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Aug 25th, 2009
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  1. #include <a_samp>
  2.  
  3. new Float:RandomSpawns[53][] =
  4. {
  5. {1126.0092,-2037.9825,69.8832},
  6. {1218.6750,-1813.6223,16.5938},
  7. {1682.0446,-1975.2065,21.9609},
  8. {2000.3623,-1964.0881,16.6941},
  9. {2639.2134,-2004.1072,13.5547},
  10. {2466.8745,-1952.4679,16.8357},
  11. {2311.6658,-2006.3544,16.0291},
  12. {2706.1008,-1822.2168,11.8438},
  13. {2527.5410,-1716.2231,13.4974},
  14. {2403.5842,-1549.4222,28.0000},
  15. {2316.0547,-1527.5721,25.3438},
  16. {1099.5416,-825.6235,114.4477},
  17. {1291.9457,-768.9805,95.9688},
  18. {1535.7139,-1365.3596,329.4609},
  19. {1281.8003,-1485.7231,13.5469},
  20. {668.6912,-1275.0568,13.4609},
  21. {757.2111,-1259.3552,13.5647},
  22. {894.9800,-1253.0883,15.1358},
  23. {824.9377,-1102.9980,25.7891},
  24. {821.7704,-1362.3132,-0.5078},
  25. {888.0453,-1372.8567,25.2025},
  26. {1710.7283,-1099.3209,24.0781},
  27. {1970.6563,-1157.0607,20.9617},
  28. {2217.2307,-1151.2053,26.7266},
  29. {-134.3549,2717.6733,62.0527},
  30. {397.4723,2539.2771,19.6311},
  31. {292.1310,1811.8375,17.6481},
  32. {172.6227,1931.0337,18.2786},
  33. {68.8015,1496.8544,13.4596},
  34. {-24.0747,1357.9880,9.1719},
  35. {246.9494,1360.9072,23.3750},
  36. {1097.8506,1613.7465,12.5469},
  37. {1060.1764,1855.0986,18.9297},
  38. {1327.3269,1536.4940,14.8750},
  39. {1318.7455,1257.9127,10.8203},
  40. {1627.3033,1339.2156,10.8076},
  41. {1892.6508,1591.0160,10.7072},
  42. {1999.8132,1623.5381,11.6016},
  43. {2177.2771,1680.6584,10.8203},
  44. {2169.3438,1407.3040,10.8203},
  45. {2351.2705,1517.8337,49.8358},
  46. {2265.3757,1388.1760,49.8358},
  47. {2629.6943,1823.4324,11.0161},
  48. {2794.9487,1706.8459,10.8203},
  49. {2812.0979,1986.0891,10.8203},
  50. {2570.5703,2040.0304,11.1016},
  51. {2462.0916,2241.9961,10.8203},
  52. {2375.4197,2307.5674,8.1406},
  53. {2176.0078,2416.9546,73.0339},
  54. {1970.1980,2154.4937,17.3347},
  55. {1736.1710,1848.9219,21.0895},
  56. {2323.5376,1283.2406,97.4447},
  57. {2026.2858,1007.5369,10.8203}
  58. };
  59.  
  60. public OnPlayerSpawn(playerid)
  61. {
  62. new randomspawn;
  63. randomspawn = random(sizeof(RandomSpawns));
  64. SetPlayerPos(playerid,RandomSpawns[randomspawn][0],RandomSpawns[randomspawn][1],RandomSpawns[randomspawn][2]);
  65. return 1;
  66. }
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