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- /*----- This is vactions, better then Zane's shit -----*/
- #define FILTERSCRIPT
- #include <a_samp>
- #include <core>
- #include <float>
- #include <zcmd>
- #include "../include/gl_common.inc"
- #define COLOR_GRAD1 0xB4B5B7FF
- #define COLOR_GRAD2 0xBFC0C2FF
- #define COLOR_GRAD3 0xCBCCCEFF
- #define COLOR_GRAD4 0xD8D8D8FF
- #define COLOR_GRAD5 0xE3E3E3FF
- #define COLOR_GRAD6 0xF0F0F0FF
- #define COLOR_GREEN 0x33AA33AA
- #define COLOR_RED 0xFF0000FF
- #define COLOR_WHITE 0xFFFFFFAA
- new gPlayerUsingLoopingAnim[MAX_PLAYERS];
- new gPlayerAnimLibsPreloaded[MAX_PLAYERS];
- new Text:txtAnimHelper;
- //-------------------------------------------------
- PlayAnim(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
- {
- ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);
- }
- PlayAnimEx(playerid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time, forcesync)
- {
- gPlayerUsingLoopingAnim[playerid] = 1;
- ApplyAnimation(playerid, animlib, animname, fDelta, loop, lockx, locky, freeze, time, forcesync);
- TextDrawShowForPlayer(playerid,txtAnimHelper);
- }
- StopLoopingAnim(playerid)
- {
- gPlayerUsingLoopingAnim[playerid] = 0;
- ApplyAnimation(playerid, "CARRY", "crry_prtial", 4.0, 0, 0, 0, 0, 0, 1);
- }
- PreloadAnimLib(playerid, animlib[])
- {
- ApplyAnimation(playerid,animlib,"null",0.0,0,0,0,0,0,1);
- }
- IsAblePedAnimation(playerid)
- {
- if(GetPVarType(playerid, "PlayerCuffed") || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen") || GetPVarInt(playerid, "Hospital") || GetPVarType(playerid, "IsLive") || GetPVarInt(playerid, "HospitalTimer") > 0) {
- SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
- return 0;
- }
- if(IsPlayerInAnyVehicle(playerid) == 1)
- {
- SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be outside a vehicle.");
- return 0;
- }
- return 1;
- }
- IsAbleVehicleAnimation(playerid)
- {
- if(GetPVarType(playerid, "PlayerCuffed") || GetPVarType(playerid, "Injured") || GetPVarType(playerid, "IsFrozen") || GetPVarInt(playerid, "Hospital") || GetPVarType(playerid, "IsLive") || GetPVarInt(playerid, "HospitalTimer") > 0) {
- SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
- return 0;
- }
- if(IsPlayerInAnyVehicle(playerid) == 0)
- {
- SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be inside a vehicle.");
- return 0;
- }
- return 1;
- }
- //-------------------------------------------------
- // ********** SPECIFIC VEHICLES **********
- IsCLowrider(carid)
- {
- new Cars[] = { 536, 575, 567};
- for(new i = 0; i < sizeof(Cars); i++)
- {
- if(GetVehicleModel(carid) == Cars[i]) return 1;
- }
- return 0;
- }
- // ********** CALLBACKS **********
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- if(GetPVarInt(playerid, "Injured") != 0) return;
- if(!gPlayerUsingLoopingAnim[playerid]) return;
- if(IsKeyJustDown(KEY_SPRINT,newkeys,oldkeys))
- {
- StopLoopingAnim(playerid);
- TextDrawHideForPlayer(playerid,txtAnimHelper);
- }
- }
- //------------------------------------------------
- public OnPlayerDeath(playerid, killerid, reason)
- {
- if(gPlayerUsingLoopingAnim[playerid])
- {
- gPlayerUsingLoopingAnim[playerid] = 0;
- TextDrawHideForPlayer(playerid,txtAnimHelper);
- }
- return 1;
- }
- //-------------------------------------------------
- public OnPlayerSpawn(playerid)
- {
- if(!gPlayerAnimLibsPreloaded[playerid])
- {
- PreloadAnimLib(playerid,"AIRPORT");
- PreloadAnimLib(playerid,"Attractors");
- PreloadAnimLib(playerid,"BAR");
- PreloadAnimLib(playerid,"BASEBALL");
- PreloadAnimLib(playerid,"BD_FIRE");
- PreloadAnimLib(playerid,"benchpress");
- PreloadAnimLib(playerid,"BF_injection");
- PreloadAnimLib(playerid,"BIKED");
- PreloadAnimLib(playerid,"BIKEH");
- PreloadAnimLib(playerid,"BIKELEAP");
- PreloadAnimLib(playerid,"BIKES");
- PreloadAnimLib(playerid,"BIKEV");
- PreloadAnimLib(playerid,"BIKE_DBZ");
- PreloadAnimLib(playerid,"BMX");
- PreloadAnimLib(playerid,"BOX");
- PreloadAnimLib(playerid,"BSKTBALL");
- PreloadAnimLib(playerid,"BUDDY");
- PreloadAnimLib(playerid,"BUS");
- PreloadAnimLib(playerid,"CAMERA");
- PreloadAnimLib(playerid,"CAR");
- PreloadAnimLib(playerid,"CAR_CHAT");
- PreloadAnimLib(playerid,"CASINO");
- PreloadAnimLib(playerid,"CHAINSAW");
- PreloadAnimLib(playerid,"CHOPPA");
- PreloadAnimLib(playerid,"CLOTHES");
- PreloadAnimLib(playerid,"COACH");
- PreloadAnimLib(playerid,"COLT45");
- PreloadAnimLib(playerid,"COP_DVBYZ");
- PreloadAnimLib(playerid,"CRIB");
- PreloadAnimLib(playerid,"DAM_JUMP");
- PreloadAnimLib(playerid,"DANCING");
- PreloadAnimLib(playerid,"DILDO");
- PreloadAnimLib(playerid,"DODGE");
- PreloadAnimLib(playerid,"DOZER");
- PreloadAnimLib(playerid,"DRIVEBYS");
- PreloadAnimLib(playerid,"FAT");
- PreloadAnimLib(playerid,"FIGHT_B");
- PreloadAnimLib(playerid,"FIGHT_C");
- PreloadAnimLib(playerid,"FIGHT_D");
- PreloadAnimLib(playerid,"FIGHT_E");
- PreloadAnimLib(playerid,"FINALE");
- PreloadAnimLib(playerid,"FINALE2");
- PreloadAnimLib(playerid,"Flowers");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"Freeweights");
- PreloadAnimLib(playerid,"GANGS");
- PreloadAnimLib(playerid,"GHANDS");
- PreloadAnimLib(playerid,"GHETTO_DB");
- PreloadAnimLib(playerid,"goggles");
- PreloadAnimLib(playerid,"GRAFFITI");
- PreloadAnimLib(playerid,"GRAVEYARD");
- PreloadAnimLib(playerid,"GRENADE");
- PreloadAnimLib(playerid,"GYMNASIUM");
- PreloadAnimLib(playerid,"HAIRCUTS");
- PreloadAnimLib(playerid,"HEIST9");
- PreloadAnimLib(playerid,"INT_HOUSE");
- PreloadAnimLib(playerid,"INT_OFFICE");
- PreloadAnimLib(playerid,"INT_SHOP");
- PreloadAnimLib(playerid,"JST_BUISNESS");
- PreloadAnimLib(playerid,"KART");
- PreloadAnimLib(playerid,"KISSING");
- PreloadAnimLib(playerid,"KNIFE");
- PreloadAnimLib(playerid,"LAPDAN1");
- PreloadAnimLib(playerid,"LAPDAN2");
- PreloadAnimLib(playerid,"LAPDAN3");
- PreloadAnimLib(playerid,"LOWRIDER");
- PreloadAnimLib(playerid,"MD_CHASE");
- PreloadAnimLib(playerid,"MEDIC");
- PreloadAnimLib(playerid,"MD_END");
- PreloadAnimLib(playerid,"MISC");
- PreloadAnimLib(playerid,"MTB");
- PreloadAnimLib(playerid,"MUSCULAR");
- PreloadAnimLib(playerid,"NEVADA");
- PreloadAnimLib(playerid,"ON_LOOKERS");
- PreloadAnimLib(playerid,"OTB");
- PreloadAnimLib(playerid,"PARACHUTE");
- PreloadAnimLib(playerid,"PARK");
- PreloadAnimLib(playerid,"PAULNMAC");
- PreloadAnimLib(playerid,"PED");
- PreloadAnimLib(playerid,"PLAYER_DVBYS");
- PreloadAnimLib(playerid,"PLAYIDLES");
- PreloadAnimLib(playerid,"POLICE");
- PreloadAnimLib(playerid,"POOL");
- PreloadAnimLib(playerid,"POOR");
- PreloadAnimLib(playerid,"PYTHON");
- PreloadAnimLib(playerid,"QUAD");
- PreloadAnimLib(playerid,"QUAD_DBZ");
- PreloadAnimLib(playerid,"RIFLE");
- PreloadAnimLib(playerid,"RIOT");
- PreloadAnimLib(playerid,"ROB_BANK");
- PreloadAnimLib(playerid,"ROCKET");
- PreloadAnimLib(playerid,"RUSTLER");
- PreloadAnimLib(playerid,"RYDER");
- PreloadAnimLib(playerid,"SCRATCHING");
- PreloadAnimLib(playerid,"SHAMAL");
- PreloadAnimLib(playerid,"SHOTGUN");
- PreloadAnimLib(playerid,"SILENCED");
- PreloadAnimLib(playerid,"SKATE");
- PreloadAnimLib(playerid,"SPRAYCAN");
- PreloadAnimLib(playerid,"STRIP");
- PreloadAnimLib(playerid,"SUNBATHE");
- PreloadAnimLib(playerid,"SWAT");
- PreloadAnimLib(playerid,"SWEET");
- PreloadAnimLib(playerid,"SWIM");
- PreloadAnimLib(playerid,"SWORD");
- PreloadAnimLib(playerid,"TANK");
- PreloadAnimLib(playerid,"TATTOOS");
- PreloadAnimLib(playerid,"TEC");
- PreloadAnimLib(playerid,"TRAIN");
- PreloadAnimLib(playerid,"TRUCK");
- PreloadAnimLib(playerid,"UZI");
- PreloadAnimLib(playerid,"VAN");
- PreloadAnimLib(playerid,"VENDING");
- PreloadAnimLib(playerid,"VORTEX");
- PreloadAnimLib(playerid,"WAYFARER");
- PreloadAnimLib(playerid,"WEAPONS");
- PreloadAnimLib(playerid,"WUZI");
- PreloadAnimLib(playerid,"SNM");
- PreloadAnimLib(playerid,"BLOWJOBZ");
- PreloadAnimLib(playerid,"SEX");
- PreloadAnimLib(playerid,"BOMBER");
- PreloadAnimLib(playerid,"RAPPING");
- PreloadAnimLib(playerid,"SHOP");
- PreloadAnimLib(playerid,"BEACH");
- PreloadAnimLib(playerid,"SMOKING");
- PreloadAnimLib(playerid,"FOOD");
- PreloadAnimLib(playerid,"ON_LOOKERS");
- PreloadAnimLib(playerid,"DEALER");
- PreloadAnimLib(playerid,"CRACK");
- PreloadAnimLib(playerid,"CARRY");
- PreloadAnimLib(playerid,"COP_AMBIENT");
- PreloadAnimLib(playerid,"PARK");
- PreloadAnimLib(playerid,"INT_HOUSE");
- PreloadAnimLib(playerid,"FOOD");
- gPlayerAnimLibsPreloaded[playerid] = 1;
- }
- return 1;
- }
- //-------------------------------------------------
- public OnPlayerConnect(playerid)
- {
- gPlayerUsingLoopingAnim[playerid] = 0;
- gPlayerAnimLibsPreloaded[playerid] = 0;
- return 1;
- }
- //-------------------------------------------------
- public OnFilterScriptInit()
- {
- txtAnimHelper = TextDrawCreate(630.0, 420.0,
- "~r~~k~~PED_SPRINT~ ~w~to stop the animation");
- TextDrawUseBox(txtAnimHelper, 0);
- TextDrawFont(txtAnimHelper, 2);
- TextDrawSetShadow(txtAnimHelper,0);
- TextDrawSetOutline(txtAnimHelper,1);
- TextDrawBackgroundColor(txtAnimHelper,0x000000FF);
- TextDrawColor(txtAnimHelper,0xFFFFFFFF);
- TextDrawAlignment(txtAnimHelper,3);
- }
- CMD:animlist(playerid, params[])
- {
- SendClientMessage(playerid, COLOR_GREEN, "Available Animations:");
- SendClientMessage(playerid, COLOR_GRAD1, "/handsup /drunk /bomb /rob /laugh /lookout /robman /crossarms /sit /siteat /hide /vomit /eat");
- SendClientMessage(playerid, COLOR_GRAD2, "/wave /slapass /deal /taichi /crack /smoke /chat /dance /fucku /taichi /drinkwater /pedmove");
- SendClientMessage(playerid, COLOR_GRAD3, "/checktime /sleep /blob /opendoor /wavedown /shakehand /reload /cpr /dive /showoff /box /tag");
- SendClientMessage(playerid, COLOR_GRAD4, "/goggles /cry /dj /cheer /throw /robbed /hurt /nobreath /bar /getjiggy /fallover /rap /piss");
- SendClientMessage(playerid, COLOR_GRAD5, "/salute /crabs /washhands /signal /stop /gesture /jerkoff /idles /lowrider /carchat /stripclub");
- SendClientMessage(playerid, COLOR_GRAD6, "/blowjob /spank /sunbathe /kiss /snatch /sneak /copa /sexy /holdup /misc /bodypush");
- SendClientMessage(playerid, COLOR_GRAD6, "/lowbodypush /headbutt /airkick /doorkick /leftslap /elbow /coprun /hitchhike /lean");
- SendClientMessage(playerid, COLOR_GREEN, "Use /stopani to stop an animation.");
- return 1;
- }
- CMD:animhelp(playerid, params[])
- {
- return cmd_animlist(playerid, params);
- }
- /*CMD:stopani(playerid, params[])
- {
- if(GetPVarInt(playerid, "PlayerCuffed") != 0 || GetPVarInt(playerid, "Injured") == 1 || GetPVarInt(playerid, "IsFrozen") == 1)
- {
- SendClientMessage(playerid, COLOR_GRAD2, "You can't do that at this time!");
- return 1;
- }
- if(IsPlayerInAnyVehicle(playerid) == 1)
- {
- SendClientMessage(playerid, COLOR_GRAD2, "This command requires you to be outside a vehicle.");
- return 1;
- }
- ClearAnimations(playerid);
- SetPlayerSkin(playerid, GetPlayerSkin(playerid));
- SetPlayerSpecialAction(playerid, SPECIAL_ACTION_NONE);
- return 1;
- }*/
- CMD:bodypush(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- ApplyAnimation(playerid,"GANGS","shake_cara",4.0,0,0,0,0,0);
- return 1;
- }
- CMD:lowbodypush(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- ApplyAnimation(playerid,"GANGS","shake_carSH",4.0,0,0,0,0,0);
- return 1;
- }
- CMD:headbutt(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- ApplyAnimation(playerid,"WAYFARER","WF_Fwd",4.0,0,0,0,0,0);
- return 1;
- }
- CMD:airkick(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- ApplyAnimation(playerid,"FIGHT_C","FightC_M",4.0,0,1,1,0,0);
- return 1;
- }
- CMD:doorkick(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- ApplyAnimation(playerid,"POLICE","Door_Kick",4.0,0,0,0,0,0);
- return 1;
- }
- CMD:leftslap(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- ApplyAnimation(playerid,"PED","BIKE_elbowL",4.0,0,0,0,0,0);
- return 1;
- }
- CMD:elbow(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- ApplyAnimation(playerid,"FIGHT_D","FightD_3",4.0,0,1,1,0,0);
- return 1;
- }
- CMD:coprun(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- ApplyAnimation(playerid,"SWORD","sword_block",50.0,0,1,1,1,1);
- return 1;
- }
- CMD:handsup(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP);
- return 1;
- }
- CMD:piss(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- SetPlayerSpecialAction(playerid, 68);
- return 1;
- }
- CMD:sneak(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "PED", "Player_Sneak", 4.1, 1, 1, 1, 1, 1, 1);
- return 1;
- }
- CMD:drunk(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "PED", "WALK_DRUNK", 4.0, 1, 1, 1, 1, 1, 1);
- return 1;
- }
- CMD:bomb(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "BOMBER", "BOM_Plant", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:rob(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "ped", "ARRESTgun", 4.0, 0, 1, 1, 1, 1, 1);
- return 1;
- }
- CMD:laugh(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "RAPPING", "Laugh_01", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:lookout(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "SHOP", "ROB_Shifty", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:robman(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "SHOP", "ROB_Loop_Threat", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:hide(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "ped", "cower", 3.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:vomit(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "FOOD", "EAT_Vomit_P", 3.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:eat(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "FOOD", "EAT_Burger", 3.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:slapass(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "SWEET", "sweet_ass_slap", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:crack(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:fucku(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "PED", "fucku", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:taichi(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "PARK", "Tai_Chi_Loop", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:drinkwater(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "BAR", "dnk_stndF_loop", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:checktime(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "COP_AMBIENT", "Coplook_watch", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:sleep(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "CRACK", "crckdeth4", 4.0, 0, 1, 1, 1, 0, 1);
- return 1;
- }
- CMD:blob(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "CRACK", "crckidle1", 4.0, 0, 1, 1, 1, 0, 1);
- return 1;
- }
- CMD:opendoor(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "AIRPORT", "thrw_barl_thrw", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:wavedown(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "BD_FIRE", "BD_Panic_01", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:cpr(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "MEDIC", "CPR", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:dive(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "DODGE", "Crush_Jump", 4.0, 0, 1, 1, 1, 0, 1);
- return 1;
- }
- CMD:showoff(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "Freeweights", "gym_free_celebrate", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:goggles(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "goggles", "goggles_put_on", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:cry(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "GRAVEYARD", "mrnF_loop", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:throw(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnim(playerid, "GRENADE", "WEAPON_throw", 4.0, 0, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:robbed(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "SHOP", "SHP_Rob_GiveCash", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:hurt(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "SWAT", "gnstwall_injurd", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:box(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "GYMNASIUM", "GYMshadowbox", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:washhands(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "BD_FIRE", "wash_up", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:crabs(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "MISC", "Scratchballs_01", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:salute(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "ON_LOOKERS", "Pointup_loop", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:jerkoff(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "PAULNMAC", "wank_out", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:stop(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "PED", "endchat_01", 4.0, 1, 0, 0, 0, 0, 1);
- return 1;
- }
- CMD:rap(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "RAPPING", "RAP_A_Loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "RAPPING", "RAP_B_Loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "RAPPING", "RAP_C_Loop", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /rap [1-3]");
- }
- return 1;
- }
- CMD:chat(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "PED", "IDLE_CHAT", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkA", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkB", 4.0, 1, 0, 0, 0, 0, 1);
- case 4: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkE", 4.0, 1, 0, 0, 0, 0, 1);
- case 5: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkF", 4.0, 1, 0, 0, 0, 0, 1);
- case 6: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkG", 4.0, 1, 0, 0, 0, 0, 1);
- case 7: PlayAnimEx(playerid, "GANGS", "prtial_gngtlkH", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /chat [1-7]");
- }
- return 1;
- }
- CMD:gesture(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "GHANDS", "gsign1", 4.0, 0, 0, 0, 0, 0, 1);
- case 2: PlayAnim(playerid, "GHANDS", "gsign1LH", 4.0, 0, 0, 0, 0, 0, 1);
- case 3: PlayAnim(playerid, "GHANDS", "gsign2", 4.0, 0, 0, 0, 0, 0, 1);
- case 4: PlayAnim(playerid, "GHANDS", "gsign2LH", 4.0, 0, 0, 0, 0, 0, 1);
- case 5: PlayAnim(playerid, "GHANDS", "gsign3", 4.0, 0, 0, 0, 0, 0, 1);
- case 6: PlayAnim(playerid, "GHANDS", "gsign3LH", 4.0, 0, 0, 0, 0, 0, 1);
- case 7: PlayAnim(playerid, "GHANDS", "gsign4", 4.0, 0, 0, 0, 0, 0, 1);
- case 8: PlayAnim(playerid, "GHANDS", "gsign4LH", 4.0, 0, 0, 0, 0, 0, 1);
- case 9: PlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0, 1);
- case 10: PlayAnim(playerid, "GHANDS", "gsign5", 4.0, 0, 0, 0, 0, 0, 1);
- case 11: PlayAnim(playerid, "GHANDS", "gsign5LH", 4.0, 0, 0, 0, 0, 0, 1);
- case 12: PlayAnim(playerid, "GANGS", "Invite_No", 4.0, 0, 0, 0, 0, 0, 1);
- case 13: PlayAnim(playerid, "GANGS", "Invite_Yes", 4.0, 0, 0, 0, 0, 0, 1);
- case 14: PlayAnim(playerid, "GANGS", "prtial_gngtlkD", 4.0, 0, 0, 0, 0, 0, 1);
- case 15: PlayAnim(playerid, "GANGS", "smkcig_prtl", 4.0, 0, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /gesture [1-15]");
- }
- return 1;
- }
- CMD:lay(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /lay [1-3]");
- }
- return 1;
- }
- CMD:wave(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "ON_LOOKERS", "wave_loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "KISSING", "gfwave2", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "PED", "endchat_03", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /wave [1-3]");
- }
- return 1;
- }
- CMD:signal(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "POLICE", "CopTraf_Come", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "POLICE", "CopTraf_Stop", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /signal [1-2]");
- }
- return 1;
- }
- CMD:nobreath(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "SWEET", "Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "PED", "IDLE_tired", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "FAT", "IDLE_tired", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /nobreath [1-3]");
- }
- return 1;
- }
- CMD:fallover(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "KNIFE", "KILL_Knife_Ped_Die", 4.0, 0, 1, 1, 1, 0, 1);
- case 2: PlayAnimEx(playerid, "PED", "KO_shot_face", 4.0, 0, 1, 1, 1, 0, 1);
- case 3: PlayAnimEx(playerid, "PED", "KO_shot_stom", 4.0, 0, 1, 1, 1, 0, 1);
- case 4: PlayAnimEx(playerid, "PED", "BIKE_fallR", 4.1, 0, 1, 1, 1, 0, 1);
- case 5: PlayAnimEx(playerid, "PED", "BIKE_fall_off", 4.1, 0, 1, 1, 1, 0, 1);
- case 6: PlayAnimEx(playerid, "BASEBALL", "Bat_Hit_3", 4.1, 0, 1, 1, 1, 0, 1);
- case 7: PlayAnimEx(playerid, "DILDO", "Dildo_Hit_3", 4.1, 0, 1, 1, 1, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /fallover [1-7]");
- }
- return 1;
- }
- CMD:pedmove(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "PED", "JOG_femaleA", 4.0, 1, 1, 1, 1, 1, 1);
- case 2: PlayAnimEx(playerid, "PED", "JOG_maleA", 4.0, 1, 1, 1, 1, 1, 1);
- case 3: PlayAnimEx(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1, 1);
- case 4: PlayAnimEx(playerid, "PED", "run_fat", 4.0, 1, 1, 1, 1, 1, 1);
- case 5: PlayAnimEx(playerid, "PED", "run_fatold", 4.0, 1, 1, 1, 1, 1, 1);
- case 6: PlayAnimEx(playerid, "PED", "run_old", 4.0, 1, 1, 1, 1, 1, 1);
- case 7: PlayAnimEx(playerid, "PED", "Run_Wuzi", 4.0, 1, 1, 1, 1, 1, 1);
- case 8: PlayAnimEx(playerid, "PED", "swat_run", 4.0, 1, 1, 1, 1, 1, 1);
- case 9: PlayAnimEx(playerid, "PED", "WALK_fat", 4.0, 1, 1, 1, 1, 1, 1);
- case 10: PlayAnimEx(playerid, "PED", "WALK_fatold", 4.0, 1, 1, 1, 1, 1, 1);
- case 11: PlayAnimEx(playerid, "PED", "WALK_gang1", 4.0, 1, 1, 1, 1, 1, 1);
- case 12: PlayAnimEx(playerid, "PED", "WALK_gang2", 4.0, 1, 1, 1, 1, 1, 1);
- case 13: PlayAnimEx(playerid, "PED", "WALK_old", 4.0, 1, 1, 1, 1, 1, 1);
- case 14: PlayAnimEx(playerid, "PED", "WALK_shuffle", 4.0, 1, 1, 1, 1, 1, 1);
- case 15: PlayAnimEx(playerid, "PED", "woman_run", 4.0, 1, 1, 1, 1, 1, 1);
- case 16: PlayAnimEx(playerid, "PED", "WOMAN_runbusy", 4.0, 1, 1, 1, 1, 1, 1);
- case 17: PlayAnimEx(playerid, "PED", "WOMAN_runfatold", 4.0, 1, 1, 1, 1, 1, 1);
- case 18: PlayAnimEx(playerid, "PED", "woman_runpanic", 4.0, 1, 1, 1, 1, 1, 1);
- case 19: PlayAnimEx(playerid, "PED", "WOMAN_runsexy", 4.0, 1, 1, 1, 1, 1, 1);
- case 20: PlayAnimEx(playerid, "PED", "WOMAN_walkbusy", 4.0, 1, 1, 1, 1, 1, 1);
- case 21: PlayAnimEx(playerid, "PED", "WOMAN_walkfatold", 4.0, 1, 1, 1, 1, 1, 1);
- case 22: PlayAnimEx(playerid, "PED", "WOMAN_walknorm", 4.0, 1, 1, 1, 1, 1, 1);
- case 23: PlayAnimEx(playerid, "PED", "WOMAN_walkold", 4.0, 1, 1, 1, 1, 1, 1);
- case 24: PlayAnimEx(playerid, "PED", "WOMAN_walkpro", 4.0, 1, 1, 1, 1, 1, 1);
- case 25: PlayAnimEx(playerid, "PED", "WOMAN_walksexy", 4.0, 1, 1, 1, 1, 1, 1);
- case 26: PlayAnimEx(playerid, "PED", "WOMAN_walkshop", 4.0, 1, 1, 1, 1, 1, 1);
- case 27: PlayAnimEx(playerid, "FAT", "FatWalk", 4.0, 1, 1, 1, 1, 1, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /pedmove [1-27]");
- }
- return 1;
- }
- CMD:getjiggy(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "DANCING", "DAN_Down_A", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "DANCING", "DAN_Left_A", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "DANCING", "DAN_Loop_A", 4.0, 1, 0, 0, 0, 0, 1);
- case 4: PlayAnimEx(playerid, "DANCING", "DAN_Right_A", 4.0, 1, 0, 0, 0, 0, 1);
- case 5: PlayAnimEx(playerid, "DANCING", "DAN_Up_A", 4.0, 1, 0, 0, 0, 0, 1);
- case 6: PlayAnimEx(playerid, "DANCING", "dnce_M_a", 4.0, 1, 0, 0, 0, 0, 1);
- case 7: PlayAnimEx(playerid, "DANCING", "dnce_M_b", 4.0, 1, 0, 0, 0, 0, 1);
- case 8: PlayAnimEx(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0, 1);
- case 9: PlayAnimEx(playerid, "DANCING", "dnce_M_c", 4.0, 1, 0, 0, 0, 0, 1);
- case 10: PlayAnimEx(playerid, "DANCING", "dnce_M_d", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /getjiggy [1-10]");
- }
- return 1;
- }
- CMD:stripclub(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "STRIP", "PLY_CASH", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "STRIP", "PUN_CASH", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /stripclub [1-2]");
- }
- return 1;
- }
- CMD:smoke(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "SMOKING", "M_smk_in", 4.0, 0, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "SMOKING", "M_smklean_loop", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /smoke [1-2]");
- }
- return 1;
- }
- CMD:dj(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "SCRATCHING", "scdldlp", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "SCRATCHING", "scdlulp", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "SCRATCHING", "scdrdlp", 4.0, 1, 0, 0, 0, 0, 1);
- case 4: PlayAnimEx(playerid, "SCRATCHING", "scdrulp", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dj [1-4]");
- }
- return 1;
- }
- CMD:reload(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "BUDDY", "buddy_reload", 4.0, 0, 0, 0, 0, 0, 1);
- case 2: PlayAnim(playerid, "PYTHON", "python_reload", 4.0, 0, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /reload [1-2]");
- }
- return 1;
- }
- CMD:tag(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "GRAFFITI", "graffiti_Chkout", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "GRAFFITI", "spraycan_fire", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /tag [1-2]");
- }
- return 1;
- }
- CMD:deal(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "DEALER", "DEALER_DEAL", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "DEALER", "shop_pay", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /deal [1-2]");
- }
- return 1;
- }
- CMD:crossarms(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.0, 0, 1, 1, 1, -1, 1);
- case 2: PlayAnimEx(playerid, "DEALER", "DEALER_IDLE", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "GRAVEYARD", "mrnM_loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 4: PlayAnimEx(playerid, "GRAVEYARD", "prst_loopa", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /crossarms [1-4]");
- }
- return 1;
- }
- CMD:cheer(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "ON_LOOKERS", "shout_01", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "ON_LOOKERS", "shout_02", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "ON_LOOKERS", "shout_in", 4.0, 1, 0, 0, 0, 0, 1);
- case 4: PlayAnimEx(playerid, "RIOT", "RIOT_ANGRY_B", 4.0, 1, 0, 0, 0, 0, 1);
- case 5: PlayAnimEx(playerid, "RIOT", "RIOT_CHANT", 4.0, 1, 0, 0, 0, 0, 1);
- case 6: PlayAnimEx(playerid, "RIOT", "RIOT_shout", 4.0, 1, 0, 0, 0, 0, 1);
- case 7: PlayAnimEx(playerid, "STRIP", "PUN_HOLLER", 4.0, 1, 0, 0, 0, 0, 1);
- case 8: PlayAnimEx(playerid, "OTB", "wtchrace_win", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /cheer [1-8]");
- }
- return 1;
- }
- CMD:sit(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "BEACH", "bather", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "BEACH", "Lay_Bac_Loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "BEACH", "ParkSit_W_loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 4: PlayAnimEx(playerid, "BEACH", "SitnWait_loop_W", 4.0, 1, 0, 0, 0, 0, 1);
- case 5: PlayAnimEx(playerid, "BEACH", "ParkSit_M_loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 6: PlayAnimEx(playerid, "FOOD", "FF_Sit_Look", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sit [1-6]");
- }
- return 1;
- }
- CMD:siteat(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "FOOD", "FF_Sit_Eat3", 4.0, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "FOOD", "FF_Sit_Eat2", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /siteat [1-2]");
- }
- return 1;
- }
- CMD:bar(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "BAR", "Barcustom_get", 4.0, 0, 1, 0, 0, 0, 1);
- case 2: PlayAnim(playerid, "BAR", "Barserve_bottle", 4.0, 0, 0, 0, 0, 0, 1);
- case 3: PlayAnim(playerid, "BAR", "Barserve_give", 4.0, 0, 0, 0, 0, 0, 1);
- case 4: PlayAnim(playerid, "BAR", "dnk_stndM_loop", 4.0, 0, 0, 0, 0, 0, 1);
- case 5: PlayAnimEx(playerid, "BAR", "BARman_idle", 4.0, 1, 0, 0, 0, 0, 1);
- case 6: PlayAnimEx(playerid, "BAR", "Barserve_loop", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /bar [1-6]");
- }
- return 1;
- }
- CMD:dance(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: SetPlayerSpecialAction(playerid, 5);
- case 2: SetPlayerSpecialAction(playerid, 6);
- case 3: SetPlayerSpecialAction(playerid, 7);
- case 4: SetPlayerSpecialAction(playerid, 8);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /dance [1-4]");
- }
- return 1;
- }
- CMD:spank(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "SNM", "SPANKINGW", 4.1, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "SNM", "SPANKINGP", 4.1, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "SNM", "SPANKEDW", 4.1, 1, 0, 0, 0, 0, 1);
- case 4: PlayAnimEx(playerid, "SNM", "SPANKEDP", 4.1, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /spank [1-4]");
- }
- return 1;
- }
- CMD:sexy(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "STRIP", "strip_E", 4.1, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "STRIP", "strip_G", 4.1, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnim(playerid, "STRIP", "STR_A2B", 4.1, 0, 0, 0, 0, 0, 1);
- case 4: PlayAnimEx(playerid, "STRIP", "STR_Loop_A", 4.1, 1, 0, 0, 0, 0, 1);
- case 5: PlayAnimEx(playerid, "STRIP", "STR_Loop_B", 4.1, 1, 0, 0, 0, 0, 1);
- case 6: PlayAnimEx(playerid, "STRIP", "STR_Loop_C", 4.1, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sexy [1-6]");
- }
- return 1;
- }
- CMD:holdup(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "POOL", "POOL_ChalkCue", 4.1, 0, 1, 1, 1, 1, 1);
- case 2: PlayAnimEx(playerid, "POOL", "POOL_Idle_Stance", 4.1, 0, 1, 1, 1, 1, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /holdup [1-2]");
- }
- return 1;
- }
- CMD:copa(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "POLICE", "CopTraf_Away", 4.1, 0, 0, 0, 0, 0, 1);
- case 2: PlayAnim(playerid, "POLICE", "CopTraf_Come", 4.1, 0, 0, 0, 0, 0, 1);
- case 3: PlayAnim(playerid, "POLICE", "CopTraf_Left", 4.1, 0, 0, 0, 0, 0, 1);
- case 4: PlayAnim(playerid, "POLICE", "CopTraf_Stop", 4.1, 0, 0, 0, 0, 0, 1);
- case 5: PlayAnimEx(playerid, "POLICE", "Cop_move_FWD", 4.1, 1, 1, 1, 1, 1, 1);
- case 6: PlayAnimEx(playerid, "POLICE", "crm_drgbst_01", 4.1, 0, 0, 0, 1, 5000, 1);
- case 7: PlayAnim(playerid, "POLICE", "Door_Kick", 4.1, 0, 1, 1, 1, 1, 1);
- case 8: PlayAnim(playerid, "POLICE", "plc_drgbst_01", 4.1, 0, 0, 0, 0, 5000, 1);
- case 9: PlayAnim(playerid, "POLICE", "plc_drgbst_02", 4.1, 0, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /copa [1-9]");
- }
- return 1;
- }
- CMD:misc(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "CAR", "Fixn_Car_Loop", 4.1, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnim(playerid, "CAR", "flag_drop", 4.1, 0, 0, 0, 0, 0, 1);
- case 3: PlayAnim(playerid, "PED", "bomber", 4.1, 0, 0, 0, 0, 0, 1);
- case 4: PlayAnim(playerid, "MISC", "Plunger_01", 4.1, 0, 1, 1, 1, 1, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /misc [1-4]");
- }
- return 1;
- }
- CMD:snatch(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "PED", "BIKE_elbowL", 4.1, 0, 0, 0, 0, 0, 1);
- case 2: PlayAnim(playerid, "PED", "BIKE_elbowR", 4.1, 0, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /snatch [1-2]");
- }
- return 1;
- }
- CMD:blowjob(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_P", 4.1, 1, 0, 0, 0, 0, 1);
- // case 2: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_COUCH_LOOP_W", 4.1, 1, 0, 0, 0, 0, 1);
- case 2: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_P", 4.1, 1, 0, 0, 0, 0, 1);
- //case 3: PlayAnimEx(playerid, "BLOWJOBZ", "BJ_STAND_LOOP_W", 4.1, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /blowjob [1-2]");
- }
- return 1;
- }
- CMD:kiss(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "KISSING", "Playa_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
- case 2: PlayAnim(playerid, "KISSING", "Playa_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
- case 3: PlayAnim(playerid, "KISSING", "Playa_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
- case 4: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_01", 4.1, 0, 0, 0, 0, 0, 1);
- case 5: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_02", 4.1, 0, 0, 0, 0, 0, 1);
- case 6: PlayAnim(playerid, "KISSING", "Grlfrd_Kiss_03", 4.1, 0, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /kiss [1-6]");
- }
- return 1;
- }
- CMD:idles(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "PLAYIDLES", "shift", 4.1, 1, 1, 1, 1, 1, 1);
- case 2: PlayAnimEx(playerid, "PLAYIDLES", "shldr", 4.1, 1, 1, 1, 1, 1, 1);
- case 3: PlayAnimEx(playerid, "PLAYIDLES", "stretch", 4.1, 1, 1, 1, 1, 1, 1);
- case 4: PlayAnimEx(playerid, "PLAYIDLES", "strleg", 4.1, 1, 1, 1, 1, 1, 1);
- case 5: PlayAnimEx(playerid, "PLAYIDLES", "time", 4.1, 1, 1, 1, 1, 1, 1);
- case 6: PlayAnimEx(playerid, "COP_AMBIENT", "Copbrowse_loop", 4.1, 1, 0, 0, 0, 0, 1);
- case 7: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_loop", 4.1, 1, 0, 0, 0, 0, 1);
- case 8: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_shake", 4.1, 1, 0, 0, 0, 0, 1);
- case 9: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_think", 4.1, 1, 0, 0, 0, 0, 1);
- case 10: PlayAnimEx(playerid, "COP_AMBIENT", "Coplook_watch", 4.1, 1, 0, 0, 0, 0, 1);
- case 11: PlayAnimEx(playerid, "PED", "roadcross", 4.1, 1, 0, 0, 0, 0, 1);
- case 12: PlayAnimEx(playerid, "PED", "roadcross_female", 4.1, 1, 0, 0, 0, 0, 1);
- case 13: PlayAnimEx(playerid, "PED", "roadcross_gang", 4.1, 1, 0, 0, 0, 0, 1);
- case 14: PlayAnimEx(playerid, "PED", "roadcross_old", 4.1, 1, 0, 0, 0, 0, 1);
- case 15: PlayAnimEx(playerid, "PED", "woman_idlestance", 4.1, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /idles [1-15]");
- }
- return 1;
- }
- CMD:sunbathe(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "SUNBATHE", "batherdown", 4.1, 0, 1, 1, 1, 1, 1);
- case 2: PlayAnimEx(playerid, "SUNBATHE", "batherup", 4.1, 0, 1, 1, 1, 1, 1);
- case 3: PlayAnimEx(playerid, "SUNBATHE", "Lay_Bac_in", 4.1, 0, 1, 1, 1, 1, 1);
- case 4: PlayAnimEx(playerid, "SUNBATHE", "Lay_Bac_out", 4.1, 0, 1, 1, 1, 1, 1);
- case 5: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleA", 4.1, 0, 1, 1, 1, 1, 1);
- case 6: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleB", 4.1, 0, 1, 1, 1, 1, 1);
- case 7: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_IdleC", 4.1, 0, 1, 1, 1, 1, 1);
- case 8: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_in", 4.1, 0, 1, 1, 1, 1, 1);
- case 9: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_M_out", 4.1, 0, 1, 1, 1, 1, 1);
- case 10: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleA", 4.1, 0, 1, 1, 1, 1, 1);
- case 11: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleB", 4.1, 0, 1, 1, 1, 1, 1);
- case 12: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_idleC", 4.1, 0, 1, 1, 1, 1, 1);
- case 13: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_in", 4.1, 0, 1, 1, 1, 1, 1);
- case 14: PlayAnimEx(playerid, "SUNBATHE", "ParkSit_W_out", 4.1, 0, 1, 1, 1, 1, 1);
- case 15: PlayAnimEx(playerid, "SUNBATHE", "SBATHE_F_LieB2Sit", 4.1, 0, 1, 1, 1, 1, 1);
- case 16: PlayAnimEx(playerid, "SUNBATHE", "SBATHE_F_Out", 4.1, 0, 1, 1, 1, 1, 1);
- case 17: PlayAnimEx(playerid, "SUNBATHE", "SitnWait_in_W", 4.1, 0, 1, 1, 1, 1, 1);
- case 18: PlayAnimEx(playerid, "SUNBATHE", "SitnWait_out_W", 4.1, 0, 1, 1, 1, 1, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sunbathe [1-18]");
- }
- return 1;
- }
- CMD:lowrider(playerid, params[])
- {
- if(!IsAbleVehicleAnimation(playerid)) return 1;
- if(IsCLowrider(GetPlayerVehicleID(playerid)))
- {
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "LOWRIDER", "lrgirl_bdbnce", 4.1, 0, 1, 1, 1, 1, 1);
- case 2: PlayAnim(playerid, "LOWRIDER", "lrgirl_hair", 4.1, 0, 1, 1, 1, 1, 1);
- case 3: PlayAnim(playerid, "LOWRIDER", "lrgirl_hurry", 4.1, 0, 1, 1, 1, 1, 1);
- case 4: PlayAnim(playerid, "LOWRIDER", "lrgirl_idleloop", 4.1, 0, 1, 1, 1, 1, 1);
- case 5: PlayAnim(playerid, "LOWRIDER", "lrgirl_idle_to_l0", 4.1, 0, 1, 1, 1, 1, 1);
- case 6: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_bnce", 4.1, 0, 1, 1, 1, 1, 1);
- case 7: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_loop", 4.1, 0, 1, 1, 1, 1, 1);
- case 8: PlayAnim(playerid, "LOWRIDER", "lrgirl_l0_to_l1", 4.1, 0, 1, 1, 1, 1, 1);
- case 9: PlayAnim(playerid, "LOWRIDER", "lrgirl_l12_to_l0", 4.1, 0, 1, 1, 1, 1, 1);
- case 10: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_bnce", 4.1, 0, 1, 1, 1, 1, 1);
- case 11: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_loop", 4.1, 0, 1, 1, 1, 1, 1);
- case 12: PlayAnim(playerid, "LOWRIDER", "lrgirl_l1_to_l2", 4.1, 0, 1, 1, 1, 1, 1);
- case 13: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_bnce", 4.1, 0, 1, 1, 1, 1, 1);
- case 14: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_loop", 4.1, 0, 1, 1, 1, 1, 1);
- case 15: PlayAnim(playerid, "LOWRIDER", "lrgirl_l2_to_l3", 4.1, 0, 1, 1, 1, 1, 1);
- case 16: PlayAnim(playerid, "LOWRIDER", "lrgirl_l345_to_l1", 4.1, 0, 1, 1, 1, 1, 1);
- case 17: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_bnce", 4.1, 0, 1, 1, 1, 1, 1);
- case 18: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_loop", 4.1, 0, 1, 1, 1, 1, 1);
- case 19: PlayAnim(playerid, "LOWRIDER", "lrgirl_l3_to_l4", 4.1, 0, 1, 1, 1, 1, 1);
- case 20: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_bnce", 4.1, 0, 1, 1, 1, 1, 1);
- case 21: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_loop", 4.1, 0, 1, 1, 1, 1, 1);
- case 22: PlayAnim(playerid, "LOWRIDER", "lrgirl_l4_to_l5", 4.1, 0, 1, 1, 1, 1, 1);
- case 23: PlayAnim(playerid, "LOWRIDER", "lrgirl_l5_bnce", 4.1, 0, 1, 1, 1, 1, 1);
- case 24: PlayAnim(playerid, "LOWRIDER", "lrgirl_l5_loop", 4.1, 0, 1, 1, 1, 1, 1);
- case 25: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkB", 4.1, 0, 1, 1, 1, 1, 1);
- case 26: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkC", 4.1, 0, 1, 1, 1, 1, 1);
- case 27: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkD", 4.1, 0, 1, 1, 1, 1, 1);
- case 28: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkE", 4.1, 0, 1, 1, 1, 1, 1);
- case 29: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkF", 4.1, 0, 1, 1, 1, 1, 1);
- case 30: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkG", 4.1, 0, 1, 1, 1, 1, 1);
- case 31: PlayAnim(playerid, "LOWRIDER", "prtial_gngtlkH", 4.1, 0, 1, 1, 1, 1, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /lowrider [1-31]");
- }
- }
- else
- {
- SendClientMessage(playerid, COLOR_GRAD2, "This animation requires you to be in a convertible lowrider.");
- }
- return 1;
- }
- CMD:carchat(playerid, params[])
- {
- if(!IsAbleVehicleAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnim(playerid, "CAR_CHAT", "carfone_in", 4.1, 0, 1, 1, 1, 1, 1);
- case 2: PlayAnim(playerid, "CAR_CHAT", "carfone_loopA", 4.1, 0, 1, 1, 1, 1, 1);
- case 3: PlayAnim(playerid, "CAR_CHAT", "carfone_loopA_to_B", 4.1, 0, 1, 1, 1, 1, 1);
- case 4: PlayAnim(playerid, "CAR_CHAT", "carfone_loopB", 4.1, 0, 1, 1, 1, 1, 1);
- case 5: PlayAnim(playerid, "CAR_CHAT", "carfone_loopB_to_A", 4.1, 0, 1, 1, 1, 1, 1);
- case 6: PlayAnim(playerid, "CAR_CHAT", "carfone_out", 4.1, 0, 1, 1, 1, 1, 1);
- case 7: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_BL", 4.1, 0, 1, 1, 1, 1, 1);
- case 8: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_BR", 4.1, 0, 1, 1, 1, 1, 1);
- case 9: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_FL", 4.1, 0, 1, 1, 1, 1, 1);
- case 10: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc1_FR", 4.1, 0, 1, 1, 1, 1, 1);
- case 11: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc2_FL", 4.1, 0, 1, 1, 1, 1, 1);
- case 12: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_BR", 4.1, 0, 1, 1, 1, 1, 1);
- case 13: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_FL", 4.1, 0, 1, 1, 1, 1, 1);
- case 14: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc3_FR", 4.1, 0, 1, 1, 1, 1, 1);
- case 15: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_BL", 4.1, 0, 1, 1, 1, 1, 1);
- case 16: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_BR", 4.1, 0, 1, 1, 1, 1, 1);
- case 17: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_FL", 4.1, 0, 1, 1, 1, 1, 1);
- case 18: PlayAnim(playerid, "CAR_CHAT", "CAR_Sc4_FR", 4.1, 0, 1, 1, 1, 1, 1);
- case 19: PlayAnim(playerid, "CAR", "Sit_relaxed", 4.1, 0, 1, 1, 1, 1, 1);
- //case 20: PlayAnim(playerid, "CAR", "Tap_hand", 4.1, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /carchat [1-19]");
- }
- return 1;
- }
- CMD:lean(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- PlayAnimEx(playerid, "MISC", "Plyrlean_loop", 4.0, 0, 1, 1, 1, 1, 1);
- return 1;
- }
- CMD:hitchhike(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "MISC", "Hiker_Pose", 4.1, 0, 1, 1, 1, 1, 1);
- case 2: PlayAnimEx(playerid, "MISC", "Hiker_Pose_L", 4.1, 0, 1, 1, 1, 1, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /hitchhike [1-2]");
- }
- return 1;
- }
- CMD:bat(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid,"BASEBALL","Bat_IDLE",4.1, 0, 1, 1, 1, 1, 1);
- case 2: PlayAnimEx(playerid, "CRACK", "Bbalbat_Idle_01", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "CRACK", "Bbalbat_Idle_02", 4.0, 1, 0, 0, 0, 0, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /bat [1-3]");
- }
- return 1;
- }
- CMD:sitonchair(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return 1;
- switch(strval(params))
- {
- case 1: PlayAnimEx(playerid, "Attractors", "Stepsit_in", 4.0, 0, 0, 0, 1, 0, 1);
- case 2: PlayAnimEx(playerid, "CRIB", "PED_Console_Loop", 4.0, 1, 0, 0, 0, 0, 1);
- case 3: PlayAnimEx(playerid, "INT_HOUSE", "LOU_In", 4.0, 0, 0, 0, 1, 1, 1);
- case 4: PlayAnimEx(playerid, "MISC", "SEAT_LR", 4.0, 1, 0, 0, 0, 0, 1);
- case 5: PlayAnimEx(playerid, "MISC", "Seat_talk_01", 4.0, 1, 0, 0, 0, 0, 1);
- case 6: PlayAnimEx(playerid, "MISC", "Seat_talk_02", 4.0, 1, 0, 0, 0, 0, 1);
- case 7: PlayAnimEx(playerid, "ped", "SEAT_down", 4.0, 0, 0, 0, 1, 1, 1);
- default: SendClientMessage(playerid, COLOR_WHITE, "USAGE: /sitonchair [1-7]");
- }
- return 1;
- }
- CMD:what(playerid, params[])
- {
- if(!IsAblePedAnimation(playerid)) return true;
- PlayAnimEx(playerid,"RIOT","RIOT_ANGRY", 4.0, 0, 0, 0, 0, 0, 1);
- return true;
- }
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