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- <Usso> thoughts on that new ak?
- <thomaas> it's leaning too much on the offensive side
- <thomaas> as in a rushing weapon
- <Usso> i still think its ass compared to the aug lol
- <thomaas> well, that doesnt mean it needs a buff
- <thomaas> it means aug needs a nerf
- <thomaas> and yeah, it think it's worse too
- <thomaas> dardar took away the one thing it excels at
- <thomaas> which is long range and accuracy
- <thomaas> even minimi in that beta
- <thomaas> has more range and accurate
- <Usso> yeah
- <thomaas> at that
- <thomaas> i dont like the ammo deduction either
- <thomaas> AK needs those extra bullets to bait players
- <thomaas> or strategic spraying
- <thomaas> what i do
- <thomaas> think it needs
- <thomaas> is just push
- <thomaas> MAYBE
- <thomaas> a hint of damage
- <thomaas> just a tiny hint
- <thomaas> but Push should be it's bread and butter
- <thomaas> it should be able to hold a route
- <thomaas> and play that defensive role
- <thomaas> it was given since day 1
- <thomaas> and not be backed down back to base
- <thomaas> because of a hard rushing steyr that shoots in a straight line of fire
- <thomaas> thats where push comes in
- <thomaas> it's enough push to benefit ak and it's role
- <thomaas> and accurate at a long distance
- <thomaas> but it wouldnt win a STEYR/HK headfirst
- <thomaas> just bite HP off bit by bit
- <thomaas> while players try to close in
- <thomaas> but you have to take maps into consideration
- <thomaas> most maps are close range
- <thomaas> so it benefits weps like aug/spaz/hk/de
- <thomaas> so i'm not happy with the change
- <thomaas> the tapfire isnt needed at all
- <thomaas> it's kind of disrespectful to make it tapfire
- <thomaas> and bad at long range
- <thomaas> while minimi doesnt require it
- <thomaas> and good at long range
- <thomaas> also minimi can kinda hold onto you
- <thomaas> unlike AK
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