Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- #version 150 core
- in vec4 in_Position;
- in vec4 in_Color;
- out vec4 pass_Color;
- uniform mat4 transform;
- void main(){
- gl_Position = in_Position * transform;
- pass_Color = in_Color;
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement