Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- new BaumCPRand [MAX_PLAYERS];
- forward SetPlayerRandomCheckpoints(playerid);
- public SetPlayerRandomCheckpoints(playerid)
- {
- new BaumCPRand = random(sizeof(BaumCP));
- SetPlayerCheckpoint(playerid, BaumCP[BaumCPRand][0], BaumCP[BaumCPRand][1], BaumCP[BaumCPRand][2], BaumCP[BaumCPRand][3], BaumCP[BaumCPRand][4], BaumCP[BaumCPRand][5], BaumCP[BaumCPRand][6], BaumCP[BaumCPRand][7], BaumCP[BaumCPRand][8], BaumCP[BaumCPRand][9]);
- }
- return 1;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement