794 0.000000" //bottom of spire
  2948. "6" "2087.291504 -9721.594727 -812.644409 -14.929108 -37.340809 0.000000" //bottom of pride
  2949. "7" "2438.531982 -10378.755859 -674.019409 -45.516830 61.157566 0.000000" //midlevel spire
  2950. "8" "2823.546631 -10013.893555 -618.176208 -32.689671 -115.444809 0.000000" //pill
  2951. "fraglimit" "20"
  2952. "cdtime" "3" //time before round starts (when players cant shoot)
  2953. "mge" "1"
  2954. "classes" "soldier demoman scout sniper"
  2955. "hpratio" "1.5"
  2956. "earlyleave" "3"
  2957. "infammo" "0"
  2958. "showhp" "0"
  2959. "mindist" "100"
  2960. }
  2961. "Gullywash Middle"
  2962. {
  2963. "1" "181.960205 -3669.378174 -495.685364 0.472025 161.319550 0.000000"
  2964. "2" "-299.259186 -4027.780518 -451.685364 0.986824 90.792053 0.000000"
  2965. "3" "-764.675476 -3947.147705 -451.685364 1.415822 55.442425 0.000000"
  2966. "4" "-1429.694092 -3306.507813 -580.685364 -0.557584 3.361782 0.000000"
  2967. "5" "-761.098999 -2923.945313 -685.009216 -8.365400 10.097102 0.000000"
  2968. "6" "-721.122925 -3437.863037 -691.561401 -16.344799 -2.086474 0.000000"
  2969. "7" "222.930923 -3291.988770 -687.844299 -12.698290 -171.395935 0.000000"
  2970. "8" "301.796661 -2857.531006 -675.072693 -11.625794 166.896912 0.000000"
  2971. "9" "862.233521 -2926.431885 -580.685364 0.429110 178.222382 0.000000"
  2972. "10" "183.221542 -2213.947998 -451.685364 1.716107 -121.588669 0.000000"
  2973. "11" "-210.607101 -2203.826416 -451.685364 0.858109 -91.644539 0.000000"
  2974. "12" "-792.099792 -2588.748779 -495.685364 -0.643392 -23.235617 0.000000"
  2975. "fraglimit" "20"
  2976. "cdtime" "3" //time before round starts (when players cant shoot)
  2977. "mge" "1"
  2978. "classes" "soldier demoman scout sniper"
  2979. "hpratio" "1.25"
  2980. "earlyleave" "3"
  2981. "infammo" "0"
  2982. "showhp" "0"
  2983. "mindist" "550"
  2984. }
  2985. "Waste Middle"
  2986. {
  2987. "1" "10780.262695 -11310.363281 -1306.570313 -0.643454 -41.887989 0.000000"
  2988. "2" "12203.897461 -13298.905273 -1306.570313 0.815232 138.232574 0.000000"
  2989. "3" "10768.610352 -13280.571289 -1482.570313 0.257548 45.782566 0.000000"
  2990. "4" "12164.866211 -11304.351563 -1482.570313 -1.630058 -130.777496 0.000000"
  2991. "5" "11444.488281 -13159.397461 -1678.431396 -0.128536 88.381653 0.000000"
  2992. "6" "11528.577148 -11344.557617 -1678.796387 1.072660 -90.108353 0.000000"
  2993. "7" "12207.083984 -12087.253906 -1292.570313 -1.243937 -136.079941 0.000000"
  2994. "8" "10758.924805 -12472.022461 -1290.570313 -1.630032 51.247665 0.000000"
  2995. "fraglimit" "20"
  2996. "cdtime" "3" //time before round starts (when players cant shoot)
  2997. "mge" "1"
  2998. "classes" "soldier demoman scout sniper"
  2999. "hpratio" "1.25"
  3000. "earlyleave" "3"
  3001. "infammo" "0"
  3002. "showhp" "0"
  3003. "mindist" "550"
  3004. }
  3005. "Snakewater Middle"
  3006. {
  3007. "1" "-9471 -1415 -756 180"
  3008. "2" "-11434 -1361 -756 -0"
  3009. "3" "-9740 -1886 -751 121"
  3010. "4" "-11185 -885 -752 -62"
