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Jul 25th, 2014
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  1. //Disabling Ropes
  2. r_ropetranslucent "0"
  3. rope_smooth "0"
  4. rope_wind_dist "0"
  5. rope_collide "0"
  6. rope_subdiv "0"
  7.  
  8. //General Performance CVARs
  9. r_decals "100" // Amount of decals (Bulletholes, sprays, etc) that can be on the world at one time
  10. r_drawdetailprops "0" // 'Detailed' props, such as grass
  11. r_drawflecks "0" // Impact debris
  12. r_shadows "1" // Player Shadows
  13. r_shadowmaxrendered "32" // The amount of how many fully rendered player shadows will be drawn - anything else is rendered as a blur oval shadow
  14. r_dynamic "0" // Dynamic lighting
  15. r_3dsky "0" // Render the 3D skybox projection
  16. r_propsmaxdist "0" // Maximum visible distance of props
  17. r_worldlights "1" // Lights that reflect off your weapon
  18. r_renderoverlayfragment "0" // Overlaid textures that make up decal like effects
  19. cl_phys_props_max "0" // Maximum clientside physic props
  20. cl_ragdoll_physics_enable "1" // Enable/disable ragdoll physics
  21. cl_ragdoll_collide "0" // Ragdoll collisions
  22. cl_ragdoll_fade_time "0" // Time until ragdolls disappear
  23. cl_drawmonitors "0" // Disables the rendering of ingame "monitors" which contain 3d rendered images.
  24. cl_ejectbrass "0" // Disables brass ejection
  25. cl_forcepreload "1" // Forces the game to load all texture and model information into memory on map load.
  26. cl_show_splashes "0" // Disables water splashes.
  27. r_eyes "0" // Disables eyes in models.
  28. r_teeth "0" // Disables teeth in models.
  29. gl_clear "0" // Disables the gl_clear convariable.
  30. mat_clipz "0" // Disables optimized Z-Buffer rendering.
  31. mat_disable_bloom "1" // Disables bloom effects.
  32. mat_wateroverlaysize "8" // Sets the resolution of water distortion. Must be multiple of 8.
  33. props_break_max_pieces "0" // Disables prop fragmenting
  34. r_decal_cullsize 0
  35.  
  36. mat_debug_postprocessing_effects "0"
  37. mat_debugdepthmode "0"
  38. mat_debugdepthval "128"
  39. mat_debugdepthvalmax "256"
  40. texture_budget_background_alpha "9999999"
  41. texture_budget_panel_height "0"
  42. texture_budget_panel_width "0"
  43. mat_compressedtextures "1"
  44. mat_filterlightmaps "1"
  45. mat_forcehardwaresync "0"
  46. r_maxdlights "32"
  47. cl_detail_avoid_force "0"
  48. cl_detail_avoid_radius "0"
  49. cl_detail_avoid_recover_speed "0"
  50. cl_detail_max_sway "0"
  51. r_maxnewsamples "0"
  52. r_maxsampledist "0"
  53. r_norefresh "0"
  54. r_minnewsamples "0"
  55. mat_parallaxmap "0"
  56. mat_hdr_level "0"
  57. budget_peaks_window "0"
  58. mat_bloomscale "0"
  59. mat_forcemanagedtextureintohardware "0"
  60. mat_fastnobump "1"
  61. cl_wpn_sway_interp "0"
  62.  
