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Jul 30th, 2016
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  1. enableSaving [false, false];
  2.  
  3. X_Server = false;
  4. X_Client = false;
  5. X_JIP = false;
  6. StartProgress = false;
  7. introSpawn = nil;
  8.  
  9. if(!isDedicated) then { X_Client = true;};
  10. enableSaving[false,false];
  11.  
  12. life_versionInfo = "EZ Life RPG v3.1.4.8";
  13. [] execVM "briefing.sqf"; //Load Briefing
  14. [] execVM "KRON_Strings.sqf";
  15. [] execVM "scripts\fn_trafficlights.sqf";
  16. [] execVM "scripts\nightclub.sqf";
  17. [] execVM "scripts\flare.sqf";
  18. [] execVM "IgiLoad\IgiLoadInit.sqf";
  19.  
  20. //line added by GamerDF
  21. _seconds = 54400;
  22. diag_log "Set Sunny Weather";
  23. _seconds setOvercast 0;
  24. diag_log "Set Fog Minimal";
  25. _seconds setFog 0;
  26. diag_log "Set Rain";
  27. _seconds setRain 0;
  28. diag_log "Set New Weather Changes to 240min/4Hours";
  29. _seconds = nextWeatherChange;
  30.  
  31. StartProgress = true;
  32.  
  33. player enableFatigue false;
  34.  
  35. tf_no_auto_long_range_radio = true
  36.  
  37. //"BIS_fnc_MP_packet" addPublicVariableEventHandler {_this call life_fnc_MPexec};
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