  3011. "5" "-10448 -1838 -668 90"
  3012. "6" "-10453 -931 -668 -90"
  3013. "7" "-9576 -879 -572 180"
  3014. "8" "-11333 -1895 -572 0"
  3015. "fraglimit" "20"
  3016. "cdtime" "3" //time before round starts (when players cant shoot)
  3017. "mge" "1"
  3018. "classes" "soldier demoman scout sniper"
  3019. "hpratio" "1.25"
  3020. "earlyleave" "3"
  3021. "infammo" "0"
  3022. "showhp" "0"
  3023. "mindist" "550"
  3024. }
  3025. "Gravelpit C"
  3026. {
  3027. "1" "5578 7625 58 -90"
  3028. "2" "5578 6474 58 90"
  3029. "3" "5118 7060 -108 0"
  3030. "4" "6506 6330 84 129"
  3031. "5" "6582 7637 84 -143"
  3032. "6" "6816 6949 180 176"
  3033. "fraglimit" "20"
  3034. "cdtime" "3" //time before round starts (when players cant shoot)
  3035. "mge" "1"
  3036. "classes" "soldier demoman scout sniper"
  3037. "hpratio" "1.25"
  3038. "earlyleave" "3"
  3039. "infammo" "0"
  3040. "showhp" "0"
  3041. "mindist" "300"
  3042. }
  3043. "Process Middle"
  3044. {
  3045. "1" "-3231 1221 -230 90" //BLU Sewer
  3046. "2" "-3240 3156 -230 -90" //RED Sewer
  3047. "3" "-2838 2784 -255 -124" //RED Rock
  3048. "4" "-3585 1640 -257 56" //BLU Rock
  3049. "5" "-2591 2218 -166 180" //RED Computer
  3050. "6" "-3870 2228 -166 0" //BLU Computer
  3051. "7" "-4066 2709 -198 0" //BLU Forward
  3052. "8" "-2400 1720 -180 160" //RED Forward
  3053. "fraglimit" "20"
  3054. "cdtime" "3" //time before round starts (when players cant shoot)
  3055. "mge" "1"
  3056. "classes" "soldier demoman scout sniper"
  3057. "hpratio" "1.25"
  3058. "earlyleave" "3"
  3059. "infammo" "0"
  3060. "showhp" "0"
  3061. "mindist" "550"
  3062. }
  3063. "Trainyard"
  3064. {
  3065. "1" "2063 1750 1208 0"
  3066. "2" "3883 2511 1208 179"
  3067. "3" "2154 3063 1208 -48"
  3068. "4" "3786 1192 1208 132"
  3069. "5" "3075 1635 1210 101"
  3070. "6" "2878 2605 1210 -75"
  3071. "7" "2498 2204 1210 -9"
  3072. "8" "3461 2024 1210 169"
  3073. "fraglimit" "20"
  3074. "cdtime" "3" //time before round starts (when players cant shoot)
  3075. "mge" "1"
  3076. "classes" "soldier demoman scout sniper"
  3077. "hpratio" "1.25"
  3078. "earlyleave" "3"
  3079. "infammo" "0"
  3080. "showhp" "0"
  3081. "mindist" "550"
  3082. }
  3083. "Turris Ammomod"
  3084. {
  3085. "1" "11863 6812 -520 135"
  3086. "2" "11665 6765 -520 136"
  3087. "3" "11926 6988 -520 132"
  3088. "4" "11329 7346 -520 -45"
  3089. "5" "11542 7379 -520 -44"
  3090. "6" "11285 7130 -520 -44"
  3091. "fraglimit" "3"
  3092. "cdtime" "3" //time before round starts (when players cant shoot)
  3093. "mge" "0"
  3094. "classes" "soldier demoman"
  3095. "hpratio" "6"
  3096. "earlyleave" "0"
  3097. "infammo" "1"
  3098. "showhp" "1"
  3099. "ammomod" "1"
  3100. "mindist" "200"
  3101. }
  3102. "Turris Endif"
  3103. {
  3104. "1" "11863 5512 -520 135"
  3105. "2" "11665 5465 -520 136"
  3106. "3" "11926 5688 -520 132"
  3107. "4" "11329 6046 -520 -45"
  3108. "5" "11542 6079 -520 -44"
  3109. "6" "11285 5830 -520 -44"
  3110. "fraglimit" "5"
  3111. "cdtime" "0" //time before round starts (when players cant shoot)
