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- /*
- * ## LEASE ATENTAMENTE PARA NO CONVERTIRSE EN LAMMER!!.: :D ##
- *
- * Estè Simple MAPA esta hecho especialmente para www.forum.sa-mp.com
- * NO Publicar estè MAPA en Otros foros de SA-MP y hacerse pasar por el creador del CODE.
- *
- * Codigo Creado Por OTACON
- *
- * CREDITOS:
- * OTACON: Realizacion y Idea de creacion del code.
- * TÙ: Modificacion libremente respetando lo mencionado ;).
- *
- * NOTA: Menos Creditos para los que me los critican.. JO'PUTAS! :D xD ;)
- *
- * Prohibido TOTALMENTE el Robo de Créditos o la
- * Publicación de este MAPA sin Mi Permiso.
- */
- /*
- * ## READ CAREFULLY TO AVOID BECOMING LAMMER!.: :D ##
- *
- * This simple MAP is made especially for www.forum.sa-mp.com
- * DO NOT Post the map in Other SAMP forums and impersonating the creator of the CODE.
- *
- * Code Created By OTACON
- *
- * CREDITS:
- * OTACON: Idea Making and code creation.
- * YOUR: Modification freely respecting the above ;).
- *
- * NOTE: Less Credits for those who criticize me.. JO'PUTAS! :D xD ;)
- *
- * FULLY spaces Theft Credit or
- * Publication of this MAP without my permission.
- */
- #include <a_samp>
- #include <zcmd>
- #include <sscanf2>
- new ObjetoMedicos;
- COMMAND:test(playerid, params[]) {
- if(sscanf(params, "d", params[0])) return true;
- DestroyObject(ObjetoMedicos);
- ObjetoMedicos=CreateObject(5708, 1134.25000, -1338.07813, 23.15625, 0.00000, 0.00000, 0.00000);
- switch (params[0]) {
- case 1: {
- // estilo 1
- SetObjectMaterial(ObjetoMedicos, 0, 11297, "groundbit_sfse", "desgreengrass", 0); //cespel delante
- SetObjectMaterial(ObjetoMedicos, 1, 19360, "all_walls", "gym_floor5", 0); //techo/piso escaleras
- SetObjectMaterial(ObjetoMedicos, 2, 6863, "vgsnbuild07", "vegasbank1_256", 0); //ventanas generales frente arriba
- SetObjectMaterial(ObjetoMedicos, 3, 7650, "vgnusedcar", "marinawindow2_256", 0); //ventanas generales frente abajo
- SetObjectMaterial(ObjetoMedicos, 4, 7650, "vgnusedcar", "marinawindow2_256", 0); //ventanas generales costados
- SetObjectMaterial(ObjetoMedicos, 5, 19360, "all_walls", "gym_floor5", 0); //bordes ventanas generales costados
- SetObjectMaterial(ObjetoMedicos, 6, 7650, "vgnusedcar", "sw_brewbrick01", 0); //ventanas paredes generades
- SetObjectMaterial(ObjetoMedicos, 7, 6863, "vgsnbuild07", "fancy_slab128", 0); //piso general
- SetObjectMaterial(ObjetoMedicos, 8, 8079, "vgsshospshop", "marinadoor1_256", 0); //puertas generales frente
- SetObjectMaterial(ObjetoMedicos, 10, 7650, "vgnusedcar", "sw_brewbrick01", 0); //paredes generades
- SetObjectMaterial(ObjetoMedicos, 11, 7650, "vgnusedcar", "sw_sheddoor2", 0); //portones generales
- }
- case 2: {
- // estilo 2
- SetObjectMaterial(ObjetoMedicos, 0, 9115, "vgseroads", "Bow_grass_gryard", 0); //cespel delante
- SetObjectMaterial(ObjetoMedicos, 1, 8497, "vgseland", "ab_tileDiamond", 0); //techo/piso escaleras
- SetObjectMaterial(ObjetoMedicos, 2, 8393, "ballys01", "ballyledge01_128", 0); //ventanas generales frente arriba
- SetObjectMaterial(ObjetoMedicos, 3, 7650, "vgnusedcar", "marinawindow2_256", 0); //ventanas generales frente abajo
- SetObjectMaterial(ObjetoMedicos, 4, 7650, "vgnusedcar", "marinawindow2_256", 0); //ventanas generales costados
- SetObjectMaterial(ObjetoMedicos, 5, 8497, "vgseland", "ab_tileDiamond", 0); //bordes ventanas generales costados
- SetObjectMaterial(ObjetoMedicos, 6, 19369, "all_walls", "mp_motel_whitewall", 0); //ventanas paredes generades
- SetObjectMaterial(ObjetoMedicos, 7, 8844, "flmngoland", "la_tilered", 0); //piso general
- SetObjectMaterial(ObjetoMedicos, 8, 1557, "dave_door_2b", "miragedoor1_256", 0); //puertas generales frente
- SetObjectMaterial(ObjetoMedicos, 10, 19369, "all_walls", "mp_motel_whitewall", 0); //paredes generades
- SetObjectMaterial(ObjetoMedicos, 11, 7650, "vgnusedcar", "sw_sheddoor2", 0); //portones generales
- }
- case 3: {
- // estilo 3
- SetObjectMaterial(ObjetoMedicos, 0, 8515, "exclibrland", "desgreengrass", 0); //cespel delante
