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Dark Souls 2 Hype Train

Sep 30th, 2013
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  1. Trailers
  2.  
  3. Announcement Trailer
  4. http://youtu.be/U6uyuIQYlfY
  5.  
  6. "Despair"
  7. http://youtu.be/ENJnjsO5C50
  8.  
  9. "I am Undone"
  10. http://youtu.be/EHgUuhOsHoA
  11.  
  12. "Aching Bones"
  13. https://www.youtube.com/watch?v=VVtIb8lkAxc
  14.  
  15. "Curse"
  16. http://www.youtube.com/watch?v=svZBy_scUdg
  17.  
  18.  
  19.  
  20. Gameplay Footage
  21.  
  22. http://v.youku.com/v_show/id_XNjE1MzMxMjYw.html
  23.  
  24. What we can learn from this:
  25.  
  26. -Estus usage is overall slower and heals over time rather than near-instantaneously.
  27. -Taking a hit in the regen process ceases healing
  28. -Host estus no longer heals phantoms.
  29. -Phantoms may use their own estus; however, they will have less hp and health will regen more slowly.
  30.  
  31. -Hosts may light bonfires while phantoms are in their worlds.
  32. -Phantoms may rest at bonfires to replenish their stocks of estus.
  33. -Players may light torches at bonfires to provide better vision.
  34.  
  35. -There seem to be large and small versions of white soapstones
  36. -Phantoms are sent home after dying or "completing the task" for a host - task completion conditions are unknown.
  37. -Phantoms will not regain spent estus in transitioning between worlds.
  38.  
  39. -Backstabs seem to require a solid hit to the back in order to connect
  40. -Backstabs still deal heavy damage
  41. -Parries cause a knockdown, during which the foe can receive a single double-damage hit and will be invulnerable after.
  42. -Rolling i-frames still seem to be very much in effect.
  43.  
  44. -Spears are much slower than in previous games in subsequent attacks.
  45. -Straight sword backstabs are a multi-hit combo, while spears, greatswords, and daggers seem to use single hits
  46. -Armor still seems to provide some sort of poise - shortly after swapping to a cloth set from the knight's plate armor, a player is combo'd to death by a quickly-hitting enemy.
  47. -There appears to be some sort of aiming stance with crossbows.
  48.  
  49. -Players can now have up to 10 items in their hotbars. (why)
  50.  
  51. -As the player character grows closer to death he will appear visibly wounded.
  52. -As the player character depleted stamina he will be visibly winded.
  53.  
  54. -Female character walking animations look terrible.
  55.  
  56. -Some of these beta testers are DSP tier.
  57.  
  58.  
  59.  
  60. Text Dumps
  61.  
  62. Spells and Item Descriptions
  63. http://pastie.org/pastes/8364221/text?key=y650snjyxh9prjna310xfq
  64.  
  65. Stat Descriptions -
  66. http://pastie.org/pastes/8364228/text?key=adqbdrhyk0n4w9xwg7cg
  67.  
  68. Item names -
  69. http://pastie.org/pastes/8364220/text?key=bpqvjofdnqwvakrtodiyka
  70.  
  71. NPC Dialogue (Merchant and Bloodbro) -
  72. http://pastie.org/pastes/8364217/text?key=rjfvpxfaxra8ncnc6ztwmq
  73.  
  74. NPC Dialogue ("Pait," Bag Merchant and Wizard) -
  75. http://pastie.org/pastes/8364219/text?key=nnfb05qs2ls9bk0mcg8iq
  76.  
  77.  
  78.  
  79. Older Gameplay Footage/Videos
  80.  
  81. Famitsu Footage of Different Classes
  82. Warrior
  83. www.youtube.com/watch?v=EtmY86i0ZH8
  84. Sorcerer
  85. www.youtube.com/watch?v=iu9vgT13MV8
  86. Temple Knight
  87. www.youtube.com/watch?v=pDBt00Z9iIg
  88. Dual Swordsman
  89. www.youtube.com/watch?v=IKZfVnaooqc
  90.  
  91. Forging a Hero - armor aesthetics, design process
  92. https://www.youtube.com/watch?v=muw925FIF6g
  93.  
  94. Mirror Knight Boss Fight Footage
  95. http://www.youtube.com/watch?v=kmf0hxr9R28
  96.  
  97.  
  98.  
  99. Older Interviews, Articles
  100.  
  101. Buzzwords are a Real and Present Danger
  102. http://www.vg247.com/2013/09/10/dark-souls-2-a-lesson-in-painfully-balanced-gameplay/
  103.  
  104. More Information on Game Mechanics from SDCC
  105. http://www.reddit.com/1ijdae/
  106.  
  107. Edge Interview with Co-Director Tomohiro Shibuya AKA Holy Fucking Shit It's Not a Prequel Stop Thinking It's a Prequel Fuck
  108. http://www.edge-online.com/features/dark-souls-ii-co-director-tomohiro-shibuya-on-accessibility-and-taking-control-of-the-series/
  109.  
  110. 12-minute Gameplay Reveal and Q&A
  111. http://assets.ign.com/videos/zencoder/1280/f8facedd42df03957cee28e69ea2c547-3000000-1365531458-w.mp4
  112.  
  113. 10 Things the Reveal Didn't Show, and More
  114. http://www.nowgamer.com/features/1883766/dark_souls_2_10_things_the_gameplay_demo_didnt_show_you.html
  115.  
  116. Interview with DaS II Co-Director, Yui Tanimura
  117. http://www.nowgamer.com/features/1883599/dark_souls_2_interview_why_it_wont_be_easier_than_dark_souls.html
  118.  
  119. Fairly In-Depth look at E3 Demo
  120. http://www.polygon.com/2013/6/11/4417986/dark-souls-2-e3-preview
  121.  
  122. Interview with Yui Tanimura and short Demo footage
  123. http://www.gametrailers.com/videos/00rhlw/dark-souls-ii-e3-2013--gameplay-demo--stream-
  124.  
  125.  
  126.  
  127. Miscellaneous
  128.  
  129. Shield Design Contest Winners
  130. http://i.imgur.com/LBSWmvI.jpg
  131.  
  132. Concept Art
  133. http://imgur.com/a/g4Vzc
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