  3112. "classes" "soldier demoman"
  3113. "hpratio" "1.0"
  3114. "endif" "1"
  3115. "earlyleave" "0"
  3116. "infammo" "1"
  3117. "showhp" "0"
  3118. }
  3119. "Ammomod"
  3120. {
  3121. "1" "2374.901367 -5966.045898 -1395.980225 0.746808 -91.430145 0.000000"
  3122. "2" "1963.888062 -6362.004395 -1395.980225 0.403608 -0.010179 0.000000"
  3123. "3" "2359.500977 -6784.875977 -1395.980225 0.618107 89.221878 0.000000"
  3124. "4" "2783.858887 -6372.402344 -1395.980225 0.746808 178.710815 0.000000"
  3125. "fraglimit" "3"
  3126. "cdtime" "3" //time before round starts (when players cant shoot)
  3127. "mge" "0"
  3128. "classes" "soldier demoman scout"
  3129. "hpratio" "6"
  3130. "earlyleave" "0"
  3131. "infammo" "1"
  3132. "showhp" "1"
  3133. "ammomod" "1"
  3134. "mindist" "200"
  3135. }
  3136. "Ammomod [MGE]"
  3137. {
  3138. "1" "4038 -6775 -1460 90"
  3139. "2" "4470 -6353 -1460 180"
  3140. "3" "4038 -5946 -1460 -90"
  3141. "4" "3602 -6353 -1460 0"
  3142. "fraglimit" "20"
  3143. "cdtime" "3" //time before round starts (when players cant shoot)
  3144. "classes" "soldier demoman scout sniper"
  3145. "hpratio" "1.5"
  3146. "earlyleave" "3"
  3147. "mge" "1"
  3148. "infammo" "0"
  3149. "showhp" "0"
  3150. "mindist" "200"
  3151. }
  3152. "No Splash"
  3153. {
  3154. "1" "6862.301270 -3937.054199 -1515.530273 0 60 0"
  3155. "2" "7165.354980 -3413.613525 -1515.530273 0 -120 0"
  3156. "fraglimit" "3"
  3157. "cdtime" "3" //time before round starts (when players cant shoot)
  3158. "mge" "0"
  3159. "classes" "soldier demoman"
  3160. "hpratio" "6"
  3161. "earlyleave" "0"
  3162. "infammo" "1"
  3163. "showhp" "1"
  3164. "ammomod" "1"
  3165. "mindist" "200"
  3166. }
  3167. "Endif"
  3168. {
  3169. "1" "-893.789490 -6358.934082 -450 0 180 0"
  3170. "2" "-1165.897583 -6062.639160 -450 0 -90 0"
  3171. "3" "-1167.762085 -6659.994629 -450 0 90 0"
  3172. "4" "-1504.839722 -6364.257813 -450 0 0 0"
  3173. "fraglimit" "5"
  3174. "cdtime" "0" //time before round starts (when players cant shoot)
  3175. "classes" "soldier demoman"
  3176. "hpratio" "1.0"
  3177. "endif" "1"
  3178. "earlyleave" "0"
  3179. "infammo" "1"
  3180. "showhp" "0"
  3181. }
  3182. "BBall"
  3183. {
  3184. "1" "13017.106445 -4427.000000 -861.662415 -1.304493 89.636497 0.000000" // Player 1 spawns
  3185. "2" "13279.293945 -4428.445313 -861.662415 -1.089993 90.580299 0.000000" // ''
  3186. "3" "13501.717773 -4426.184082 -861.662415 -1.089993 90.580299 0.000000" // ''
  3187. "4" "13757.980469 -4423.578613 -861.662415 -1.089993 90.580299 0.000000" // ''
  3188. "5" "13017.221680 -2496.139893 -861.662415 -1.261615 -89.754524 0.000000" // Player 2 spawns
  3189. "6" "13282.120117 -2495.007568 -861.662415 -1.261615 -89.754524 0.000000" // ''
  3190. "7" "13497.504883 -2494.087891 -861.662415 -1.261615 -89.754524 0.000000" // ''
  3191. "8" "13762.208984 -2492.956299 -861.662415 -1.261615 -89.754524 0.000000" // ''
  3192. "9" "13393.764648 -3474.881592 -800 0 0 0" // Center intel spawn, for the start of a round.