  63. mat_debug_postprocessing_effects "0"
  64. mat_debugdepthmode "0"
  65. mat_debugdepthval "128"
  66. mat_debugdepthvalmax "256"
  67. cl_forcepreload "1"
  68. cl_drawmonitors "0"
  69. gl_clear "1"
  70. texture_budget_background_alpha "9999999"
  71. texture_budget_panel_height "0"
  72. texture_budget_panel_width "0"
  73. mat_compressedtextures "1"
  74. mat_filterlightmaps "1"
  75. mat_forcehardwaresync "0"
  76. mat_reducefillrate "1"
  77. mat_disable_bloom "1"
  78. r_maxdlights "32"
  79. mat_wateroverlaysize "8"
  80. cl_show_splashes "0"
  81. cl_detail_avoid_force "0"
  82. cl_detail_avoid_radius "0"
  83. cl_detail_avoid_recover_speed "0"
  84. cl_detail_max_sway "0"
  85. mat_hdr_enabled "0"
  86. r_maxnewsamples "0"
  87. r_maxsampledist "0"
  88. r_norefresh "0"
  89. r_minnewsamples "0"
  90. mat_parallaxmap "0"
  91. mat_hdr_level "0"
  92. budget_peaks_window "0"
  93. mat_bloomscale "0"
  94. mat_forcemanagedtextureintohardware "0"
  95. mat_fastnobump "1"
  96. cl_wpn_sway_interp "0"
  97. budget_show_peaks "0"
  98. budget_averages_window "0"
  99. budget_background_alpha "0"
  100. budget_show_averages "0"
  101. mat_antialias "0"
  102. mat_specular "0"
  103. mat_bumpmap "0"
  104. mat_bufferprimitives "1"
  105. mat_disable_lightwarp "1"
  106. budget_show_history "0"
  107. mat_framebuffercopyoverlaysize "0"
  108. budget_history_range_ms "5"
  109. r_forcewaterleaf "0"
  110. mat_disable_ps_patch "1"
  111. mat_envmapsize "0"
  112. mat_envmaptgasize "0"
  113. mat_disable_fancy_blending "1"
  114. mat_autoexposure_max "0"
  115. mat_autoexposure_min "0"
  116. budget_history_numsamplesvisible "0"
  117. mat_picmip "2"
  118. mat_clipz "1"
  119. r_phong "0"
  120. lod_TransitionDist "0"
  121. mat_vsync "0"
  122. r_shadows "1"
  123. r_eyes "0"
  124. r_eyeglintlodpixels "0"
  125. r_eyesize "0"
  126. r_eyeshift_z "0"
  127. r_shadowrendertotexture "1"
  128. flex_smooth "0"
  129. r_lod_noupdate "1"
  130. r_flex "0"
  131. r_eyeshift_y "0"
  132. mat_shadowstate "0"
  133. r_eyeshift_x "0"
  134. r_eyemove "0"
  135. r_eyegloss "0"
  136. r_teeth "0"
  137. r_worldlightmin "0.0002"
  138. r_waterforcereflectentities "0"
  139. r_worldlights "1"
  140. r_PhysPropStaticLighting "0"
  141. r_cheapwaterend "1"
  142. r_cheapwaterstart "1"
  143. r_updaterefracttexture "0"
  144. r_WaterDrawReflection "0"
  145. r_WaterDrawRefraction "0"
  146. r_drawflecks "0"
  147. r_dopixelvisibility "0"
  148. r_renderoverlayfragment "0"
  149. r_occlusion "0"
  150. r_shadowmaxrendered "32"
  151. r_rootlod "2"
  152. r_lod "2"
  153. r_drawbatchdecals "0"
  154. cl_rumblescale "0"
  155. net_showevents "0"
  156. r_spray_lifetime "1"
  157. showhitlocation "1"
  158. r_ambientboost "0"
  159. r_ambientfactor "1"
  160. r_waterforceexpensive "0"
  161. r_ropetranslucent "0"
  162. r_dynamic "0"
  163. r_lightaverage "1"
  164. g_ragdoll_fadespeed "0"
  165. g_ragdoll_lvfadespeed "0"
  166. lod_enable "1"
  167. dsp_water "14"
  168. blink_duration "0"
  169.  
  170.  
  171. // These cvars boost your fps dramaticly
  172. r_3dsky "0"
  173. r_sse "1"
  174. r_sse2 "1"
  175. r_mmx "1"
  176. props_break_max_pieces "0"
  177. weapon_showproficiency "1"
  178.  
  179. //Ropes
  180. rope_smooth_maxalphawidth "0"
  181. rope_smooth_maxalpha "0"
  182. rope_smooth_enlarge "0"
  183. rope_wind_dist "0.01"
  184. rope_subdiv "0"
  185. rope_smooth_minwidth "0"
  186. rope_smooth_minalpha "0"
  187. rope_averagelight "0"
  188. rope_smooth "0"
  189. rope_shake "0"
  190. rope_collide "0"
  191.  
  192. //Models
  193. cl_ragdoll_physics_enable "1"
  194. cl_ragdoll_collide "0"
  195. cl_phys_props_max "50"
  196. r_maxmodeldecal "0"
  197. r_drawmodeldecals "0"
  198.  
  199. //Blood Settings
  200. violence_ablood "1"
  201. violence_agibs "1"
  202. violence_hblood "1"
  203. violence_hgibs "1"
  204.  
  205. //
  206.  
  207.  
  208. cl_righthand "0"
  209. cl_rumblescale "0"
  210. cl_debugrumble "0"
  211. cl_thirdperson "0"
  212. cl_team "default"
  213. cl_class "default"
  214. hud_takesshots "0"
  215. cl_detail_max_sway "5"
  216. cl_detail_avoid_radius "64"
  217. cl_detail_avoid_force "0.4"
  218. cl_detail_avoid_recover_speed "0.25"
  219. cl_showhelp "1"
  220. hud_draw_fixed_reticle "0"
  221. hud_achievement_description "1"
  222. hud_achievement_count "5"
  223. cl_chatfilters "63"
  224. cl_chatfilter_version "1"
  225. cc_linger_time "1.0"
  226. cc_predisplay_time "0.25"
  227. cc_subtitles "0"
  228. cc_lang ""
  229. crosshair "1"
  230. cl_observercrosshair "1"
  231. g15_update_msec "250"
  232. cam_snapto "0"
  233. cam_ideallag "4.0"
  234. cam_idealdelta "4.0"
  235. cam_idealyaw "0"
  236. cam_idealpitch "0"
  237. cam_idealdist "150"
  238. cam_idealdistright "0"
  239. cam_idealdistup "0"
  240. cam_collision "1"
  241. c_maxpitch "90"
  242. c_minpitch "0"
  243. c_maxyaw "135"
  244. c_minyaw "-135"
  245. c_maxdistance "200"
  246. c_mindistance "30"
  247. c_orthowidth "100"
  248. c_orthoheight "100"
  249. joy_name "joystick"
  250. joy_advanced "0"
  251. joy_advaxisx "0"
  252. joy_advaxisy "0"
  253. joy_advaxisz "0"
  254. joy_advaxisr "0"
  255. joy_advaxisu "0"
  256. joy_advaxisv "0"
  257. joy_forwardthreshold "0.15"
  258. joy_sidethreshold "0.15"
  259. joy_pitchthreshold "0.15"
  260. joy_yawthreshold "0.15"
  261. joy_forwardsensitivity "-1"
  262. joy_sidesensitivity "1"
  263. joy_pitchsensitivity "1"
  264. joy_yawsensitivity "-1"
  265. joy_response_move "1"
  266. joy_response_look "0"
  267. joy_lowend "1"
  268. joy_lowmap "1"
  269. joy_accelscale "0.6"
  270. joy_accelmax "1.0"
  271. joy_autoaimdampenrange "0"
  272. joy_autoaimdampen "0"
  273. joy_diagonalpov "0"
  274. joy_display_input "0"
  275. joy_wingmanwarrior_turnhack "0"
  276. joy_inverty "0"
  277. joy_movement_stick "0"
  278. joy_xcontroller_cfg_loaded "0"
  279. cl_upspeed "320"
  280. cl_forwardspeed "400"
  281. cl_backspeed "400"
  282. lookspring "0"
  283. lookstrafe "0"
  284. joystick "0"
  285. m_pitch "0.022"
  286. m_filter "0"
  287. sensitivity "1.8"
  288. m_side "0.8"
  289. m_yaw "0.022"
  290. m_forward "1"
  291. m_customaccel "0"
  292. m_customaccel_scale "0.04"
  293. m_customaccel_max "0"
  294. m_customaccel_exponent "1"
  295. m_mouseaccel1 "0"
  296. m_mouseaccel2 "0"
  297. m_mousespeed "1"
  298. cl_mouselook "1"
  299. cl_idealpitchscale "0.8"
  300. net_scale "5"
  301. net_graphpos "3"
  302. net_graphsolid "1"
  303. net_graphtext "1"
  304. net_graphmsecs "400"
  305. net_graphshowlatency "1"
  306. net_graphshowinterp "1"
  307. net_graph "1"
  308. net_graphheight "64"
  309. net_graphproportionalfont "1"
  310. mat_software_aa_strength "0.000000"
  311. mat_software_aa_quality "0"
  312. mat_software_aa_edge_threshold "1.0"
  313. mat_software_aa_blur_one_pixel_lines "0.5"
  314. mat_software_aa_tap_offset "1.0"
  315. mat_software_aa_strength_vgui "1.000000"
  316. voice_modenable "1"
  317. cl_playerspraydisable "0"
  318. muzzleflash_light "1"
  319. hud_classautokill "1"
  320. overview_health "1"
  321. overview_names "1"
  322. overview_tracks "1"
  323. overview_locked "1"
  324. overview_alpha "1.0"
  325. spec_scoreboard "0"
  326. cl_spec_mode "5"
  327. cl_disablehtmlmotd "1"
  328. cl_buy_favorite_quiet "1"
  329. cl_buy_favorite_nowarn "0"
  330. cl_autowepswitch "0"
  331. cl_autohelp "0"
  332. cl_disablefreezecam "1"
  333. cl_radartype "0"
  334. cl_radaralpha "200"
  335. cl_locationalpha "150"
  336. cl_crosshaircolor "4"
  337. cl_dynamiccrosshair "0"
  338. cl_scalecrosshair "1"
  339. cl_crosshairscale "1000"
  340. cl_crosshairalpha "200"
  341. cl_crosshairusealpha "1"
  342. cl_scoreboard_ct_color_red "150"
  343. cl_scoreboard_ct_color_green "200"
  344. cl_scoreboard_ct_color_blue "255"
  345. cl_scoreboard_t_color_red "240"
  346. cl_scoreboard_t_color_green "90"
  347. cl_scoreboard_t_color_blue "90"
  348. cl_scoreboard_dead_color_red "0"
  349. cl_scoreboard_dead_color_green "0"
  350. cl_scoreboard_dead_color_blue "0"
  351. cl_radar_locked "0"
  352. overview_preferred_mode "1"
  353. overview_preferred_view_size "437.399994"
  354. cl_round_win_fade_time "1.5"
  355. r_eyegloss "0"
  356. vgui_message_dialog_modal "1"
  357. commentary_firstrun "0"
  358. scene_showfaceto "0"
  359. ai_report_task_timings_on_limit "0"
  360. ai_think_limit_label "0"
  361. npc_height_adjust "1"
  362. sv_pvsskipanimation "1"
  363. scene_showlook "0"
  364. scene_showmoveto "0"
  365. scene_showunlock "0"
  366. commentary "0"
  367. xbox_throttlebias "100"
  368. xbox_throttlespoof "200"
  369. xbox_autothrottle "1"
  370. func_break_max_pieces "15"
  371. suitvolume "0.25"
  372. option_duck_method "1"
  373. sk_autoaim_mode "1"
  374. sv_noclipaccelerate "5"
  375. sv_noclipspeed "5"
  376. sv_specaccelerate "5"
  377. sv_specspeed "3"
  378. sv_specnoclip "1"
  379. sv_backspeed "0.6"
