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- package me.sirapathy;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.player.AsyncPlayerChatEvent;
- public class ChatEvent implements Listener{
- public String getPlayerPrefix(String world, Player player)
- {
- return getPlayerPrefix(player.getWorld().getName(), player);
- }
- @EventHandler
- public void onChat(AsyncPlayerChatEvent e)
- {
- int balance = Main.playerPoints.getAPI().look(e.getPlayer().getUniqueId());
- if (balance <= 100)
- {
- e.getPlayer().sendMessage("Your points are less than or equal to 100");
- }
- }
- }
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