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nickbbeezy

Config

Jun 6th, 2014
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  1. # Which worlds should this plugin be enabled in? Worlds not in this list will be ignored
  2. enabled_worlds:
  3. - kitpvp
  4.  
  5. # Shielding buff or damage reduction
  6. # Set true to enable full shield (player cannot be damaged by player with killstreak advantage)
  7. # Set false (default) for damage reduction based on points over killstreak
  8. shield: false
  9.  
  10. # +/- Kill count to activate player vs. player direct balance. IE: player A, kills player B, X times in a row.
  11. killstreak: 3
  12.  
  13. # Max debuff: The maximum debuff allowed, must be a number from (1 - 9) where 1 = %10 damage reduction and
  14. # 9 = %90 damage reduction. Whole numbers only, 9 is default.
  15. max_debuff: 9
  16.  
  17. # Set scaling option for balance handling.
  18. # True scales balance up and down on each kill (handicap method).
  19. # False resets killstreaks back to 0 when a player gets a payback kill.
  20. scale: false
  21.  
  22. # Player balance/handicap against other players will end if they logout. If false, the balance will remain until
  23. # the plugin is reloaded or the server restarted.
  24. end_on_quit: false
  25.  
  26. # To-do perhaps? Use sql or file storage for longer persistence.
  27.  
  28. # Enable armor balancing? Grants speed ups to no armor/leather armor and slow downs to heavy armor
  29. armor_speed: true
  30.  
  31. # Run a debug log to view additional plugin data for troubleshooting and configuration, turn off in production!
  32. debug_log: false
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