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Nov 25th, 2015
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  1. The cape can target another person within line of sight once per round and can fire an technicolor eyebeam which
  2. inverts the bonus of up to three stats, causing bonuses to become penalties and vice versa until they attempt a roll that
  3. uses that stat. The target is not aware of which stat is affected until they trigger it(and maybe not even then). Using
  4. this ability comes at the temporary cost of one point in a random one of the cape's stats until the effect is triggered. If
  5. untriggered, the effect lasts for up to a day. The cape can choose which stat to affect based on a d6 roll, choosing from
  6. the available options.
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