  3193. "10" "13391.996094 -2958.594238 -850 0 0 0" // Where the intel appears after player 1 dunks.
  3194. "11" "13388.965820 -3990.781250 -850 0 0 0" // Where the intel appears after player 2 dunks.
  3195. "12" "13390.275391 -4267 -793 0 0 0" // Hoop on player 1's side of the map that player 2 dunks into.
  3196. "13" "13389.509766 -2679 -793 0 0 0" // Hoop on player 2's side of the map that player 1 dunks into.
  3197. "fraglimit" "10"
  3198. "cdtime" "1" //time before round starts (when players cant shoot)
  3199. "bball" "1"
  3200. "classes" "soldier"
  3201. "hpratio" "1"
  3202. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  3203. "earlyleave" "1"
  3204. "infammo" "0"
  3205. "showhp" "0"
  3206. "respawntime" "2.0"
  3207. }
  3208. }
  3209. "mge_dueling_v1_fix1"
  3210. {
  3211. "Ultiduo 1"
  3212. {
  3213. "1" "1393 5239 -288 -90" //RED
  3214. "2" "1441 5239 -288 -90"
  3215. "3" "1489 5239 -288 -90"
  3216. "4" "1393 5287 -288 -90"
  3217. "5" "1441 5287 -288 -90"
  3218. "6" "1489 5287 -288 -90"
  3219. "7" "1488 3159 -288 90" //BLU
  3220. "8" "1440 3159 -288 90"
  3221. "9" "1392 3159 -288 90"
  3222. "10" "1488 3111 -288 90"
  3223. "11" "1440 3111 -288 90"
  3224. "12" "1392 3111 -288 90"
  3225. "13" "1441 4201 -538 0" //CAP
  3226. "fraglimit" "2"
  3227. "cdtime" "3" //time before round starts (when players cant shoot)
  3228. "classes" "soldier medic"
  3229. "hpratio" "1"
  3230. "earlyleave" "1"
  3231. "infammo" "0"
  3232. "showhp" "0"
  3233. "mindist" "550"
  3234. "4player" "1"
  3235. "respawntime" "7.0"
  3236. "koth" "1"
  3237. "ultiduo" "1"
  3238. }
  3239. "Ultiduo 2"
  3240. {
  3241. "1" "1383 2467 -288 -90"//RED
  3242. "2" "1431 2467 -288 -90"
  3243. "3" "1479 2467 -288 -90"
  3244. "4" "1383 2515 -288 -90"
  3245. "5" "1431 2515 -288 -90"
  3246. "6" "1479 2515 -288 -90"
  3247. "7" "1478 387 -288 90" //BLU
  3248. "8" "1430 387 -288 90"
  3249. "9" "1382 387 -288 90"
  3250. "10" "1478 339 -288 90"
  3251. "11" "1430 339 -288 90"
  3252. "12" "1382 339 -288 90"
  3253. "13" "1431 1429 -538 0" //CAP
  3254. "fraglimit" "2"
  3255. "cdtime" "3" //time before round starts (when players cant shoot)
  3256. "classes" "soldier medic"
  3257. "hpratio" "1"
  3258. "earlyleave" "1"
  3259. "infammo" "0"
  3260. "showhp" "0"
  3261. "mindist" "550"
  3262. "4player" "1"
  3263. "respawntime" "7.0"
  3264. "koth" "1"
  3265. "ultiduo" "1"
  3266. }
  3267. "Spireking 1"
  3268. {
  3269. "1" "-1226 5587 -428 -90" //A side
  3270. "2" "-1354 5587 -428 -90"
  3271. "3" "-1482 5587 -428 -90"
  3272. "4" "-1610 5587 -428 -90"
  3273. "5" "-1738 5587 -428 -90"
  3274. "6" "-1866 5587 -428 -90"
  3275. "7" "-1994 5587 -428 -90"
  3276. "8" "-1226 4179 -428 90" //B side
  3277. "9" "-1354 4179 -428 90"
  3278. "10" "-1482 4179 -428 90"
  3279. "11" "-1610 4179 -428 90"
  3280. "12" "-1738 4179 -428 90"
  3281. "13" "-1866 4179 -428 90"
  3282. "14" "-1994 4179 -428 90"
  3283. "15" "-1636 4819 26 0" //CAP
  3284. "fraglimit" "2"
  3285. "cdtime" "3" //time before round starts (when players cant shoot)
  3286. "classes" "soldier demoman scout sniper"
  3287. "hpratio" "1"
  3288. "earlyleave" "3"
  3289. "infammo" "0"
  3290. "showhp" "0"
  3291. "mindist" "550"
