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Aug 20th, 2014
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  1. connect(this->audio_player,
  2. SIGNAL(positionChanged(qint64)),
  3. this,
  4. SLOT(audio_position_changed(qint64)));
  5.  
  6. typedef PosInAudio qint64;
  7.  
  8. connect(this->audio_player,
  9. SIGNAL(positionChanged(PosInAudio)),
  10. this,
  11. SLOT(audio_position_changed(PosInAudio)));
  12.  
  13. #define PosInAudio qint64
  14.  
  15. connect(this->audio_player,
  16. SIGNAL(positionChanged(PosInAudio)),
  17. this,
  18. SLOT(audio_position_changed(PosInAudio)));
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