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- **** This is probably not optimal
- // Starting stuff
- Character Creation: Sorcerer (female) + healing wares
- Pt 1:
- Dragonrider: gravity
- Licia: Punch off cliff, rest bonfire grab idol/contraption key. Warp Majula
- LEVEL: 14 FTH. Run to Felkin (pop soul in Licia room)
- Pickup: ROUGE WATER (first item)
- Felkin: BUY Dark Orb, Resonant Soul.
- At nearest bonfire: Attune Dark Orb. Warp Majula.
- Pt 2:
- Kill maughlin (DO).
- Pick up: River bone / soul.
- Go to Melentia: Buy 4 firebombs.
- Tsundere wall.
- BOSS Last Giant: Staff/DO. Bone out.
- Melentia 2: Buy Key, 1 BB, 10 lifegems, send her home.
- PICKUP bone, EQUIP soul ring
- BOSS Pursuer: Ballista, pop LG soul, nest to bastille.
- PICKUP LTS on ledge.
- OPEN Mcduff workshop + PICKUP 2xLTS. Warp majula.
- Pt 3:
- LEVEL: 10 VGR, Pop Pursuer soul.
- Blacksmith: 6 shards, 21 arrows, staff +5, grab bow. Warp Heides.
- BOSS: Ornstein (DO + rouge water if nec). DARKSIGN fast out.
- Carhillion (wharf): 10 Amber herbs, 5 Twilight herbs, Clear blue ring.
- KILL Carhillion. Equip two rings.
- BOSS: Flexile (DO). Bone out. Warp Majula
- Pt 4:
- Level VGR 18 INT, 17 FTH
- Melentia 4: 3xBB, 31 lifegem
- Cat: Cat ring, 10 skulls, 10 bones.
- BOSS Mini rats (BB) + DO + rouge water/ herb
- Pt 5:
- Traverse gutter, PICKUP FRAGRANT BRANCH
- BONFIRE: Gulch 1.
- BOSS ROTTEN BB / herbs+
- DLC: PICKUP 17x twinkling titanite, 2x darknight stone, Gank squad key and Elana bonfire, warp Majula.
- LVL: At least: 13 ATT, 20 FTH 22 INT
- SPEAK for SUNSET STAFF, upgrade +5
- ATTUNE RS (can use idol's chime if 25 FTH OR buy archdrake chime off FELKIN)
- ******************************* END OF DETAILED NOTES ***********************************
- DONT FORGET:
- HARVEST VALLEY: Send CHLOANNE home
- IRON KEEP: DULL EMBER (after the Ember jump in Iron Keepo)
- BASTILLE: Do BASTILLE before TSELDORA!
- Unpetrify STRAID and BUY DARK HAIL
- PICKUP FRAGRANT BRANCH after Sinner
- SHADED WOODS: CLEAR BLUESTONE RING +1 (like impossible to find, somewhere in a metal chest in the fog)
- DRANGLEIC CASTLE: CAITHA'S CHIME, (in a chest on the "run-through" after twin dragonriders)
- END GAME OBJECTIVES:
- Rings: 1. Southern Ritual Band (after gargs)
- 2. Clear Bluestone ring + 1 (shaded woods)
- 3. Cloranthy + 1 ring
- Choice of
- 4. Northern Ritual Band +1 (where appropriate... super late game might be worth ignoring this)
- 4. King's ring
- 4. Cat ring (pretty useful to keep on)
- 4. Soul ring (after bosses)
- LEVEL: ATT 16 or 20,
- ADP 18 or 25
- INT/FTH 30/30 (softcap)
- VGR as much as possible, 40+
- END probably around 20
- Weapons:
- 1. Dark Sunset Staff +5 with Dark Orb and Dark Hail
- 2. Dark Caitha's Chime +10 with Resonant soul
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