  3292. "respawntime" "5.0"
  3293. "4player" "0"
  3294. "koth" "1"
  3295. "turris" "1"
  3296. "Timer" "120"
  3297. }
  3298. "Spireking 2"
  3299. {
  3300. "1" "-1226 2346 -428 -90" //A side
  3301. "2" "-1354 2346 -428 -90"
  3302. "3" "-1482 2346 -428 -90"
  3303. "4" "-1610 2346 -428 -90"
  3304. "5" "-1738 2346 -428 -90"
  3305. "6" "-1866 2346 -428 -90"
  3306. "7" "-1994 2346 -428 -90"
  3307. "8" "-1226 938 -428 90" //B side
  3308. "9" "-1354 938 -428 90"
  3309. "10" "-1482 938 -428 90"
  3310. "11" "-1610 938 -428 90"
  3311. "12" "-1738 938 -428 90"
  3312. "13" "-1866 938 -428 90"
  3313. "14" "-1994 938 -428 90"
  3314. "15" "-1636 1578 26 0" //CAP
  3315. "fraglimit" "2"
  3316. "cdtime" "3" //time before round starts (when players cant shoot)
  3317. "classes" "soldier demoman scout sniper"
  3318. "hpratio" "1"
  3319. "earlyleave" "3"
  3320. "infammo" "0"
  3321. "showhp" "0"
  3322. "mindist" "550"
  3323. "respawntime" "5.0"
  3324. "4player" "0"
  3325. "koth" "1"
  3326. "turris" "1"
  3327. "Timer" "120"
  3328. }
  3329. "Turris 1"
  3330. {
  3331. "1" "1280 -2590 -782 135" //RED
  3332. "2" "1080 -2590 -782 135"
  3333. "3" "1280 -2390 -782 135"
  3334. "4" "640 -1950 -782 -45" //BLU
  3335. "5" "840 -1950 -782 -45"
  3336. "6" "640 -2150 -782 -45"
  3337. "7" "956 -2276 -507 0" //CAP
  3338. "fraglimit" "2"
  3339. "cdtime" "3" //time before round starts (when players cant shoot)
  3340. "classes" "soldier demoman scout sniper"
  3341. "hpratio" "1"
  3342. "earlyleave" "3"
  3343. "infammo" "0"
  3344. "showhp" "0"
  3345. "mindist" "100"
  3346. "respawntime" "5.0"
  3347. "turris" "1"
  3348. "4player" "0"
  3349. "koth" "1"
  3350. "Timer" "120"
  3351. }
  3352. "Turris 2"
  3353. {
  3354. "1" "1280 -1310 -782 135" //RED
  3355. "2" "1080 -1310 -782 135"
  3356. "3" "1280 -1110 -782 135"
  3357. "4" "640 -700 -782 -45" //BLU
  3358. "5" "840 -700 -782 -45"
  3359. "6" "640 -900 -782 -45"
  3360. "7" "956 -1008 -507 0" //CAP
  3361. "fraglimit" "2"
  3362. "cdtime" "3" //time before round starts (when players cant shoot)
  3363. "classes" "soldier demoman scout sniper"
  3364. "hpratio" "1"
  3365. "earlyleave" "3"
  3366. "infammo" "0"
  3367. "showhp" "0"
  3368. "mindist" "550"
  3369. "respawntime" "5.0"
  3370. "turris" "1"
  3371. "koth" "1"
  3372. "4player" "0"
  3373. "Timer" "120"
  3374. }
  3375. "BBall 1 (1v1)"
  3376. {
  3377. "1" "-937.940063 -5687.088867 -228.693726 -0.099971 88.271400 0.000000" //team 1 spawns
  3378. "2" "-1382.175171 -5669.834473 -228.693726 -0.337577 90.013817 0.000000" //team 1 spawns
  3379. "3" "-1210.358276 -5689.939453 -228.693726 0.375201 90.532082 0.000000" //team 1 spawns
  3380. "4" "-849.358276 -5689.939453 -228.693726 0.375201 90.532082 0.000000" //team 1 spawns
  3381. "5" "-1376.044189 -3785.735596 -228.693726 0.018803 -89.133324 0.000000" //team2 spawn
  3382. "6" "-1204.210327 -3780.032471 -228.693726 0.216794 -91.232086 0.000000" //team2 spawn
  3383. "7" "-1004.210327 -3780.032471 -228.693726 0.216794 -91.232086 0.000000" //team2 spawn
  3384. "8" "-871.717834 -3794.541016 -228.693726 0.612794 -88.578850 0.000000" //team2 spawn
  3385. "9" "-1099 -4734 -150 0" // Center intel spawn, for the start of a round.
