Bomb c4
By: a guest | Jun 27th, 2009 | Syntax:
None | Size: 1.26 KB | Hits: 225 | Expires: Never
#include <a_samp>
#define FILTERSCRIPT
#if defined FILTERSCRIPT
forward C4(playerid);
forward Anim(playerid);
forward Pack(playerid);
new Float:BX, Float:BY, Float:BZ;
new Loaded[MAX_PLAYERS];
public OnFilterScriptInit()
{
print("Bomba c4 by [AGD]MAIKEL");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#endif
public C4(playerid)
{
CreateExplosion(BX,BY,BZ,7,2);
}
public Anim(playerid)
{
SendClientMessage(playerid, 0xFFFFFFFFF, "Acabas de Plantar la Bomba C4, Explotara en 5 segundos mas");
SetTimer("C4",5000,false);
}
public Pack(playerid)
{
CreateObject(1279, BX,BY,BZ,0,0,0);
SetTimer("Anim",3000,false);
}
stock PreloadAnimLib(playerid, animlib[])
{
ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0);
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/plantarc4", cmdtext, true) == 0)
{
GetPlayerPos(playerid,BX,BY,BZ);
ApplyAnimation(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0);
SetTimer("Pack",1000,false);
return 1;
}
return 0;
}
public OnPlayerSpawn(playerid)
{
if(!Loaded[playerid])
{
PreloadAnimLib(playerid,"BOMBER");
Loaded[playerid] = 1;
}
return 1;
}
public OnPlayerConnect(playerid)
{
Loaded[playerid] = 0;
return 1;
}