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- enableSaving [false, false];
- X_Server = false;
- X_Client = false;
- X_JIP = false;
- StartProgress = false;
- introSpawn = nil;
- if(!isDedicated) then { X_Client = true;};
- enableSaving[false,false];
- life_versionInfo = "EZ Life RPG v3.1.4.8";
- [] execVM "briefing.sqf"; //Load Briefing
- [] execVM "KRON_Strings.sqf";
- [] execVM "scripts\fn_trafficlights.sqf";
- [] execVM "scripts\nightclub.sqf";
- [] execVM "scripts\flare.sqf";
- [] execVM "IgiLoad\IgiLoadInit.sqf";
- //line added by GamerDF
- _seconds = 54400;
- diag_log "Set Sunny Weather";
- _seconds setOvercast 0;
- diag_log "Set Fog Minimal";
- _seconds setFog 0;
- diag_log "Set Rain";
- _seconds setRain 0;
- diag_log "Set New Weather Changes to 240min/4Hours";
- _seconds = nextWeatherChange;
- StartProgress = true;
- player enableFatigue false;
- tf_no_auto_long_range_radio = true
- //"BIS_fnc_MP_packet" addPublicVariableEventHandler {_this call life_fnc_MPexec};
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