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- armor\dragonboneebony\dragonboneebonyhelmetaveiled_go.nif
- Block [8]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [13]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- armor\dragonboneebony\dragonboneebonyhelmetbveiled_go.nif
- Block [8]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [12]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\dragonboneebony\dragonboneebonyhelmetcveil_go.nif
- Block [12]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\dragonboneebony\dragonboneebonyhelmetdveil_go.nif
- Block [7]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [7]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [12]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [12]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- armor\dragonboneebony\dragonboneebonyhelmetemaleorc.nif
- Block [1]: NiAlphaProperty is before BSLightingShaderProperty in properties of NiTriShape
- Block [4]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\dragonboneebony\dragonboneebonyhelmeteveil_go.nif
- Block [7]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [7]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [12]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [12]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- armor\dragonboneebony\dragonboneebonyhelmete_go.nif
- Block [7]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [7]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- armor\hunterarmor\huntertorsof_0.nif
- Block [0]: Name NPC L ForearmTwist2 [LLt2] is used more than once in children nodes
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [13]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [20]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [27]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [27]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [41]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [48]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [48]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [56]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [56]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [99]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [113]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- armor\hunterarmor\huntertorsof_1.nif
- Block [0]: Name NPC L ForearmTwist2 [LLt2] is used more than once in children nodes
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [13]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [20]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [27]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [27]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [41]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [48]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [48]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [56]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [56]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [99]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [113]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- armor\hunterarmor\huntertorso_0.nif
- Block [0]: Name Torso.149 is used more than once in children nodes
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [13]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [20]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [27]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [34]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [42]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [42]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [70]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [84]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [84]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [105]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [127]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- armor\hunterarmor\huntertorso_1.nif
- Block [0]: Name Torso.149 is used more than once in children nodes
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [13]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [20]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [27]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [34]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [42]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [42]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [70]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [84]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [84]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [105]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [127]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- armor\morrowindglass\helmarg_0.nif
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [14]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helmarg_1.nif
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [14]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helmf_0.nif
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [42]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helmf_1.nif
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [42]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helmkha_0.nif
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [14]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helmkha_1.nif
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [14]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helmorc_0.nif
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [42]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helmorc_1.nif
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [42]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helm_0.nif
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [42]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\morrowindglass\helm_1.nif
- Block [34]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [42]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\helmclosed_go.nif
- Block [12]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelmarg_0.nif
- Block [0]: Name NPC L UpperArm [LUar] is used more than once in children nodes
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelmarg_1.nif
- Block [0]: Name NPC L UpperArm [LUar] is used more than once in children nodes
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelmclosed_1.nif
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelmf_0.nif
- Block [0]: Name NPC Spine1 [Spn1] is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelmf_1.nif
- Block [0]: Name NPC Spine1 [Spn1] is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelmorc_0.nif
- Block [0]: Name NPC L UpperArm [LUar] is used more than once in children nodes
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelmorc_1.nif
- Block [0]: Name NPC L UpperArm [LUar] is used more than once in children nodes
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelm_0.nif
- Block [0]: Name NPC Spine1 [Spn1] is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\paladinhelm_1.nif
- Block [0]: Name NPC Spine1 [Spn1] is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\paladin\pallybarbut_go.nif
- Block [12]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\shields of jorrvaskr by hothtrooper44\1.nif
- Block [0]: Name BSX is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [17]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [21]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\shields of jorrvaskr by hothtrooper44\2.nif
- Block [0]: Name BSX is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\shields of jorrvaskr by hothtrooper44\3.nif
- Block [0]: Name BSX is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [17]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\shields of jorrvaskr by hothtrooper44\4.nif
- Block [0]: Name BSX is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\shields of jorrvaskr by hothtrooper44\5.nif
- Block [0]: Name BSX is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\shields of jorrvaskr by hothtrooper44\6.nif
- Block [0]: Name BSX is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\shields of jorrvaskr by hothtrooper44\7.nif
- Block [0]: Name BSX is used more than once in children nodes
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\troll hunter by hothtrooper44\cave troll hunter by hothtrooper44_1.nif
- Block [0]: Name BBX is used more than once in children nodes
- Block [49]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- armor\troll hunter by hothtrooper44\troll hunter by hothtrooper44_1.nif
- Block [0]: Name BSBoneLOD is used more than once in children nodes
- Block [95]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- daedric lord armor\1stpersondaedriclordarmorcuirassf.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- daedric lord armor\1stpersondaedriclordarmorcuirassm.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- daedric lord armor\daedriclordarmorboots.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- daedric lord armor\daedriclordarmorcuirassf.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [20]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [20]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- daedric lord armor\daedriclordarmorcuirassm.nif
- Block [0]: Name NPC L ForearmTwist1 [LLt1] is used more than once in children nodes
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [6]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [13]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- Block [20]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- Block [20]: Has Vertex Colors flag in NiTriShapeData must match SLSF2_Vertex_Colors in BSLightingShaderProperty
- daedric lord armor\daedriclordarmorgauntlets.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\1stpersoncuirass_0.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\1stpersoncuirass_1.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\bootsf_0.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\bootsf_1.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\bootsgnd.nif
- Block [7]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\bootsm_0.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\bootsm_1.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\cuirassf_0.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\cuirassf_1.nif
- Block [6]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\cuirassm_0.nif
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\cuirassm_1.nif
- Block [13]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
- telthalion\witchplate\cuirasssteelgo.nif
- Block [8]: BSLightingShaderProperty has Environment Map Skyrim shader type or SLSF1_Environment_Mapping flag set, must be used together only
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