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  1. #############################################################################
  2. # #
  3. # Autorank 2 Advanced Config #
  4. # #
  5. # Please use the SimpleConfig unless you know what you are doing and #
  6. # need functionality that the SimpleConfig doesn't provide. #
  7. # #
  8. #############################################################################
  9.  
  10. ranks:
  11. Guest:
  12. requirements:
  13. time:
  14. value: 24h
  15. world:
  16. value: skyworld, SkySpawn
  17. blocks placed:
  18. value: 10000
  19. results:
  20. rank change: Guest;Member
  21. command: 'say &p just got a promoted to Member; manuadd &p Member; broadcast &p has just been promoted to Member!'
  22. message: 'Congratulations! , you are now a Member. In order to go to the next rank. You need to play for 1 Week and place for about 50 000+ Blocks!
  23. Member:
  24. requirements:
  25. time:
  26. value: 7d
  27. world:
  28. value: skyworld
  29. blocks placed:
  30. value: 50000
  31. results:
  32. rank change: Member;Initiate
  33. command: 'say &p has just been promoted to Initiate!; manuadd &p Initiate; give &p 264 64; tell &p You have just earned 64 diamonds!!'
  34. message: 'Congratulations! , you are now an Initiate Player. In order to go to the next rank. You need to play for 1 Week and place for about 100 000+ Blocks!'
  35. Initiate:
  36. requirements:
  37. time:
  38. value: 7d
  39. world:
  40. value: skyworld
  41. blocks placed:
  42. value: 100000
  43. results:
  44. rank change: Initiate;Expert
  45. command: 'say &p has just been promoted to Expert!; manuadd &p Expert; give &p 264 64; give &p 388 64; give &p 138 1; give &p 265 64; give &p 266 64; tell &p You have just earned 64 diamonds 64 irons 64 golds and 1 Beacon!!!'
  46. message: 'Congratulations! , you are now an Expert Player. In order to go to the the next rank. You need to play for 15 Days and place for about 200 000+ Blocks!'
  47. Expert:
  48. requirements:
  49. time:
  50. value: 15d
  51. world:
  52. value: skyworld
  53. blocks placed:
  54. value: 250000
  55. results:
  56. rank change: Expert;Advanced
  57. command: 'say &p has just been promoted to Advanced!; manuadd &p Advanced; give &p 383:50 4; give &p 383:51 4; give &p 383:52 4; give &p 383:54 4; give &p 383:55 4; give &p 383:56 4; give &p 383:57 4; give &p 383:58 4; give &p 383:59 4; give &p 383:60 4; give &p 383:61 4; give &p 383:62 4; give &p 383:65 4; give &p 383:66 4; give &p 383:90 4; give &p 383:91 4; give &p 383:92 4; give &p 383:93 4; give &p 383:94 4; give &p 383:95 4; give &p 383:96 4; give &p 383:98 4; give &p 383:100 4; give &p 383:120 4; tell &p You have just earned 4 Spawn Eggs of Each Animal and Each Monster!!!!'
  58. message: 'Congratulations! , you are now an Advanced Player. In order to go to the LAST rank!. You need to play for 20 Days and place for about 500 000+ Blocks!'
  59. Advanced:
  60. requirements:
  61. time:
  62. value: 24d
  63. world:
  64. value: skyworld
  65. blocks placed:
  66. value: 500 000
  67. results:
  68. rank change: Advanced;Pro
  69. command: 'say &p has just been promoted to Pro !; manuadd &p Pro; give &p 52:93 2; give &p 52:92 2; give &p 52:100 2; give &p 52:96 2; give &p 52:98 2; give &p 52:90 2; give &p 52:91 2; give &p 52:94 2; give &p 52:95 2; give &p 52:61 2; give &p 52:59 2; give &p 52:50 2; give &p 52:58 2; give &p 52:60 2; give &p 52:51 2; give &p 52:55 2; give &p 52:52 2; give &p 52:66 2; give &p 52:54 2; give &p 52:57 2; give &p 52:65 2; give &p 52:120 2; give &p 52:99 2; give &p 52:97 2; tell &p You have just earned 2 Spawners of each mobs !!!!!'
  70. message: 'Congratulations! , you are now a Pro Player of Skyblock ! .
  71.  
  72. # new requirements and results can be added by other plugins that hook into the Autorank API
  73. # these are the ones that are included in the main plugin:
  74. #
  75. # requirements:
  76. # time: 1d 1h 1m
  77. # exp: 20 (level)
  78. # money: 2000 (requires vault ! Player has to have at least this amount of money)
  79. # world: world_nether (player has to be in this world to get ranked)
  80. # gamemode: 1 (player has to have a certain gamemode, 0 = Survival mode, 1 = Creative mode, 2 = Adventure mode)
  81. # has item: id(;amount;data;name) (checks the players inventory for the item, the name would be the display name of the item)
  82. # blocks broken: id(;amount;data;name) (a player has to have broken x amount blocks of item id and data) (Requires Stats) (when no data or amount is given, it will check total blocks)
  83. # Example: break 10 magenta wool would be: 'blocks broken: 35;10;2' 35 = itemid, 10 = amount, 2 = damagevalue
  84. # blocks placed: id(;amount;data) (a player has to have placed x amount blocks of item id and data) (Requires Stats) (when no data or amount is given, it will check total blocks)
  85. # votes: 10 (player has to have voted at least 10 times) (Requires Stats and Votifier)
  86. # damage taken: 10 (player has to have taken 10 damage) (damage is not counted in hearts) (Requires Stats)
  87. # mobs killed: 5;spider (player has to have killed 5 spiders) (if no entity is specified, then any kill counts) (Requires Stats) (for a list of entities: http://jd.bukkit.org/rb/apidocs/org/bukkit/entity/EntityType.html)
  88. # location: x;y;z;world;radius (player has to be in a location or within its radius)
  89. # faction power: 10 (Amount of power a faction has to have) (Requires Factions)
  90. # players killed: 10 (Player has to kill at least 10 players) (Requires Stats)
  91. # global time: 10d 1h 5m (Player has to be online for at least 10 days, 1 hour and 5 mins) (Global time is the accumulated time over all servers you have connected the MySQL database with)
  92. # total time: 50d 1h (Player has to be with this server for at least 50 days and 1 hour) (The time from when the player joined for the first time is the reference point. This means that when a player has joined 3 weeks ago, his 'total time' = 3 weeks)
  93. # blocks moved: 1000;0 (Player has to move at least an x amount of blocks. Second argument is what kind of movement: 0=walk, 1=boat, 2=train, 3=pig, 4=pig in train, 5=horse) (Need Stats for this)
  94. # worldguard region: TestRegion (Player has to be in a certain WorldGuard region) (requires WorldGuard)
  95. # mcmmo skill level: 100;mining (Player has to have at least level 100 in mining) (requires McMMO)
  96. # mcmmo power level: 100 (Player has to have at least power level 100) (requires McMMO)
  97. # permission: i.need.a.permission (Player has to have this permission)
  98. # fish caught: 10 (Player has to have caught at least 10 fish) (requires Stats)
  99. # items crafted: 7 (Player has to have crafted at least 7 items) (requires Stats)
  100. # times sheared: 15 (Player has to have sheared at least 15 sheep) (requires Stats)
  101. #
  102. # results:
  103. # rank change: new-rank
  104. # rank change: old-rank; new-rank
  105. # rank change: old-rank; new-rank; world (only works for permissions plugins that support this)
  106. # message: 'You got ranked up'
  107. # command: 'say &p hi; give &p 1 100'(executes a console command. &p will be replaced by the player name) You can perform more commands with the ';' sign.
  108. # effect: STEP_SOUND;8 (first argument is the effect name, second is the effect data. For a list of possible effects go to http://jd.bukkit.org/rb/doxygen/d8/db9/enumorg_1_1bukkit_1_1Effect.html)
  109. # tp: x;y;z;world;yaw;pitch (tp: 0;0;0;world_nether;1.0;2.0)
  110. # firework: target;power;type;R;G;B (Spawn a firework with on a player or spawn, with specified power, type and RGB colour) (target can be 'player' or 'spawn', power is an integer, type is a type (see http://jd.bukkit.org/rb/doxygen/d0/d54/enumorg_1_1bukkit_1_1FireworkEffect_1_1Type.html), R;G;B is a RGB colour code (see http://www.rapidtables.com/web/color/RGB_Color.htm))
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