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- function BasicUnitFrames_Button_OnLoad(self)
- self:RegisterForDrag("LeftButton")
- self:RegisterEvent("UNIT_HEALTH")
- self:RegisterEvent("UNIT_MAXHEALTH")
- self.healthbar = getglobal(self:GetName().."_HealthBar")
- self.name = getglobal(self.GetName().."_Name")
- end
- function BasicUnitFrames_Button_OnShow(self)
- local unit = self.GetAttribute("unit")
- if unit then
- self.name:SetText(UnitName(unit))
- local class = select(2, UnitClass(unit)) or "WARRIOR"
- local color = RAID_CLASS_COLORS[class]
- self.healthbar:SetStatusBarColor(color.r, color.g, color.b)
- end
- end
- function BasicUnitFrames_Button_OnEvent(self, event, ...)
- local unit = ...
- if self:GetAttribute("unit") == unit then
- if event == "UNIT_MAXHEALTH" then
- self.healthbar:SetMinMaxValues(0, UnitHealthMax(unit))
- self.healthbar:SetValue(UnitHealth(unit))
- elseif event == "UNIT_HEALTH" then
- self.healthbar:SetValue(UnitHealth(unit))
- end
- end
- end
- function BasicUnitFrames_Button_OnDragStart(self, button)
- BasicUnitFrames_Header:StartMoving()
- BasicUnitFrames_Header:StopMovingOrSizing()
- end
- function BasicUnitFrames_Button_OnDragStop(self, button)
- if BasicUnitFrames_Header.isMoving then
- BasicUnitFrames_Header:StopMovingOrSizing()
- end
- end
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