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  1. Super Arisa World: Gameplay Elements
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  5. Gameplay elements of the game Super Arisa World. This explains the secondary gameplay elements of the game.
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  9. SHELL GRABBING
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  11. Grabbing a Previous shell and kicking it will make it run forward indefinitely. It'll ricochet when bumping on a wall or any solid object placed perpendicularly to the ground (90º vertically). It can climb slopes, and the shell will jump off it like a ramp.
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  13. Getting hit by a moving shell will hurt you. Moving shells can kill enemies including other shells, and destroy other items such as Minecraft blocks and springs. If two moving shells collide with each other, both shells are killed. Jumping on a moving shell will stop it and may be carried again.
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  15. Throwing a shell upward activates blocks and kills enemies. It's possible to get it in midair.
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  17. It's possible to place the shell on the ground. You cannot stand on top of it. You cannot put anything on top of a shell.
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  19. Holding the shell for too long or leaving it on the ground for a while will revert it back to Previous. The shell will shake a little before the transformation, warning the player.
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  21. Kicking it away or upwards will reset the timer for Previous' respawn.
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  23. MINECRAFT BLOCK
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  25. Grabbing a Minecraft block and kicking it will make it go forward a little before stopping. It also can activate blocks and break bricks, and kill enemies. You can stand on top of it and can be stacked with other blocks/springs. It can be placed on the ground and thrown upwards.
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  27. SPRING
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  29. Springs are carriable objects that will make the player jump higher when he jumps on it. They can be stacked and thrown forward, upward and placed on ground. They can be stacked with other springs and blocks. Jumping on it will make the player hop indefinitely. Pressing down the jump button will make the player jump higher than usual.
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  31. It doesn't activate blocks, break bricks and kill enemies when thrown.
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  33. >Those three objects act as solid and the player and enemies can't walk through it.
  34. >If thrown in lava, they'll sink slowly and vanish.
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  36. ITEM - HOOKSHOT
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  38. The hookshot serves as a bridge to access Level 4 (castle). It can't be retrieved, once it's used.
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  40. It is given to the player by Soniko, after saving her on level 3.
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  42. ITEM - CHEESECAKE
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  44. It replenishes your HP when you run out of it, making it for a maximum of 6 HP. It's gone after use. A small cake icon appears next to the HP meter if the player has it. It can only be bought in the Maid Café. The player can carry only one cheesecake at a time.
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  46. ITEM - ONIGIRI, ICE CREAM
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  48. Both items can be found normally in levels and bought in the Café. Getting them automatically replenishes health. Onigiri replenishes 1 HP and ice cream, 2 HP. Collecting them with full health gives you 1000 and 2000 points, respectively. It can't be bought if your HP is already full.
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  50. ITEM - STARSOCK
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  52. She can be found inside blocks, and will float around the player who got her first. She will bat up nearby enemies and destroy breakable blocks. She will also kick doors to reveal hidden items or enemies.
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  54. She will follow you indefinitely until she confronts a centipede, in which case will cause her to flee.
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  56. She will not protect the player against natural hazards such as lava and bottomless pits.
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