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- Rockshell
- Earth, Rare
- 60G, 40/30
- Item limit: Scroll
- TA[50G: Cast Peace on self]
- Great Nimbus
- Wind, Normal
- 100G, 30/60
- Item limit: Armor
- Fortitude
- Treasure Raider
- Wind, Strage
- 90G, 40/40
- Fortitude; At the end of combat, if attacking, user gains 100G
- Captain Cock
- Earth, Rare
- 50G+Earth, 30/30
- Item limit: Scroll
- TA[60G: Cancel down state of target owned creature]; Fortitude
- Shadowgeist
- Neutral, Rare
- 60G, 40/30
- First attack; On a successful attack, opponent's base ST=0; Fortitude
- Bird Maiden
- Fire, Strange
- 65G, 30/30
- Item limit: Weapon
- Fortitude; TA[50G: Target owned creature gains "Spirit Walk"]
- Kawahime
- Water, Strange
- 70G, 30/40
- Land limit: Fire
- Fortitude; TA[30G: ST-10 to target creature]
- Alarm
- Spell (Area), Rare
- 70G
- Cancel down state of all of caster's creatures
- Sigil of Shrink
- Spell (Enchantment), Strange
- 40G
- If target caster's creature has no TA, it gains TA[50G: MHP-10 to target creature]
- Sigil of Drain
- Spell (Enchantment), Rare
- 20G
- If target caster's creature has no TA, it gains TA[20G: User steals 10% of target enemy cepter’s magic]
- Ruff
- Wind, Strange
- 60G+Wind, 40/50
- Item limit: Scroll
- Inspiration[Water, ST+30]
- Werebear
- Earth, Strange
- 40G+discard, 20/40
- Synthesis[Earth: ST+30, MHP+10]; Fortitude
- スカラペンドラ (Not sure what they’re going for)
- Wind, Rare
- 50G+discard, 30/40
- Item limit: Scroll
- Synthesis[Water: Transform into Deepsea Dragon]; On a successful attack, enemy is cursed with “Weakness”
- Diselement
- Spell (Enchantment), Strange
- 20G + discard
- Target creature is cursed with “No Land Effect”; Synthesis[Creature: “Target creature” becomes “All downed creatures”]
- Asteroid
- Spell (Direct), Rare
- 100G + discard
- Target territory’s level lowered by 1; Synthesis[Asteroid: Target territory’s level becomes 1]
- Misty World
- Spell (World Enchantment), Rare
- 50G
- World enchantment: “Protection from Magic”
- Amon
- Fire, Strange
- 70G, 30/30
- Inspiration[Earth: ST&HP+20]; Protection from magic
- Kirin
- Wind, Rare
- 80G, 20/40
- First attack; Inspiration[Water: ST&HP+20]
- Cu Sith
- Wind, Strange
- 70G, 40/30
- Inspiration[Water: ST+10, HP+20]; Protection from magic
- Knight Errant
- Fire, Rare
- 60G+discard, 40/30
- Synthesis[Earth: Transforms into “Armed Paladin”]; Reflection[1/2 of the damage from a normal attack]
- Armed Paladin
- Fire, Extra Rare
- 200G+Fire+Fire, 0/50
- During battle, ST = Number of magma creatures in play x10; Neutralize[Scroll attack]
- Joint World
- Spell (World Enchantment), Rare
- 50G
- World enchantment: “Dual Attributes Chain” (magma lands and storm lands all chain)
- Bright World
- Spell (World Enchantment), Rare
- 70G
- World enchantment: “No Summoning Conditions”
- Mirror World
- Spell (World Enchantment), Rare
- 70G
- World enchantment: “Creature Balance”
- (I used a bit of liberty with the name of the enchantment. At the start of battle, if there are two or more of either battling creature in play, they are destroyed)
- Healer
- Earth, Strange
- 80G, 10/40
- Regenerates; Fortitiude; TA[10G: Target owned creature is healed 30HP]
- Obliteration
- Spell (Area), Rare
- 80G
- All cepters lose # of elemental stones x70G magic; If there is no stone shop, all cepter’s lose 10% of their current magic
- Steal Gem
- Spell(Direct), Strange
- 40G
- Caster steals 1 random elemental stone from target enemy cepter; If there is no stone shop, caster steals 80G from target enemy cepter
- Remote Switch
- Spell(Direct), Strange
- 30G
- Switches the direction of all branch switches; Recycles to book; If there are no brach switches, caster draws 1 card
- Magma Flail
- Item (Weapon); Strange
- 70G
- ST+ # of magma creatures in play x5; Critical Hit[Storm]
- Storm Shield
- Item (Armor), Strange
- 70G
- If used by a storm creature, Neutralize[Normal attack]
- Rag Doll
- Item (Tool), Strange
- 60G
- Neutralize[Scroll attack]; Neutralize[Creatures with higher ST than using creature]
- Necro Plasma
- Item (Scroll), Strange
- 70G
- Scroll attack[ST=50]; During combat, using creature transforms into “Skeleton”
- Fay
- Fire, Normal
- 70G, 20/40
- Land limit: Water
- Scroll critical[All]; TA[50G: ST+20 to target creature (Max 100)]
- Prismatic Wand
- Item (Weapon), Strange
- 70G
- During battle, if the user's and enemy’s creatures differ in attribute, using creature gains ST&HP+40
- Thunderclap
- Spell (Direct), Strange
- 100G
- Secret; HP-30 to target creature with summon condition
- Sudden Impact
- Spell (Direct), Strange
- 100G
- Secret; Target level 4 territory has it’s level lowered by 1.
- Fluxion
- Spell (Direct), Rare
- 100G
- Secret; Caster steals 30% of target enemy cepter’s current magic if it’s greater than casters
- Home Ground
- Spell (Area), Rare
- 100G
- Secret; If there are 4 or more creatures whose attribute differs from their territory, then the land attributes are changes to match the creature; If the effect fails, recycles to book
- Longline
- Spell (Direct), Strange
- 70G
- Secret; If caster has a chain of four contiguous territories, caster gains 500G; If the effect fails, caster draws two cards.
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