  3386. "10" "-1100.554688 -4216.206543 -228.693726 0" // Where the intel appears after player 1 dunks.
  3387. "11" "-1110.061279 -5248.967773 -228.693726 0.000000" // Where the intel appears after player 1 dunks.
  3388. "12" "-1098.989380 -5528.571289 -160.058678 0.000000" // Hoop on player 1's side of the map that player 2 dunks into.
  3389. "13" "-1098.777100 -3938.822510 -160.058678 0.000000" // Hoop on player 2's side of the map that player 1 dunks into.
  3390.  
  3391. "fraglimit" "10"
  3392. "cdtime" "1" //time before round starts (when players cant shoot)
  3393. "bball" "1"
  3394. "classes" "soldier"
  3395. "hpratio" "1"
  3396. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  3397. "earlyleave" "1"
  3398. "infammo" "0"
  3399. "showhp" "0"
  3400. "respawntime" "2.0"
  3401. "4player" "0"
  3402. }
  3403. "BBall 2 (2v2)"
  3404. {
  3405. "1" "-1419.982300 -2505.699951 -228.693726 -0.277215 90.601242 0.000000" //team 1 spawns
  3406. "2" "-1211.553223 -2503.510010 -228.693726 -0.158375 90.878357 0.000000" //team 1 spawns
  3407. "3" "-1053.747009 -2498.325439 -228.693726 -0.039575 90.403183 0.000000" //team 1 spawns
  3408. "4" "-853.747009 -2498.325439 -228.693726 -0.039575 90.403183 0.000000" //team 1 spawns
  3409. "5" "-835.152405 -633.120850 -228.693726 0.533611 -89.615173 0.000000" //team2 spawn
  3410. "6" "-1063.000061 -633.979187 -228.693726 -0.139602 -89.417282 0.000000" //team2 spawn
  3411. "7" "-1226.153564 -645.356750 -228.693726 0.058390 -90.090599 0.000000" //team2 spawn
  3412. "8" "-1426.153564 -645.356750 -228.693726 0.058390 -90.090599 0.000000" //team2 spawn
  3413. "9" "-1099 -1581 -140 0" // Center intel spawn, for the start of a round.
  3414. "10" "-1100.073853 -1061.878296 -228.693726 0.000000" // Where the intel appears after player 1 dunks.
  3415. "11" "-1100.414795 -2085.041016 -228.693726 0.000000" // Where the intel appears after player 2 dunks.
  3416. "12" "-1099.184570 -2375.568848 -160.058678 0.000000" // Hoop on player 1's side of the map that player 2 dunks into.
  3417. "13" "-1099.980103 -785.572632 -160.058678 0.000000" // Hoop on player 2's side of the map that player 1 dunks into.
  3418. "fraglimit" "10"
  3419. "cdtime" "1" //time before round starts (when players cant shoot)
  3420. "bball" "1"
  3421. "classes" "soldier"
  3422. "hpratio" "1"
  3423. "vishoop" "0" // Set to 1 to make the hoop entities visible. Useful when adding spawns to a new arena.
  3424. "earlyleave" "1"
  3425. "infammo" "0"
  3426. "showhp" "0"
  3427. "respawntime" "2.0"
  3428. "4player" "1"
  3429. }
  3430. }
  3431. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement