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Sep 21st, 2014
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  1. {swapStacks={returnTypes={}, args={3.0={vararg=false, description=, name=fromDirection, optional=true, nullable=true, type=STRING}, 2.0={vararg=false, description=The other slot, name=to, optional=false, nullable=false, type=NUMBER}, 1.0={vararg=false, description=The first slot, name=from, optional=false, nullable=false, type=NUMBER}, 4.0={vararg=false, description=, name=fromDirection, optional=true, nullable=true, type=STRING}}, description=Swap two slots in the inventory}, getInventoryName={returnTypes={1.0=STRING}, args={}, description=Get the name of this inventory}, destroyStack={returnTypes={1.0=VOID}, args={1.0={vararg=false, description=The slot number, from 1 to the max amount of slots, name=slotNumber, optional=false, nullable=false, type=NUMBER}}, description=Destroy a stack}, pushItem={returnTypes={1.0=NUMBER}, args={3.0={vararg=false, description=The maximum amount of items you want to push, name=maxAmount, optional=true, nullable=true, type=NUMBER}, 2.0={vararg=false, description=The slot in the current inventory that you're pushing from, name=slot, optional=false, nullable=false, type=NUMBER}, 1.0={vararg=false, description=The direction of the other inventory. (north, south, east, west, up or down), name=direction, optional=false, nullable=false, type=STRING}, 4.0={vararg=false, description=The slot in the other inventory that you want to push into, name=intoSlot, optional=true, nullable=true, type=NUMBER}}, description=Push an item from the current inventory into slot on the other one. Returns the amount of items moved}, getAdvancedMethodsData={returnTypes={1.0=TABLE}, args={}, description=Get a complete table of information about all available methods}, getBeeBreedingData={returnTypes={1.0=TABLE}, args={}, description=Get the full breeding list thingy. Experimental!}, getInventorySize={returnTypes={1.0=NUMBER}, args={}, description=Get the size of this inventory}, getBeeParents={returnTypes={1.0=TABLE}, args={1.0={vararg=false, description=The type of bee you want the parents for, name=childType, optional=false, nullable=false, type=STRING}}, description=Get the parents for a particular mutation}, pushItemIntoSlot={returnTypes={1.0=NUMBER}, args={3.0={vararg=false, description=The maximum amount of items you want to push, name=maxAmount, optional=true, nullable=true, type=NUMBER}, 2.0={vararg=false, description=The slot in the current inventory that you're pushing from, name=slot, optional=false, nullable=false, type=NUMBER}, 1.0={vararg=false, description=The direction of the other inventory. (north, south, east, west, up or down), name=direction, optional=false, nullable=false, type=STRING}, 4.0={vararg=false, description=The slot in the other inventory that you want to push into, name=intoSlot, optional=true, nullable=true, type=NUMBER}}, description=Push an item from the current inventory into slot on the other one. Returns the amount of items moved}, getStackInSlot={returnTypes={1.0=TABLE}, args={1.0={vararg=false, description=The slot number, from 1 to the max amount of slots, name=slotNumber, optional=false, nullable=false, type=NUMBER}}, description=Get details of an item in a particular slot}, getAllStacks={returnTypes={1.0=TABLE}, args={}, description=Get a table with all the items of the chest}, getQueen={returnTypes={1.0=TABLE}, args={}, description=Get the queen}, listMethods={returnTypes={1.0=STRING}, args={}, description=List all the methods available}, pullItem={returnTypes={1.0=NUMBER}, args={3.0={vararg=false, description=The maximum amount of items you want to pull, name=maxAmount, optional=true, nullable=true, type=NUMBER}, 2.0={vararg=false, description=The slot in the OTHER inventory that you're pulling from, name=slot, optional=false, nullable=false, type=NUMBER}, 1.0={vararg=false, description=The direction of the other inventory. (north, south, east, west, up or down), name=direction, optional=false, nullable=false, type=STRING}, 4.0={vararg=false, description=The slot in the current inventory that you want to pull into, name=intoSlot, optional=true, nullable=true, type=NUMBER}}, description=Pull an item from a slot in another inventory into a slot in this one. Returns the amount of items moved}, condenseItems={returnTypes={1.0=VOID}, args={}, description=Condense and tidy the stacks in an inventory}, getDrone={returnTypes={1.0=TABLE}, args={}, description=Get the drone}, pullItemIntoSlot={returnTypes={1.0=NUMBER}, args={3.0={vararg=false, description=The maximum amount of items you want to pull, name=maxAmount, optional=true, nullable=true, type=NUMBER}, 2.0={vararg=false, description=The slot in the OTHER inventory that you're pulling from, name=slot, optional=false, nullable=false, type=NUMBER}, 1.0={vararg=false, description=The direction of the other inventory. (north, south, east, west, up or down), name=direction, optional=false, nullable=false, type=STRING}, 4.0={vararg=false, description=The slot in the current inventory that you want to pull into, name=intoSlot, optional=true, nullable=true, type=NUMBER}}, description=Pull an item from a slot in another inventory into a slot in this one. Returns the amount of items moved}, canBreed={returnTypes={1.0=BOOLEAN}, args={}, description=Can the bees breed?}}
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