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- id: "Throw (Globe Ball)"
- uirep {
- icon: "icon_selfdestruct"
- name: "Throw Globe Ball"
- description: "Cause Slow damage to targets."
- }
- anim_action: AnimAction_Throw
- apCostMod: 0
- hpDamageMod: 0
- apDamageMod: 0
- accuracyMod: 0
- damageBucket{
- successEntries{
- weight: 0.20
- value: 2
- }
- successEntries{
- weight: 0.20
- value: 1.5
- }
- successEntries{
- weight: 0.6
- value: 1
- }
- failureEntries{
- weight: 0.5
- value: 1
- }
- failureEntries{
- weight: 0.5
- value: 0.5
- }
- }
- attackRatingMod: 0
- offensiveAbility: true
- fxrep{
- preActionFxName: ""
- actionFxName: "FlashGrenadeThrowAction"
- postActionFxName: ""
- hitReactionFxName: "GunHitReaction"
- missReactionFxName: "GenericMissReaction"
- }
- toHitFunction: "locationWeaponToHit"
- damageFunction: "weaponDamage"
- effectDuration: 2
- activationStatusEffects {
- uirep {
- icon: "icon_selfdestruct"
- name: "Slowed Movement"
- }
- stackingCategory: "Move"
- statMods{
- attribute: Attribute_Move_Speed
- intModValue: -3
- }
- statusConditions: Condition_Disarmed
- }
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