- SetObjectMaterial(ObjetoMedicos, 1, 8497, "vgseland", "ab_tileDiamond", 0); //techo/piso escaleras
- SetObjectMaterial(ObjetoMedicos, 2, 7984, "vgssairportcpark", "ws_chipboard", 0); //ventanas generales frente arriba
- SetObjectMaterial(ObjetoMedicos, 3, 8488, "flamingo1", "shopwindowlow2_256", 0); //ventanas generales frente abajo
- SetObjectMaterial(ObjetoMedicos, 4, 8488, "flamingo1", "shopwindowlow2_256", 0); //ventanas generales costados
- SetObjectMaterial(ObjetoMedicos, 5, 7984, "vgssairportcpark", "chevronYB_64", 0); //bordes ventanas generales costados
- SetObjectMaterial(ObjetoMedicos, 6, 7984, "vgssairportcpark", "ws_chipboard", 0); //ventanas paredes generades
- SetObjectMaterial(ObjetoMedicos, 7, 8497, "vgseland", "ab_tileDiamond", 0); //piso general
- SetObjectMaterial(ObjetoMedicos, 8, 7984, "vgssairportcpark", "patio1", 0); //puertas generales frente
- SetObjectMaterial(ObjetoMedicos, 10, 7984, "vgssairportcpark", "ws_chipboard", 0); //paredes generades
- SetObjectMaterial(ObjetoMedicos, 11, 8062, "vgsswarehse02", "GB_truckdepot29", 0); //portones generales
- }
- case 4: {
- // estilo 4
- SetObjectMaterial(ObjetoMedicos, 0, 14777, "int_casinoint3", "GB_midbar05", 0); //cespel delante
- SetObjectMaterial(ObjetoMedicos, 1, 8497, "vgseland", "ab_tileDiamond", 0); //techo/piso escaleras
- SetObjectMaterial(ObjetoMedicos, 2, 4552, "ammu_lan2", "sunsetammu1", 0); //ventanas generales frente arriba
- SetObjectMaterial(ObjetoMedicos, 3, 14777, "int_casinoint3", "GB_nastybar13", 0); //ventanas generales frente abajo
- SetObjectMaterial(ObjetoMedicos, 4, 14777, "int_casinoint3", "GB_nastybar13", 0); //ventanas generales costados
- SetObjectMaterial(ObjetoMedicos, 5, 14777, "int_casinoint3", "GB_midbar05", 0); //bordes ventanas generales costados
- SetObjectMaterial(ObjetoMedicos, 6, 4552, "ammu_lan2", "sunsetammu2", 0); //ventanas paredes generades
- SetObjectMaterial(ObjetoMedicos, 7, 14665, "genintint711_1", "ws_stationfloor", 0); //piso general
- SetObjectMaterial(ObjetoMedicos, 8, 4552, "ammu_lan2", "corporate1", 0); //puertas generales frente
- SetObjectMaterial(ObjetoMedicos, 10, 4552, "ammu_lan2", "sunsetammu2", 0); //paredes generades
- SetObjectMaterial(ObjetoMedicos, 11, 8062, "vgsswarehse02", "GB_truckdepot29", 0); //portones generales
- }
- } return true;
- }
- public OnFilterScriptInit() {
- AddPlayerClass(195,1206.1506,-1320.8943,13.3984,262.0000,0,0,0,0,0,0); //
- DestroyObject(ObjetoMedicos);
- ObjetoMedicos=CreateObject(5708, 1134.25000, -1338.07813, 23.15625, 0.00000, 0.00000, 0.00000);
- return true;
- }
- public OnPlayerConnect(playerid) {
- RemoveBuildingForPlayer(playerid, 5930, 1134.2500, -1338.0781, 23.1563, 0.25);
- RemoveBuildingForPlayer(playerid, 5708, 1134.2500, -1338.0781, 23.1563, 0.25);
- return true;
- }
- /*
- * ## LEASE ATENTAMENTE PARA NO CONVERTIRSE EN LAMMER!!.: :D ##
- *
- * Estè Simple MAPA esta hecho especialmente para www.forum.sa-mp.com
- * NO Publicar estè MAPA en Otros foros de SA-MP y hacerse pasar por el creador del CODE.
- *
- * Codigo Creado Por OTACON
- *
- * CREDITOS:
- * OTACON: Realizacion y Idea de creacion del code.
- * TÙ: Modificacion libremente respetando lo mencionado ;).
- *
- * NOTA: Menos Creditos para los que me los critican.. JO'PUTAS! :D xD ;)
- *
- * Prohibido TOTALMENTE el Robo de Créditos o la
- * Publicación de este MAPA sin Mi Permiso.
- */
- /*
- * ## READ CAREFULLY TO AVOID BECOMING LAMMER!.: :D ##
- *
- * This simple MAP is made especially for www.forum.sa-mp.com
- * DO NOT Post the map in Other SAMP forums and impersonating the creator of the CODE.
- *
- * Code Created By OTACON
- *
- * CREDITS:
- * OTACON: Idea Making and code creation.
- * YOUR: Modification freely respecting the above ;).
- *
- * NOTE: Less Credits for those who criticize me.. JO'PUTAS! :D xD ;)
- *
- * FULLY spaces Theft Credit or
- * Publication of this MAP without my permission.
- */
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