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  1. /*----- This is vactions, better then Zane's shit -----*/
  2.  
  3. #define FILTERSCRIPT
  4.  
  5. #include <a_samp>
  6. #include <core>
  7. #include <float>
  8. #include <zcmd>
  9.  
  10. #include "../include/gl_common.inc"
  11. #define COLOR_GRAD1 0xB4B5B7FF
  12. #define COLOR_GRAD2 0xBFC0C2FF
  13. #define COLOR_GRAD3 0xCBCCCEFF
  14. #define COLOR_GRAD4 0xD8D8D8FF
  15. #define COLOR_GRAD5 0xE3E3E3FF
  16. #define COLOR_GRAD6 0xF0F0F0FF
  17. #define COLOR_GREEN 0x33AA33AA
  18. #define COLOR_RED 0xFF0000FF
  19. #define COLOR_WHITE 0xFFFFFFAA
  20.  
  21. new gPlayerUsingLoopingAnim[MAX_PLAYERS];
  22. new gPlayerAnimLibsPreloaded[MAX_PLAYERS];
  23.  
  24. new Text:txtAnimHelper;
  25.  
  26. //-------------------------------------------------
  27.  
  28. PlayAnim(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
  29. {
  30. ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);
  31. }
  32.  
  33. PlayAnimEx(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
  34. {
  35. gPlayerUsingLoopingAnim[playerid] = 1;
  36. ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);
  37. TextDrawShowForPlayer(playerid,txtAnimHelper);
  38. }
  39.  
  40. StopLoopingAnim(playerid)
  41. {
  42. gPlayerUsingLoopingAnim[playerid] = 0;
  43. ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0, 1);
  44. }
  45.  
  46. PreloadAnimLib(playerid, animlib[])
  47. {
  48. ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0,1);
  49. }
  50.  
  51. IsAblePedAnimation(playerid)
  52. {
  53. if(GetPVarType(playerid, "PlayerCuffed") || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen") || GetPVarInt(playerid, "Hospital") || GetPVarType(playerid, "IsLive") || GetPVarInt(playerid, "HospitalTimer") > 0) {
  54. SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
  55. return 0;
  56. }
  57. if(IsPlayerInAnyVehicle(playerid) == 1)
  58. {
  59. SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be outside a vehicle.");
  60. return 0;
  61. }
  62. return 1;
  63. }
  64.  
  65. IsAbleVehicleAnimation(playerid)
  66. {
  67. if(GetPVarType(playerid, "PlayerCuffed") || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen") || GetPVarInt(playerid, "Hospital") || GetPVarType(playerid, "IsLive") || GetPVarInt(playerid, "HospitalTimer") > 0) {
  68. SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
  69. return 0;
  70. }
  71. if(IsPlayerInAnyVehicle(playerid) == 0)
  72. {
  73. SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be inside a vehicle.");
  74. return 0;
  75. }
  76. return 1;
  77. }
  78.  
  79. //-------------------------------------------------
  80.  
  81. // ********** SPECIFIC VEHICLES **********
  82.  
  83. IsCLowrider(carid)
  84. {
  85. new Cars[] = { 536, 575, 567};
  86. for(new i = 0; i < sizeof(Cars); i++)
  87. {
  88. if(GetVehicleModel(carid) == Cars[i]) return 1;
  89. }
  90. return 0;
  91. }
  92.  
  93. // ********** CALLBACKS **********
  94.  
  95. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  96. {
  97. if(GetPVarInt(playerid, "Injured") != 0) return;
  98. if(!gPlayerUsingLoopingAnim[playerid]) return;
  99.  
  100. if(IsKeyJustDown(KEY_SPRINT,newkeys,oldkeys))
  101. {
  102. StopLoopingAnim(playerid);
  103. TextDrawHideForPlayer(playerid,txtAnimHelper);
  104. }
  105. }
  106.  
  107. //------------------------------------------------
  108.  
  109. public OnPlayerDeath(playerid, killerid, reason)
  110. {
  111. if(gPlayerUsingLoopingAnim[playerid])
  112. {
  113. gPlayerUsingLoopingAnim[playerid] = 0;
  114. TextDrawHideForPlayer(playerid,txtAnimHelper);
  115. }
  116.  
  117. return 1;
  118. }
  119.  
  120. //-------------------------------------------------
  121.  
  122. public OnPlayerSpawn(playerid)
  123. {
  124. if(!gPlayerAnimLibsPreloaded[playerid])
  125. {
  126. PreloadAnimLib(playerid,"AIRPORT");
  127. PreloadAnimLib(playerid,"Attractors");
  128. PreloadAnimLib(playerid,"BAR");
  129. PreloadAnimLib(playerid,"BASEBALL");
  130. PreloadAnimLib(playerid,"BD_FIRE");
  131. PreloadAnimLib(playerid,"benchpress");
  132. PreloadAnimLib(playerid,"BF_injection");
  133. PreloadAnimLib(playerid,"BIKED");
  134. PreloadAnimLib(playerid,"BIKEH");
  135. PreloadAnimLib(playerid,"BIKELEAP");
  136. PreloadAnimLib(playerid,"BIKES");
  137. PreloadAnimLib(playerid,"BIKEV");
  138. PreloadAnimLib(playerid,"BIKE_DBZ");
  139. PreloadAnimLib(playerid,"BMX");
  140. PreloadAnimLib(playerid,"BOX");
  141. PreloadAnimLib(playerid,"BSKTBALL");
  142. PreloadAnimLib(playerid,"BUDDY");
  143. PreloadAnimLib(playerid,"BUS");
  144. PreloadAnimLib(playerid,"CAMERA");
  145. PreloadAnimLib(playerid,"CAR");
  146. PreloadAnimLib(playerid,"CAR_CHAT");
  147. PreloadAnimLib(playerid,"CASINO");
  148. PreloadAnimLib(playerid,"CHAINSAW");
  149. PreloadAnimLib(playerid,"CHOPPA");
  150. PreloadAnimLib(playerid,"CLOTHES");
  151. PreloadAnimLib(playerid,"COACH");
  152. PreloadAnimLib(playerid,"COLT45");
  153. PreloadAnimLib(playerid,"COP_DVBYZ");
  154. PreloadAnimLib(playerid,"CRIB");
  155. PreloadAnimLib(playerid,"DAM_JUMP");
  156. PreloadAnimLib(playerid,"DANCING");
  157. PreloadAnimLib(playerid,"DILDO");
  158. PreloadAnimLib(playerid,"DODGE");
  159. PreloadAnimLib(playerid,"DOZER");
  160. PreloadAnimLib(playerid,"DRIVEBYS");
  161. PreloadAnimLib(playerid,"FAT");
  162. PreloadAnimLib(playerid,"FIGHT_B");
  163. PreloadAnimLib(playerid,"FIGHT_C");
  164. PreloadAnimLib(playerid,"FIGHT_D");
  165. PreloadAnimLib(playerid,"FIGHT_E");
  166. PreloadAnimLib(playerid,"FINALE");
  167. PreloadAnimLib(playerid,"FINALE2");
  168. PreloadAnimLib(playerid,"Flowers");
  169. PreloadAnimLib(playerid,"FOOD");
  170. PreloadAnimLib(playerid,"Freeweights");
  171. PreloadAnimLib(playerid,"GANGS");
  172. PreloadAnimLib(playerid,"GHANDS");
  173. PreloadAnimLib(playerid,"GHETTO_DB");
  174. PreloadAnimLib(playerid,"goggles");
  175. PreloadAnimLib(playerid,"GRAFFITI");
  176. PreloadAnimLib(playerid,"GRAVEYARD");
  177. PreloadAnimLib(playerid,"GRENADE");
  178. PreloadAnimLib(playerid,"GYMNASIUM");
  179. PreloadAnimLib(playerid,"HAIRCUTS");
  180. PreloadAnimLib(playerid,"HEIST9");
  181. PreloadAnimLib(playerid,"INT_HOUSE");
  182. PreloadAnimLib(playerid,"INT_OFFICE");
  183. PreloadAnimLib(playerid,"INT_SHOP");
  184. PreloadAnimLib(playerid,"JST_BUISNESS");
  185. PreloadAnimLib(playerid,"KART");
  186. PreloadAnimLib(playerid,"KISSING");
  187. PreloadAnimLib(playerid,"KNIFE");
  188. PreloadAnimLib(playerid,"LAPDAN1");
  189. PreloadAnimLib(playerid,"LAPDAN2");
  190. PreloadAnimLib(playerid,"LAPDAN3");
  191. PreloadAnimLib(playerid,"LOWRIDER");
  192. PreloadAnimLib(playerid,"MD_CHASE");
  193. PreloadAnimLib(playerid,"MEDIC");
  194. PreloadAnimLib(playerid,"MD_END");
  195. PreloadAnimLib(playerid,"MISC");
  196. PreloadAnimLib(playerid,"MTB");
  197. PreloadAnimLib(playerid,"MUSCULAR");
  198. PreloadAnimLib(playerid,"NEVADA");
  199. PreloadAnimLib(playerid,"ON_LOOKERS");
  200. PreloadAnimLib(playerid,"OTB");
  201. PreloadAnimLib(playerid,"PARACHUTE");
  202. PreloadAnimLib(playerid,"PARK");
  203. PreloadAnimLib(playerid,"PAULNMAC");
  204. PreloadAnimLib(playerid,"PED");
  205. PreloadAnimLib(playerid,"PLAYER_DVBYS");
  206. PreloadAnimLib(playerid,"PLAYIDLES");
  207. PreloadAnimLib(playerid,"POLICE");
  208. PreloadAnimLib(playerid,"POOL");
  209. PreloadAnimLib(playerid,"POOR");
  210. PreloadAnimLib(playerid,"PYTHON");
  211. PreloadAnimLib(playerid,"QUAD");
  212. PreloadAnimLib(playerid,"QUAD_DBZ");
  213. PreloadAnimLib(playerid,"RIFLE");
  214. PreloadAnimLib(playerid,"RIOT");
  215. PreloadAnimLib(playerid,"ROB_BANK");
  216. PreloadAnimLib(playerid,"ROCKET");
  217. PreloadAnimLib(playerid,"RUSTLER");
  218. PreloadAnimLib(playerid,"RYDER");
  219. PreloadAnimLib(playerid,"SCRATCHING");
  220. PreloadAnimLib(playerid,"SHAMAL");
  221. PreloadAnimLib(playerid,"SHOTGUN");
  222. PreloadAnimLib(playerid,"SILENCED");
  223. PreloadAnimLib(playerid,"SKATE");
  224. PreloadAnimLib(playerid,"SPRAYCAN");
  225. PreloadAnimLib(playerid,"STRIP");
  226. PreloadAnimLib(playerid,"SUNBATHE");
  227. PreloadAnimLib(playerid,"SWAT");
  228. PreloadAnimLib(playerid,"SWEET");
  229. PreloadAnimLib(playerid,"SWIM");
  230. PreloadAnimLib(playerid,"SWORD");
  231. PreloadAnimLib(playerid,"TANK");
  232. PreloadAnimLib(playerid,"TATTOOS");
  233. PreloadAnimLib(playerid,"TEC");
  234. PreloadAnimLib(playerid,"TRAIN");
  235. PreloadAnimLib(playerid,"TRUCK");
  236. PreloadAnimLib(playerid,"UZI");
  237. PreloadAnimLib(playerid,"VAN");
  238. PreloadAnimLib(playerid,"VENDING");
  239. PreloadAnimLib(playerid,"VORTEX");
  240. PreloadAnimLib(playerid,"WAYFARER");
  241. PreloadAnimLib(playerid,"WEAPONS");
  242. PreloadAnimLib(playerid,"WUZI");
  243. PreloadAnimLib(playerid,"SNM");
  244. PreloadAnimLib(playerid,"BLOWJOBZ");
  245. PreloadAnimLib(playerid,"SEX");
  246. PreloadAnimLib(playerid,"BOMBER");
  247. PreloadAnimLib(playerid,"RAPPING");
  248. PreloadAnimLib(playerid,"SHOP");
  249. PreloadAnimLib(playerid,"BEACH");
  250. PreloadAnimLib(playerid,"SMOKING");
  251. PreloadAnimLib(playerid,"FOOD");
  252. PreloadAnimLib(playerid,"ON_LOOKERS");
  253. PreloadAnimLib(playerid,"DEALER");
  254. PreloadAnimLib(playerid,"CRACK");
  255. PreloadAnimLib(playerid,"CARRY");
  256. PreloadAnimLib(playerid,"COP_AMBIENT");
  257. PreloadAnimLib(playerid,"PARK");
  258. PreloadAnimLib(playerid,"INT_HOUSE");
  259. PreloadAnimLib(playerid,"FOOD");
  260. gPlayerAnimLibsPreloaded[playerid] = 1;
  261. }
  262. return 1;
  263. }
  264.  
  265. //-------------------------------------------------
  266.  
  267. public OnPlayerConnect(playerid)
  268. {
  269. gPlayerUsingLoopingAnim[playerid] = 0;
  270. gPlayerAnimLibsPreloaded[playerid] = 0;
  271.  
  272. return 1;
  273. }
  274.  
  275. //-------------------------------------------------
  276.  
  277. public OnFilterScriptInit()
  278. {
  279. txtAnimHelper = TextDrawCreate(630.0, 420.0,
  280. "~r~~k~~PED_SPRINT~ ~w~to stop the animation");
  281. TextDrawUseBox(txtAnimHelper, 0);
  282. TextDrawFont(txtAnimHelper, 2);
  283. TextDrawSetShadow(txtAnimHelper,0);
  284. TextDrawSetOutline(txtAnimHelper,1);
  285. TextDrawBackgroundColor(txtAnimHelper,0x000000FF);
  286. TextDrawColor(txtAnimHelper,0xFFFFFFFF);
  287. TextDrawAlignment(txtAnimHelper,3);
  288. }
  289.  
  290. CMD:animlist(playerid, params[])
  291. {
  292. SendClientMessage(playerid, COLOR_GREEN, "Available Animations:");
  293. SendClientMessage(playerid, COLOR_GRAD1, "/handsup /drunk /bomb /rob /laugh /lookout /robman /crossarms /sit /siteat /hide /vomit /eat");
  294. SendClientMessage(playerid, COLOR_GRAD2, "/wave /slapass /deal /taichi /crack /smoke /chat /dance /fucku /taichi /drinkwater /pedmove");
  295. SendClientMessage(playerid, COLOR_GRAD3, "/checktime /sleep /blob /opendoor /wavedown /shakehand /reload /cpr /dive /showoff /box /tag");
  296. SendClientMessage(playerid, COLOR_GRAD4, "/goggles /cry /dj /cheer /throw /robbed /hurt /nobreath /bar /getjiggy /fallover /rap /piss");
  297. SendClientMessage(playerid, COLOR_GRAD5, "/salute /crabs /washhands /signal /stop /gesture /jerkoff /idles /lowrider /carchat /stripclub");
  298. SendClientMessage(playerid, COLOR_GRAD6, "/blowjob /spank /sunbathe /kiss /snatch /sneak /copa /sexy /holdup /misc /bodypush");
  299. SendClientMessage(playerid, COLOR_GRAD6, "/lowbodypush /headbutt /airkick /doorkick /leftslap /elbow /coprun /hitchhike /lean");
  300. SendClientMessage(playerid, COLOR_GREEN, "Use /stopani to stop an animation.");
  301. return 1;
  302. }
  303.  
  304. CMD:animhelp(playerid, params[])
  305. {
  306. return cmd_animlist(playerid, params);
  307. }
  308.  
  309. /*CMD:stopani(playerid, params[])
  310. {
  311. if(GetPVarInt(playerid, "PlayerCuffed") != 0 || GetPVarInt(playerid, "Injured") == 1 || GetPVarInt(playerid, "IsFrozen") == 1)
  312. {
  313. SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
  314. return 1;
  315. }
  316. if(IsPlayerInAnyVehicle(playerid) == 1)
  317. {
  318. SendClientMessage(playerid, COLOR_GRAD2, "This command requires you to be outside a vehicle.");
  319. return 1;
  320. }
  321. ClearAnimations(playerid);
  322. SetPlayerSkin(playerid, GetPlayerSkin(playerid));
  323. SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
  324. return 1;
  325. }*/
  326.  
  327. CMD:bodypush(playerid, params[])
  328. {
  329. if(!IsAblePedAnimation(playerid)) return 1;
  330. ApplyAnimation(playerid,"GANGS","shake_cara",4.0,0,0,0,0,0);
  331. return 1;
  332. }
  333.  
  334. CMD:lowbodypush(playerid, params[])
  335. {
  336. if(!IsAblePedAnimation(playerid)) return 1;
  337. ApplyAnimation(playerid,"GANGS","shake_carSH",4.0,0,0,0,0,0);
  338. return 1;
  339. }
  340.  
  341. CMD:headbutt(playerid, params[])
  342. {
  343. if(!IsAblePedAnimation(playerid)) return 1;
  344. ApplyAnimation(playerid,"WAYFARER","WF_Fwd",4.0,0,0,0,0,0);
  345. return 1;
  346. }
  347.  
  348. CMD:airkick(playerid, params[])
  349. {
  350. if(!IsAblePedAnimation(playerid)) return 1;
  351. ApplyAnimation(playerid,"FIGHT_C","FightC_M",4.0,0,1,1,0,0);
  352. return 1;
  353. }
  354.  
  355. CMD:doorkick(playerid, params[])
  356. {
  357. if(!IsAblePedAnimation(playerid)) return 1;
  358. ApplyAnimation(playerid,"POLICE","Door_Kick",4.0,0,0,0,0,0);
  359. return 1;
  360. }
  361.  
  362. CMD:leftslap(playerid, params[])
  363. {
  364. if(!IsAblePedAnimation(playerid)) return 1;
  365. ApplyAnimation(playerid,"PED","BIKE_elbowL",4.0,0,0,0,0,0);
  366. return 1;
  367. }
  368.  
  369. CMD:elbow(playerid, params[])
  370. {
  371. if(!IsAblePedAnimation(playerid)) return 1;
  372. ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0);
  373. return 1;
  374. }
  375.  
  376. CMD:coprun(playerid, params[])
  377. {
  378. if(!IsAblePedAnimation(playerid)) return 1;
  379. ApplyAnimation(playerid,"SWORD","sword_block",50.0,0,1,1,1,1);
  380. return 1;
  381. }
  382.  
  383. CMD:handsup(playerid, params[])
  384. {
  385. if(!IsAblePedAnimation(playerid)) return 1;
  386. SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
  387. return 1;
  388. }
  389.  
  390. CMD:piss(playerid, params[])
  391. {
  392. if(!IsAblePedAnimation(playerid)) return 1;
  393. SetPlayerSpecialAction(playerid, 68);
  394. return 1;
  395. }
  396.  
  397. CMD:sneak(playerid, params[])
  398. {
  399. if(!IsAblePedAnimation(playerid)) return 1;
  400. PlayAnimEx(playerid, "PED", "Player_Sneak", 4.1, 1, 1, 1, 1, 1, 1);
  401. return 1;
  402. }
  403.  
  404. CMD:drunk(playerid, params[])
  405. {
  406. if(!IsAblePedAnimation(playerid)) return 1;
  407. PlayAnimEx(playerid, "PED", "WALK_DRUNK", 4.0, 1, 1, 1, 1, 1, 1);
  408. return 1;
  409. }
  410.  
  411. CMD:bomb(playerid, params[])
  412. {
  413. if(!IsAblePedAnimation(playerid)) return 1;
  414. PlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0, 1);
  415. return 1;
  416. }
  417.  
  418. CMD:rob(playerid, params[])
  419. {
  420. if(!IsAblePedAnimation(playerid)) return 1;
  421. PlayAnimEx(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, 1, 1);
  422. return 1;
  423. }
  424.  
  425. CMD:laugh(playerid, params[])
  426. {
  427. if(!IsAblePedAnimation(playerid)) return 1;
  428. PlayAnimEx(playerid, "RAPPING", "Laugh_01", 4.0, 1, 0, 0, 0, 0, 1);
  429. return 1;
  430. }
  431.  
  432. CMD:lookout(playerid, params[])
  433. {
  434. if(!IsAblePedAnimation(playerid)) return 1;
  435. PlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0, 1);
  436. return 1;
  437. }
  438.  
  439. CMD:robman(playerid, params[])
  440. {
  441. if(!IsAblePedAnimation(playerid)) return 1;
  442. PlayAnimEx(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0, 1);
  443. return 1;
  444. }
  445.  
  446. CMD:hide(playerid, params[])
  447. {
  448. if(!IsAblePedAnimation(playerid)) return 1;
  449. PlayAnimEx(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0, 1);
  450. return 1;
  451. }
  452.  
  453. CMD:vomit(playerid, params[])
  454. {
  455. if(!IsAblePedAnimation(playerid)) return 1;
  456. PlayAnimEx(playerid, "FOOD", "EAT_Vomit_P", 3.0, 1, 0, 0, 0, 0, 1);
  457. return 1;
  458. }
  459.  
  460. CMD:eat(playerid, params[])
  461. {
  462. if(!IsAblePedAnimation(playerid)) return 1;
  463. PlayAnimEx(playerid, "FOOD", "EAT_Burger", 3.0, 1, 0, 0, 0, 0, 1);
  464. return 1;
  465. }
  466.  
  467. CMD:slapass(playerid, params[])
  468. {
  469. if(!IsAblePedAnimation(playerid)) return 1;
  470. PlayAnim(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0, 1);
  471. return 1;
  472. }
  473.  
  474. CMD:crack(playerid, params[])
  475. {
  476. if(!IsAblePedAnimation(playerid)) return 1;
  477. PlayAnimEx(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0, 1);
  478. return 1;
  479. }
  480.  
  481. CMD:fucku(playerid, params[])
  482. {
  483. if(!IsAblePedAnimation(playerid)) return 1;
  484. PlayAnim(playerid, "PED", "fucku", 4.0, 0, 0, 0, 0, 0, 1);
  485. return 1;
  486. }
  487.  
  488. CMD:taichi(playerid, params[])
  489. {
  490. if(!IsAblePedAnimation(playerid)) return 1;
  491. PlayAnimEx(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0, 1);
  492. return 1;
  493. }
  494.  
  495. CMD:drinkwater(playerid, params[])
  496. {
  497. if(!IsAblePedAnimation(playerid)) return 1;
  498. PlayAnimEx(playerid, "BAR", "dnk_stndF_loop", 4.0, 1, 0, 0, 0, 0, 1);
  499. return 1;
  500. }
  501.  
  502. CMD:checktime(playerid, params[])
  503. {
  504. if(!IsAblePedAnimation(playerid)) return 1;
  505. PlayAnim(playerid, "COP_AMBIENT", "Coplook_watch", 4.0, 0, 0, 0, 0, 0, 1);
  506. return 1;
  507. }
  508.  
  509. CMD:sleep(playerid, params[])
  510. {
  511. if(!IsAblePedAnimation(playerid)) return 1;
  512. PlayAnimEx(playerid, "CRACK", "crckdeth4", 4.0, 0, 1, 1, 1, 0, 1);
  513. return 1;
  514. }
  515.  
  516. CMD:blob(playerid, params[])
  517. {
  518. if(!IsAblePedAnimation(playerid)) return 1;
  519. PlayAnimEx(playerid, "CRACK", "crckidle1", 4.0, 0, 1, 1, 1, 0, 1);
  520. return 1;
  521. }
  522.  
  523. CMD:opendoor(playerid, params[])
  524. {
  525. if(!IsAblePedAnimation(playerid)) return 1;
  526. PlayAnim(playerid, "AIRPORT", "thrw_barl_thrw", 4.0, 0, 0, 0, 0, 0, 1);
  527. return 1;
  528. }
  529.  
  530. CMD:wavedown(playerid, params[])
  531. {
  532. if(!IsAblePedAnimation(playerid)) return 1;
  533. PlayAnim(playerid, "BD_FIRE", "BD_Panic_01", 4.0, 0, 0, 0, 0, 0, 1);
  534. return 1;
  535. }
  536.  
  537. CMD:cpr(playerid, params[])
  538. {
  539. if(!IsAblePedAnimation(playerid)) return 1;
  540. PlayAnim(playerid, "MEDIC", "CPR", 4.0, 0, 0, 0, 0, 0, 1);
  541. return 1;
  542. }
  543.  
  544. CMD:dive(playerid, params[])
  545. {
  546. if(!IsAblePedAnimation(playerid)) return 1;
  547. PlayAnimEx(playerid, "DODGE", "Crush_Jump", 4.0, 0, 1, 1, 1, 0, 1);
  548. return 1;
  549. }
  550.  
  551. CMD:showoff(playerid, params[])
  552. {
  553. if(!IsAblePedAnimation(playerid)) return 1;
  554. PlayAnimEx(playerid, "Freeweights", "gym_free_celebrate", 4.0, 1, 0, 0, 0, 0, 1);
  555. return 1;
  556. }
  557.  
  558. CMD:goggles(playerid, params[])
  559. {
  560. if(!IsAblePedAnimation(playerid)) return 1;
  561. PlayAnim(playerid, "goggles", "goggles_put_on", 4.0, 0, 0, 0, 0, 0, 1);
  562. return 1;
  563. }
  564.  
  565. CMD:cry(playerid, params[])
  566. {
  567. if(!IsAblePedAnimation(playerid)) return 1;
  568. PlayAnimEx(playerid, "GRAVEYARD", "mrnF_loop", 4.0, 1, 0, 0, 0, 0, 1);
  569. return 1;
  570. }
  571.  
  572. CMD:throw(playerid, params[])
  573. {
  574. if(!IsAblePedAnimation(playerid)) return 1;
  575. PlayAnim(playerid, "GRENADE", "WEAPON_throw", 4.0, 0, 0, 0, 0, 0, 1);
  576. return 1;
  577. }
  578.  
  579. CMD:robbed(playerid, params[])
  580. {
  581. if(!IsAblePedAnimation(playerid)) return 1;
  582. PlayAnimEx(playerid, "SHOP", "SHP_Rob_GiveCash", 4.0, 1, 0, 0, 0, 0, 1);
  583. return 1;
  584. }
  585.  
  586. CMD:hurt(playerid, params[])
  587. {
  588. if(!IsAblePedAnimation(playerid)) return 1;
  589. PlayAnimEx(playerid, "SWAT", "gnstwall_injurd", 4.0, 1, 0, 0, 0, 0, 1);
  590. return 1;
  591. }
  592.  
  593. CMD:box(playerid, params[])
  594. {
  595. if(!IsAblePedAnimation(playerid)) return 1;
  596. PlayAnimEx(playerid, "GYMNASIUM", "GYMshadowbox", 4.0, 1, 0, 0, 0, 0, 1);
  597. return 1;
  598. }
  599.  
  600. CMD:washhands(playerid, params[])
  601. {
  602. if(!IsAblePedAnimation(playerid)) return 1;
  603. PlayAnimEx(playerid, "BD_FIRE", "wash_up", 4.0, 1, 0, 0, 0, 0, 1);
  604. return 1;
  605. }
  606.  
  607. CMD:crabs(playerid, params[])
  608. {
  609. if(!IsAblePedAnimation(playerid)) return 1;
  610. PlayAnimEx(playerid, "MISC", "Scratchballs_01", 4.0, 1, 0, 0, 0, 0, 1);
  611. return 1;
  612. }
  613.  
  614. CMD:salute(playerid, params[])
  615. {
  616. if(!IsAblePedAnimation(playerid)) return 1;
  617. PlayAnimEx(playerid, "ON_LOOKERS", "Pointup_loop", 4.0, 1, 0, 0, 0, 0, 1);
  618. return 1;
  619. }
  620.  
  621. CMD:jerkoff(playerid, params[])
  622. {
  623. if(!IsAblePedAnimation(playerid)) return 1;
  624. PlayAnimEx(playerid, "PAULNMAC", "wank_out", 4.0, 1, 0, 0, 0, 0, 1);
  625. return 1;
  626. }
  627.  
  628. CMD:stop(playerid, params[])
  629. {
  630. if(!IsAblePedAnimation(playerid)) return 1;
  631. PlayAnimEx(playerid, "PED", "endchat_01", 4.0, 1, 0, 0, 0, 0, 1);
  632. return 1;
  633. }
  634.  
  635. CMD:rap(playerid, params[])
  636. {
  637. if(!IsAblePedAnimation(playerid)) return 1;
  638. switch(strval(params))
  639. {
  640. case 1: PlayAnimEx(playerid, "RAPPING", "RAP_A_Loop", 4.0, 1, 0, 0, 0, 0, 1);
  641. case 2: PlayAnimEx(playerid, "RAPPING", "RAP_B_Loop", 4.0, 1, 0, 0, 0, 0, 1);
  642. case 3: PlayAnimEx(playerid, "RAPPING", "RAP_C_Loop", 4.0, 1, 0, 0, 0, 0, 1);
  643. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /rap [1-3]");
  644. }
  645. return 1;
  646. }
  647.  
  648. CMD:chat(playerid, params[])
  649. {
  650. if(!IsAblePedAnimation(playerid)) return 1;
  651. switch(strval(params))
  652. {
  653. case 1: PlayAnimEx(playerid, "PED", "IDLE_CHAT", 4.0, 1, 0, 0, 0, 0, 1);
  654. case 2: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkA", 4.0, 1, 0, 0, 0, 0, 1);
  655. case 3: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkB", 4.0, 1, 0, 0, 0, 0, 1);
  656. case 4: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkE", 4.0, 1, 0, 0, 0, 0, 1);
  657. case 5: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkF", 4.0, 1, 0, 0, 0, 0, 1);
  658. case 6: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkG", 4.0, 1, 0, 0, 0, 0, 1);
  659. case 7: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkH", 4.0, 1, 0, 0, 0, 0, 1);
  660. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /chat [1-7]");
  661. }
  662. return 1;
  663. }
  664.  
  665. CMD:gesture(playerid, params[])
  666. {
  667. if(!IsAblePedAnimation(playerid)) return 1;
  668. switch(strval(params))
  669. {
  670. case 1: PlayAnim(playerid, "GHANDS", "gsign1", 4.0, 0, 0, 0, 0, 0, 1);
  671. case 2: PlayAnim(playerid, "GHANDS", "gsign1LH", 4.0, 0, 0, 0, 0, 0, 1);
  672. case 3: PlayAnim(playerid, "GHANDS", "gsign2", 4.0, 0, 0, 0, 0, 0, 1);
  673. case 4: PlayAnim(playerid, "GHANDS", "gsign2LH", 4.0, 0, 0, 0, 0, 0, 1);
  674. case 5: PlayAnim(playerid, "GHANDS", "gsign3", 4.0, 0, 0, 0, 0, 0, 1);
  675. case 6: PlayAnim(playerid, "GHANDS", "gsign3LH", 4.0, 0, 0, 0, 0, 0, 1);
  676. case 7: PlayAnim(playerid, "GHANDS", "gsign4", 4.0, 0, 0, 0, 0, 0, 1);
  677. case 8: PlayAnim(playerid, "GHANDS", "gsign4LH", 4.0, 0, 0, 0, 0, 0, 1);
  678. case 9: PlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0, 1);
  679. case 10: PlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0, 1);
  680. case 11: PlayAnim(playerid, "GHANDS", "gsign5LH", 4.0, 0, 0, 0, 0, 0, 1);
  681. case 12: PlayAnim(playerid, "GANGS", "Invite_No", 4.0, 0, 0, 0, 0, 0, 1);
  682. case 13: PlayAnim(playerid, "GANGS", "Invite_Yes", 4.0, 0, 0, 0, 0, 0, 1);
  683. case 14: PlayAnim(playerid, "GANGS", "prtial_gngtlkD", 4.0, 0, 0, 0, 0, 0, 1);
  684. case 15: PlayAnim(playerid, "GANGS", "smkcig_prtl", 4.0, 0, 0, 0, 0, 0, 1);
  685. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gesture [1-15]");
  686. }
  687. return 1;
  688. }
  689.  
  690. CMD:lay(playerid, params[])
  691. {
  692. if(!IsAblePedAnimation(playerid)) return 1;
  693. switch(strval(params))
  694. {
  695. case 1: PlayAnimEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0, 1);
  696. case 2: PlayAnimEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0, 1);
  697. case 3: PlayAnimEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0, 1);
  698. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /lay [1-3]");
  699. }
  700. return 1;
  701. }
  702.  
  703. CMD:wave(playerid, params[])
  704. {
  705. if(!IsAblePedAnimation(playerid)) return 1;
  706. switch(strval(params))
  707. {
  708. case 1: PlayAnimEx(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0, 1);
  709. case 2: PlayAnimEx(playerid, "KISSING", "gfwave2", 4.0, 1, 0, 0, 0, 0, 1);
  710. case 3: PlayAnimEx(playerid, "PED", "endchat_03", 4.0, 1, 0, 0, 0, 0, 1);
  711. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /wave [1-3]");
  712. }
  713. return 1;
  714. }
  715.  
  716. CMD:signal(playerid, params[])
  717. {
  718. if(!IsAblePedAnimation(playerid)) return 1;
  719. switch(strval(params))
  720. {
  721. case 1: PlayAnimEx(playerid, "POLICE", "CopTraf_Come", 4.0, 1, 0, 0, 0, 0, 1);
  722. case 2: PlayAnimEx(playerid, "POLICE", "CopTraf_Stop", 4.0, 1, 0, 0, 0, 0, 1);
  723. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /signal [1-2]");
  724. }
  725. return 1;
  726. }
  727.  
  728. CMD:nobreath(playerid, params[])
  729. {
  730. if(!IsAblePedAnimation(playerid)) return 1;
  731. switch(strval(params))
  732. {
  733. case 1: PlayAnimEx(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0, 1);
  734. case 2: PlayAnimEx(playerid, "PED", "IDLE_tired", 4.0, 1, 0, 0, 0, 0, 1);
  735. case 3: PlayAnimEx(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0, 1);
  736. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /nobreath [1-3]");
  737. }
  738. return 1;
  739. }
  740.  
  741. CMD:fallover(playerid, params[])
  742. {
  743. if(!IsAblePedAnimation(playerid)) return 1;
  744. switch(strval(params))
  745. {
  746. case 1: PlayAnimEx(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1);
  747. case 2: PlayAnimEx(playerid, "PED", "KO_shot_face", 4.0, 0, 1, 1, 1, 0, 1);
  748. case 3: PlayAnimEx(playerid, "PED", "KO_shot_stom", 4.0, 0, 1, 1, 1, 0, 1);
  749. case 4: PlayAnimEx(playerid, "PED", "BIKE_fallR", 4.1, 0, 1, 1, 1, 0, 1);
  750. case 5: PlayAnimEx(playerid, "PED", "BIKE_fall_off", 4.1, 0, 1, 1, 1, 0, 1);
  751. case 6: PlayAnimEx(playerid, "BASEBALL", "Bat_Hit_3", 4.1, 0, 1, 1, 1, 0, 1);
  752. case 7: PlayAnimEx(playerid, "DILDO", "Dildo_Hit_3", 4.1, 0, 1, 1, 1, 0, 1);
  753. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fallover [1-7]");
  754. }
  755. return 1;
  756. }
  757.  
  758. CMD:pedmove(playerid, params[])
  759. {
  760. if(!IsAblePedAnimation(playerid)) return 1;
  761. switch(strval(params))
  762. {
  763. case 1: PlayAnimEx(playerid, "PED", "JOG_femaleA", 4.0, 1, 1, 1, 1, 1, 1);
  764. case 2: PlayAnimEx(playerid, "PED", "JOG_maleA", 4.0, 1, 1, 1, 1, 1, 1);
  765. case 3: PlayAnimEx(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1, 1);
  766. case 4: PlayAnimEx(playerid, "PED", "run_fat", 4.0, 1, 1, 1, 1, 1, 1);
  767. case 5: PlayAnimEx(playerid, "PED", "run_fatold", 4.0, 1, 1, 1, 1, 1, 1);
  768. case 6: PlayAnimEx(playerid, "PED", "run_old", 4.0, 1, 1, 1, 1, 1, 1);
  769. case 7: PlayAnimEx(playerid, "PED", "Run_Wuzi", 4.0, 1, 1, 1, 1, 1, 1);
  770. case 8: PlayAnimEx(playerid, "PED", "swat_run", 4.0, 1, 1, 1, 1, 1, 1);
  771. case 9: PlayAnimEx(playerid, "PED", "WALK_fat", 4.0, 1, 1, 1, 1, 1, 1);
  772. case 10: PlayAnimEx(playerid, "PED", "WALK_fatold", 4.0, 1, 1, 1, 1, 1, 1);
  773. case 11: PlayAnimEx(playerid, "PED", "WALK_gang1", 4.0, 1, 1, 1, 1, 1, 1);
  774. case 12: PlayAnimEx(playerid, "PED", "WALK_gang2", 4.0, 1, 1, 1, 1, 1, 1);
  775. case 13: PlayAnimEx(playerid, "PED", "WALK_old", 4.0, 1, 1, 1, 1, 1, 1);
  776. case 14: PlayAnimEx(playerid, "PED", "WALK_shuffle", 4.0, 1, 1, 1, 1, 1, 1);
  777. case 15: PlayAnimEx(playerid, "PED", "woman_run", 4.0, 1, 1, 1, 1, 1, 1);
  778. case 16: PlayAnimEx(playerid, "PED", "WOMAN_runbusy", 4.0, 1, 1, 1, 1, 1, 1);
  779. case 17: PlayAnimEx(playerid, "PED", "WOMAN_runfatold", 4.0, 1, 1, 1, 1, 1, 1);
  780. case 18: PlayAnimEx(playerid, "PED", "woman_runpanic", 4.0, 1, 1, 1, 1, 1, 1);
  781. case 19: PlayAnimEx(playerid, "PED", "WOMAN_runsexy", 4.0, 1, 1, 1, 1, 1, 1);
  782. case 20: PlayAnimEx(playerid, "PED", "WOMAN_walkbusy", 4.0, 1, 1, 1, 1, 1, 1);
  783. case 21: PlayAnimEx(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1, 1);
  784. case 22: PlayAnimEx(playerid, "PED", "WOMAN_walknorm", 4.0, 1, 1, 1, 1, 1, 1);
  785. case 23: PlayAnimEx(playerid, "PED", "WOMAN_walkold", 4.0, 1, 1, 1, 1, 1, 1);
  786. case 24: PlayAnimEx(playerid, "PED", "WOMAN_walkpro", 4.0, 1, 1, 1, 1, 1, 1);
  787. case 25: PlayAnimEx(playerid, "PED", "WOMAN_walksexy", 4.0, 1, 1, 1, 1, 1, 1);
  788. case 26: PlayAnimEx(playerid, "PED", "WOMAN_walkshop", 4.0, 1, 1, 1, 1, 1, 1);
  789. case 27: PlayAnimEx(playerid, "FAT", "FatWalk", 4.0, 1, 1, 1, 1, 1, 1);
  790. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /pedmove [1-27]");
  791. }
  792. return 1;
  793. }
  794.  
  795. CMD:getjiggy(playerid, params[])
  796. {
  797. if(!IsAblePedAnimation(playerid)) return 1;
  798. switch(strval(params))
  799. {
  800. case 1: PlayAnimEx(playerid, "DANCING", "DAN_Down_A", 4.0, 1, 0, 0, 0, 0, 1);
  801. case 2: PlayAnimEx(playerid, "DANCING", "DAN_Left_A", 4.0, 1, 0, 0, 0, 0, 1);
  802. case 3: PlayAnimEx(playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0, 1);
  803. case 4: PlayAnimEx(playerid, "DANCING", "DAN_Right_A", 4.0, 1, 0, 0, 0, 0, 1);
  804. case 5: PlayAnimEx(playerid, "DANCING", "DAN_Up_A", 4.0, 1, 0, 0, 0, 0, 1);
  805. case 6: PlayAnimEx(playerid, "DANCING", "dnce_M_a", 4.0, 1, 0, 0, 0, 0, 1);
  806. case 7: PlayAnimEx(playerid, "DANCING", "dnce_M_b", 4.0, 1, 0, 0, 0, 0, 1);
  807. case 8: PlayAnimEx(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0, 1);
  808. case 9: PlayAnimEx(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0, 1);
  809. case 10: PlayAnimEx(playerid, "DANCING", "dnce_M_d", 4.0, 1, 0, 0, 0, 0, 1);
  810. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /getjiggy [1-10]");
  811. }
  812. return 1;
  813. }
  814.  
  815. CMD:stripclub(playerid, params[])
  816. {
  817. if(!IsAblePedAnimation(playerid)) return 1;
  818. switch(strval(params))
  819. {
  820. case 1: PlayAnimEx(playerid, "STRIP", "PLY_CASH", 4.0, 1, 0, 0, 0, 0, 1);
  821. case 2: PlayAnimEx(playerid, "STRIP", "PUN_CASH", 4.0, 1, 0, 0, 0, 0, 1);
  822. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /stripclub [1-2]");
  823. }
  824. return 1;
  825. }
  826.  
  827. CMD:smoke(playerid, params[])
  828. {
  829. if(!IsAblePedAnimation(playerid)) return 1;
  830. switch(strval(params))
  831. {
  832. case 1: PlayAnim(playerid, "SMOKING", "M_smk_in", 4.0, 0, 0, 0, 0, 0, 1);
  833. case 2: PlayAnimEx(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0, 1);
  834. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /smoke [1-2]");
  835. }
  836. return 1;
  837. }
  838.  
  839. CMD:dj(playerid, params[])
  840. {
  841. if(!IsAblePedAnimation(playerid)) return 1;
  842. switch(strval(params))
  843. {
  844. case 1: PlayAnimEx(playerid, "SCRATCHING", "scdldlp", 4.0, 1, 0, 0, 0, 0, 1);
  845. case 2: PlayAnimEx(playerid, "SCRATCHING", "scdlulp", 4.0, 1, 0, 0, 0, 0, 1);
  846. case 3: PlayAnimEx(playerid, "SCRATCHING", "scdrdlp", 4.0, 1, 0, 0, 0, 0, 1);
  847. case 4: PlayAnimEx(playerid, "SCRATCHING", "scdrulp", 4.0, 1, 0, 0, 0, 0, 1);
  848. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dj [1-4]");
  849. }
  850. return 1;
  851. }
  852.  
  853. CMD:reload(playerid, params[])
  854. {
  855. if(!IsAblePedAnimation(playerid)) return 1;
  856. switch(strval(params))
  857. {
  858. case 1: PlayAnim(playerid, "BUDDY", "buddy_reload", 4.0, 0, 0, 0, 0, 0, 1);
  859. case 2: PlayAnim(playerid, "PYTHON", "python_reload", 4.0, 0, 0, 0, 0, 0, 1);
  860. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /reload [1-2]");
  861. }
  862. return 1;
  863. }
  864.  
  865. CMD:tag(playerid, params[])
  866. {
  867. if(!IsAblePedAnimation(playerid)) return 1;
  868. switch(strval(params))
  869. {
  870. case 1: PlayAnimEx(playerid, "GRAFFITI", "graffiti_Chkout", 4.0, 1, 0, 0, 0, 0, 1);
  871. case 2: PlayAnimEx(playerid, "GRAFFITI", "spraycan_fire", 4.0, 1, 0, 0, 0, 0, 1);
  872. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /tag [1-2]");
  873. }
  874. return 1;
  875. }
  876.  
  877. CMD:deal(playerid, params[])
  878. {
  879. if(!IsAblePedAnimation(playerid)) return 1;
  880. switch(strval(params))
  881. {
  882. case 1: PlayAnimEx(playerid, "DEALER", "DEALER_DEAL", 4.0, 1, 0, 0, 0, 0, 1);
  883. case 2: PlayAnimEx(playerid, "DEALER", "shop_pay", 4.0, 1, 0, 0, 0, 0, 1);
  884. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /deal [1-2]");
  885. }
  886. return 1;
  887. }
  888.  
  889. CMD:crossarms(playerid, params[])
  890. {
  891. if(!IsAblePedAnimation(playerid)) return 1;
  892. switch(strval(params))
  893. {
  894. case 1: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1, 1);
  895. case 2: PlayAnimEx(playerid, "DEALER", "DEALER_IDLE", 4.0, 1, 0, 0, 0, 0, 1);
  896. case 3: PlayAnimEx(playerid, "GRAVEYARD", "mrnM_loop", 4.0, 1, 0, 0, 0, 0, 1);
  897. case 4: PlayAnimEx(playerid, "GRAVEYARD", "prst_loopa", 4.0, 1, 0, 0, 0, 0, 1);
  898. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /crossarms [1-4]");
  899. }
  900. return 1;
  901. }
  902.  
  903. CMD:cheer(playerid, params[])
  904. {
  905. if(!IsAblePedAnimation(playerid)) return 1;
  906. switch(strval(params))
  907. {
  908. case 1: PlayAnimEx(playerid, "ON_LOOKERS", "shout_01", 4.0, 1, 0, 0, 0, 0, 1);
  909. case 2: PlayAnimEx(playerid, "ON_LOOKERS", "shout_02", 4.0, 1, 0, 0, 0, 0, 1);
  910. case 3: PlayAnimEx(playerid, "ON_LOOKERS", "shout_in", 4.0, 1, 0, 0, 0, 0, 1);
  911. case 4: PlayAnimEx(playerid, "RIOT", "RIOT_ANGRY_B", 4.0, 1, 0, 0, 0, 0, 1);
  912. case 5: PlayAnimEx(playerid, "RIOT", "RIOT_CHANT", 4.0, 1, 0, 0, 0, 0, 1);
  913. case 6: PlayAnimEx(playerid, "RIOT", "RIOT_shout", 4.0, 1, 0, 0, 0, 0, 1);
  914. case 7: PlayAnimEx(playerid, "STRIP", "PUN_HOLLER", 4.0, 1, 0, 0, 0, 0, 1);
  915. case 8: PlayAnimEx(playerid, "OTB", "wtchrace_win", 4.0, 1, 0, 0, 0, 0, 1);
  916. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cheer [1-8]");
  917. }
  918. return 1;
  919. }
  920.  
  921. CMD:sit(playerid, params[])
  922. {
  923. if(!IsAblePedAnimation(playerid)) return 1;
  924. switch(strval(params))
  925. {
  926. case 1: PlayAnimEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0, 1);
  927. case 2: PlayAnimEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0, 1);
  928. case 3: PlayAnimEx(playerid, "BEACH", "ParkSit_W_loop", 4.0, 1, 0, 0, 0, 0, 1);
  929. case 4: PlayAnimEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0, 1);
  930. case 5: PlayAnimEx(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0, 1);
  931. case 6: PlayAnimEx(playerid, "FOOD", "FF_Sit_Look", 4.0, 1, 0, 0, 0, 0, 1);
  932. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sit [1-6]");
  933. }
  934. return 1;
  935. }
  936.  
  937. CMD:siteat(playerid, params[])
  938. {
  939. if(!IsAblePedAnimation(playerid)) return 1;
  940. switch(strval(params))
  941. {
  942. case 1: PlayAnimEx(playerid, "FOOD", "FF_Sit_Eat3", 4.0, 1, 0, 0, 0, 0, 1);
  943. case 2: PlayAnimEx(playerid, "FOOD", "FF_Sit_Eat2", 4.0, 1, 0, 0, 0, 0, 1);
  944. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siteat [1-2]");
  945. }
  946. return 1;
  947. }
  948.  
  949. CMD:bar(playerid, params[])
  950. {
  951. if(!IsAblePedAnimation(playerid)) return 1;
  952. switch(strval(params))
  953. {
  954. case 1: PlayAnim(playerid, "BAR", "Barcustom_get", 4.0, 0, 1, 0, 0, 0, 1);
  955. case 2: PlayAnim(playerid, "BAR", "Barserve_bottle", 4.0, 0, 0, 0, 0, 0, 1);
  956. case 3: PlayAnim(playerid, "BAR", "Barserve_give", 4.0, 0, 0, 0, 0, 0, 1);
  957. case 4: PlayAnim(playerid, "BAR", "dnk_stndM_loop", 4.0, 0, 0, 0, 0, 0, 1);
  958. case 5: PlayAnimEx(playerid, "BAR", "BARman_idle", 4.0, 1, 0, 0, 0, 0, 1);
  959. case 6: PlayAnimEx(playerid, "BAR", "Barserve_loop", 4.0, 1, 0, 0, 0, 0, 1);
  960. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /bar [1-6]");
  961. }
  962. return 1;
  963. }
  964.  
  965. CMD:dance(playerid, params[])
  966. {
  967. if(!IsAblePedAnimation(playerid)) return 1;
  968. switch(strval(params))
  969. {
  970. case 1: SetPlayerSpecialAction(playerid, 5);
  971. case 2: SetPlayerSpecialAction(playerid, 6);
  972. case 3: SetPlayerSpecialAction(playerid, 7);
  973. case 4: SetPlayerSpecialAction(playerid, 8);
  974. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dance [1-4]");
  975. }
  976. return 1;
  977. }
  978.  
  979. CMD:spank(playerid, params[])
  980. {
  981. if(!IsAblePedAnimation(playerid)) return 1;
  982. switch(strval(params))
  983. {
  984. case 1: PlayAnimEx(playerid, "SNM", "SPANKINGW", 4.1, 1, 0, 0, 0, 0, 1);
  985. case 2: PlayAnimEx(playerid, "SNM", "SPANKINGP", 4.1, 1, 0, 0, 0, 0, 1);
  986. case 3: PlayAnimEx(playerid, "SNM", "SPANKEDW", 4.1, 1, 0, 0, 0, 0, 1);
  987. case 4: PlayAnimEx(playerid, "SNM", "SPANKEDP", 4.1, 1, 0, 0, 0, 0, 1);
  988. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /spank [1-4]");
  989. }
  990. return 1;
  991. }
  992.  
  993. CMD:sexy(playerid, params[])
  994. {
  995. if(!IsAblePedAnimation(playerid)) return 1;
  996. switch(strval(params))
  997. {
  998. case 1: PlayAnimEx(playerid, "STRIP", "strip_E", 4.1, 1, 0, 0, 0, 0, 1);
  999. case 2: PlayAnimEx(playerid, "STRIP", "strip_G", 4.1, 1, 0, 0, 0, 0, 1);
  1000. case 3: PlayAnim(playerid, "STRIP", "STR_A2B", 4.1, 0, 0, 0, 0, 0, 1);
  1001. case 4: PlayAnimEx(playerid, "STRIP", "STR_Loop_A", 4.1, 1, 0, 0, 0, 0, 1);
  1002. case 5: PlayAnimEx(playerid, "STRIP", "STR_Loop_B", 4.1, 1, 0, 0, 0, 0, 1);
  1003. case 6: PlayAnimEx(playerid, "STRIP", "STR_Loop_C", 4.1, 1, 0, 0, 0, 0, 1);
  1004. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sexy [1-6]");
  1005. }
  1006. return 1;
  1007. }
  1008.  
  1009. CMD:holdup(playerid, params[])
  1010. {
  1011. if(!IsAblePedAnimation(playerid)) return 1;
  1012. switch(strval(params))
  1013. {
  1014. case 1: PlayAnimEx(playerid, "POOL", "POOL_ChalkCue", 4.1, 0, 1, 1, 1, 1, 1);
  1015. case 2: PlayAnimEx(playerid, "POOL", "POOL_Idle_Stance", 4.1, 0, 1, 1, 1, 1, 1);
  1016. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /holdup [1-2]");
  1017. }
  1018. return 1;
  1019. }
  1020.  
  1021. CMD:copa(playerid, params[])
  1022. {
  1023. if(!IsAblePedAnimation(playerid)) return 1;
  1024. switch(strval(params))
  1025. {
  1026. case 1: PlayAnim(playerid, "POLICE", "CopTraf_Away", 4.1, 0, 0, 0, 0, 0, 1);
  1027. case 2: PlayAnim(playerid, "POLICE", "CopTraf_Come", 4.1, 0, 0, 0, 0, 0, 1);
  1028. case 3: PlayAnim(playerid, "POLICE", "CopTraf_Left", 4.1, 0, 0, 0, 0, 0, 1);
  1029. case 4: PlayAnim(playerid, "POLICE", "CopTraf_Stop", 4.1, 0, 0, 0, 0, 0, 1);
  1030. case 5: PlayAnimEx(playerid, "POLICE", "Cop_move_FWD", 4.1, 1, 1, 1, 1, 1, 1);
  1031. case 6: PlayAnimEx(playerid, "POLICE", "crm_drgbst_01", 4.1, 0, 0, 0, 1, 5000, 1);
  1032. case 7: PlayAnim(playerid, "POLICE", "Door_Kick", 4.1, 0, 1, 1, 1, 1, 1);
  1033. case 8: PlayAnim(playerid, "POLICE", "plc_drgbst_01", 4.1, 0, 0, 0, 0, 5000, 1);
  1034. case 9: PlayAnim(playerid, "POLICE", "plc_drgbst_02", 4.1, 0, 0, 0, 0, 0, 1);
  1035. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /copa [1-9]");
  1036. }
  1037. return 1;
  1038. }
  1039.  
