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- Qwilfish @ Focus Sash
- Ability: Intimidate
- EVs: 252 Atk / 4 Def / 252 Spe
- Jolly Nature
- - Spikes
- - Toxic Spikes
- - Explosion
- - Taunt
- Hippopotas @ Smooth Rock
- Ability: Sand Stream
- EVs: 248 HP / 252 Def / 8 SpD
- Impish Nature
- - Stealth Rock
- - Earthquake
- - Slack Off
- - Whirlwind
- Stoutland @ Life Orb
- Ability: Sand Rush
- EVs: 252 Atk / 4 Def / 252 Spe
- Adamant Nature
- - Return
- - Superpower
- - Pursuit
- - Retaliate
- Rotom @ Choice Specs
- Ability: Levitate
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Thunderbolt
- - Shadow Ball
- - Volt Switch
- - Trick
- Pawniard @ Eviolite
- Ability: Defiant
- EVs: 136 HP / 252 Atk / 120 Spe
- Adamant Nature
- - Swords Dance
- - Iron Head
- - Knock Off
- - Sucker Punch
- Feraligatr @ Lum Berry
- Ability: Torrent
- EVs: 64 HP / 252 Atk / 192 Spe
- Adamant Nature
- - Swords Dance
- - Waterfall
- - Aqua Jet
- - Ice Punch
- Okay so as with all weather in NU the best way to go by far is HO, just to minimize the turns you waste. With that being said I opted to use Smooth Rock Hippopotas as I felt 5 turns of Sand just simply isn't enough time to make a significant impact on games, not to mention that a well played Hippopotas without Eviolite can still easily give you 16-24 turns of sand throughout the match.
- There is really only two choices with Stoutland and that is Life Orb or Choice Band, I went with LO since it's more consistant early game, Retaliate is an interesting option especially late game coming in to revenge something and just seemed like a better overall choice than something like Wild Charge with that nasty recoil.
- The rest of the team was basically tailored to support a Stoutland sweep with offensive synergy, Focus Sash Qwilfish gives you early game momentum with Taunt, the option of Toxic Spikes and Spikes are really nice as Toxic really wears down common Rock type Pokemon such as Rhydon quickly and Spikes of course is doing a number on Steel types.
- Specs Rotom and SD Pawniard not only form an effective hazard preserving core but also have great synergy with Stoutland, Pawniard can potentially Knock Off common physical walls such as Seismitoad or Vileplume and Rotom again pressures Rhydon + Seismitoad all of which could check Stoutland. Feraligatr just patches up the Fire weakness and as you all know does extremely well when paired with Spikes, second form of priority is also crisp.
- Pretty standard but effective.. dash.
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