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- # Which worlds should this plugin be enabled in? Worlds not in this list will be ignored
- enabled_worlds:
- - kitpvp
- # Shielding buff or damage reduction
- # Set true to enable full shield (player cannot be damaged by player with killstreak advantage)
- # Set false (default) for damage reduction based on points over killstreak
- shield: false
- # +/- Kill count to activate player vs. player direct balance. IE: player A, kills player B, X times in a row.
- killstreak: 3
- # Max debuff: The maximum debuff allowed, must be a number from (1 - 9) where 1 = %10 damage reduction and
- # 9 = %90 damage reduction. Whole numbers only, 9 is default.
- max_debuff: 9
- # Set scaling option for balance handling.
- # True scales balance up and down on each kill (handicap method).
- # False resets killstreaks back to 0 when a player gets a payback kill.
- scale: false
- # Player balance/handicap against other players will end if they logout. If false, the balance will remain until
- # the plugin is reloaded or the server restarted.
- end_on_quit: false
- # To-do perhaps? Use sql or file storage for longer persistence.
- # Enable armor balancing? Grants speed ups to no armor/leather armor and slow downs to heavy armor
- armor_speed: true
- # Run a debug log to view additional plugin data for troubleshooting and configuration, turn off in production!
- debug_log: false
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