  1040. CMD:misc(playerid, params[])
  1041. {
  1042. if(!IsAblePedAnimation(playerid)) return 1;
  1043. switch(strval(params))
  1044. {
  1045. case 1: PlayAnimEx(playerid, "CAR", "Fixn_Car_Loop", 4.1, 1, 0, 0, 0, 0, 1);
  1046. case 2: PlayAnim(playerid, "CAR", "flag_drop", 4.1, 0, 0, 0, 0, 0, 1);
  1047. case 3: PlayAnim(playerid, "PED", "bomber", 4.1, 0, 0, 0, 0, 0, 1);
  1048. case 4: PlayAnim(playerid, "MISC", "Plunger_01", 4.1, 0, 1, 1, 1, 1, 1);
  1049. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /misc [1-4]");
  1050. }
  1051. return 1;
  1052. }
  1053.  
  1054. CMD:snatch(playerid, params[])
  1055. {
  1056. if(!IsAblePedAnimation(playerid)) return 1;
  1057. switch(strval(params))
  1058. {
  1059. case 1: PlayAnim(playerid, "PED", "BIKE_elbowL", 4.1, 0, 0, 0, 0, 0, 1);
  1060. case 2: PlayAnim(playerid, "PED", "BIKE_elbowR", 4.1, 0, 0, 0, 0, 0, 1);
  1061. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /snatch [1-2]");
  1062. }
  1063. return 1;
  1064. }
  1065.  
  1066. CMD:blowjob(playerid, params[])
  1067. {
  1068. if(!IsAblePedAnimation(playerid)) return 1;
  1069. switch(strval(params))
  1070. {
  1071. case 1: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_P", 4.1, 1, 0, 0, 0, 0, 1);
  1072. // case 2: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_W", 4.1, 1, 0, 0, 0, 0, 1);
  1073. case 2: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_P", 4.1, 1, 0, 0, 0, 0, 1);
  1074. //case 3: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_W", 4.1, 1, 0, 0, 0, 0, 1);
  1075. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /blowjob [1-2]");
  1076. }
  1077. return 1;
  1078. }
  1079.  
  1080. CMD:kiss(playerid, params[])
  1081. {
  1082. if(!IsAblePedAnimation(playerid)) return 1;
  1083. switch(strval(params))
  1084. {
  1085. case 1: PlayAnim(playerid, "KISSING", "Playa_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
  1086. case 2: PlayAnim(playerid, "KISSING", "Playa_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
  1087. case 3: PlayAnim(playerid, "KISSING", "Playa_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
  1088. case 4: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
  1089. case 5: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
  1090. case 6: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
  1091. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /kiss [1-6]");
  1092. }
  1093. return 1;
  1094. }
  1095.  
  1096. CMD:idles(playerid, params[])
  1097. {
  1098. if(!IsAblePedAnimation(playerid)) return 1;
  1099. switch(strval(params))
  1100. {
  1101. case 1: PlayAnimEx(playerid, "PLAYIDLES", "shift", 4.1, 1, 1, 1, 1, 1, 1);
  1102. case 2: PlayAnimEx(playerid, "PLAYIDLES", "shldr", 4.1, 1, 1, 1, 1, 1, 1);
  1103. case 3: PlayAnimEx(playerid, "PLAYIDLES", "stretch", 4.1, 1, 1, 1, 1, 1, 1);
  1104. case 4: PlayAnimEx(playerid, "PLAYIDLES", "strleg", 4.1, 1, 1, 1, 1, 1, 1);
  1105. case 5: PlayAnimEx(playerid, "PLAYIDLES", "time", 4.1, 1, 1, 1, 1, 1, 1);
  1106. case 6: PlayAnimEx(playerid, "COP_AMBIENT", "Copbrowse_loop", 4.1, 1, 0, 0, 0, 0, 1);
  1107. case 7: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 0, 0, 1);
  1108. case 8: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_shake", 4.1, 1, 0, 0, 0, 0, 1);
  1109. case 9: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_think", 4.1, 1, 0, 0, 0, 0, 1);
  1110. case 10: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_watch", 4.1, 1, 0, 0, 0, 0, 1);
  1111. case 11: PlayAnimEx(playerid, "PED", "roadcross", 4.1, 1, 0, 0, 0, 0, 1);
  1112. case 12: PlayAnimEx(playerid, "PED", "roadcross_female", 4.1, 1, 0, 0, 0, 0, 1);
  1113. case 13: PlayAnimEx(playerid, "PED", "roadcross_gang", 4.1, 1, 0, 0, 0, 0, 1);
  1114. case 14: PlayAnimEx(playerid, "PED", "roadcross_old", 4.1, 1, 0, 0, 0, 0, 1);
  1115. case 15: PlayAnimEx(playerid, "PED", "woman_idlestance", 4.1, 1, 0, 0, 0, 0, 1);
  1116. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /idles [1-15]");
  1117. }
  1118. return 1;
  1119. }
  1120.  
  1121. CMD:sunbathe(playerid, params[])
  1122. {
  1123. if(!IsAblePedAnimation(playerid)) return 1;
  1124. switch(strval(params))
  1125. {
  1126. case 1: PlayAnimEx(playerid, "SUNBATHE", "batherdown", 4.1, 0, 1, 1, 1, 1, 1);
  1127. case 2: PlayAnimEx(playerid, "SUNBATHE", "batherup", 4.1, 0, 1, 1, 1, 1, 1);
  1128. case 3: PlayAnimEx(playerid, "SUNBATHE", "Lay_Bac_in", 4.1, 0, 1, 1, 1, 1, 1);
  1129. case 4: PlayAnimEx(playerid, "SUNBATHE", "Lay_Bac_out", 4.1, 0, 1, 1, 1, 1, 1);
  1130. case 5: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleA", 4.1, 0, 1, 1, 1, 1, 1);
  1131. case 6: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.1, 0, 1, 1, 1, 1, 1);
  1132. case 7: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleC", 4.1, 0, 1, 1, 1, 1, 1);
  1133. case 8: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_in", 4.1, 0, 1, 1, 1, 1, 1);
  1134. case 9: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_out", 4.1, 0, 1, 1, 1, 1, 1);
  1135. case 10: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleA", 4.1, 0, 1, 1, 1, 1, 1);
  1136. case 11: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleB", 4.1, 0, 1, 1, 1, 1, 1);
  1137. case 12: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleC", 4.1, 0, 1, 1, 1, 1, 1);
  1138. case 13: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_in", 4.1, 0, 1, 1, 1, 1, 1);
  1139. case 14: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_out", 4.1, 0, 1, 1, 1, 1, 1);
  1140. case 15: PlayAnimEx(playerid, "SUNBATHE", "SBATHE_F_LieB2Sit", 4.1, 0, 1, 1, 1, 1, 1);
  1141. case 16: PlayAnimEx(playerid, "SUNBATHE", "SBATHE_F_Out", 4.1, 0, 1, 1, 1, 1, 1);
  1142. case 17: PlayAnimEx(playerid, "SUNBATHE", "SitnWait_in_W", 4.1, 0, 1, 1, 1, 1, 1);
  1143. case 18: PlayAnimEx(playerid, "SUNBATHE", "SitnWait_out_W", 4.1, 0, 1, 1, 1, 1, 1);
  1144. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sunbathe [1-18]");
  1145. }
  1146. return 1;
  1147. }
  1148.  