  380. sv_skyname "de_cobble_hdr"
  381. bugreporter_uploadasync "0"
  382. cl_cmdrate "100"
  383. cl_updaterate "100"
  384. closecaption "0"
  385. skill "1"
  386. net_maxroutable "1260"
  387. cl_allowupload "1"
  388. name "CONFIGS.EU - NBK!.cfg"
  389. password "pcwpcw"
  390. sv_unlockedchapters "1"
  391. tv_nochat "0"
  392. cl_showpluginmessages "1"
  393. cl_timeout "30"
  394. cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
  395. cl_soundfile "sound/player/jingle.wav"
  396. cl_forcepreload "1"
  397. cl_allowdownload "1"
  398. cl_downloadfilter "nosounds"
  399. con_enable "1"
  400. r_eyemove "0"
  401. r_eyeshift_x "0"
  402. r_eyeshift_y "0"
  403. r_eyeshift_z "0"
  404. r_eyesize "0"
  405. r_ambientboost "0"
  406. r_ambientmin "0.3"
  407. r_ambientfactor "1"
  408. r_drawmodelstatsoverlaymin "0.1"
  409. r_drawmodelstatsoverlaymax "1.5"
  410. mp_decals "200.000000"
  411. sv_logsdir "logs"
  412. sv_logfile "1"
  413. sv_logflush "0"
  414. sv_logecho "1"
  415. sv_log_onefile "0"
  416. sv_logbans "0"
  417. sv_voiceenable "1"
  418. sv_forcepreload "0"
  419. snd_legacy_surround "0"
  420. snd_pitchquality "1"
  421. volume "0.6"
  422. snd_musicvolume "1.0"
  423. snd_mixahead "0.05"
  424. adsp_debug "0"
  425. snd_ducktovolume "0.55"
  426. snd_duckerattacktime "0.5"
  427. snd_duckerreleasetime "2.5"
  428. snd_duckerthreshold "0.15"
  429. dsp_slow_cpu "0"
  430. dsp_volume "1.0"
  431. dsp_enhance_stereo "1"
  432. voice_scale "1"
  433. voice_enable "1"
  434. voice_forcemicrecord "1"
  435. budget_bargraph_background_alpha "128"
  436. budget_peaks_window "0"
  437. budget_averages_window "0"
  438. budget_show_peaks "0"
  439. budget_show_averages "0"
  440. budget_show_history "0"
  441. budget_history_numsamplesvisible "0"
  442. budget_history_range_ms "5"
  443. budget_panel_bottom_of_history_fraction ".25"
  444. budget_bargraph_range_ms "16.6666666667"
  445. budget_background_alpha "0"
  446. budget_panel_x "0"
  447. budget_panel_y "50"
  448. budget_panel_width "512"
  449. budget_panel_height "384"
  450. texture_budget_panel_x "0"
  451. texture_budget_panel_y "450"
  452. texture_budget_panel_width "0"
  453. texture_budget_panel_height "0"
  454. texture_budget_panel_bottom_of_history_fraction ".25"
  455. texture_budget_background_alpha "9999999"
  456. vprof_graphwidth "512"
  457. vprof_graphheight "256"
  458. vprof_verbose "1"
  459. vprof_unaccounted_limit "0.3"
  460. vprof_warningmsec "10"
  461. mat_monitorgamma_tv_enabled "0"
  462. mat_queue_mode "-1"
  463. mat_texture_list_content_path ""
  464. joy_wingmanwarrior_centerhack "0"
  465. joy_axisbutton_threshold "0.3"
  466. zoom_sensitivity_ratio "0.7"
  467. sensitivity "1.9"
  468. cl_interpolate "0"
  469. fps_max "170"
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