  1149. CMD:lowrider(playerid, params[])
  1150. {
  1151. if(!IsAbleVehicleAnimation(playerid)) return 1;
  1152. if(IsCLowrider(GetPlayerVehicleID(playerid)))
  1153. {
  1154. switch(strval(params))
  1155. {
  1156. case 1: PlayAnim(playerid, "LOWRIDER", "lrgirl_bdbnce", 4.1, 0, 1, 1, 1, 1, 1);
  1157. case 2: PlayAnim(playerid, "LOWRIDER", "lrgirl_hair", 4.1, 0, 1, 1, 1, 1, 1);
  1158. case 3: PlayAnim(playerid, "LOWRIDER", "lrgirl_hurry", 4.1, 0, 1, 1, 1, 1, 1);
  1159. case 4: PlayAnim(playerid, "LOWRIDER", "lrgirl_idleloop", 4.1, 0, 1, 1, 1, 1, 1);
  1160. case 5: PlayAnim(playerid, "LOWRIDER", "lrgirl_idle_to_l0", 4.1, 0, 1, 1, 1, 1, 1);
  1161. case 6: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_bnce", 4.1, 0, 1, 1, 1, 1, 1);
  1162. case 7: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_loop", 4.1, 0, 1, 1, 1, 1, 1);
  1163. case 8: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_to_l1", 4.1, 0, 1, 1, 1, 1, 1);
  1164. case 9: PlayAnim(playerid, "LOWRIDER", "lrgirl_l12_to_l0", 4.1, 0, 1, 1, 1, 1, 1);
  1165. case 10: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_bnce", 4.1, 0, 1, 1, 1, 1, 1);
  1166. case 11: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_loop", 4.1, 0, 1, 1, 1, 1, 1);
  1167. case 12: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_to_l2", 4.1, 0, 1, 1, 1, 1, 1);
  1168. case 13: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_bnce", 4.1, 0, 1, 1, 1, 1, 1);
  1169. case 14: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_loop", 4.1, 0, 1, 1, 1, 1, 1);
  1170. case 15: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_to_l3", 4.1, 0, 1, 1, 1, 1, 1);
  1171. case 16: PlayAnim(playerid, "LOWRIDER", "lrgirl_l345_to_l1", 4.1, 0, 1, 1, 1, 1, 1);
  1172. case 17: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_bnce", 4.1, 0, 1, 1, 1, 1, 1);
  1173. case 18: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_loop", 4.1, 0, 1, 1, 1, 1, 1);
  1174. case 19: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_to_l4", 4.1, 0, 1, 1, 1, 1, 1);
  1175. case 20: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_bnce", 4.1, 0, 1, 1, 1, 1, 1);
  1176. case 21: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_loop", 4.1, 0, 1, 1, 1, 1, 1);
  1177. case 22: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_to_l5", 4.1, 0, 1, 1, 1, 1, 1);
  1178. case 23: PlayAnim(playerid, "LOWRIDER", "lrgirl_l5_bnce", 4.1, 0, 1, 1, 1, 1, 1);
  1179. case 24: PlayAnim(playerid, "LOWRIDER", "lrgirl_l5_loop", 4.1, 0, 1, 1, 1, 1, 1);
  1180. case 25: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkB", 4.1, 0, 1, 1, 1, 1, 1);
  1181. case 26: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkC", 4.1, 0, 1, 1, 1, 1, 1);
  1182. case 27: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkD", 4.1, 0, 1, 1, 1, 1, 1);
  1183. case 28: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkE", 4.1, 0, 1, 1, 1, 1, 1);
  1184. case 29: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkF", 4.1, 0, 1, 1, 1, 1, 1);
  1185. case 30: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkG", 4.1, 0, 1, 1, 1, 1, 1);
  1186. case 31: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkH", 4.1, 0, 1, 1, 1, 1, 1);
  1187. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /lowrider [1-31]");
  1188. }
  1189. }
  1190. else
  1191. {
  1192. SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be in a convertible lowrider.");
  1193. }
  1194. return 1;
  1195. }
  1196.  
  1197. CMD:carchat(playerid, params[])
  1198. {
  1199. if(!IsAbleVehicleAnimation(playerid)) return 1;
  1200. switch(strval(params))
  1201. {
  1202. case 1: PlayAnim(playerid, "CAR_CHAT", "carfone_in", 4.1, 0, 1, 1, 1, 1, 1);
  1203. case 2: PlayAnim(playerid, "CAR_CHAT", "carfone_loopA", 4.1, 0, 1, 1, 1, 1, 1);
  1204. case 3: PlayAnim(playerid, "CAR_CHAT", "carfone_loopA_to_B", 4.1, 0, 1, 1, 1, 1, 1);
  1205. case 4: PlayAnim(playerid, "CAR_CHAT", "carfone_loopB", 4.1, 0, 1, 1, 1, 1, 1);
  1206. case 5: PlayAnim(playerid, "CAR_CHAT", "carfone_loopB_to_A", 4.1, 0, 1, 1, 1, 1, 1);
  1207. case 6: PlayAnim(playerid, "CAR_CHAT", "carfone_out", 4.1, 0, 1, 1, 1, 1, 1);
  1208. case 7: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_BL", 4.1, 0, 1, 1, 1, 1, 1);
  1209. case 8: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_BR", 4.1, 0, 1, 1, 1, 1, 1);
  1210. case 9: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_FL", 4.1, 0, 1, 1, 1, 1, 1);
  1211. case 10: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_FR", 4.1, 0, 1, 1, 1, 1, 1);
  1212. case 11: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc2_FL", 4.1, 0, 1, 1, 1, 1, 1);
  1213. case 12: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_BR", 4.1, 0, 1, 1, 1, 1, 1);
  1214. case 13: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_FL", 4.1, 0, 1, 1, 1, 1, 1);
  1215. case 14: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_FR", 4.1, 0, 1, 1, 1, 1, 1);
  1216. case 15: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_BL", 4.1, 0, 1, 1, 1, 1, 1);
  1217. case 16: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_BR", 4.1, 0, 1, 1, 1, 1, 1);
  1218. case 17: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_FL", 4.1, 0, 1, 1, 1, 1, 1);
  1219. case 18: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_FR", 4.1, 0, 1, 1, 1, 1, 1);
  1220. case 19: PlayAnim(playerid, "CAR", "Sit_relaxed", 4.1, 0, 1, 1, 1, 1, 1);
  1221. //case 20: PlayAnim(playerid, "CAR", "Tap_hand", 4.1, 1, 0, 0, 0, 0, 1);
  1222. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /carchat [1-19]");
  1223. }
  1224. return 1;
  1225. }
  1226.  
  1227. CMD:lean(playerid, params[])
  1228. {
  1229. if(!IsAblePedAnimation(playerid)) return 1;
  1230. PlayAnimEx(playerid, "MISC", "Plyrlean_loop", 4.0, 0, 1, 1, 1, 1, 1);
  1231. return 1;
  1232. }
  1233.  
  1234. CMD:hitchhike(playerid, params[])
  1235. {
  1236. if(!IsAblePedAnimation(playerid)) return 1;
  1237. switch(strval(params))
  1238. {
  1239. case 1: PlayAnimEx(playerid, "MISC", "Hiker_Pose", 4.1, 0, 1, 1, 1, 1, 1);
  1240. case 2: PlayAnimEx(playerid, "MISC", "Hiker_Pose_L", 4.1, 0, 1, 1, 1, 1, 1);
  1241. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /hitchhike [1-2]");
  1242. }
  1243. return 1;
  1244. }
  1245.  
  1246. CMD:bat(playerid, params[])
  1247. {
  1248. if(!IsAblePedAnimation(playerid)) return 1;
  1249. switch(strval(params))
  1250. {
  1251. case 1: PlayAnimEx(playerid,"BASEBALL","Bat_IDLE",4.1, 0, 1, 1, 1, 1, 1);
  1252. case 2: PlayAnimEx(playerid, "CRACK", "Bbalbat_Idle_01", 4.0, 1, 0, 0, 0, 0, 1);
  1253. case 3: PlayAnimEx(playerid, "CRACK", "Bbalbat_Idle_02", 4.0, 1, 0, 0, 0, 0, 1);
  1254. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /bat [1-3]");
  1255. }
  1256. return 1;
  1257. }
  1258.  
  1259. CMD:sitonchair(playerid, params[])
  1260. {
  1261. if(!IsAblePedAnimation(playerid)) return 1;
  1262. switch(strval(params))
  1263. {
  1264. case 1: PlayAnimEx(playerid, "Attractors", "Stepsit_in", 4.0, 0, 0, 0, 1, 0, 1);
  1265. case 2: PlayAnimEx(playerid, "CRIB", "PED_Console_Loop", 4.0, 1, 0, 0, 0, 0, 1);
  1266. case 3: PlayAnimEx(playerid, "INT_HOUSE", "LOU_In", 4.0, 0, 0, 0, 1, 1, 1);
  1267. case 4: PlayAnimEx(playerid, "MISC", "SEAT_LR", 4.0, 1, 0, 0, 0, 0, 1);
  1268. case 5: PlayAnimEx(playerid, "MISC", "Seat_talk_01", 4.0, 1, 0, 0, 0, 0, 1);
  1269. case 6: PlayAnimEx(playerid, "MISC", "Seat_talk_02", 4.0, 1, 0, 0, 0, 0, 1);
  1270. case 7: PlayAnimEx(playerid, "ped", "SEAT_down", 4.0, 0, 0, 0, 1, 1, 1);
  1271. default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sitonchair [1-7]");
  1272. }
  1273. return 1;
  1274. }
  1275.  
  1276. CMD:what(playerid, params[])
  1277. {
  1278. if(!IsAblePedAnimation(playerid)) return true;
  1279. PlayAnimEx(playerid,"RIOT","RIOT_ANGRY", 4.0, 0, 0, 0, 0, 0, 1);
  1280. return true;
  1281. }
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